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https://github.com/RPCS3/llvm-mirror.git
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2d895aed89
// shuffle (concat X, undef), (concat Y, undef), Mask --> // concat (shuffle X, Y, Mask0), (shuffle X, Y, Mask1) The ARM changes with 'vtrn' and narrowed 'vuzp' are improvements. The x86 changes look neutral or better. There's one test with an extra instruction, but that could be reversed for a subtarget with the right attributes. But by default, we want to avoid the 256-bit op when possible (in my motivating benchmark, a handful of ymm ops sprinkled into a sequence of xmm ops are triggering frequency throttling on Haswell resulting in significantly worse perf). Differential Revision: https://reviews.llvm.org/D60545 llvm-svn: 358291
384 lines
16 KiB
LLVM
384 lines
16 KiB
LLVM
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
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; RUN: llc -mtriple=arm-eabi -mattr=+neon %s -o - | FileCheck %s
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define <8 x i8> @vzipi8(<8 x i8>* %A, <8 x i8>* %B) nounwind {
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; CHECK-LABEL: vzipi8:
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; CHECK: @ %bb.0:
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; CHECK-NEXT: vldr d16, [r1]
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; CHECK-NEXT: vldr d17, [r0]
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; CHECK-NEXT: vzip.8 d17, d16
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; CHECK-NEXT: vadd.i8 d16, d17, d16
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; CHECK-NEXT: vmov r0, r1, d16
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; CHECK-NEXT: mov pc, lr
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%tmp1 = load <8 x i8>, <8 x i8>* %A
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%tmp2 = load <8 x i8>, <8 x i8>* %B
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%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11>
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%tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15>
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%tmp5 = add <8 x i8> %tmp3, %tmp4
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ret <8 x i8> %tmp5
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}
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define <16 x i8> @vzipi8_Qres(<8 x i8>* %A, <8 x i8>* %B) nounwind {
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; CHECK-LABEL: vzipi8_Qres:
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; CHECK: @ %bb.0:
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; CHECK-NEXT: vldr d17, [r1]
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; CHECK-NEXT: vldr d16, [r0]
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; CHECK-NEXT: vzip.8 d16, d17
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; CHECK-NEXT: vmov r0, r1, d16
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; CHECK-NEXT: vmov r2, r3, d17
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; CHECK-NEXT: mov pc, lr
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%tmp1 = load <8 x i8>, <8 x i8>* %A
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%tmp2 = load <8 x i8>, <8 x i8>* %B
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%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <16 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11, i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15>
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ret <16 x i8> %tmp3
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}
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define <4 x i16> @vzipi16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
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; CHECK-LABEL: vzipi16:
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; CHECK: @ %bb.0:
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; CHECK-NEXT: vldr d16, [r1]
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; CHECK-NEXT: vldr d17, [r0]
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; CHECK-NEXT: vzip.16 d17, d16
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; CHECK-NEXT: vadd.i16 d16, d17, d16
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; CHECK-NEXT: vmov r0, r1, d16
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; CHECK-NEXT: mov pc, lr
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%tmp1 = load <4 x i16>, <4 x i16>* %A
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%tmp2 = load <4 x i16>, <4 x i16>* %B
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%tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 0, i32 4, i32 1, i32 5>
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%tmp4 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 2, i32 6, i32 3, i32 7>
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%tmp5 = add <4 x i16> %tmp3, %tmp4
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ret <4 x i16> %tmp5
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}
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define <8 x i16> @vzipi16_Qres(<4 x i16>* %A, <4 x i16>* %B) nounwind {
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; CHECK-LABEL: vzipi16_Qres:
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; CHECK: @ %bb.0:
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; CHECK-NEXT: vldr d17, [r1]
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; CHECK-NEXT: vldr d16, [r0]
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; CHECK-NEXT: vzip.16 d16, d17
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; CHECK-NEXT: vmov r0, r1, d16
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; CHECK-NEXT: vmov r2, r3, d17
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; CHECK-NEXT: mov pc, lr
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%tmp1 = load <4 x i16>, <4 x i16>* %A
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%tmp2 = load <4 x i16>, <4 x i16>* %B
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%tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
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ret <8 x i16> %tmp3
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}
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; VZIP.32 is equivalent to VTRN.32 for 64-bit vectors.
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define <16 x i8> @vzipQi8(<16 x i8>* %A, <16 x i8>* %B) nounwind {
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; CHECK-LABEL: vzipQi8:
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; CHECK: @ %bb.0:
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; CHECK-NEXT: vld1.64 {d16, d17}, [r1]
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; CHECK-NEXT: vld1.64 {d18, d19}, [r0]
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; CHECK-NEXT: vzip.8 q9, q8
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; CHECK-NEXT: vadd.i8 q8, q9, q8
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; CHECK-NEXT: vmov r0, r1, d16
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; CHECK-NEXT: vmov r2, r3, d17
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; CHECK-NEXT: mov pc, lr
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%tmp1 = load <16 x i8>, <16 x i8>* %A
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%tmp2 = load <16 x i8>, <16 x i8>* %B
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%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 16, i32 1, i32 17, i32 2, i32 18, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23>
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%tmp4 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 8, i32 24, i32 9, i32 25, i32 10, i32 26, i32 11, i32 27, i32 12, i32 28, i32 13, i32 29, i32 14, i32 30, i32 15, i32 31>
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%tmp5 = add <16 x i8> %tmp3, %tmp4
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ret <16 x i8> %tmp5
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}
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define <32 x i8> @vzipQi8_QQres(<16 x i8>* %A, <16 x i8>* %B) nounwind {
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; CHECK-LABEL: vzipQi8_QQres:
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; CHECK: @ %bb.0:
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; CHECK-NEXT: vld1.64 {d16, d17}, [r2]
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; CHECK-NEXT: vld1.64 {d18, d19}, [r1]
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; CHECK-NEXT: vzip.8 q9, q8
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; CHECK-NEXT: vst1.8 {d18, d19}, [r0:128]!
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; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128]
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; CHECK-NEXT: mov pc, lr
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%tmp1 = load <16 x i8>, <16 x i8>* %A
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%tmp2 = load <16 x i8>, <16 x i8>* %B
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%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <32 x i32> <i32 0, i32 16, i32 1, i32 17, i32 2, i32 18, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23, i32 8, i32 24, i32 9, i32 25, i32 10, i32 26, i32 11, i32 27, i32 12, i32 28, i32 13, i32 29, i32 14, i32 30, i32 15, i32 31>
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ret <32 x i8> %tmp3
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}
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define <8 x i16> @vzipQi16(<8 x i16>* %A, <8 x i16>* %B) nounwind {
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; CHECK-LABEL: vzipQi16:
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; CHECK: @ %bb.0:
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; CHECK-NEXT: vld1.64 {d16, d17}, [r1]
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; CHECK-NEXT: vld1.64 {d18, d19}, [r0]
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; CHECK-NEXT: vzip.16 q9, q8
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; CHECK-NEXT: vadd.i16 q8, q9, q8
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; CHECK-NEXT: vmov r0, r1, d16
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; CHECK-NEXT: vmov r2, r3, d17
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; CHECK-NEXT: mov pc, lr
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%tmp1 = load <8 x i16>, <8 x i16>* %A
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%tmp2 = load <8 x i16>, <8 x i16>* %B
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%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11>
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%tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15>
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%tmp5 = add <8 x i16> %tmp3, %tmp4
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ret <8 x i16> %tmp5
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}
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define <16 x i16> @vzipQi16_QQres(<8 x i16>* %A, <8 x i16>* %B) nounwind {
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; CHECK-LABEL: vzipQi16_QQres:
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; CHECK: @ %bb.0:
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; CHECK-NEXT: vld1.64 {d16, d17}, [r2]
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; CHECK-NEXT: vld1.64 {d18, d19}, [r1]
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; CHECK-NEXT: vzip.16 q9, q8
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; CHECK-NEXT: vst1.16 {d18, d19}, [r0:128]!
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; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128]
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; CHECK-NEXT: mov pc, lr
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%tmp1 = load <8 x i16>, <8 x i16>* %A
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%tmp2 = load <8 x i16>, <8 x i16>* %B
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%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <16 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11, i32 4, i32 12, i32 5, i32 13, i32 6, i32 14, i32 7, i32 15>
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ret <16 x i16> %tmp3
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}
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define <4 x i32> @vzipQi32(<4 x i32>* %A, <4 x i32>* %B) nounwind {
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; CHECK-LABEL: vzipQi32:
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; CHECK: @ %bb.0:
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; CHECK-NEXT: vld1.64 {d16, d17}, [r1]
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; CHECK-NEXT: vld1.64 {d18, d19}, [r0]
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; CHECK-NEXT: vzip.32 q9, q8
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; CHECK-NEXT: vadd.i32 q8, q9, q8
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; CHECK-NEXT: vmov r0, r1, d16
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; CHECK-NEXT: vmov r2, r3, d17
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; CHECK-NEXT: mov pc, lr
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%tmp1 = load <4 x i32>, <4 x i32>* %A
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%tmp2 = load <4 x i32>, <4 x i32>* %B
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%tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 0, i32 4, i32 1, i32 5>
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%tmp4 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 2, i32 6, i32 3, i32 7>
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%tmp5 = add <4 x i32> %tmp3, %tmp4
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ret <4 x i32> %tmp5
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}
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define <8 x i32> @vzipQi32_QQres(<4 x i32>* %A, <4 x i32>* %B) nounwind {
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; CHECK-LABEL: vzipQi32_QQres:
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; CHECK: @ %bb.0:
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; CHECK-NEXT: vld1.64 {d16, d17}, [r2]
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; CHECK-NEXT: vld1.64 {d18, d19}, [r1]
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; CHECK-NEXT: vzip.32 q9, q8
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; CHECK-NEXT: vst1.32 {d18, d19}, [r0:128]!
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; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128]
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; CHECK-NEXT: mov pc, lr
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%tmp1 = load <4 x i32>, <4 x i32>* %A
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%tmp2 = load <4 x i32>, <4 x i32>* %B
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%tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
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ret <8 x i32> %tmp3
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}
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define <4 x float> @vzipQf(<4 x float>* %A, <4 x float>* %B) nounwind {
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; CHECK-LABEL: vzipQf:
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; CHECK: @ %bb.0:
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; CHECK-NEXT: vld1.64 {d16, d17}, [r1]
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; CHECK-NEXT: vld1.64 {d18, d19}, [r0]
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; CHECK-NEXT: vzip.32 q9, q8
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; CHECK-NEXT: vadd.f32 q8, q9, q8
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; CHECK-NEXT: vmov r0, r1, d16
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; CHECK-NEXT: vmov r2, r3, d17
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; CHECK-NEXT: mov pc, lr
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%tmp1 = load <4 x float>, <4 x float>* %A
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%tmp2 = load <4 x float>, <4 x float>* %B
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%tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 0, i32 4, i32 1, i32 5>
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%tmp4 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 2, i32 6, i32 3, i32 7>
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%tmp5 = fadd <4 x float> %tmp3, %tmp4
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ret <4 x float> %tmp5
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}
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define <8 x float> @vzipQf_QQres(<4 x float>* %A, <4 x float>* %B) nounwind {
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; CHECK-LABEL: vzipQf_QQres:
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; CHECK: @ %bb.0:
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; CHECK-NEXT: vld1.64 {d16, d17}, [r2]
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; CHECK-NEXT: vld1.64 {d18, d19}, [r1]
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; CHECK-NEXT: vzip.32 q9, q8
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; CHECK-NEXT: vst1.32 {d18, d19}, [r0:128]!
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; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128]
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; CHECK-NEXT: mov pc, lr
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%tmp1 = load <4 x float>, <4 x float>* %A
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%tmp2 = load <4 x float>, <4 x float>* %B
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%tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <8 x i32> <i32 0, i32 4, i32 1, i32 5, i32 2, i32 6, i32 3, i32 7>
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ret <8 x float> %tmp3
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}
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; Undef shuffle indices should not prevent matching to VZIP:
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define <8 x i8> @vzipi8_undef(<8 x i8>* %A, <8 x i8>* %B) nounwind {
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; CHECK-LABEL: vzipi8_undef:
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; CHECK: @ %bb.0:
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; CHECK-NEXT: vldr d16, [r1]
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; CHECK-NEXT: vldr d17, [r0]
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; CHECK-NEXT: vzip.8 d17, d16
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; CHECK-NEXT: vadd.i8 d16, d17, d16
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; CHECK-NEXT: vmov r0, r1, d16
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; CHECK-NEXT: mov pc, lr
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%tmp1 = load <8 x i8>, <8 x i8>* %A
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%tmp2 = load <8 x i8>, <8 x i8>* %B
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%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 undef, i32 1, i32 9, i32 undef, i32 10, i32 3, i32 11>
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%tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 4, i32 12, i32 5, i32 13, i32 6, i32 undef, i32 undef, i32 15>
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%tmp5 = add <8 x i8> %tmp3, %tmp4
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ret <8 x i8> %tmp5
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}
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define <16 x i8> @vzipi8_undef_Qres(<8 x i8>* %A, <8 x i8>* %B) nounwind {
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; CHECK-LABEL: vzipi8_undef_Qres:
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; CHECK: @ %bb.0:
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; CHECK-NEXT: vldr d17, [r1]
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; CHECK-NEXT: vldr d16, [r0]
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; CHECK-NEXT: vzip.8 d16, d17
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; CHECK-NEXT: vmov r0, r1, d16
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; CHECK-NEXT: vmov r2, r3, d17
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; CHECK-NEXT: mov pc, lr
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%tmp1 = load <8 x i8>, <8 x i8>* %A
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%tmp2 = load <8 x i8>, <8 x i8>* %B
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%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <16 x i32> <i32 0, i32 undef, i32 1, i32 9, i32 undef, i32 10, i32 3, i32 11, i32 4, i32 12, i32 5, i32 13, i32 6, i32 undef, i32 undef, i32 15>
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ret <16 x i8> %tmp3
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}
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define <16 x i8> @vzipQi8_undef(<16 x i8>* %A, <16 x i8>* %B) nounwind {
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; CHECK-LABEL: vzipQi8_undef:
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; CHECK: @ %bb.0:
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; CHECK-NEXT: vld1.64 {d16, d17}, [r1]
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; CHECK-NEXT: vld1.64 {d18, d19}, [r0]
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; CHECK-NEXT: vzip.8 q9, q8
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; CHECK-NEXT: vadd.i8 q8, q9, q8
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; CHECK-NEXT: vmov r0, r1, d16
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; CHECK-NEXT: vmov r2, r3, d17
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; CHECK-NEXT: mov pc, lr
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%tmp1 = load <16 x i8>, <16 x i8>* %A
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%tmp2 = load <16 x i8>, <16 x i8>* %B
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%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 16, i32 1, i32 undef, i32 undef, i32 undef, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23>
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%tmp4 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 8, i32 24, i32 9, i32 undef, i32 10, i32 26, i32 11, i32 27, i32 12, i32 28, i32 13, i32 undef, i32 14, i32 30, i32 undef, i32 31>
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%tmp5 = add <16 x i8> %tmp3, %tmp4
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ret <16 x i8> %tmp5
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}
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define <32 x i8> @vzipQi8_undef_QQres(<16 x i8>* %A, <16 x i8>* %B) nounwind {
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; CHECK-LABEL: vzipQi8_undef_QQres:
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; CHECK: @ %bb.0:
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; CHECK-NEXT: vld1.64 {d16, d17}, [r2]
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; CHECK-NEXT: vld1.64 {d18, d19}, [r1]
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; CHECK-NEXT: vzip.8 q9, q8
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; CHECK-NEXT: vst1.8 {d18, d19}, [r0:128]!
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; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128]
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; CHECK-NEXT: mov pc, lr
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%tmp1 = load <16 x i8>, <16 x i8>* %A
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%tmp2 = load <16 x i8>, <16 x i8>* %B
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%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <32 x i32> <i32 0, i32 16, i32 1, i32 undef, i32 undef, i32 undef, i32 3, i32 19, i32 4, i32 20, i32 5, i32 21, i32 6, i32 22, i32 7, i32 23, i32 8, i32 24, i32 9, i32 undef, i32 10, i32 26, i32 11, i32 27, i32 12, i32 28, i32 13, i32 undef, i32 14, i32 30, i32 undef, i32 31>
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ret <32 x i8> %tmp3
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}
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define <8 x i16> @vzip_lower_shufflemask_undef(<4 x i16>* %A, <4 x i16>* %B) {
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; CHECK-LABEL: vzip_lower_shufflemask_undef:
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; CHECK: @ %bb.0: @ %entry
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; CHECK-NEXT: vldr d17, [r1]
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; CHECK-NEXT: vldr d18, [r0]
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; CHECK-NEXT: vzip.16 d18, d17
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; CHECK-NEXT: vmov r0, r1, d16
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; CHECK-NEXT: vmov r2, r3, d17
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; CHECK-NEXT: mov pc, lr
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entry:
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%tmp1 = load <4 x i16>, <4 x i16>* %A
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%tmp2 = load <4 x i16>, <4 x i16>* %B
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%0 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <8 x i32> <i32 undef, i32 undef, i32 undef, i32 undef, i32 2, i32 6, i32 3, i32 7>
|
|
ret <8 x i16> %0
|
|
}
|
|
|
|
; NOTE: The mask here looks like something that could be done with a vzip,
|
|
; but which the current handling of two-result vzip can't do - thus ending up
|
|
; as a vtrn.
|
|
define <8 x i16> @vzip_lower_shufflemask_undef_rev(<4 x i16>* %A, <4 x i16>* %B) {
|
|
; CHECK-LABEL: vzip_lower_shufflemask_undef_rev:
|
|
; CHECK: @ %bb.0: @ %entry
|
|
; CHECK-NEXT: vldr d16, [r1]
|
|
; CHECK-NEXT: vldr d19, [r0]
|
|
; CHECK-NEXT: vtrn.16 d19, d16
|
|
; CHECK-NEXT: vmov r0, r1, d18
|
|
; CHECK-NEXT: vmov r2, r3, d19
|
|
; CHECK-NEXT: mov pc, lr
|
|
entry:
|
|
%tmp1 = load <4 x i16>, <4 x i16>* %A
|
|
%tmp2 = load <4 x i16>, <4 x i16>* %B
|
|
%0 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <8 x i32> <i32 undef, i32 undef, i32 undef, i32 undef, i32 0, i32 4, i32 undef, i32 undef>
|
|
ret <8 x i16> %0
|
|
}
|
|
|
|
define <4 x i32> @vzip_lower_shufflemask_zeroed(<2 x i32>* %A) {
|
|
; CHECK-LABEL: vzip_lower_shufflemask_zeroed:
|
|
; CHECK: @ %bb.0: @ %entry
|
|
; CHECK-NEXT: vldr d16, [r0]
|
|
; CHECK-NEXT: vdup.32 q9, d16[0]
|
|
; CHECK-NEXT: vzip.32 q8, q9
|
|
; CHECK-NEXT: vmov r0, r1, d16
|
|
; CHECK-NEXT: vmov r2, r3, d17
|
|
; CHECK-NEXT: mov pc, lr
|
|
entry:
|
|
%tmp1 = load <2 x i32>, <2 x i32>* %A
|
|
%0 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp1, <4 x i32> <i32 0, i32 0, i32 1, i32 0>
|
|
ret <4 x i32> %0
|
|
}
|
|
|
|
define <4 x i32> @vzip_lower_shufflemask_vuzp(<2 x i32>* %A) {
|
|
; CHECK-LABEL: vzip_lower_shufflemask_vuzp:
|
|
; CHECK: @ %bb.0: @ %entry
|
|
; CHECK-NEXT: vldr d16, [r0]
|
|
; CHECK-NEXT: vdup.32 q9, d16[0]
|
|
; CHECK-NEXT: vzip.32 q8, q9
|
|
; CHECK-NEXT: vmov r0, r1, d16
|
|
; CHECK-NEXT: vmov r2, r3, d17
|
|
; CHECK-NEXT: mov pc, lr
|
|
entry:
|
|
%tmp1 = load <2 x i32>, <2 x i32>* %A
|
|
%0 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp1, <4 x i32> <i32 0, i32 2, i32 1, i32 0>
|
|
ret <4 x i32> %0
|
|
}
|
|
|
|
define void @vzip_undef_rev_shufflemask_vtrn(<2 x i32>* %A, <4 x i32>* %B) {
|
|
; CHECK-LABEL: vzip_undef_rev_shufflemask_vtrn:
|
|
; CHECK: @ %bb.0: @ %entry
|
|
; CHECK-NEXT: vldr d16, [r0]
|
|
; CHECK-NEXT: vorr q9, q8, q8
|
|
; CHECK-NEXT: vzip.32 q8, q9
|
|
; CHECK-NEXT: vext.32 q8, q8, q8, #2
|
|
; CHECK-NEXT: vst1.64 {d16, d17}, [r1]
|
|
; CHECK-NEXT: mov pc, lr
|
|
entry:
|
|
%tmp1 = load <2 x i32>, <2 x i32>* %A
|
|
%0 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <4 x i32> <i32 1, i32 1, i32 0, i32 0>
|
|
store <4 x i32> %0, <4 x i32>* %B
|
|
ret void
|
|
}
|
|
|
|
define void @vzip_vext_factor(<8 x i16>* %A, <4 x i16>* %B) {
|
|
; CHECK-LABEL: vzip_vext_factor:
|
|
; CHECK: @ %bb.0: @ %entry
|
|
; CHECK-NEXT: vld1.64 {d16, d17}, [r0]
|
|
; CHECK-NEXT: vext.16 d18, d16, d17, #1
|
|
; CHECK-NEXT: vext.16 d16, d18, d17, #2
|
|
; CHECK-NEXT: vext.16 d16, d16, d16, #1
|
|
; CHECK-NEXT: vstr d16, [r1]
|
|
; CHECK-NEXT: mov pc, lr
|
|
entry:
|
|
%tmp1 = load <8 x i16>, <8 x i16>* %A
|
|
%0 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <4 x i32> <i32 4, i32 4, i32 5, i32 3>
|
|
store <4 x i16> %0, <4 x i16>* %B
|
|
ret void
|
|
}
|
|
|
|
define <8 x i8> @vdup_zip(i8* nocapture readonly %x, i8* nocapture readonly %y) {
|
|
; CHECK-LABEL: vdup_zip:
|
|
; CHECK: @ %bb.0: @ %entry
|
|
; CHECK-NEXT: vld1.8 {d16[]}, [r1]
|
|
; CHECK-NEXT: vld1.8 {d17[]}, [r0]
|
|
; CHECK-NEXT: vzip.8 d17, d16
|
|
; CHECK-NEXT: vmov r0, r1, d17
|
|
; CHECK-NEXT: mov pc, lr
|
|
entry:
|
|
%0 = load i8, i8* %x, align 1
|
|
%1 = insertelement <8 x i8> undef, i8 %0, i32 0
|
|
%lane = shufflevector <8 x i8> %1, <8 x i8> undef, <8 x i32> <i32 0, i32 0, i32 0, i32 0, i32 undef, i32 undef, i32 undef, i32 undef>
|
|
%2 = load i8, i8* %y, align 1
|
|
%3 = insertelement <8 x i8> undef, i8 %2, i32 0
|
|
%lane3 = shufflevector <8 x i8> %3, <8 x i8> undef, <8 x i32> <i32 0, i32 0, i32 0, i32 0, i32 undef, i32 undef, i32 undef, i32 undef>
|
|
%vzip.i = shufflevector <8 x i8> %lane, <8 x i8> %lane3, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 2, i32 10, i32 3, i32 11>
|
|
ret <8 x i8> %vzip.i
|
|
}
|