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llvm-mirror/test/Transforms/NewGVN/deadstore.ll
Daniel Berlin 39c1af708a NewGVN: Add basic dead and redundant store elimination
Summary:
This adds basic dead and redundant store elimination to
NewGVN.  Unlike our current DSE, it will happily do cross-block DSE if
it meets our requirements.

We get a bunch of DSE's simple.ll cases, and some stuff it doesn't.
Unlike DSE, however, we only try to eliminate stores of the same value
to the same memory location, not just general stores to the same
memory location.

Reviewers: davide

Subscribers: llvm-commits

Differential Revision: https://reviews.llvm.org/D29149

llvm-svn: 293258
2017-01-27 02:37:11 +00:00

80 lines
2.6 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -basicaa -newgvn -S | FileCheck %s
;; Most of these are borrowed from transforms/DSE/simple.ll
;; NewGVN should be able to eliminate any stores of the same value that are actually redundnat.
;; tmp5 is store of the same value to the same location as the load.
define void @test12({ i32, i32 }* %x) nounwind {
; CHECK-LABEL: @test12(
; CHECK-NEXT: [[TMP4:%.*]] = getelementptr { i32, i32 }, { i32, i32 }* [[X:%.*]], i32 0, i32 0
; CHECK-NEXT: [[TMP5:%.*]] = load i32, i32* [[TMP4]], align 4
; CHECK-NEXT: [[TMP7:%.*]] = getelementptr { i32, i32 }, { i32, i32 }* [[X]], i32 0, i32 1
; CHECK-NEXT: [[TMP8:%.*]] = load i32, i32* [[TMP7]], align 4
; CHECK-NEXT: [[TMP17:%.*]] = sub i32 0, [[TMP8]]
; CHECK-NEXT: store i32 [[TMP17]], i32* [[TMP7]], align 4
; CHECK-NEXT: ret void
;
%tmp4 = getelementptr { i32, i32 }, { i32, i32 }* %x, i32 0, i32 0
%tmp5 = load i32, i32* %tmp4, align 4
%tmp7 = getelementptr { i32, i32 }, { i32, i32 }* %x, i32 0, i32 1
%tmp8 = load i32, i32* %tmp7, align 4
%tmp17 = sub i32 0, %tmp8
store i32 %tmp5, i32* %tmp4, align 4
store i32 %tmp17, i32* %tmp7, align 4
ret void
}
; Remove redundant store if loaded value is in another block.
define i32 @test26(i1 %c, i32* %p) {
; CHECK-LABEL: @test26(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[V:%.*]] = load i32, i32* [[P:%.*]], align 4
; CHECK-NEXT: br i1 [[C:%.*]], label [[BB1:%.*]], label [[BB2:%.*]]
; CHECK: bb1:
; CHECK-NEXT: br label [[BB3:%.*]]
; CHECK: bb2:
; CHECK-NEXT: br label [[BB3]]
; CHECK: bb3:
; CHECK-NEXT: ret i32 0
;
entry:
%v = load i32, i32* %p, align 4
br i1 %c, label %bb1, label %bb2
bb1:
br label %bb3
bb2:
store i32 %v, i32* %p, align 4
br label %bb3
bb3:
ret i32 0
}
declare void @unknown_func()
; Remove redundant store, which is in the same loop as the load.
define i32 @test33(i1 %c, i32* %p, i32 %i) {
; CHECK-LABEL: @test33(
; CHECK-NEXT: entry:
; CHECK-NEXT: br label [[BB1:%.*]]
; CHECK: bb1:
; CHECK-NEXT: [[V:%.*]] = load i32, i32* [[P:%.*]], align 4
; CHECK-NEXT: br label [[BB2:%.*]]
; CHECK: bb2:
; CHECK-NEXT: call void @unknown_func()
; CHECK-NEXT: br i1 undef, label [[BB1]], label [[BB3:%.*]]
; CHECK: bb3:
; CHECK-NEXT: ret i32 0
;
entry:
br label %bb1
bb1:
%v = load i32, i32* %p, align 4
br label %bb2
bb2:
store i32 %v, i32* %p, align 4
; Might read and overwrite value at %p, but doesn't matter.
call void @unknown_func()
br i1 undef, label %bb1, label %bb3
bb3:
ret i32 0
}