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llvm-mirror/lib/Analysis/BasicAliasAnalysis.cpp
Philip Reames 883f87b472 [basicaa] Recurse through a single phi input
BasicAA knows how to analyze phis, but to control compile time, we're fairly limited in doing so. This patch loosens that restriction just slightly when there is exactly one phi input (after discounting induction variable increments). The result of this is that we can handle more cases around nested and sibling loops with pointer induction variables.

A few points to note.
* This is deliberately extremely restrictive about recursing through at most one input of the phi.  There's a known general problem with BasicAA sometimes hitting exponential compile time already, and this patch makes every effort not to compound the problem.  Once the root issue is fixed, we can probably loosen the restrictions here a bit.
* As seen in the test file, we're still missing cases which aren't *directly* based on phis (e.g. using the indvar increment). I believe this to be a separate problem and am going to explore this in another patch once this one lands.
* As seen in the test file, this results in the unfortunate fact that using phivalues sometimes results in worse quality results. I believe this comes down to an oversight in how recursive phi detection was implemented for phivalues. I'm happy to tackle this in a follow up change.

Differential Revision: https://reviews.llvm.org/D97401
2021-03-04 13:07:06 -08:00

1863 lines
74 KiB
C++

//===- BasicAliasAnalysis.cpp - Stateless Alias Analysis Impl -------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines the primary stateless implementation of the
// Alias Analysis interface that implements identities (two different
// globals cannot alias, etc), but does no stateful analysis.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/BasicAliasAnalysis.h"
#include "llvm/ADT/APInt.h"
#include "llvm/ADT/ScopeExit.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/AssumptionCache.h"
#include "llvm/Analysis/CFG.h"
#include "llvm/Analysis/CaptureTracking.h"
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Analysis/MemoryBuiltins.h"
#include "llvm/Analysis/MemoryLocation.h"
#include "llvm/Analysis/PhiValues.h"
#include "llvm/Analysis/TargetLibraryInfo.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/IR/Argument.h"
#include "llvm/IR/Attributes.h"
#include "llvm/IR/Constant.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/DerivedTypes.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/GetElementPtrTypeIterator.h"
#include "llvm/IR/GlobalAlias.h"
#include "llvm/IR/GlobalVariable.h"
#include "llvm/IR/InstrTypes.h"
#include "llvm/IR/Instruction.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/Intrinsics.h"
#include "llvm/IR/Metadata.h"
#include "llvm/IR/Operator.h"
#include "llvm/IR/Type.h"
#include "llvm/IR/User.h"
#include "llvm/IR/Value.h"
#include "llvm/InitializePasses.h"
#include "llvm/Pass.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/KnownBits.h"
#include <cassert>
#include <cstdint>
#include <cstdlib>
#include <utility>
#define DEBUG_TYPE "basicaa"
using namespace llvm;
/// Enable analysis of recursive PHI nodes.
static cl::opt<bool> EnableRecPhiAnalysis("basic-aa-recphi", cl::Hidden,
cl::init(true));
/// By default, even on 32-bit architectures we use 64-bit integers for
/// calculations. This will allow us to more-aggressively decompose indexing
/// expressions calculated using i64 values (e.g., long long in C) which is
/// common enough to worry about.
static cl::opt<bool> ForceAtLeast64Bits("basic-aa-force-at-least-64b",
cl::Hidden, cl::init(true));
static cl::opt<bool> DoubleCalcBits("basic-aa-double-calc-bits",
cl::Hidden, cl::init(false));
/// SearchLimitReached / SearchTimes shows how often the limit of
/// to decompose GEPs is reached. It will affect the precision
/// of basic alias analysis.
STATISTIC(SearchLimitReached, "Number of times the limit to "
"decompose GEPs is reached");
STATISTIC(SearchTimes, "Number of times a GEP is decomposed");
/// Cutoff after which to stop analysing a set of phi nodes potentially involved
/// in a cycle. Because we are analysing 'through' phi nodes, we need to be
/// careful with value equivalence. We use reachability to make sure a value
/// cannot be involved in a cycle.
const unsigned MaxNumPhiBBsValueReachabilityCheck = 20;
// The max limit of the search depth in DecomposeGEPExpression() and
// getUnderlyingObject(), both functions need to use the same search
// depth otherwise the algorithm in aliasGEP will assert.
static const unsigned MaxLookupSearchDepth = 6;
bool BasicAAResult::invalidate(Function &Fn, const PreservedAnalyses &PA,
FunctionAnalysisManager::Invalidator &Inv) {
// We don't care if this analysis itself is preserved, it has no state. But
// we need to check that the analyses it depends on have been. Note that we
// may be created without handles to some analyses and in that case don't
// depend on them.
if (Inv.invalidate<AssumptionAnalysis>(Fn, PA) ||
(DT && Inv.invalidate<DominatorTreeAnalysis>(Fn, PA)) ||
(LI && Inv.invalidate<LoopAnalysis>(Fn, PA)) ||
(PV && Inv.invalidate<PhiValuesAnalysis>(Fn, PA)))
return true;
// Otherwise this analysis result remains valid.
return false;
}
//===----------------------------------------------------------------------===//
// Useful predicates
//===----------------------------------------------------------------------===//
/// Returns true if the pointer is one which would have been considered an
/// escape by isNonEscapingLocalObject.
static bool isEscapeSource(const Value *V) {
if (isa<CallBase>(V))
return true;
if (isa<Argument>(V))
return true;
// The load case works because isNonEscapingLocalObject considers all
// stores to be escapes (it passes true for the StoreCaptures argument
// to PointerMayBeCaptured).
if (isa<LoadInst>(V))
return true;
return false;
}
/// Returns the size of the object specified by V or UnknownSize if unknown.
static uint64_t getObjectSize(const Value *V, const DataLayout &DL,
const TargetLibraryInfo &TLI,
bool NullIsValidLoc,
bool RoundToAlign = false) {
uint64_t Size;
ObjectSizeOpts Opts;
Opts.RoundToAlign = RoundToAlign;
Opts.NullIsUnknownSize = NullIsValidLoc;
if (getObjectSize(V, Size, DL, &TLI, Opts))
return Size;
return MemoryLocation::UnknownSize;
}
/// Returns true if we can prove that the object specified by V is smaller than
/// Size.
static bool isObjectSmallerThan(const Value *V, uint64_t Size,
const DataLayout &DL,
const TargetLibraryInfo &TLI,
bool NullIsValidLoc) {
// Note that the meanings of the "object" are slightly different in the
// following contexts:
// c1: llvm::getObjectSize()
// c2: llvm.objectsize() intrinsic
// c3: isObjectSmallerThan()
// c1 and c2 share the same meaning; however, the meaning of "object" in c3
// refers to the "entire object".
//
// Consider this example:
// char *p = (char*)malloc(100)
// char *q = p+80;
//
// In the context of c1 and c2, the "object" pointed by q refers to the
// stretch of memory of q[0:19]. So, getObjectSize(q) should return 20.
//
// However, in the context of c3, the "object" refers to the chunk of memory
// being allocated. So, the "object" has 100 bytes, and q points to the middle
// the "object". In case q is passed to isObjectSmallerThan() as the 1st
// parameter, before the llvm::getObjectSize() is called to get the size of
// entire object, we should:
// - either rewind the pointer q to the base-address of the object in
// question (in this case rewind to p), or
// - just give up. It is up to caller to make sure the pointer is pointing
// to the base address the object.
//
// We go for 2nd option for simplicity.
if (!isIdentifiedObject(V))
return false;
// This function needs to use the aligned object size because we allow
// reads a bit past the end given sufficient alignment.
uint64_t ObjectSize = getObjectSize(V, DL, TLI, NullIsValidLoc,
/*RoundToAlign*/ true);
return ObjectSize != MemoryLocation::UnknownSize && ObjectSize < Size;
}
/// Return the minimal extent from \p V to the end of the underlying object,
/// assuming the result is used in an aliasing query. E.g., we do use the query
/// location size and the fact that null pointers cannot alias here.
static uint64_t getMinimalExtentFrom(const Value &V,
const LocationSize &LocSize,
const DataLayout &DL,
bool NullIsValidLoc) {
// If we have dereferenceability information we know a lower bound for the
// extent as accesses for a lower offset would be valid. We need to exclude
// the "or null" part if null is a valid pointer.
bool CanBeNull;
uint64_t DerefBytes = V.getPointerDereferenceableBytes(DL, CanBeNull);
DerefBytes = (CanBeNull && NullIsValidLoc) ? 0 : DerefBytes;
// If queried with a precise location size, we assume that location size to be
// accessed, thus valid.
if (LocSize.isPrecise())
DerefBytes = std::max(DerefBytes, LocSize.getValue());
return DerefBytes;
}
/// Returns true if we can prove that the object specified by V has size Size.
static bool isObjectSize(const Value *V, uint64_t Size, const DataLayout &DL,
const TargetLibraryInfo &TLI, bool NullIsValidLoc) {
uint64_t ObjectSize = getObjectSize(V, DL, TLI, NullIsValidLoc);
return ObjectSize != MemoryLocation::UnknownSize && ObjectSize == Size;
}
//===----------------------------------------------------------------------===//
// GetElementPtr Instruction Decomposition and Analysis
//===----------------------------------------------------------------------===//
/// Analyzes the specified value as a linear expression: "A*V + B", where A and
/// B are constant integers.
///
/// Returns the scale and offset values as APInts and return V as a Value*, and
/// return whether we looked through any sign or zero extends. The incoming
/// Value is known to have IntegerType, and it may already be sign or zero
/// extended.
///
/// Note that this looks through extends, so the high bits may not be
/// represented in the result.
/*static*/ const Value *BasicAAResult::GetLinearExpression(
const Value *V, APInt &Scale, APInt &Offset, unsigned &ZExtBits,
unsigned &SExtBits, const DataLayout &DL, unsigned Depth,
AssumptionCache *AC, DominatorTree *DT, bool &NSW, bool &NUW) {
assert(V->getType()->isIntegerTy() && "Not an integer value");
// Limit our recursion depth.
if (Depth == 6) {
Scale = 1;
Offset = 0;
return V;
}
if (const ConstantInt *Const = dyn_cast<ConstantInt>(V)) {
// If it's a constant, just convert it to an offset and remove the variable.
// If we've been called recursively, the Offset bit width will be greater
// than the constant's (the Offset's always as wide as the outermost call),
// so we'll zext here and process any extension in the isa<SExtInst> &
// isa<ZExtInst> cases below.
Offset += Const->getValue().zextOrSelf(Offset.getBitWidth());
assert(Scale == 0 && "Constant values don't have a scale");
return V;
}
if (const BinaryOperator *BOp = dyn_cast<BinaryOperator>(V)) {
if (ConstantInt *RHSC = dyn_cast<ConstantInt>(BOp->getOperand(1))) {
// If we've been called recursively, then Offset and Scale will be wider
// than the BOp operands. We'll always zext it here as we'll process sign
// extensions below (see the isa<SExtInst> / isa<ZExtInst> cases).
APInt RHS = RHSC->getValue().zextOrSelf(Offset.getBitWidth());
switch (BOp->getOpcode()) {
default:
// We don't understand this instruction, so we can't decompose it any
// further.
Scale = 1;
Offset = 0;
return V;
case Instruction::Or:
// X|C == X+C if all the bits in C are unset in X. Otherwise we can't
// analyze it.
if (!MaskedValueIsZero(BOp->getOperand(0), RHSC->getValue(), DL, 0, AC,
BOp, DT)) {
Scale = 1;
Offset = 0;
return V;
}
LLVM_FALLTHROUGH;
case Instruction::Add:
V = GetLinearExpression(BOp->getOperand(0), Scale, Offset, ZExtBits,
SExtBits, DL, Depth + 1, AC, DT, NSW, NUW);
Offset += RHS;
break;
case Instruction::Sub:
V = GetLinearExpression(BOp->getOperand(0), Scale, Offset, ZExtBits,
SExtBits, DL, Depth + 1, AC, DT, NSW, NUW);
Offset -= RHS;
break;
case Instruction::Mul:
V = GetLinearExpression(BOp->getOperand(0), Scale, Offset, ZExtBits,
SExtBits, DL, Depth + 1, AC, DT, NSW, NUW);
Offset *= RHS;
Scale *= RHS;
break;
case Instruction::Shl:
V = GetLinearExpression(BOp->getOperand(0), Scale, Offset, ZExtBits,
SExtBits, DL, Depth + 1, AC, DT, NSW, NUW);
// We're trying to linearize an expression of the kind:
// shl i8 -128, 36
// where the shift count exceeds the bitwidth of the type.
// We can't decompose this further (the expression would return
// a poison value).
if (Offset.getBitWidth() < RHS.getLimitedValue() ||
Scale.getBitWidth() < RHS.getLimitedValue()) {
Scale = 1;
Offset = 0;
return V;
}
Offset <<= RHS.getLimitedValue();
Scale <<= RHS.getLimitedValue();
// the semantics of nsw and nuw for left shifts don't match those of
// multiplications, so we won't propagate them.
NSW = NUW = false;
return V;
}
if (isa<OverflowingBinaryOperator>(BOp)) {
NUW &= BOp->hasNoUnsignedWrap();
NSW &= BOp->hasNoSignedWrap();
}
return V;
}
}
// Since GEP indices are sign extended anyway, we don't care about the high
// bits of a sign or zero extended value - just scales and offsets. The
// extensions have to be consistent though.
if (isa<SExtInst>(V) || isa<ZExtInst>(V)) {
Value *CastOp = cast<CastInst>(V)->getOperand(0);
unsigned NewWidth = V->getType()->getPrimitiveSizeInBits();
unsigned SmallWidth = CastOp->getType()->getPrimitiveSizeInBits();
unsigned OldZExtBits = ZExtBits, OldSExtBits = SExtBits;
const Value *Result =
GetLinearExpression(CastOp, Scale, Offset, ZExtBits, SExtBits, DL,
Depth + 1, AC, DT, NSW, NUW);
// zext(zext(%x)) == zext(%x), and similarly for sext; we'll handle this
// by just incrementing the number of bits we've extended by.
unsigned ExtendedBy = NewWidth - SmallWidth;
if (isa<SExtInst>(V) && ZExtBits == 0) {
// sext(sext(%x, a), b) == sext(%x, a + b)
if (NSW) {
// We haven't sign-wrapped, so it's valid to decompose sext(%x + c)
// into sext(%x) + sext(c). We'll sext the Offset ourselves:
unsigned OldWidth = Offset.getBitWidth();
Offset = Offset.trunc(SmallWidth).sext(NewWidth).zextOrSelf(OldWidth);
} else {
// We may have signed-wrapped, so don't decompose sext(%x + c) into
// sext(%x) + sext(c)
Scale = 1;
Offset = 0;
Result = CastOp;
ZExtBits = OldZExtBits;
SExtBits = OldSExtBits;
}
SExtBits += ExtendedBy;
} else {
// sext(zext(%x, a), b) = zext(zext(%x, a), b) = zext(%x, a + b)
if (!NUW) {
// We may have unsigned-wrapped, so don't decompose zext(%x + c) into
// zext(%x) + zext(c)
Scale = 1;
Offset = 0;
Result = CastOp;
ZExtBits = OldZExtBits;
SExtBits = OldSExtBits;
}
ZExtBits += ExtendedBy;
}
return Result;
}
Scale = 1;
Offset = 0;
return V;
}
/// To ensure a pointer offset fits in an integer of size PointerSize
/// (in bits) when that size is smaller than the maximum pointer size. This is
/// an issue, for example, in particular for 32b pointers with negative indices
/// that rely on two's complement wrap-arounds for precise alias information
/// where the maximum pointer size is 64b.
static APInt adjustToPointerSize(const APInt &Offset, unsigned PointerSize) {
assert(PointerSize <= Offset.getBitWidth() && "Invalid PointerSize!");
unsigned ShiftBits = Offset.getBitWidth() - PointerSize;
return (Offset << ShiftBits).ashr(ShiftBits);
}
static unsigned getMaxPointerSize(const DataLayout &DL) {
unsigned MaxPointerSize = DL.getMaxPointerSizeInBits();
if (MaxPointerSize < 64 && ForceAtLeast64Bits) MaxPointerSize = 64;
if (DoubleCalcBits) MaxPointerSize *= 2;
return MaxPointerSize;
}
/// If V is a symbolic pointer expression, decompose it into a base pointer
/// with a constant offset and a number of scaled symbolic offsets.
///
/// The scaled symbolic offsets (represented by pairs of a Value* and a scale
/// in the VarIndices vector) are Value*'s that are known to be scaled by the
/// specified amount, but which may have other unrepresented high bits. As
/// such, the gep cannot necessarily be reconstructed from its decomposed form.
///
/// This function is capable of analyzing everything that getUnderlyingObject
/// can look through. To be able to do that getUnderlyingObject and
/// DecomposeGEPExpression must use the same search depth
/// (MaxLookupSearchDepth).
BasicAAResult::DecomposedGEP
BasicAAResult::DecomposeGEPExpression(const Value *V, const DataLayout &DL,
AssumptionCache *AC, DominatorTree *DT) {
// Limit recursion depth to limit compile time in crazy cases.
unsigned MaxLookup = MaxLookupSearchDepth;
SearchTimes++;
const Instruction *CxtI = dyn_cast<Instruction>(V);
unsigned MaxPointerSize = getMaxPointerSize(DL);
DecomposedGEP Decomposed;
Decomposed.Offset = APInt(MaxPointerSize, 0);
Decomposed.HasCompileTimeConstantScale = true;
do {
// See if this is a bitcast or GEP.
const Operator *Op = dyn_cast<Operator>(V);
if (!Op) {
// The only non-operator case we can handle are GlobalAliases.
if (const GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
if (!GA->isInterposable()) {
V = GA->getAliasee();
continue;
}
}
Decomposed.Base = V;
return Decomposed;
}
if (Op->getOpcode() == Instruction::BitCast ||
Op->getOpcode() == Instruction::AddrSpaceCast) {
V = Op->getOperand(0);
continue;
}
const GEPOperator *GEPOp = dyn_cast<GEPOperator>(Op);
if (!GEPOp) {
if (const auto *PHI = dyn_cast<PHINode>(V)) {
// Look through single-arg phi nodes created by LCSSA.
if (PHI->getNumIncomingValues() == 1) {
V = PHI->getIncomingValue(0);
continue;
}
} else if (const auto *Call = dyn_cast<CallBase>(V)) {
// CaptureTracking can know about special capturing properties of some
// intrinsics like launder.invariant.group, that can't be expressed with
// the attributes, but have properties like returning aliasing pointer.
// Because some analysis may assume that nocaptured pointer is not
// returned from some special intrinsic (because function would have to
// be marked with returns attribute), it is crucial to use this function
// because it should be in sync with CaptureTracking. Not using it may
// cause weird miscompilations where 2 aliasing pointers are assumed to
// noalias.
if (auto *RP = getArgumentAliasingToReturnedPointer(Call, false)) {
V = RP;
continue;
}
}
Decomposed.Base = V;
return Decomposed;
}
// Track whether we've seen at least one in bounds gep, and if so, whether
// all geps parsed were in bounds.
if (Decomposed.InBounds == None)
Decomposed.InBounds = GEPOp->isInBounds();
else if (!GEPOp->isInBounds())
Decomposed.InBounds = false;
// Don't attempt to analyze GEPs over unsized objects.
if (!GEPOp->getSourceElementType()->isSized()) {
Decomposed.Base = V;
return Decomposed;
}
// Don't attempt to analyze GEPs if index scale is not a compile-time
// constant.
if (isa<ScalableVectorType>(GEPOp->getSourceElementType())) {
Decomposed.Base = V;
Decomposed.HasCompileTimeConstantScale = false;
return Decomposed;
}
unsigned AS = GEPOp->getPointerAddressSpace();
// Walk the indices of the GEP, accumulating them into BaseOff/VarIndices.
gep_type_iterator GTI = gep_type_begin(GEPOp);
unsigned PointerSize = DL.getPointerSizeInBits(AS);
// Assume all GEP operands are constants until proven otherwise.
bool GepHasConstantOffset = true;
for (User::const_op_iterator I = GEPOp->op_begin() + 1, E = GEPOp->op_end();
I != E; ++I, ++GTI) {
const Value *Index = *I;
// Compute the (potentially symbolic) offset in bytes for this index.
if (StructType *STy = GTI.getStructTypeOrNull()) {
// For a struct, add the member offset.
unsigned FieldNo = cast<ConstantInt>(Index)->getZExtValue();
if (FieldNo == 0)
continue;
Decomposed.Offset += DL.getStructLayout(STy)->getElementOffset(FieldNo);
continue;
}
// For an array/pointer, add the element offset, explicitly scaled.
if (const ConstantInt *CIdx = dyn_cast<ConstantInt>(Index)) {
if (CIdx->isZero())
continue;
Decomposed.Offset +=
DL.getTypeAllocSize(GTI.getIndexedType()).getFixedSize() *
CIdx->getValue().sextOrTrunc(MaxPointerSize);
continue;
}
GepHasConstantOffset = false;
APInt Scale(MaxPointerSize,
DL.getTypeAllocSize(GTI.getIndexedType()).getFixedSize());
unsigned ZExtBits = 0, SExtBits = 0;
// If the integer type is smaller than the pointer size, it is implicitly
// sign extended to pointer size.
unsigned Width = Index->getType()->getIntegerBitWidth();
if (PointerSize > Width)
SExtBits += PointerSize - Width;
// Use GetLinearExpression to decompose the index into a C1*V+C2 form.
APInt IndexScale(Width, 0), IndexOffset(Width, 0);
bool NSW = true, NUW = true;
const Value *OrigIndex = Index;
Index = GetLinearExpression(Index, IndexScale, IndexOffset, ZExtBits,
SExtBits, DL, 0, AC, DT, NSW, NUW);
// The GEP index scale ("Scale") scales C1*V+C2, yielding (C1*V+C2)*Scale.
// This gives us an aggregate computation of (C1*Scale)*V + C2*Scale.
// It can be the case that, even through C1*V+C2 does not overflow for
// relevant values of V, (C2*Scale) can overflow. In that case, we cannot
// decompose the expression in this way.
//
// FIXME: C1*Scale and the other operations in the decomposed
// (C1*Scale)*V+C2*Scale can also overflow. We should check for this
// possibility.
bool Overflow;
APInt ScaledOffset = IndexOffset.sextOrTrunc(MaxPointerSize)
.smul_ov(Scale, Overflow);
if (Overflow) {
Index = OrigIndex;
IndexScale = 1;
IndexOffset = 0;
ZExtBits = SExtBits = 0;
if (PointerSize > Width)
SExtBits += PointerSize - Width;
} else {
Decomposed.Offset += ScaledOffset;
Scale *= IndexScale.sextOrTrunc(MaxPointerSize);
}
// If we already had an occurrence of this index variable, merge this
// scale into it. For example, we want to handle:
// A[x][x] -> x*16 + x*4 -> x*20
// This also ensures that 'x' only appears in the index list once.
for (unsigned i = 0, e = Decomposed.VarIndices.size(); i != e; ++i) {
if (Decomposed.VarIndices[i].V == Index &&
Decomposed.VarIndices[i].ZExtBits == ZExtBits &&
Decomposed.VarIndices[i].SExtBits == SExtBits) {
Scale += Decomposed.VarIndices[i].Scale;
Decomposed.VarIndices.erase(Decomposed.VarIndices.begin() + i);
break;
}
}
// Make sure that we have a scale that makes sense for this target's
// pointer size.
Scale = adjustToPointerSize(Scale, PointerSize);
if (!!Scale) {
VariableGEPIndex Entry = {Index, ZExtBits, SExtBits, Scale, CxtI};
Decomposed.VarIndices.push_back(Entry);
}
}
// Take care of wrap-arounds
if (GepHasConstantOffset)
Decomposed.Offset = adjustToPointerSize(Decomposed.Offset, PointerSize);
// Analyze the base pointer next.
V = GEPOp->getOperand(0);
} while (--MaxLookup);
// If the chain of expressions is too deep, just return early.
Decomposed.Base = V;
SearchLimitReached++;
return Decomposed;
}
/// Returns whether the given pointer value points to memory that is local to
/// the function, with global constants being considered local to all
/// functions.
bool BasicAAResult::pointsToConstantMemory(const MemoryLocation &Loc,
AAQueryInfo &AAQI, bool OrLocal) {
assert(Visited.empty() && "Visited must be cleared after use!");
unsigned MaxLookup = 8;
SmallVector<const Value *, 16> Worklist;
Worklist.push_back(Loc.Ptr);
do {
const Value *V = getUnderlyingObject(Worklist.pop_back_val());
if (!Visited.insert(V).second) {
Visited.clear();
return AAResultBase::pointsToConstantMemory(Loc, AAQI, OrLocal);
}
// An alloca instruction defines local memory.
if (OrLocal && isa<AllocaInst>(V))
continue;
// A global constant counts as local memory for our purposes.
if (const GlobalVariable *GV = dyn_cast<GlobalVariable>(V)) {
// Note: this doesn't require GV to be "ODR" because it isn't legal for a
// global to be marked constant in some modules and non-constant in
// others. GV may even be a declaration, not a definition.
if (!GV->isConstant()) {
Visited.clear();
return AAResultBase::pointsToConstantMemory(Loc, AAQI, OrLocal);
}
continue;
}
// If both select values point to local memory, then so does the select.
if (const SelectInst *SI = dyn_cast<SelectInst>(V)) {
Worklist.push_back(SI->getTrueValue());
Worklist.push_back(SI->getFalseValue());
continue;
}
// If all values incoming to a phi node point to local memory, then so does
// the phi.
if (const PHINode *PN = dyn_cast<PHINode>(V)) {
// Don't bother inspecting phi nodes with many operands.
if (PN->getNumIncomingValues() > MaxLookup) {
Visited.clear();
return AAResultBase::pointsToConstantMemory(Loc, AAQI, OrLocal);
}
append_range(Worklist, PN->incoming_values());
continue;
}
// Otherwise be conservative.
Visited.clear();
return AAResultBase::pointsToConstantMemory(Loc, AAQI, OrLocal);
} while (!Worklist.empty() && --MaxLookup);
Visited.clear();
return Worklist.empty();
}
/// Returns the behavior when calling the given call site.
FunctionModRefBehavior BasicAAResult::getModRefBehavior(const CallBase *Call) {
if (Call->doesNotAccessMemory())
// Can't do better than this.
return FMRB_DoesNotAccessMemory;
FunctionModRefBehavior Min = FMRB_UnknownModRefBehavior;
// If the callsite knows it only reads memory, don't return worse
// than that.
if (Call->onlyReadsMemory())
Min = FMRB_OnlyReadsMemory;
else if (Call->doesNotReadMemory())
Min = FMRB_OnlyWritesMemory;
if (Call->onlyAccessesArgMemory())
Min = FunctionModRefBehavior(Min & FMRB_OnlyAccessesArgumentPointees);
else if (Call->onlyAccessesInaccessibleMemory())
Min = FunctionModRefBehavior(Min & FMRB_OnlyAccessesInaccessibleMem);
else if (Call->onlyAccessesInaccessibleMemOrArgMem())
Min = FunctionModRefBehavior(Min & FMRB_OnlyAccessesInaccessibleOrArgMem);
// If the call has operand bundles then aliasing attributes from the function
// it calls do not directly apply to the call. This can be made more precise
// in the future.
if (!Call->hasOperandBundles())
if (const Function *F = Call->getCalledFunction())
Min =
FunctionModRefBehavior(Min & getBestAAResults().getModRefBehavior(F));
return Min;
}
/// Returns the behavior when calling the given function. For use when the call
/// site is not known.
FunctionModRefBehavior BasicAAResult::getModRefBehavior(const Function *F) {
// If the function declares it doesn't access memory, we can't do better.
if (F->doesNotAccessMemory())
return FMRB_DoesNotAccessMemory;
FunctionModRefBehavior Min = FMRB_UnknownModRefBehavior;
// If the function declares it only reads memory, go with that.
if (F->onlyReadsMemory())
Min = FMRB_OnlyReadsMemory;
else if (F->doesNotReadMemory())
Min = FMRB_OnlyWritesMemory;
if (F->onlyAccessesArgMemory())
Min = FunctionModRefBehavior(Min & FMRB_OnlyAccessesArgumentPointees);
else if (F->onlyAccessesInaccessibleMemory())
Min = FunctionModRefBehavior(Min & FMRB_OnlyAccessesInaccessibleMem);
else if (F->onlyAccessesInaccessibleMemOrArgMem())
Min = FunctionModRefBehavior(Min & FMRB_OnlyAccessesInaccessibleOrArgMem);
return Min;
}
/// Returns true if this is a writeonly (i.e Mod only) parameter.
static bool isWriteOnlyParam(const CallBase *Call, unsigned ArgIdx,
const TargetLibraryInfo &TLI) {
if (Call->paramHasAttr(ArgIdx, Attribute::WriteOnly))
return true;
// We can bound the aliasing properties of memset_pattern16 just as we can
// for memcpy/memset. This is particularly important because the
// LoopIdiomRecognizer likes to turn loops into calls to memset_pattern16
// whenever possible.
// FIXME Consider handling this in InferFunctionAttr.cpp together with other
// attributes.
LibFunc F;
if (Call->getCalledFunction() &&
TLI.getLibFunc(*Call->getCalledFunction(), F) &&
F == LibFunc_memset_pattern16 && TLI.has(F))
if (ArgIdx == 0)
return true;
// TODO: memset_pattern4, memset_pattern8
// TODO: _chk variants
// TODO: strcmp, strcpy
return false;
}
ModRefInfo BasicAAResult::getArgModRefInfo(const CallBase *Call,
unsigned ArgIdx) {
// Checking for known builtin intrinsics and target library functions.
if (isWriteOnlyParam(Call, ArgIdx, TLI))
return ModRefInfo::Mod;
if (Call->paramHasAttr(ArgIdx, Attribute::ReadOnly))
return ModRefInfo::Ref;
if (Call->paramHasAttr(ArgIdx, Attribute::ReadNone))
return ModRefInfo::NoModRef;
return AAResultBase::getArgModRefInfo(Call, ArgIdx);
}
static bool isIntrinsicCall(const CallBase *Call, Intrinsic::ID IID) {
const IntrinsicInst *II = dyn_cast<IntrinsicInst>(Call);
return II && II->getIntrinsicID() == IID;
}
#ifndef NDEBUG
static const Function *getParent(const Value *V) {
if (const Instruction *inst = dyn_cast<Instruction>(V)) {
if (!inst->getParent())
return nullptr;
return inst->getParent()->getParent();
}
if (const Argument *arg = dyn_cast<Argument>(V))
return arg->getParent();
return nullptr;
}
static bool notDifferentParent(const Value *O1, const Value *O2) {
const Function *F1 = getParent(O1);
const Function *F2 = getParent(O2);
return !F1 || !F2 || F1 == F2;
}
#endif
AliasResult BasicAAResult::alias(const MemoryLocation &LocA,
const MemoryLocation &LocB,
AAQueryInfo &AAQI) {
assert(notDifferentParent(LocA.Ptr, LocB.Ptr) &&
"BasicAliasAnalysis doesn't support interprocedural queries.");
return aliasCheck(LocA.Ptr, LocA.Size, LocA.AATags, LocB.Ptr, LocB.Size,
LocB.AATags, AAQI);
}
/// Checks to see if the specified callsite can clobber the specified memory
/// object.
///
/// Since we only look at local properties of this function, we really can't
/// say much about this query. We do, however, use simple "address taken"
/// analysis on local objects.
ModRefInfo BasicAAResult::getModRefInfo(const CallBase *Call,
const MemoryLocation &Loc,
AAQueryInfo &AAQI) {
assert(notDifferentParent(Call, Loc.Ptr) &&
"AliasAnalysis query involving multiple functions!");
const Value *Object = getUnderlyingObject(Loc.Ptr);
// Calls marked 'tail' cannot read or write allocas from the current frame
// because the current frame might be destroyed by the time they run. However,
// a tail call may use an alloca with byval. Calling with byval copies the
// contents of the alloca into argument registers or stack slots, so there is
// no lifetime issue.
if (isa<AllocaInst>(Object))
if (const CallInst *CI = dyn_cast<CallInst>(Call))
if (CI->isTailCall() &&
!CI->getAttributes().hasAttrSomewhere(Attribute::ByVal))
return ModRefInfo::NoModRef;
// Stack restore is able to modify unescaped dynamic allocas. Assume it may
// modify them even though the alloca is not escaped.
if (auto *AI = dyn_cast<AllocaInst>(Object))
if (!AI->isStaticAlloca() && isIntrinsicCall(Call, Intrinsic::stackrestore))
return ModRefInfo::Mod;
// If the pointer is to a locally allocated object that does not escape,
// then the call can not mod/ref the pointer unless the call takes the pointer
// as an argument, and itself doesn't capture it.
if (!isa<Constant>(Object) && Call != Object &&
isNonEscapingLocalObject(Object, &AAQI.IsCapturedCache)) {
// Optimistically assume that call doesn't touch Object and check this
// assumption in the following loop.
ModRefInfo Result = ModRefInfo::NoModRef;
bool IsMustAlias = true;
unsigned OperandNo = 0;
for (auto CI = Call->data_operands_begin(), CE = Call->data_operands_end();
CI != CE; ++CI, ++OperandNo) {
// Only look at the no-capture or byval pointer arguments. If this
// pointer were passed to arguments that were neither of these, then it
// couldn't be no-capture.
if (!(*CI)->getType()->isPointerTy() ||
(!Call->doesNotCapture(OperandNo) &&
OperandNo < Call->getNumArgOperands() &&
!Call->isByValArgument(OperandNo)))
continue;
// Call doesn't access memory through this operand, so we don't care
// if it aliases with Object.
if (Call->doesNotAccessMemory(OperandNo))
continue;
// If this is a no-capture pointer argument, see if we can tell that it
// is impossible to alias the pointer we're checking.
AliasResult AR = getBestAAResults().alias(
MemoryLocation::getBeforeOrAfter(*CI),
MemoryLocation::getBeforeOrAfter(Object), AAQI);
if (AR != MustAlias)
IsMustAlias = false;
// Operand doesn't alias 'Object', continue looking for other aliases
if (AR == NoAlias)
continue;
// Operand aliases 'Object', but call doesn't modify it. Strengthen
// initial assumption and keep looking in case if there are more aliases.
if (Call->onlyReadsMemory(OperandNo)) {
Result = setRef(Result);
continue;
}
// Operand aliases 'Object' but call only writes into it.
if (Call->doesNotReadMemory(OperandNo)) {
Result = setMod(Result);
continue;
}
// This operand aliases 'Object' and call reads and writes into it.
// Setting ModRef will not yield an early return below, MustAlias is not
// used further.
Result = ModRefInfo::ModRef;
break;
}
// No operand aliases, reset Must bit. Add below if at least one aliases
// and all aliases found are MustAlias.
if (isNoModRef(Result))
IsMustAlias = false;
// Early return if we improved mod ref information
if (!isModAndRefSet(Result)) {
if (isNoModRef(Result))
return ModRefInfo::NoModRef;
return IsMustAlias ? setMust(Result) : clearMust(Result);
}
}
// If the call is malloc/calloc like, we can assume that it doesn't
// modify any IR visible value. This is only valid because we assume these
// routines do not read values visible in the IR. TODO: Consider special
// casing realloc and strdup routines which access only their arguments as
// well. Or alternatively, replace all of this with inaccessiblememonly once
// that's implemented fully.
if (isMallocOrCallocLikeFn(Call, &TLI)) {
// Be conservative if the accessed pointer may alias the allocation -
// fallback to the generic handling below.
if (getBestAAResults().alias(MemoryLocation::getBeforeOrAfter(Call),
Loc, AAQI) == NoAlias)
return ModRefInfo::NoModRef;
}
// The semantics of memcpy intrinsics either exactly overlap or do not
// overlap, i.e., source and destination of any given memcpy are either
// no-alias or must-alias.
if (auto *Inst = dyn_cast<AnyMemCpyInst>(Call)) {
AliasResult SrcAA =
getBestAAResults().alias(MemoryLocation::getForSource(Inst), Loc, AAQI);
AliasResult DestAA =
getBestAAResults().alias(MemoryLocation::getForDest(Inst), Loc, AAQI);
// It's also possible for Loc to alias both src and dest, or neither.
ModRefInfo rv = ModRefInfo::NoModRef;
if (SrcAA != NoAlias)
rv = setRef(rv);
if (DestAA != NoAlias)
rv = setMod(rv);
return rv;
}
// While the assume intrinsic is marked as arbitrarily writing so that
// proper control dependencies will be maintained, it never aliases any
// particular memory location.
if (isIntrinsicCall(Call, Intrinsic::assume))
return ModRefInfo::NoModRef;
// Like assumes, guard intrinsics are also marked as arbitrarily writing so
// that proper control dependencies are maintained but they never mods any
// particular memory location.
//
// *Unlike* assumes, guard intrinsics are modeled as reading memory since the
// heap state at the point the guard is issued needs to be consistent in case
// the guard invokes the "deopt" continuation.
if (isIntrinsicCall(Call, Intrinsic::experimental_guard))
return ModRefInfo::Ref;
// The same applies to deoptimize which is essentially a guard(false).
if (isIntrinsicCall(Call, Intrinsic::experimental_deoptimize))
return ModRefInfo::Ref;
// Like assumes, invariant.start intrinsics were also marked as arbitrarily
// writing so that proper control dependencies are maintained but they never
// mod any particular memory location visible to the IR.
// *Unlike* assumes (which are now modeled as NoModRef), invariant.start
// intrinsic is now modeled as reading memory. This prevents hoisting the
// invariant.start intrinsic over stores. Consider:
// *ptr = 40;
// *ptr = 50;
// invariant_start(ptr)
// int val = *ptr;
// print(val);
//
// This cannot be transformed to:
//
// *ptr = 40;
// invariant_start(ptr)
// *ptr = 50;
// int val = *ptr;
// print(val);
//
// The transformation will cause the second store to be ignored (based on
// rules of invariant.start) and print 40, while the first program always
// prints 50.
if (isIntrinsicCall(Call, Intrinsic::invariant_start))
return ModRefInfo::Ref;
// The AAResultBase base class has some smarts, lets use them.
return AAResultBase::getModRefInfo(Call, Loc, AAQI);
}
ModRefInfo BasicAAResult::getModRefInfo(const CallBase *Call1,
const CallBase *Call2,
AAQueryInfo &AAQI) {
// While the assume intrinsic is marked as arbitrarily writing so that
// proper control dependencies will be maintained, it never aliases any
// particular memory location.
if (isIntrinsicCall(Call1, Intrinsic::assume) ||
isIntrinsicCall(Call2, Intrinsic::assume))
return ModRefInfo::NoModRef;
// Like assumes, guard intrinsics are also marked as arbitrarily writing so
// that proper control dependencies are maintained but they never mod any
// particular memory location.
//
// *Unlike* assumes, guard intrinsics are modeled as reading memory since the
// heap state at the point the guard is issued needs to be consistent in case
// the guard invokes the "deopt" continuation.
// NB! This function is *not* commutative, so we special case two
// possibilities for guard intrinsics.
if (isIntrinsicCall(Call1, Intrinsic::experimental_guard))
return isModSet(createModRefInfo(getModRefBehavior(Call2)))
? ModRefInfo::Ref
: ModRefInfo::NoModRef;
if (isIntrinsicCall(Call2, Intrinsic::experimental_guard))
return isModSet(createModRefInfo(getModRefBehavior(Call1)))
? ModRefInfo::Mod
: ModRefInfo::NoModRef;
// The AAResultBase base class has some smarts, lets use them.
return AAResultBase::getModRefInfo(Call1, Call2, AAQI);
}
/// Return true if we know V to the base address of the corresponding memory
/// object. This implies that any address less than V must be out of bounds
/// for the underlying object. Note that just being isIdentifiedObject() is
/// not enough - For example, a negative offset from a noalias argument or call
/// can be inbounds w.r.t the actual underlying object.
static bool isBaseOfObject(const Value *V) {
// TODO: We can handle other cases here
// 1) For GC languages, arguments to functions are often required to be
// base pointers.
// 2) Result of allocation routines are often base pointers. Leverage TLI.
return (isa<AllocaInst>(V) || isa<GlobalVariable>(V));
}
/// Provides a bunch of ad-hoc rules to disambiguate a GEP instruction against
/// another pointer.
///
/// We know that V1 is a GEP, but we don't know anything about V2.
/// UnderlyingV1 is getUnderlyingObject(GEP1), UnderlyingV2 is the same for
/// V2.
AliasResult BasicAAResult::aliasGEP(
const GEPOperator *GEP1, LocationSize V1Size, const AAMDNodes &V1AAInfo,
const Value *V2, LocationSize V2Size, const AAMDNodes &V2AAInfo,
const Value *UnderlyingV1, const Value *UnderlyingV2, AAQueryInfo &AAQI) {
DecomposedGEP DecompGEP1 = DecomposeGEPExpression(GEP1, DL, &AC, DT);
DecomposedGEP DecompGEP2 = DecomposeGEPExpression(V2, DL, &AC, DT);
// Don't attempt to analyze the decomposed GEP if index scale is not a
// compile-time constant.
if (!DecompGEP1.HasCompileTimeConstantScale ||
!DecompGEP2.HasCompileTimeConstantScale)
return MayAlias;
assert(DecompGEP1.Base == UnderlyingV1 && DecompGEP2.Base == UnderlyingV2 &&
"DecomposeGEPExpression returned a result different from "
"getUnderlyingObject");
// Subtract the GEP2 pointer from the GEP1 pointer to find out their
// symbolic difference.
DecompGEP1.Offset -= DecompGEP2.Offset;
GetIndexDifference(DecompGEP1.VarIndices, DecompGEP2.VarIndices);
// If an inbounds GEP would have to start from an out of bounds address
// for the two to alias, then we can assume noalias.
if (*DecompGEP1.InBounds && DecompGEP1.VarIndices.empty() &&
V2Size.hasValue() && DecompGEP1.Offset.sge(V2Size.getValue()) &&
isBaseOfObject(DecompGEP2.Base))
return NoAlias;
if (isa<GEPOperator>(V2)) {
// Symmetric case to above.
if (*DecompGEP2.InBounds && DecompGEP1.VarIndices.empty() &&
V1Size.hasValue() && DecompGEP1.Offset.sle(-V1Size.getValue()) &&
isBaseOfObject(DecompGEP1.Base))
return NoAlias;
} else {
// TODO: This limitation exists for compile-time reasons. Relax it if we
// can avoid exponential pathological cases.
if (!V1Size.hasValue() && !V2Size.hasValue())
return MayAlias;
}
// For GEPs with identical offsets, we can preserve the size and AAInfo
// when performing the alias check on the underlying objects.
if (DecompGEP1.Offset == 0 && DecompGEP1.VarIndices.empty())
return getBestAAResults().alias(
MemoryLocation(UnderlyingV1, V1Size, V1AAInfo),
MemoryLocation(UnderlyingV2, V2Size, V2AAInfo), AAQI);
// Do the base pointers alias?
AliasResult BaseAlias = getBestAAResults().alias(
MemoryLocation::getBeforeOrAfter(UnderlyingV1),
MemoryLocation::getBeforeOrAfter(UnderlyingV2), AAQI);
// If we get a No or May, then return it immediately, no amount of analysis
// will improve this situation.
if (BaseAlias != MustAlias) {
assert(BaseAlias == NoAlias || BaseAlias == MayAlias);
return BaseAlias;
}
// If there is a constant difference between the pointers, but the difference
// is less than the size of the associated memory object, then we know
// that the objects are partially overlapping. If the difference is
// greater, we know they do not overlap.
if (DecompGEP1.Offset != 0 && DecompGEP1.VarIndices.empty()) {
APInt &Off = DecompGEP1.Offset;
// Initialize for Off >= 0 (V2 <= GEP1) case.
const Value *LeftPtr = V2;
const Value *RightPtr = GEP1;
LocationSize VLeftSize = V2Size;
LocationSize VRightSize = V1Size;
if (Off.isNegative()) {
// Swap if we have the situation where:
// + +
// | BaseOffset |
// ---------------->|
// |-->V1Size |-------> V2Size
// GEP1 V2
std::swap(LeftPtr, RightPtr);
std::swap(VLeftSize, VRightSize);
Off = -Off;
}
if (VLeftSize.hasValue()) {
const uint64_t LSize = VLeftSize.getValue();
if (Off.ult(LSize)) {
// Conservatively drop processing if a phi was visited and/or offset is
// too big.
if (VisitedPhiBBs.empty() && VRightSize.hasValue() &&
Off.ule(INT64_MAX)) {
// Memory referenced by right pointer is nested. Save the offset in
// cache.
const uint64_t RSize = VRightSize.getValue();
if ((Off + RSize).ule(LSize))
AAQI.setClobberOffset(LeftPtr, RightPtr, LSize, RSize,
Off.getSExtValue());
}
return PartialAlias;
}
return NoAlias;
}
}
if (!DecompGEP1.VarIndices.empty()) {
APInt GCD;
bool AllNonNegative = DecompGEP1.Offset.isNonNegative();
bool AllNonPositive = DecompGEP1.Offset.isNonPositive();
for (unsigned i = 0, e = DecompGEP1.VarIndices.size(); i != e; ++i) {
const APInt &Scale = DecompGEP1.VarIndices[i].Scale;
if (i == 0)
GCD = Scale.abs();
else
GCD = APIntOps::GreatestCommonDivisor(GCD, Scale.abs());
if (AllNonNegative || AllNonPositive) {
// If the Value could change between cycles, then any reasoning about
// the Value this cycle may not hold in the next cycle. We'll just
// give up if we can't determine conditions that hold for every cycle:
const Value *V = DecompGEP1.VarIndices[i].V;
const Instruction *CxtI = DecompGEP1.VarIndices[i].CxtI;
KnownBits Known = computeKnownBits(V, DL, 0, &AC, CxtI, DT);
bool SignKnownZero = Known.isNonNegative();
bool SignKnownOne = Known.isNegative();
// Zero-extension widens the variable, and so forces the sign
// bit to zero.
bool IsZExt = DecompGEP1.VarIndices[i].ZExtBits > 0 || isa<ZExtInst>(V);
SignKnownZero |= IsZExt;
SignKnownOne &= !IsZExt;
AllNonNegative &= (SignKnownZero && Scale.isNonNegative()) ||
(SignKnownOne && Scale.isNonPositive());
AllNonPositive &= (SignKnownZero && Scale.isNonPositive()) ||
(SignKnownOne && Scale.isNonNegative());
}
}
// We now have accesses at two offsets from the same base:
// 1. (...)*GCD + DecompGEP1.Offset with size V1Size
// 2. 0 with size V2Size
// Using arithmetic modulo GCD, the accesses are at
// [ModOffset..ModOffset+V1Size) and [0..V2Size). If the first access fits
// into the range [V2Size..GCD), then we know they cannot overlap.
APInt ModOffset = DecompGEP1.Offset.srem(GCD);
if (ModOffset.isNegative())
ModOffset += GCD; // We want mod, not rem.
if (V1Size.hasValue() && V2Size.hasValue() &&
ModOffset.uge(V2Size.getValue()) &&
(GCD - ModOffset).uge(V1Size.getValue()))
return NoAlias;
// If we know all the variables are non-negative, then the total offset is
// also non-negative and >= DecompGEP1.Offset. We have the following layout:
// [0, V2Size) ... [TotalOffset, TotalOffer+V1Size]
// If DecompGEP1.Offset >= V2Size, the accesses don't alias.
if (AllNonNegative && V2Size.hasValue() &&
DecompGEP1.Offset.uge(V2Size.getValue()))
return NoAlias;
// Similarly, if the variables are non-positive, then the total offset is
// also non-positive and <= DecompGEP1.Offset. We have the following layout:
// [TotalOffset, TotalOffset+V1Size) ... [0, V2Size)
// If -DecompGEP1.Offset >= V1Size, the accesses don't alias.
if (AllNonPositive && V1Size.hasValue() &&
(-DecompGEP1.Offset).uge(V1Size.getValue()))
return NoAlias;
if (V1Size.hasValue() && V2Size.hasValue()) {
// Try to determine whether abs(VarIndex) > 0.
Optional<APInt> MinAbsVarIndex;
if (DecompGEP1.VarIndices.size() == 1) {
// VarIndex = Scale*V. If V != 0 then abs(VarIndex) >= abs(Scale).
const VariableGEPIndex &Var = DecompGEP1.VarIndices[0];
if (isKnownNonZero(Var.V, DL, 0, &AC, Var.CxtI, DT))
MinAbsVarIndex = Var.Scale.abs();
} else if (DecompGEP1.VarIndices.size() == 2) {
// VarIndex = Scale*V0 + (-Scale)*V1.
// If V0 != V1 then abs(VarIndex) >= abs(Scale).
// Check that VisitedPhiBBs is empty, to avoid reasoning about
// inequality of values across loop iterations.
const VariableGEPIndex &Var0 = DecompGEP1.VarIndices[0];
const VariableGEPIndex &Var1 = DecompGEP1.VarIndices[1];
if (Var0.Scale == -Var1.Scale && Var0.ZExtBits == Var1.ZExtBits &&
Var0.SExtBits == Var1.SExtBits && VisitedPhiBBs.empty() &&
isKnownNonEqual(Var0.V, Var1.V, DL, &AC, /* CxtI */ nullptr, DT))
MinAbsVarIndex = Var0.Scale.abs();
}
if (MinAbsVarIndex) {
// The constant offset will have added at least +/-MinAbsVarIndex to it.
APInt OffsetLo = DecompGEP1.Offset - *MinAbsVarIndex;
APInt OffsetHi = DecompGEP1.Offset + *MinAbsVarIndex;
// Check that an access at OffsetLo or lower, and an access at OffsetHi
// or higher both do not alias.
if (OffsetLo.isNegative() && (-OffsetLo).uge(V1Size.getValue()) &&
OffsetHi.isNonNegative() && OffsetHi.uge(V2Size.getValue()))
return NoAlias;
}
}
if (constantOffsetHeuristic(DecompGEP1.VarIndices, V1Size, V2Size,
DecompGEP1.Offset, &AC, DT))
return NoAlias;
}
// Statically, we can see that the base objects are the same, but the
// pointers have dynamic offsets which we can't resolve. And none of our
// little tricks above worked.
return MayAlias;
}
static AliasResult MergeAliasResults(AliasResult A, AliasResult B) {
// If the results agree, take it.
if (A == B)
return A;
// A mix of PartialAlias and MustAlias is PartialAlias.
if ((A == PartialAlias && B == MustAlias) ||
(B == PartialAlias && A == MustAlias))
return PartialAlias;
// Otherwise, we don't know anything.
return MayAlias;
}
/// Provides a bunch of ad-hoc rules to disambiguate a Select instruction
/// against another.
AliasResult
BasicAAResult::aliasSelect(const SelectInst *SI, LocationSize SISize,
const AAMDNodes &SIAAInfo, const Value *V2,
LocationSize V2Size, const AAMDNodes &V2AAInfo,
AAQueryInfo &AAQI) {
// If the values are Selects with the same condition, we can do a more precise
// check: just check for aliases between the values on corresponding arms.
if (const SelectInst *SI2 = dyn_cast<SelectInst>(V2))
if (SI->getCondition() == SI2->getCondition()) {
AliasResult Alias = getBestAAResults().alias(
MemoryLocation(SI->getTrueValue(), SISize, SIAAInfo),
MemoryLocation(SI2->getTrueValue(), V2Size, V2AAInfo), AAQI);
if (Alias == MayAlias)
return MayAlias;
AliasResult ThisAlias = getBestAAResults().alias(
MemoryLocation(SI->getFalseValue(), SISize, SIAAInfo),
MemoryLocation(SI2->getFalseValue(), V2Size, V2AAInfo), AAQI);
return MergeAliasResults(ThisAlias, Alias);
}
// If both arms of the Select node NoAlias or MustAlias V2, then returns
// NoAlias / MustAlias. Otherwise, returns MayAlias.
AliasResult Alias = getBestAAResults().alias(
MemoryLocation(V2, V2Size, V2AAInfo),
MemoryLocation(SI->getTrueValue(), SISize, SIAAInfo), AAQI);
if (Alias == MayAlias)
return MayAlias;
AliasResult ThisAlias = getBestAAResults().alias(
MemoryLocation(V2, V2Size, V2AAInfo),
MemoryLocation(SI->getFalseValue(), SISize, SIAAInfo), AAQI);
return MergeAliasResults(ThisAlias, Alias);
}
/// Provide a bunch of ad-hoc rules to disambiguate a PHI instruction against
/// another.
AliasResult BasicAAResult::aliasPHI(const PHINode *PN, LocationSize PNSize,
const AAMDNodes &PNAAInfo, const Value *V2,
LocationSize V2Size,
const AAMDNodes &V2AAInfo,
AAQueryInfo &AAQI) {
// If the values are PHIs in the same block, we can do a more precise
// as well as efficient check: just check for aliases between the values
// on corresponding edges.
if (const PHINode *PN2 = dyn_cast<PHINode>(V2))
if (PN2->getParent() == PN->getParent()) {
Optional<AliasResult> Alias;
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
AliasResult ThisAlias = getBestAAResults().alias(
MemoryLocation(PN->getIncomingValue(i), PNSize, PNAAInfo),
MemoryLocation(
PN2->getIncomingValueForBlock(PN->getIncomingBlock(i)), V2Size,
V2AAInfo),
AAQI);
if (Alias)
*Alias = MergeAliasResults(*Alias, ThisAlias);
else
Alias = ThisAlias;
if (*Alias == MayAlias)
break;
}
return *Alias;
}
SmallVector<Value *, 4> V1Srcs;
// If a phi operand recurses back to the phi, we can still determine NoAlias
// if we don't alias the underlying objects of the other phi operands, as we
// know that the recursive phi needs to be based on them in some way.
bool isRecursive = false;
auto CheckForRecPhi = [&](Value *PV) {
if (!EnableRecPhiAnalysis)
return false;
if (getUnderlyingObject(PV) == PN) {
isRecursive = true;
return true;
}
return false;
};
if (PV) {
// If we have PhiValues then use it to get the underlying phi values.
const PhiValues::ValueSet &PhiValueSet = PV->getValuesForPhi(PN);
// If we have more phi values than the search depth then return MayAlias
// conservatively to avoid compile time explosion. The worst possible case
// is if both sides are PHI nodes. In which case, this is O(m x n) time
// where 'm' and 'n' are the number of PHI sources.
if (PhiValueSet.size() > MaxLookupSearchDepth)
return MayAlias;
// Add the values to V1Srcs
for (Value *PV1 : PhiValueSet) {
if (CheckForRecPhi(PV1))
continue;
V1Srcs.push_back(PV1);
}
} else {
// If we don't have PhiInfo then just look at the operands of the phi itself
// FIXME: Remove this once we can guarantee that we have PhiInfo always
SmallPtrSet<Value *, 4> UniqueSrc;
Value *OnePhi = nullptr;
for (Value *PV1 : PN->incoming_values()) {
if (isa<PHINode>(PV1)) {
if (OnePhi && OnePhi != PV1) {
// To control potential compile time explosion, we choose to be
// conserviate when we have more than one Phi input. It is important
// that we handle the single phi case as that lets us handle LCSSA
// phi nodes and (combined with the recursive phi handling) simple
// pointer induction variable patterns.
return MayAlias;
}
OnePhi = PV1;
}
if (CheckForRecPhi(PV1))
continue;
if (UniqueSrc.insert(PV1).second)
V1Srcs.push_back(PV1);
}
if (OnePhi && UniqueSrc.size() > 1)
// Out of an abundance of caution, allow only the trivial lcssa and
// recursive phi cases.
return MayAlias;
}
// If V1Srcs is empty then that means that the phi has no underlying non-phi
// value. This should only be possible in blocks unreachable from the entry
// block, but return MayAlias just in case.
if (V1Srcs.empty())
return MayAlias;
// If this PHI node is recursive, indicate that the pointer may be moved
// across iterations. We can only prove NoAlias if different underlying
// objects are involved.
if (isRecursive)
PNSize = LocationSize::beforeOrAfterPointer();
// In the recursive alias queries below, we may compare values from two
// different loop iterations. Keep track of visited phi blocks, which will
// be used when determining value equivalence.
bool BlockInserted = VisitedPhiBBs.insert(PN->getParent()).second;
auto _ = make_scope_exit([&]() {
if (BlockInserted)
VisitedPhiBBs.erase(PN->getParent());
});
// If we inserted a block into VisitedPhiBBs, alias analysis results that
// have been cached earlier may no longer be valid. Perform recursive queries
// with a new AAQueryInfo.
AAQueryInfo NewAAQI = AAQI.withEmptyCache();
AAQueryInfo *UseAAQI = BlockInserted ? &NewAAQI : &AAQI;
AliasResult Alias = getBestAAResults().alias(
MemoryLocation(V2, V2Size, V2AAInfo),
MemoryLocation(V1Srcs[0], PNSize, PNAAInfo), *UseAAQI);
// Early exit if the check of the first PHI source against V2 is MayAlias.
// Other results are not possible.
if (Alias == MayAlias)
return MayAlias;
// With recursive phis we cannot guarantee that MustAlias/PartialAlias will
// remain valid to all elements and needs to conservatively return MayAlias.
if (isRecursive && Alias != NoAlias)
return MayAlias;
// If all sources of the PHI node NoAlias or MustAlias V2, then returns
// NoAlias / MustAlias. Otherwise, returns MayAlias.
for (unsigned i = 1, e = V1Srcs.size(); i != e; ++i) {
Value *V = V1Srcs[i];
AliasResult ThisAlias = getBestAAResults().alias(
MemoryLocation(V2, V2Size, V2AAInfo),
MemoryLocation(V, PNSize, PNAAInfo), *UseAAQI);
Alias = MergeAliasResults(ThisAlias, Alias);
if (Alias == MayAlias)
break;
}
return Alias;
}
/// Provides a bunch of ad-hoc rules to disambiguate in common cases, such as
/// array references.
AliasResult BasicAAResult::aliasCheck(const Value *V1, LocationSize V1Size,
const AAMDNodes &V1AAInfo,
const Value *V2, LocationSize V2Size,
const AAMDNodes &V2AAInfo,
AAQueryInfo &AAQI) {
// If either of the memory references is empty, it doesn't matter what the
// pointer values are.
if (V1Size.isZero() || V2Size.isZero())
return NoAlias;
// Strip off any casts if they exist.
V1 = V1->stripPointerCastsForAliasAnalysis();
V2 = V2->stripPointerCastsForAliasAnalysis();
// If V1 or V2 is undef, the result is NoAlias because we can always pick a
// value for undef that aliases nothing in the program.
if (isa<UndefValue>(V1) || isa<UndefValue>(V2))
return NoAlias;
// Are we checking for alias of the same value?
// Because we look 'through' phi nodes, we could look at "Value" pointers from
// different iterations. We must therefore make sure that this is not the
// case. The function isValueEqualInPotentialCycles ensures that this cannot
// happen by looking at the visited phi nodes and making sure they cannot
// reach the value.
if (isValueEqualInPotentialCycles(V1, V2))
return MustAlias;
if (!V1->getType()->isPointerTy() || !V2->getType()->isPointerTy())
return NoAlias; // Scalars cannot alias each other
// Figure out what objects these things are pointing to if we can.
const Value *O1 = getUnderlyingObject(V1, MaxLookupSearchDepth);
const Value *O2 = getUnderlyingObject(V2, MaxLookupSearchDepth);
// Null values in the default address space don't point to any object, so they
// don't alias any other pointer.
if (const ConstantPointerNull *CPN = dyn_cast<ConstantPointerNull>(O1))
if (!NullPointerIsDefined(&F, CPN->getType()->getAddressSpace()))
return NoAlias;
if (const ConstantPointerNull *CPN = dyn_cast<ConstantPointerNull>(O2))
if (!NullPointerIsDefined(&F, CPN->getType()->getAddressSpace()))
return NoAlias;
if (O1 != O2) {
// If V1/V2 point to two different objects, we know that we have no alias.
if (isIdentifiedObject(O1) && isIdentifiedObject(O2))
return NoAlias;
// Constant pointers can't alias with non-const isIdentifiedObject objects.
if ((isa<Constant>(O1) && isIdentifiedObject(O2) && !isa<Constant>(O2)) ||
(isa<Constant>(O2) && isIdentifiedObject(O1) && !isa<Constant>(O1)))
return NoAlias;
// Function arguments can't alias with things that are known to be
// unambigously identified at the function level.
if ((isa<Argument>(O1) && isIdentifiedFunctionLocal(O2)) ||
(isa<Argument>(O2) && isIdentifiedFunctionLocal(O1)))
return NoAlias;
// If one pointer is the result of a call/invoke or load and the other is a
// non-escaping local object within the same function, then we know the
// object couldn't escape to a point where the call could return it.
//
// Note that if the pointers are in different functions, there are a
// variety of complications. A call with a nocapture argument may still
// temporary store the nocapture argument's value in a temporary memory
// location if that memory location doesn't escape. Or it may pass a
// nocapture value to other functions as long as they don't capture it.
if (isEscapeSource(O1) &&
isNonEscapingLocalObject(O2, &AAQI.IsCapturedCache))
return NoAlias;
if (isEscapeSource(O2) &&
isNonEscapingLocalObject(O1, &AAQI.IsCapturedCache))
return NoAlias;
}
// If the size of one access is larger than the entire object on the other
// side, then we know such behavior is undefined and can assume no alias.
bool NullIsValidLocation = NullPointerIsDefined(&F);
if ((isObjectSmallerThan(
O2, getMinimalExtentFrom(*V1, V1Size, DL, NullIsValidLocation), DL,
TLI, NullIsValidLocation)) ||
(isObjectSmallerThan(
O1, getMinimalExtentFrom(*V2, V2Size, DL, NullIsValidLocation), DL,
TLI, NullIsValidLocation)))
return NoAlias;
// If one the accesses may be before the accessed pointer, canonicalize this
// by using unknown after-pointer sizes for both accesses. This is
// equivalent, because regardless of which pointer is lower, one of them
// will always came after the other, as long as the underlying objects aren't
// disjoint. We do this so that the rest of BasicAA does not have to deal
// with accesses before the base pointer, and to improve cache utilization by
// merging equivalent states.
if (V1Size.mayBeBeforePointer() || V2Size.mayBeBeforePointer()) {
V1Size = LocationSize::afterPointer();
V2Size = LocationSize::afterPointer();
}
// FIXME: If this depth limit is hit, then we may cache sub-optimal results
// for recursive queries. For this reason, this limit is chosen to be large
// enough to be very rarely hit, while still being small enough to avoid
// stack overflows.
if (AAQI.Depth >= 512)
return MayAlias;
// Check the cache before climbing up use-def chains. This also terminates
// otherwise infinitely recursive queries.
AAQueryInfo::LocPair Locs(MemoryLocation(V1, V1Size, V1AAInfo),
MemoryLocation(V2, V2Size, V2AAInfo));
if (V1 > V2)
std::swap(Locs.first, Locs.second);
const auto &Pair = AAQI.AliasCache.try_emplace(
Locs, AAQueryInfo::CacheEntry{NoAlias, 0});
if (!Pair.second) {
auto &Entry = Pair.first->second;
if (!Entry.isDefinitive()) {
// Remember that we used an assumption.
++Entry.NumAssumptionUses;
++AAQI.NumAssumptionUses;
}
return Entry.Result;
}
int OrigNumAssumptionUses = AAQI.NumAssumptionUses;
unsigned OrigNumAssumptionBasedResults = AAQI.AssumptionBasedResults.size();
AliasResult Result = aliasCheckRecursive(V1, V1Size, V1AAInfo, V2, V2Size,
V2AAInfo, AAQI, O1, O2);
auto It = AAQI.AliasCache.find(Locs);
assert(It != AAQI.AliasCache.end() && "Must be in cache");
auto &Entry = It->second;
// Check whether a NoAlias assumption has been used, but disproven.
bool AssumptionDisproven = Entry.NumAssumptionUses > 0 && Result != NoAlias;
if (AssumptionDisproven)
Result = MayAlias;
// This is a definitive result now, when considered as a root query.
AAQI.NumAssumptionUses -= Entry.NumAssumptionUses;
Entry.Result = Result;
Entry.NumAssumptionUses = -1;
// If the assumption has been disproven, remove any results that may have
// been based on this assumption. Do this after the Entry updates above to
// avoid iterator invalidation.
if (AssumptionDisproven)
while (AAQI.AssumptionBasedResults.size() > OrigNumAssumptionBasedResults)
AAQI.AliasCache.erase(AAQI.AssumptionBasedResults.pop_back_val());
// The result may still be based on assumptions higher up in the chain.
// Remember it, so it can be purged from the cache later.
if (OrigNumAssumptionUses != AAQI.NumAssumptionUses && Result != MayAlias)
AAQI.AssumptionBasedResults.push_back(Locs);
return Result;
}
AliasResult BasicAAResult::aliasCheckRecursive(
const Value *V1, LocationSize V1Size, const AAMDNodes &V1AAInfo,
const Value *V2, LocationSize V2Size, const AAMDNodes &V2AAInfo,
AAQueryInfo &AAQI, const Value *O1, const Value *O2) {
if (const GEPOperator *GV1 = dyn_cast<GEPOperator>(V1)) {
AliasResult Result =
aliasGEP(GV1, V1Size, V1AAInfo, V2, V2Size, V2AAInfo, O1, O2, AAQI);
if (Result != MayAlias)
return Result;
} else if (const GEPOperator *GV2 = dyn_cast<GEPOperator>(V2)) {
AliasResult Result =
aliasGEP(GV2, V2Size, V2AAInfo, V1, V1Size, V1AAInfo, O2, O1, AAQI);
if (Result != MayAlias)
return Result;
}
if (const PHINode *PN = dyn_cast<PHINode>(V1)) {
AliasResult Result =
aliasPHI(PN, V1Size, V1AAInfo, V2, V2Size, V2AAInfo, AAQI);
if (Result != MayAlias)
return Result;
} else if (const PHINode *PN = dyn_cast<PHINode>(V2)) {
AliasResult Result =
aliasPHI(PN, V2Size, V2AAInfo, V1, V1Size, V1AAInfo, AAQI);
if (Result != MayAlias)
return Result;
}
if (const SelectInst *S1 = dyn_cast<SelectInst>(V1)) {
AliasResult Result =
aliasSelect(S1, V1Size, V1AAInfo, V2, V2Size, V2AAInfo, AAQI);
if (Result != MayAlias)
return Result;
} else if (const SelectInst *S2 = dyn_cast<SelectInst>(V2)) {
AliasResult Result =
aliasSelect(S2, V2Size, V2AAInfo, V1, V1Size, V1AAInfo, AAQI);
if (Result != MayAlias)
return Result;
}
// If both pointers are pointing into the same object and one of them
// accesses the entire object, then the accesses must overlap in some way.
if (O1 == O2) {
bool NullIsValidLocation = NullPointerIsDefined(&F);
if (V1Size.isPrecise() && V2Size.isPrecise() &&
(isObjectSize(O1, V1Size.getValue(), DL, TLI, NullIsValidLocation) ||
isObjectSize(O2, V2Size.getValue(), DL, TLI, NullIsValidLocation)))
return PartialAlias;
}
return MayAlias;
}
/// Check whether two Values can be considered equivalent.
///
/// In addition to pointer equivalence of \p V1 and \p V2 this checks whether
/// they can not be part of a cycle in the value graph by looking at all
/// visited phi nodes an making sure that the phis cannot reach the value. We
/// have to do this because we are looking through phi nodes (That is we say
/// noalias(V, phi(VA, VB)) if noalias(V, VA) and noalias(V, VB).
bool BasicAAResult::isValueEqualInPotentialCycles(const Value *V,
const Value *V2) {
if (V != V2)
return false;
const Instruction *Inst = dyn_cast<Instruction>(V);
if (!Inst)
return true;
if (VisitedPhiBBs.empty())
return true;
if (VisitedPhiBBs.size() > MaxNumPhiBBsValueReachabilityCheck)
return false;
// Make sure that the visited phis cannot reach the Value. This ensures that
// the Values cannot come from different iterations of a potential cycle the
// phi nodes could be involved in.
for (auto *P : VisitedPhiBBs)
if (isPotentiallyReachable(&P->front(), Inst, nullptr, DT, LI))
return false;
return true;
}
/// Computes the symbolic difference between two de-composed GEPs.
///
/// Dest and Src are the variable indices from two decomposed GetElementPtr
/// instructions GEP1 and GEP2 which have common base pointers.
void BasicAAResult::GetIndexDifference(
SmallVectorImpl<VariableGEPIndex> &Dest,
const SmallVectorImpl<VariableGEPIndex> &Src) {
if (Src.empty())
return;
for (unsigned i = 0, e = Src.size(); i != e; ++i) {
const Value *V = Src[i].V;
unsigned ZExtBits = Src[i].ZExtBits, SExtBits = Src[i].SExtBits;
APInt Scale = Src[i].Scale;
// Find V in Dest. This is N^2, but pointer indices almost never have more
// than a few variable indexes.
for (unsigned j = 0, e = Dest.size(); j != e; ++j) {
if (!isValueEqualInPotentialCycles(Dest[j].V, V) ||
Dest[j].ZExtBits != ZExtBits || Dest[j].SExtBits != SExtBits)
continue;
// If we found it, subtract off Scale V's from the entry in Dest. If it
// goes to zero, remove the entry.
if (Dest[j].Scale != Scale)
Dest[j].Scale -= Scale;
else
Dest.erase(Dest.begin() + j);
Scale = 0;
break;
}
// If we didn't consume this entry, add it to the end of the Dest list.
if (!!Scale) {
VariableGEPIndex Entry = {V, ZExtBits, SExtBits, -Scale, Src[i].CxtI};
Dest.push_back(Entry);
}
}
}
bool BasicAAResult::constantOffsetHeuristic(
const SmallVectorImpl<VariableGEPIndex> &VarIndices,
LocationSize MaybeV1Size, LocationSize MaybeV2Size, const APInt &BaseOffset,
AssumptionCache *AC, DominatorTree *DT) {
if (VarIndices.size() != 2 || !MaybeV1Size.hasValue() ||
!MaybeV2Size.hasValue())
return false;
const uint64_t V1Size = MaybeV1Size.getValue();
const uint64_t V2Size = MaybeV2Size.getValue();
const VariableGEPIndex &Var0 = VarIndices[0], &Var1 = VarIndices[1];
if (Var0.ZExtBits != Var1.ZExtBits || Var0.SExtBits != Var1.SExtBits ||
Var0.Scale != -Var1.Scale)
return false;
unsigned Width = Var1.V->getType()->getIntegerBitWidth();
// We'll strip off the Extensions of Var0 and Var1 and do another round
// of GetLinearExpression decomposition. In the example above, if Var0
// is zext(%x + 1) we should get V1 == %x and V1Offset == 1.
APInt V0Scale(Width, 0), V0Offset(Width, 0), V1Scale(Width, 0),
V1Offset(Width, 0);
bool NSW = true, NUW = true;
unsigned V0ZExtBits = 0, V0SExtBits = 0, V1ZExtBits = 0, V1SExtBits = 0;
const Value *V0 = GetLinearExpression(Var0.V, V0Scale, V0Offset, V0ZExtBits,
V0SExtBits, DL, 0, AC, DT, NSW, NUW);
NSW = true;
NUW = true;
const Value *V1 = GetLinearExpression(Var1.V, V1Scale, V1Offset, V1ZExtBits,
V1SExtBits, DL, 0, AC, DT, NSW, NUW);
if (V0Scale != V1Scale || V0ZExtBits != V1ZExtBits ||
V0SExtBits != V1SExtBits || !isValueEqualInPotentialCycles(V0, V1))
return false;
// We have a hit - Var0 and Var1 only differ by a constant offset!
// If we've been sext'ed then zext'd the maximum difference between Var0 and
// Var1 is possible to calculate, but we're just interested in the absolute
// minimum difference between the two. The minimum distance may occur due to
// wrapping; consider "add i3 %i, 5": if %i == 7 then 7 + 5 mod 8 == 4, and so
// the minimum distance between %i and %i + 5 is 3.
APInt MinDiff = V0Offset - V1Offset, Wrapped = -MinDiff;
MinDiff = APIntOps::umin(MinDiff, Wrapped);
APInt MinDiffBytes =
MinDiff.zextOrTrunc(Var0.Scale.getBitWidth()) * Var0.Scale.abs();
// We can't definitely say whether GEP1 is before or after V2 due to wrapping
// arithmetic (i.e. for some values of GEP1 and V2 GEP1 < V2, and for other
// values GEP1 > V2). We'll therefore only declare NoAlias if both V1Size and
// V2Size can fit in the MinDiffBytes gap.
return MinDiffBytes.uge(V1Size + BaseOffset.abs()) &&
MinDiffBytes.uge(V2Size + BaseOffset.abs());
}
//===----------------------------------------------------------------------===//
// BasicAliasAnalysis Pass
//===----------------------------------------------------------------------===//
AnalysisKey BasicAA::Key;
BasicAAResult BasicAA::run(Function &F, FunctionAnalysisManager &AM) {
auto &TLI = AM.getResult<TargetLibraryAnalysis>(F);
auto &AC = AM.getResult<AssumptionAnalysis>(F);
auto *DT = &AM.getResult<DominatorTreeAnalysis>(F);
auto *LI = AM.getCachedResult<LoopAnalysis>(F);
auto *PV = AM.getCachedResult<PhiValuesAnalysis>(F);
return BasicAAResult(F.getParent()->getDataLayout(), F, TLI, AC, DT, LI, PV);
}
BasicAAWrapperPass::BasicAAWrapperPass() : FunctionPass(ID) {
initializeBasicAAWrapperPassPass(*PassRegistry::getPassRegistry());
}
char BasicAAWrapperPass::ID = 0;
void BasicAAWrapperPass::anchor() {}
INITIALIZE_PASS_BEGIN(BasicAAWrapperPass, "basic-aa",
"Basic Alias Analysis (stateless AA impl)", true, true)
INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass)
INITIALIZE_PASS_DEPENDENCY(PhiValuesWrapperPass)
INITIALIZE_PASS_END(BasicAAWrapperPass, "basic-aa",
"Basic Alias Analysis (stateless AA impl)", true, true)
FunctionPass *llvm::createBasicAAWrapperPass() {
return new BasicAAWrapperPass();
}
bool BasicAAWrapperPass::runOnFunction(Function &F) {
auto &ACT = getAnalysis<AssumptionCacheTracker>();
auto &TLIWP = getAnalysis<TargetLibraryInfoWrapperPass>();
auto &DTWP = getAnalysis<DominatorTreeWrapperPass>();
auto *LIWP = getAnalysisIfAvailable<LoopInfoWrapperPass>();
auto *PVWP = getAnalysisIfAvailable<PhiValuesWrapperPass>();
Result.reset(new BasicAAResult(F.getParent()->getDataLayout(), F,
TLIWP.getTLI(F), ACT.getAssumptionCache(F),
&DTWP.getDomTree(),
LIWP ? &LIWP->getLoopInfo() : nullptr,
PVWP ? &PVWP->getResult() : nullptr));
return false;
}
void BasicAAWrapperPass::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addRequiredTransitive<AssumptionCacheTracker>();
AU.addRequiredTransitive<DominatorTreeWrapperPass>();
AU.addRequiredTransitive<TargetLibraryInfoWrapperPass>();
AU.addUsedIfAvailable<PhiValuesWrapperPass>();
}
BasicAAResult llvm::createLegacyPMBasicAAResult(Pass &P, Function &F) {
return BasicAAResult(
F.getParent()->getDataLayout(), F,
P.getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(F),
P.getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F));
}