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c359c19c5f
Thanks to Sean Silva for pointing it out. llvm-svn: 258410
855 lines
30 KiB
C++
855 lines
30 KiB
C++
//===- llvm/Analysis/LoopInfo.h - Natural Loop Calculator -------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the LoopInfo class that is used to identify natural loops
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// and determine the loop depth of various nodes of the CFG. A natural loop
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// has exactly one entry-point, which is called the header. Note that natural
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// loops may actually be several loops that share the same header node.
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//
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// This analysis calculates the nesting structure of loops in a function. For
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// each natural loop identified, this analysis identifies natural loops
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// contained entirely within the loop and the basic blocks the make up the loop.
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//
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// It can calculate on the fly various bits of information, for example:
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//
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// * whether there is a preheader for the loop
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// * the number of back edges to the header
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// * whether or not a particular block branches out of the loop
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// * the successor blocks of the loop
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// * the loop depth
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// * etc...
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//
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// Note that this analysis specifically identifies *Loops* not cycles or SCCs
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// in the CFG. There can be strongly connected compontents in the CFG which
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// this analysis will not recognize and that will not be represented by a Loop
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// instance. In particular, a Loop might be inside such a non-loop SCC, or a
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// non-loop SCC might contain a sub-SCC which is a Loop.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_LOOPINFO_H
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#define LLVM_ANALYSIS_LOOPINFO_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/DenseSet.h"
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#include "llvm/ADT/GraphTraits.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/IR/CFG.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/Pass.h"
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#include <algorithm>
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namespace llvm {
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// FIXME: Replace this brittle forward declaration with the include of the new
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// PassManager.h when doing so doesn't break the PassManagerBuilder.
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template <typename IRUnitT> class AnalysisManager;
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class PreservedAnalyses;
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class DominatorTree;
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class LoopInfo;
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class Loop;
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class MDNode;
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class PHINode;
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class raw_ostream;
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template<class N> class DominatorTreeBase;
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template<class N, class M> class LoopInfoBase;
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template<class N, class M> class LoopBase;
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//===----------------------------------------------------------------------===//
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/// Instances of this class are used to represent loops that are detected in the
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/// flow graph.
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///
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template<class BlockT, class LoopT>
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class LoopBase {
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LoopT *ParentLoop;
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// Loops contained entirely within this one.
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std::vector<LoopT *> SubLoops;
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// The list of blocks in this loop. First entry is the header node.
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std::vector<BlockT*> Blocks;
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SmallPtrSet<const BlockT*, 8> DenseBlockSet;
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/// Indicator that this loop is no longer a valid loop.
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bool IsInvalid = false;
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LoopBase(const LoopBase<BlockT, LoopT> &) = delete;
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const LoopBase<BlockT, LoopT>&
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operator=(const LoopBase<BlockT, LoopT> &) = delete;
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public:
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/// This creates an empty loop.
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LoopBase() : ParentLoop(nullptr) {}
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~LoopBase() {
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for (size_t i = 0, e = SubLoops.size(); i != e; ++i)
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delete SubLoops[i];
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}
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/// Return the nesting level of this loop. An outer-most loop has depth 1,
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/// for consistency with loop depth values used for basic blocks, where depth
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/// 0 is used for blocks not inside any loops.
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unsigned getLoopDepth() const {
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unsigned D = 1;
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for (const LoopT *CurLoop = ParentLoop; CurLoop;
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CurLoop = CurLoop->ParentLoop)
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++D;
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return D;
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}
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BlockT *getHeader() const { return Blocks.front(); }
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LoopT *getParentLoop() const { return ParentLoop; }
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/// This is a raw interface for bypassing addChildLoop.
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void setParentLoop(LoopT *L) { ParentLoop = L; }
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/// Return true if the specified loop is contained within in this loop.
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bool contains(const LoopT *L) const {
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if (L == this) return true;
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if (!L) return false;
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return contains(L->getParentLoop());
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}
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/// Return true if the specified basic block is in this loop.
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bool contains(const BlockT *BB) const {
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return DenseBlockSet.count(BB);
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}
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/// Return true if the specified instruction is in this loop.
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template<class InstT>
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bool contains(const InstT *Inst) const {
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return contains(Inst->getParent());
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}
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/// Return the loops contained entirely within this loop.
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const std::vector<LoopT *> &getSubLoops() const { return SubLoops; }
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std::vector<LoopT *> &getSubLoopsVector() { return SubLoops; }
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typedef typename std::vector<LoopT *>::const_iterator iterator;
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typedef typename std::vector<LoopT *>::const_reverse_iterator
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reverse_iterator;
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iterator begin() const { return SubLoops.begin(); }
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iterator end() const { return SubLoops.end(); }
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reverse_iterator rbegin() const { return SubLoops.rbegin(); }
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reverse_iterator rend() const { return SubLoops.rend(); }
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bool empty() const { return SubLoops.empty(); }
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/// Get a list of the basic blocks which make up this loop.
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const std::vector<BlockT*> &getBlocks() const { return Blocks; }
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typedef typename std::vector<BlockT*>::const_iterator block_iterator;
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block_iterator block_begin() const { return Blocks.begin(); }
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block_iterator block_end() const { return Blocks.end(); }
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inline iterator_range<block_iterator> blocks() const {
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return make_range(block_begin(), block_end());
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}
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/// Get the number of blocks in this loop in constant time.
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unsigned getNumBlocks() const {
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return Blocks.size();
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}
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/// Invalidate the loop, indicating that it is no longer a loop.
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void invalidate() { IsInvalid = true; }
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/// Return true if this loop is no longer valid.
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bool isInvalid() { return IsInvalid; }
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/// True if terminator in the block can branch to another block that is
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/// outside of the current loop.
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bool isLoopExiting(const BlockT *BB) const {
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typedef GraphTraits<const BlockT*> BlockTraits;
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for (typename BlockTraits::ChildIteratorType SI =
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BlockTraits::child_begin(BB),
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SE = BlockTraits::child_end(BB); SI != SE; ++SI) {
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if (!contains(*SI))
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return true;
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}
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return false;
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}
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/// Calculate the number of back edges to the loop header.
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unsigned getNumBackEdges() const {
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unsigned NumBackEdges = 0;
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BlockT *H = getHeader();
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typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
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for (typename InvBlockTraits::ChildIteratorType I =
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InvBlockTraits::child_begin(H),
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E = InvBlockTraits::child_end(H); I != E; ++I)
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if (contains(*I))
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++NumBackEdges;
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return NumBackEdges;
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}
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//===--------------------------------------------------------------------===//
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// APIs for simple analysis of the loop.
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//
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// Note that all of these methods can fail on general loops (ie, there may not
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// be a preheader, etc). For best success, the loop simplification and
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// induction variable canonicalization pass should be used to normalize loops
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// for easy analysis. These methods assume canonical loops.
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/// Return all blocks inside the loop that have successors outside of the
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/// loop. These are the blocks _inside of the current loop_ which branch out.
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/// The returned list is always unique.
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void getExitingBlocks(SmallVectorImpl<BlockT *> &ExitingBlocks) const;
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/// If getExitingBlocks would return exactly one block, return that block.
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/// Otherwise return null.
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BlockT *getExitingBlock() const;
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/// Return all of the successor blocks of this loop. These are the blocks
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/// _outside of the current loop_ which are branched to.
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void getExitBlocks(SmallVectorImpl<BlockT*> &ExitBlocks) const;
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/// If getExitBlocks would return exactly one block, return that block.
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/// Otherwise return null.
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BlockT *getExitBlock() const;
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/// Edge type.
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typedef std::pair<const BlockT*, const BlockT*> Edge;
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/// Return all pairs of (_inside_block_,_outside_block_).
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void getExitEdges(SmallVectorImpl<Edge> &ExitEdges) const;
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/// If there is a preheader for this loop, return it. A loop has a preheader
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/// if there is only one edge to the header of the loop from outside of the
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/// loop. If this is the case, the block branching to the header of the loop
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/// is the preheader node.
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///
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/// This method returns null if there is no preheader for the loop.
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BlockT *getLoopPreheader() const;
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/// If the given loop's header has exactly one unique predecessor outside the
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/// loop, return it. Otherwise return null.
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/// This is less strict that the loop "preheader" concept, which requires
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/// the predecessor to have exactly one successor.
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BlockT *getLoopPredecessor() const;
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/// If there is a single latch block for this loop, return it.
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/// A latch block is a block that contains a branch back to the header.
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BlockT *getLoopLatch() const;
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/// Return all loop latch blocks of this loop. A latch block is a block that
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/// contains a branch back to the header.
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void getLoopLatches(SmallVectorImpl<BlockT *> &LoopLatches) const {
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BlockT *H = getHeader();
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typedef GraphTraits<Inverse<BlockT*> > InvBlockTraits;
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for (typename InvBlockTraits::ChildIteratorType I =
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InvBlockTraits::child_begin(H),
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E = InvBlockTraits::child_end(H); I != E; ++I)
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if (contains(*I))
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LoopLatches.push_back(*I);
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}
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//===--------------------------------------------------------------------===//
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// APIs for updating loop information after changing the CFG
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//
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/// This method is used by other analyses to update loop information.
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/// NewBB is set to be a new member of the current loop.
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/// Because of this, it is added as a member of all parent loops, and is added
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/// to the specified LoopInfo object as being in the current basic block. It
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/// is not valid to replace the loop header with this method.
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void addBasicBlockToLoop(BlockT *NewBB, LoopInfoBase<BlockT, LoopT> &LI);
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/// This is used when splitting loops up. It replaces the OldChild entry in
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/// our children list with NewChild, and updates the parent pointer of
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/// OldChild to be null and the NewChild to be this loop.
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/// This updates the loop depth of the new child.
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void replaceChildLoopWith(LoopT *OldChild, LoopT *NewChild);
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/// Add the specified loop to be a child of this loop.
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/// This updates the loop depth of the new child.
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void addChildLoop(LoopT *NewChild) {
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assert(!NewChild->ParentLoop && "NewChild already has a parent!");
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NewChild->ParentLoop = static_cast<LoopT *>(this);
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SubLoops.push_back(NewChild);
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}
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/// This removes the specified child from being a subloop of this loop. The
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/// loop is not deleted, as it will presumably be inserted into another loop.
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LoopT *removeChildLoop(iterator I) {
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assert(I != SubLoops.end() && "Cannot remove end iterator!");
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LoopT *Child = *I;
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assert(Child->ParentLoop == this && "Child is not a child of this loop!");
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SubLoops.erase(SubLoops.begin()+(I-begin()));
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Child->ParentLoop = nullptr;
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return Child;
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}
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/// This adds a basic block directly to the basic block list.
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/// This should only be used by transformations that create new loops. Other
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/// transformations should use addBasicBlockToLoop.
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void addBlockEntry(BlockT *BB) {
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Blocks.push_back(BB);
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DenseBlockSet.insert(BB);
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}
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/// interface to reverse Blocks[from, end of loop] in this loop
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void reverseBlock(unsigned from) {
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std::reverse(Blocks.begin() + from, Blocks.end());
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}
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/// interface to do reserve() for Blocks
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void reserveBlocks(unsigned size) {
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Blocks.reserve(size);
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}
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/// This method is used to move BB (which must be part of this loop) to be the
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/// loop header of the loop (the block that dominates all others).
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void moveToHeader(BlockT *BB) {
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if (Blocks[0] == BB) return;
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for (unsigned i = 0; ; ++i) {
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assert(i != Blocks.size() && "Loop does not contain BB!");
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if (Blocks[i] == BB) {
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Blocks[i] = Blocks[0];
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Blocks[0] = BB;
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return;
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}
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}
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}
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/// This removes the specified basic block from the current loop, updating the
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/// Blocks as appropriate. This does not update the mapping in the LoopInfo
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/// class.
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void removeBlockFromLoop(BlockT *BB) {
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auto I = std::find(Blocks.begin(), Blocks.end(), BB);
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assert(I != Blocks.end() && "N is not in this list!");
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Blocks.erase(I);
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DenseBlockSet.erase(BB);
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}
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/// Verify loop structure
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void verifyLoop() const;
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/// Verify loop structure of this loop and all nested loops.
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void verifyLoopNest(DenseSet<const LoopT*> *Loops) const;
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void print(raw_ostream &OS, unsigned Depth = 0) const;
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protected:
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friend class LoopInfoBase<BlockT, LoopT>;
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explicit LoopBase(BlockT *BB) : ParentLoop(nullptr) {
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Blocks.push_back(BB);
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DenseBlockSet.insert(BB);
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}
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};
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template<class BlockT, class LoopT>
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raw_ostream& operator<<(raw_ostream &OS, const LoopBase<BlockT, LoopT> &Loop) {
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Loop.print(OS);
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return OS;
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}
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// Implementation in LoopInfoImpl.h
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extern template class LoopBase<BasicBlock, Loop>;
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/// Represents a single loop in the control flow graph. Note that not all SCCs
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/// in the CFG are neccessarily loops.
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class Loop : public LoopBase<BasicBlock, Loop> {
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public:
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Loop() {}
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/// Return true if the specified value is loop invariant.
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bool isLoopInvariant(const Value *V) const;
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/// Return true if all the operands of the specified instruction are loop
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/// invariant.
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bool hasLoopInvariantOperands(const Instruction *I) const;
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/// If the given value is an instruction inside of the loop and it can be
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/// hoisted, do so to make it trivially loop-invariant.
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/// Return true if the value after any hoisting is loop invariant. This
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/// function can be used as a slightly more aggressive replacement for
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/// isLoopInvariant.
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///
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/// If InsertPt is specified, it is the point to hoist instructions to.
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/// If null, the terminator of the loop preheader is used.
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bool makeLoopInvariant(Value *V, bool &Changed,
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Instruction *InsertPt = nullptr) const;
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/// If the given instruction is inside of the loop and it can be hoisted, do
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/// so to make it trivially loop-invariant.
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/// Return true if the instruction after any hoisting is loop invariant. This
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/// function can be used as a slightly more aggressive replacement for
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/// isLoopInvariant.
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///
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/// If InsertPt is specified, it is the point to hoist instructions to.
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/// If null, the terminator of the loop preheader is used.
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///
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bool makeLoopInvariant(Instruction *I, bool &Changed,
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Instruction *InsertPt = nullptr) const;
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/// Check to see if the loop has a canonical induction variable: an integer
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/// recurrence that starts at 0 and increments by one each time through the
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/// loop. If so, return the phi node that corresponds to it.
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///
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/// The IndVarSimplify pass transforms loops to have a canonical induction
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/// variable.
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///
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PHINode *getCanonicalInductionVariable() const;
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/// Return true if the Loop is in LCSSA form.
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bool isLCSSAForm(DominatorTree &DT) const;
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/// Return true if this Loop and all inner subloops are in LCSSA form.
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bool isRecursivelyLCSSAForm(DominatorTree &DT) const;
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/// Return true if the Loop is in the form that the LoopSimplify form
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/// transforms loops to, which is sometimes called normal form.
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bool isLoopSimplifyForm() const;
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/// Return true if the loop body is safe to clone in practice.
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bool isSafeToClone() const;
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/// Returns true if the loop is annotated parallel.
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///
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/// A parallel loop can be assumed to not contain any dependencies between
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/// iterations by the compiler. That is, any loop-carried dependency checking
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/// can be skipped completely when parallelizing the loop on the target
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/// machine. Thus, if the parallel loop information originates from the
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/// programmer, e.g. via the OpenMP parallel for pragma, it is the
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/// programmer's responsibility to ensure there are no loop-carried
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/// dependencies. The final execution order of the instructions across
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/// iterations is not guaranteed, thus, the end result might or might not
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/// implement actual concurrent execution of instructions across multiple
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/// iterations.
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bool isAnnotatedParallel() const;
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/// Return the llvm.loop loop id metadata node for this loop if it is present.
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///
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/// If this loop contains the same llvm.loop metadata on each branch to the
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/// header then the node is returned. If any latch instruction does not
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/// contain llvm.loop or or if multiple latches contain different nodes then
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/// 0 is returned.
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MDNode *getLoopID() const;
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/// Set the llvm.loop loop id metadata for this loop.
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///
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/// The LoopID metadata node will be added to each terminator instruction in
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/// the loop that branches to the loop header.
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///
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/// The LoopID metadata node should have one or more operands and the first
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/// operand should should be the node itself.
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void setLoopID(MDNode *LoopID) const;
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/// Return true if no exit block for the loop has a predecessor that is
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/// outside the loop.
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bool hasDedicatedExits() const;
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/// Return all unique successor blocks of this loop.
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/// These are the blocks _outside of the current loop_ which are branched to.
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/// This assumes that loop exits are in canonical form.
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void getUniqueExitBlocks(SmallVectorImpl<BasicBlock *> &ExitBlocks) const;
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/// If getUniqueExitBlocks would return exactly one block, return that block.
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/// Otherwise return null.
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BasicBlock *getUniqueExitBlock() const;
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void dump() const;
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/// Return the debug location of the start of this loop.
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/// This looks for a BB terminating instruction with a known debug
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/// location by looking at the preheader and header blocks. If it
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/// cannot find a terminating instruction with location information,
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/// it returns an unknown location.
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DebugLoc getStartLoc() const {
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BasicBlock *HeadBB;
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// Try the pre-header first.
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if ((HeadBB = getLoopPreheader()) != nullptr)
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if (DebugLoc DL = HeadBB->getTerminator()->getDebugLoc())
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return DL;
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// If we have no pre-header or there are no instructions with debug
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// info in it, try the header.
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HeadBB = getHeader();
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if (HeadBB)
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return HeadBB->getTerminator()->getDebugLoc();
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return DebugLoc();
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}
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private:
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friend class LoopInfoBase<BasicBlock, Loop>;
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explicit Loop(BasicBlock *BB) : LoopBase<BasicBlock, Loop>(BB) {}
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};
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//===----------------------------------------------------------------------===//
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/// This class builds and contains all of the top-level loop
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/// structures in the specified function.
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///
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template<class BlockT, class LoopT>
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class LoopInfoBase {
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// BBMap - Mapping of basic blocks to the inner most loop they occur in
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DenseMap<const BlockT *, LoopT *> BBMap;
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std::vector<LoopT *> TopLevelLoops;
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std::vector<LoopT *> RemovedLoops;
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friend class LoopBase<BlockT, LoopT>;
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friend class LoopInfo;
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void operator=(const LoopInfoBase &) = delete;
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LoopInfoBase(const LoopInfoBase &) = delete;
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public:
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LoopInfoBase() { }
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~LoopInfoBase() { releaseMemory(); }
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LoopInfoBase(LoopInfoBase &&Arg)
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: BBMap(std::move(Arg.BBMap)),
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TopLevelLoops(std::move(Arg.TopLevelLoops)) {
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// We have to clear the arguments top level loops as we've taken ownership.
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Arg.TopLevelLoops.clear();
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}
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LoopInfoBase &operator=(LoopInfoBase &&RHS) {
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BBMap = std::move(RHS.BBMap);
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for (auto *L : TopLevelLoops)
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delete L;
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TopLevelLoops = std::move(RHS.TopLevelLoops);
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RHS.TopLevelLoops.clear();
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return *this;
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}
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void releaseMemory() {
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BBMap.clear();
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for (auto *L : TopLevelLoops)
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delete L;
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TopLevelLoops.clear();
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for (auto *L : RemovedLoops)
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delete L;
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RemovedLoops.clear();
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}
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/// iterator/begin/end - The interface to the top-level loops in the current
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/// function.
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///
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typedef typename std::vector<LoopT *>::const_iterator iterator;
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typedef typename std::vector<LoopT *>::const_reverse_iterator
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reverse_iterator;
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iterator begin() const { return TopLevelLoops.begin(); }
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iterator end() const { return TopLevelLoops.end(); }
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reverse_iterator rbegin() const { return TopLevelLoops.rbegin(); }
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reverse_iterator rend() const { return TopLevelLoops.rend(); }
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bool empty() const { return TopLevelLoops.empty(); }
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/// Return the inner most loop that BB lives in. If a basic block is in no
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/// loop (for example the entry node), null is returned.
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LoopT *getLoopFor(const BlockT *BB) const { return BBMap.lookup(BB); }
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/// Same as getLoopFor.
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const LoopT *operator[](const BlockT *BB) const {
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return getLoopFor(BB);
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}
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/// Return the loop nesting level of the specified block. A depth of 0 means
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/// the block is not inside any loop.
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unsigned getLoopDepth(const BlockT *BB) const {
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const LoopT *L = getLoopFor(BB);
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return L ? L->getLoopDepth() : 0;
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}
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// True if the block is a loop header node
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bool isLoopHeader(const BlockT *BB) const {
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const LoopT *L = getLoopFor(BB);
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return L && L->getHeader() == BB;
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}
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/// This removes the specified top-level loop from this loop info object.
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/// The loop is not deleted, as it will presumably be inserted into
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/// another loop.
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LoopT *removeLoop(iterator I) {
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assert(I != end() && "Cannot remove end iterator!");
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LoopT *L = *I;
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assert(!L->getParentLoop() && "Not a top-level loop!");
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TopLevelLoops.erase(TopLevelLoops.begin() + (I-begin()));
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return L;
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}
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/// Change the top-level loop that contains BB to the specified loop.
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/// This should be used by transformations that restructure the loop hierarchy
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/// tree.
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void changeLoopFor(BlockT *BB, LoopT *L) {
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if (!L) {
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BBMap.erase(BB);
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return;
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}
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BBMap[BB] = L;
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}
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/// Replace the specified loop in the top-level loops list with the indicated
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/// loop.
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void changeTopLevelLoop(LoopT *OldLoop,
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LoopT *NewLoop) {
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auto I = std::find(TopLevelLoops.begin(), TopLevelLoops.end(), OldLoop);
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assert(I != TopLevelLoops.end() && "Old loop not at top level!");
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*I = NewLoop;
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assert(!NewLoop->ParentLoop && !OldLoop->ParentLoop &&
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"Loops already embedded into a subloop!");
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}
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/// This adds the specified loop to the collection of top-level loops.
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void addTopLevelLoop(LoopT *New) {
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assert(!New->getParentLoop() && "Loop already in subloop!");
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TopLevelLoops.push_back(New);
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}
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/// This method completely removes BB from all data structures,
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/// including all of the Loop objects it is nested in and our mapping from
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/// BasicBlocks to loops.
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void removeBlock(BlockT *BB) {
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auto I = BBMap.find(BB);
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if (I != BBMap.end()) {
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for (LoopT *L = I->second; L; L = L->getParentLoop())
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L->removeBlockFromLoop(BB);
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BBMap.erase(I);
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}
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}
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// Internals
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static bool isNotAlreadyContainedIn(const LoopT *SubLoop,
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const LoopT *ParentLoop) {
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if (!SubLoop) return true;
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if (SubLoop == ParentLoop) return false;
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return isNotAlreadyContainedIn(SubLoop->getParentLoop(), ParentLoop);
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}
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/// Create the loop forest using a stable algorithm.
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void analyze(const DominatorTreeBase<BlockT> &DomTree);
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// Debugging
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void print(raw_ostream &OS) const;
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void verify() const;
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};
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// Implementation in LoopInfoImpl.h
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extern template class LoopInfoBase<BasicBlock, Loop>;
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class LoopInfo : public LoopInfoBase<BasicBlock, Loop> {
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typedef LoopInfoBase<BasicBlock, Loop> BaseT;
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friend class LoopBase<BasicBlock, Loop>;
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void operator=(const LoopInfo &) = delete;
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LoopInfo(const LoopInfo &) = delete;
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public:
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LoopInfo() {}
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explicit LoopInfo(const DominatorTreeBase<BasicBlock> &DomTree);
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LoopInfo(LoopInfo &&Arg) : BaseT(std::move(static_cast<BaseT &>(Arg))) {}
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LoopInfo &operator=(LoopInfo &&RHS) {
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BaseT::operator=(std::move(static_cast<BaseT &>(RHS)));
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return *this;
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}
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// Most of the public interface is provided via LoopInfoBase.
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/// Update LoopInfo after removing the last backedge from a loop. This updates
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/// the loop forest and parent loops for each block so that \c L is no longer
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/// referenced, but does not actually delete \c L immediately. The pointer
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/// will remain valid until this LoopInfo's memory is released.
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void markAsRemoved(Loop *L);
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/// Returns true if replacing From with To everywhere is guaranteed to
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/// preserve LCSSA form.
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bool replacementPreservesLCSSAForm(Instruction *From, Value *To) {
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// Preserving LCSSA form is only problematic if the replacing value is an
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// instruction.
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Instruction *I = dyn_cast<Instruction>(To);
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if (!I) return true;
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// If both instructions are defined in the same basic block then replacement
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// cannot break LCSSA form.
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if (I->getParent() == From->getParent())
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return true;
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// If the instruction is not defined in a loop then it can safely replace
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// anything.
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Loop *ToLoop = getLoopFor(I->getParent());
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if (!ToLoop) return true;
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// If the replacing instruction is defined in the same loop as the original
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// instruction, or in a loop that contains it as an inner loop, then using
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// it as a replacement will not break LCSSA form.
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return ToLoop->contains(getLoopFor(From->getParent()));
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}
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/// Checks if moving a specific instruction can break LCSSA in any loop.
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///
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/// Return true if moving \p Inst to before \p NewLoc will break LCSSA,
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/// assuming that the function containing \p Inst and \p NewLoc is currently
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/// in LCSSA form.
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bool movementPreservesLCSSAForm(Instruction *Inst, Instruction *NewLoc) {
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assert(Inst->getFunction() == NewLoc->getFunction() &&
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"Can't reason about IPO!");
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auto *OldBB = Inst->getParent();
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auto *NewBB = NewLoc->getParent();
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// Movement within the same loop does not break LCSSA (the equality check is
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// to avoid doing a hashtable lookup in case of intra-block movement).
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if (OldBB == NewBB)
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return true;
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auto *OldLoop = getLoopFor(OldBB);
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auto *NewLoop = getLoopFor(NewBB);
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if (OldLoop == NewLoop)
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return true;
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// Check if Outer contains Inner; with the null loop counting as the
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// "outermost" loop.
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auto Contains = [](const Loop *Outer, const Loop *Inner) {
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return !Outer || Outer->contains(Inner);
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};
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// To check that the movement of Inst to before NewLoc does not break LCSSA,
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// we need to check two sets of uses for possible LCSSA violations at
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// NewLoc: the users of NewInst, and the operands of NewInst.
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// If we know we're hoisting Inst out of an inner loop to an outer loop,
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// then the uses *of* Inst don't need to be checked.
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if (!Contains(NewLoop, OldLoop)) {
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for (Use &U : Inst->uses()) {
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auto *UI = cast<Instruction>(U.getUser());
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auto *UBB = isa<PHINode>(UI) ? cast<PHINode>(UI)->getIncomingBlock(U)
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: UI->getParent();
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if (UBB != NewBB && getLoopFor(UBB) != NewLoop)
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return false;
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}
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}
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// If we know we're sinking Inst from an outer loop into an inner loop, then
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// the *operands* of Inst don't need to be checked.
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if (!Contains(OldLoop, NewLoop)) {
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// See below on why we can't handle phi nodes here.
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if (isa<PHINode>(Inst))
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return false;
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for (Use &U : Inst->operands()) {
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auto *DefI = dyn_cast<Instruction>(U.get());
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if (!DefI)
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return false;
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// This would need adjustment if we allow Inst to be a phi node -- the
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// new use block won't simply be NewBB.
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auto *DefBlock = DefI->getParent();
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if (DefBlock != NewBB && getLoopFor(DefBlock) != NewLoop)
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return false;
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}
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}
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return true;
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}
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};
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// Allow clients to walk the list of nested loops...
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template <> struct GraphTraits<const Loop*> {
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typedef const Loop NodeType;
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typedef LoopInfo::iterator ChildIteratorType;
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static NodeType *getEntryNode(const Loop *L) { return L; }
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static inline ChildIteratorType child_begin(NodeType *N) {
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return N->begin();
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}
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static inline ChildIteratorType child_end(NodeType *N) {
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return N->end();
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}
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};
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template <> struct GraphTraits<Loop*> {
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typedef Loop NodeType;
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typedef LoopInfo::iterator ChildIteratorType;
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static NodeType *getEntryNode(Loop *L) { return L; }
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static inline ChildIteratorType child_begin(NodeType *N) {
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return N->begin();
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}
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static inline ChildIteratorType child_end(NodeType *N) {
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return N->end();
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}
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};
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/// \brief Analysis pass that exposes the \c LoopInfo for a function.
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class LoopAnalysis {
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static char PassID;
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public:
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typedef LoopInfo Result;
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/// \brief Opaque, unique identifier for this analysis pass.
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static void *ID() { return (void *)&PassID; }
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/// \brief Provide a name for the analysis for debugging and logging.
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static StringRef name() { return "LoopAnalysis"; }
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LoopInfo run(Function &F, AnalysisManager<Function> *AM);
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};
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/// \brief Printer pass for the \c LoopAnalysis results.
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class LoopPrinterPass {
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raw_ostream &OS;
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public:
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explicit LoopPrinterPass(raw_ostream &OS) : OS(OS) {}
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PreservedAnalyses run(Function &F, AnalysisManager<Function> *AM);
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static StringRef name() { return "LoopPrinterPass"; }
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};
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/// \brief The legacy pass manager's analysis pass to compute loop information.
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class LoopInfoWrapperPass : public FunctionPass {
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LoopInfo LI;
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public:
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static char ID; // Pass identification, replacement for typeid
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LoopInfoWrapperPass() : FunctionPass(ID) {
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initializeLoopInfoWrapperPassPass(*PassRegistry::getPassRegistry());
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}
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LoopInfo &getLoopInfo() { return LI; }
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const LoopInfo &getLoopInfo() const { return LI; }
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/// \brief Calculate the natural loop information for a given function.
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bool runOnFunction(Function &F) override;
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void verifyAnalysis() const override;
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void releaseMemory() override { LI.releaseMemory(); }
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void print(raw_ostream &O, const Module *M = nullptr) const override;
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void getAnalysisUsage(AnalysisUsage &AU) const override;
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};
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/// \brief Pass for printing a loop's contents as LLVM's text IR assembly.
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class PrintLoopPass {
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raw_ostream &OS;
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std::string Banner;
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public:
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PrintLoopPass();
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PrintLoopPass(raw_ostream &OS, const std::string &Banner = "");
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PreservedAnalyses run(Loop &L);
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static StringRef name() { return "PrintLoopPass"; }
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};
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} // End llvm namespace
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#endif
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