1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-11-23 03:02:36 +01:00
llvm-mirror/lib/Transforms/Scalar/ConstantProp.cpp
Reid Kleckner 68092989f3 Sink all InitializePasses.h includes
This file lists every pass in LLVM, and is included by Pass.h, which is
very popular. Every time we add, remove, or rename a pass in LLVM, it
caused lots of recompilation.

I found this fact by looking at this table, which is sorted by the
number of times a file was changed over the last 100,000 git commits
multiplied by the number of object files that depend on it in the
current checkout:
  recompiles    touches affected_files  header
  342380        95      3604    llvm/include/llvm/ADT/STLExtras.h
  314730        234     1345    llvm/include/llvm/InitializePasses.h
  307036        118     2602    llvm/include/llvm/ADT/APInt.h
  213049        59      3611    llvm/include/llvm/Support/MathExtras.h
  170422        47      3626    llvm/include/llvm/Support/Compiler.h
  162225        45      3605    llvm/include/llvm/ADT/Optional.h
  158319        63      2513    llvm/include/llvm/ADT/Triple.h
  140322        39      3598    llvm/include/llvm/ADT/StringRef.h
  137647        59      2333    llvm/include/llvm/Support/Error.h
  131619        73      1803    llvm/include/llvm/Support/FileSystem.h

Before this change, touching InitializePasses.h would cause 1345 files
to recompile. After this change, touching it only causes 550 compiles in
an incremental rebuild.

Reviewers: bkramer, asbirlea, bollu, jdoerfert

Differential Revision: https://reviews.llvm.org/D70211
2019-11-13 16:34:37 -08:00

122 lines
4.1 KiB
C++

//===- ConstantProp.cpp - Code to perform Simple Constant Propagation -----===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements constant propagation and merging:
//
// Specifically, this:
// * Converts instructions like "add int 1, 2" into 3
//
// Notice that:
// * This pass has a habit of making definitions be dead. It is a good idea
// to run a DIE pass sometime after running this pass.
//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/Analysis/TargetLibraryInfo.h"
#include "llvm/IR/Constant.h"
#include "llvm/IR/InstIterator.h"
#include "llvm/IR/Instruction.h"
#include "llvm/InitializePasses.h"
#include "llvm/Pass.h"
#include "llvm/Support/DebugCounter.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/Local.h"
using namespace llvm;
#define DEBUG_TYPE "constprop"
STATISTIC(NumInstKilled, "Number of instructions killed");
DEBUG_COUNTER(CPCounter, "constprop-transform",
"Controls which instructions are killed");
namespace {
struct ConstantPropagation : public FunctionPass {
static char ID; // Pass identification, replacement for typeid
ConstantPropagation() : FunctionPass(ID) {
initializeConstantPropagationPass(*PassRegistry::getPassRegistry());
}
bool runOnFunction(Function &F) override;
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesCFG();
AU.addRequired<TargetLibraryInfoWrapperPass>();
}
};
}
char ConstantPropagation::ID = 0;
INITIALIZE_PASS_BEGIN(ConstantPropagation, "constprop",
"Simple constant propagation", false, false)
INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass)
INITIALIZE_PASS_END(ConstantPropagation, "constprop",
"Simple constant propagation", false, false)
FunctionPass *llvm::createConstantPropagationPass() {
return new ConstantPropagation();
}
bool ConstantPropagation::runOnFunction(Function &F) {
if (skipFunction(F))
return false;
// Initialize the worklist to all of the instructions ready to process...
SmallPtrSet<Instruction *, 16> WorkList;
// The SmallVector of WorkList ensures that we do iteration at stable order.
// We use two containers rather than one SetVector, since remove is
// linear-time, and we don't care enough to remove from Vec.
SmallVector<Instruction *, 16> WorkListVec;
for (Instruction &I : instructions(&F)) {
WorkList.insert(&I);
WorkListVec.push_back(&I);
}
bool Changed = false;
const DataLayout &DL = F.getParent()->getDataLayout();
TargetLibraryInfo *TLI =
&getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(F);
while (!WorkList.empty()) {
SmallVector<Instruction*, 16> NewWorkListVec;
for (auto *I : WorkListVec) {
WorkList.erase(I); // Remove element from the worklist...
if (!I->use_empty()) // Don't muck with dead instructions...
if (Constant *C = ConstantFoldInstruction(I, DL, TLI)) {
if (!DebugCounter::shouldExecute(CPCounter))
continue;
// Add all of the users of this instruction to the worklist, they might
// be constant propagatable now...
for (User *U : I->users()) {
// If user not in the set, then add it to the vector.
if (WorkList.insert(cast<Instruction>(U)).second)
NewWorkListVec.push_back(cast<Instruction>(U));
}
// Replace all of the uses of a variable with uses of the constant.
I->replaceAllUsesWith(C);
if (isInstructionTriviallyDead(I, TLI)) {
I->eraseFromParent();
++NumInstKilled;
}
// We made a change to the function...
Changed = true;
}
}
WorkListVec = std::move(NewWorkListVec);
}
return Changed;
}