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4c9d292205
This required a new hook called hasLoadLinkedStoreConditional to know whether to expand atomics to LL/SC (ARM, AArch64, in a future patch Power) or to CmpXchg (X86). Apart from that, the new code in AtomicExpandPass is mostly moved from X86AtomicExpandPass. The main result of this patch is to get rid of that pass, which had lots of code duplicated with AtomicExpandPass. llvm-svn: 217928
54 lines
1.7 KiB
CMake
54 lines
1.7 KiB
CMake
set(LLVM_TARGET_DEFINITIONS X86.td)
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tablegen(LLVM X86GenRegisterInfo.inc -gen-register-info)
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tablegen(LLVM X86GenDisassemblerTables.inc -gen-disassembler)
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tablegen(LLVM X86GenInstrInfo.inc -gen-instr-info)
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tablegen(LLVM X86GenAsmWriter.inc -gen-asm-writer)
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tablegen(LLVM X86GenAsmWriter1.inc -gen-asm-writer -asmwriternum=1)
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tablegen(LLVM X86GenAsmMatcher.inc -gen-asm-matcher)
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tablegen(LLVM X86GenDAGISel.inc -gen-dag-isel)
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tablegen(LLVM X86GenFastISel.inc -gen-fast-isel)
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tablegen(LLVM X86GenCallingConv.inc -gen-callingconv)
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tablegen(LLVM X86GenSubtargetInfo.inc -gen-subtarget)
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add_public_tablegen_target(X86CommonTableGen)
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set(sources
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X86AsmPrinter.cpp
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X86FastISel.cpp
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X86FloatingPoint.cpp
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X86FrameLowering.cpp
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X86ISelDAGToDAG.cpp
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X86ISelLowering.cpp
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X86InstrInfo.cpp
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X86MCInstLower.cpp
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X86MachineFunctionInfo.cpp
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X86PadShortFunction.cpp
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X86RegisterInfo.cpp
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X86SelectionDAGInfo.cpp
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X86Subtarget.cpp
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X86TargetMachine.cpp
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X86TargetObjectFile.cpp
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X86TargetTransformInfo.cpp
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X86VZeroUpper.cpp
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X86FixupLEAs.cpp
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)
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if( CMAKE_CL_64 )
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enable_language(ASM_MASM)
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ADD_CUSTOM_COMMAND(
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OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/X86CompilationCallback_Win64.obj
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MAIN_DEPENDENCY X86CompilationCallback_Win64.asm
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COMMAND ${CMAKE_ASM_MASM_COMPILER} /Fo ${CMAKE_CURRENT_BINARY_DIR}/X86CompilationCallback_Win64.obj /c ${CMAKE_CURRENT_SOURCE_DIR}/X86CompilationCallback_Win64.asm
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)
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set(sources ${sources} ${CMAKE_CURRENT_BINARY_DIR}/X86CompilationCallback_Win64.obj)
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endif()
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add_llvm_target(X86CodeGen ${sources})
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add_subdirectory(AsmParser)
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add_subdirectory(Disassembler)
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add_subdirectory(InstPrinter)
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add_subdirectory(MCTargetDesc)
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add_subdirectory(TargetInfo)
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add_subdirectory(Utils)
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