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42e839cbcd
When we switch to opaque pointer types we will need some way to describe how many bytes a 'byval' parameter should occupy on the stack. This adds a (for now) optional extra type parameter. If present, the type must match the pointee type of the argument. The original commit did not remap byval types when linking modules, which broke LTO. This version fixes that. Note to front-end maintainers: if this causes test failures, it's probably because the "byval" attribute is printed after attributes without any parameter after this change. llvm-svn: 362128
287 lines
8.9 KiB
C++
287 lines
8.9 KiB
C++
//===- AttributeImpl.h - Attribute Internals --------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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///
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/// \file
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/// This file defines various helper methods and classes used by
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/// LLVMContextImpl for creating and managing attributes.
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///
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_LIB_IR_ATTRIBUTEIMPL_H
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#define LLVM_LIB_IR_ATTRIBUTEIMPL_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/FoldingSet.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/IR/Attributes.h"
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#include "llvm/Support/TrailingObjects.h"
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#include <cassert>
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#include <cstddef>
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#include <cstdint>
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#include <string>
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#include <utility>
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namespace llvm {
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class LLVMContext;
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class Type;
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//===----------------------------------------------------------------------===//
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/// \class
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/// This class represents a single, uniqued attribute. That attribute
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/// could be a single enum, a tuple, or a string.
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class AttributeImpl : public FoldingSetNode {
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unsigned char KindID; ///< Holds the AttrEntryKind of the attribute
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protected:
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enum AttrEntryKind {
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EnumAttrEntry,
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IntAttrEntry,
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StringAttrEntry,
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TypeAttrEntry,
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};
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AttributeImpl(AttrEntryKind KindID) : KindID(KindID) {}
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public:
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// AttributesImpl is uniqued, these should not be available.
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AttributeImpl(const AttributeImpl &) = delete;
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AttributeImpl &operator=(const AttributeImpl &) = delete;
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virtual ~AttributeImpl();
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bool isEnumAttribute() const { return KindID == EnumAttrEntry; }
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bool isIntAttribute() const { return KindID == IntAttrEntry; }
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bool isStringAttribute() const { return KindID == StringAttrEntry; }
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bool isTypeAttribute() const { return KindID == TypeAttrEntry; }
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bool hasAttribute(Attribute::AttrKind A) const;
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bool hasAttribute(StringRef Kind) const;
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Attribute::AttrKind getKindAsEnum() const;
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uint64_t getValueAsInt() const;
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StringRef getKindAsString() const;
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StringRef getValueAsString() const;
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Type *getValueAsType() const;
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/// Used when sorting the attributes.
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bool operator<(const AttributeImpl &AI) const;
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void Profile(FoldingSetNodeID &ID) const {
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if (isEnumAttribute())
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Profile(ID, getKindAsEnum(), static_cast<uint64_t>(0));
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else if (isIntAttribute())
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Profile(ID, getKindAsEnum(), getValueAsInt());
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else if (isStringAttribute())
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Profile(ID, getKindAsString(), getValueAsString());
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else
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Profile(ID, getKindAsEnum(), getValueAsType());
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}
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static void Profile(FoldingSetNodeID &ID, Attribute::AttrKind Kind,
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uint64_t Val) {
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ID.AddInteger(Kind);
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if (Val) ID.AddInteger(Val);
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}
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static void Profile(FoldingSetNodeID &ID, StringRef Kind, StringRef Values) {
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ID.AddString(Kind);
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if (!Values.empty()) ID.AddString(Values);
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}
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static void Profile(FoldingSetNodeID &ID, Attribute::AttrKind Kind,
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Type *Ty) {
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ID.AddInteger(Kind);
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ID.AddPointer(Ty);
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}
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};
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//===----------------------------------------------------------------------===//
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/// \class
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/// A set of classes that contain the value of the
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/// attribute object. There are three main categories: enum attribute entries,
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/// represented by Attribute::AttrKind; alignment attribute entries; and string
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/// attribute enties, which are for target-dependent attributes.
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class EnumAttributeImpl : public AttributeImpl {
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virtual void anchor();
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Attribute::AttrKind Kind;
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protected:
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EnumAttributeImpl(AttrEntryKind ID, Attribute::AttrKind Kind)
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: AttributeImpl(ID), Kind(Kind) {}
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public:
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EnumAttributeImpl(Attribute::AttrKind Kind)
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: AttributeImpl(EnumAttrEntry), Kind(Kind) {}
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Attribute::AttrKind getEnumKind() const { return Kind; }
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};
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class IntAttributeImpl : public EnumAttributeImpl {
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uint64_t Val;
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void anchor() override;
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public:
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IntAttributeImpl(Attribute::AttrKind Kind, uint64_t Val)
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: EnumAttributeImpl(IntAttrEntry, Kind), Val(Val) {
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assert((Kind == Attribute::Alignment || Kind == Attribute::StackAlignment ||
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Kind == Attribute::Dereferenceable ||
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Kind == Attribute::DereferenceableOrNull ||
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Kind == Attribute::AllocSize) &&
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"Wrong kind for int attribute!");
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}
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uint64_t getValue() const { return Val; }
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};
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class StringAttributeImpl : public AttributeImpl {
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virtual void anchor();
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std::string Kind;
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std::string Val;
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public:
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StringAttributeImpl(StringRef Kind, StringRef Val = StringRef())
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: AttributeImpl(StringAttrEntry), Kind(Kind), Val(Val) {}
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StringRef getStringKind() const { return Kind; }
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StringRef getStringValue() const { return Val; }
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};
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class TypeAttributeImpl : public EnumAttributeImpl {
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virtual void anchor();
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Type *Ty;
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public:
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TypeAttributeImpl(Attribute::AttrKind Kind, Type *Ty)
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: EnumAttributeImpl(TypeAttrEntry, Kind), Ty(Ty) {}
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Type *getTypeValue() const { return Ty; }
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};
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//===----------------------------------------------------------------------===//
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/// \class
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/// This class represents a group of attributes that apply to one
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/// element: function, return type, or parameter.
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class AttributeSetNode final
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: public FoldingSetNode,
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private TrailingObjects<AttributeSetNode, Attribute> {
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friend TrailingObjects;
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/// Bitset with a bit for each available attribute Attribute::AttrKind.
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uint64_t AvailableAttrs;
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unsigned NumAttrs; ///< Number of attributes in this node.
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AttributeSetNode(ArrayRef<Attribute> Attrs);
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public:
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// AttributesSetNode is uniqued, these should not be available.
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AttributeSetNode(const AttributeSetNode &) = delete;
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AttributeSetNode &operator=(const AttributeSetNode &) = delete;
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void operator delete(void *p) { ::operator delete(p); }
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static AttributeSetNode *get(LLVMContext &C, const AttrBuilder &B);
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static AttributeSetNode *get(LLVMContext &C, ArrayRef<Attribute> Attrs);
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/// Return the number of attributes this AttributeList contains.
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unsigned getNumAttributes() const { return NumAttrs; }
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bool hasAttribute(Attribute::AttrKind Kind) const {
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return AvailableAttrs & ((uint64_t)1) << Kind;
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}
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bool hasAttribute(StringRef Kind) const;
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bool hasAttributes() const { return NumAttrs != 0; }
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Attribute getAttribute(Attribute::AttrKind Kind) const;
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Attribute getAttribute(StringRef Kind) const;
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unsigned getAlignment() const;
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unsigned getStackAlignment() const;
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uint64_t getDereferenceableBytes() const;
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uint64_t getDereferenceableOrNullBytes() const;
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std::pair<unsigned, Optional<unsigned>> getAllocSizeArgs() const;
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std::string getAsString(bool InAttrGrp) const;
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Type *getByValType() const;
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using iterator = const Attribute *;
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iterator begin() const { return getTrailingObjects<Attribute>(); }
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iterator end() const { return begin() + NumAttrs; }
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void Profile(FoldingSetNodeID &ID) const {
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Profile(ID, makeArrayRef(begin(), end()));
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}
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static void Profile(FoldingSetNodeID &ID, ArrayRef<Attribute> AttrList) {
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for (const auto &Attr : AttrList)
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Attr.Profile(ID);
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}
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};
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using IndexAttrPair = std::pair<unsigned, AttributeSet>;
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//===----------------------------------------------------------------------===//
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/// \class
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/// This class represents a set of attributes that apply to the function,
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/// return type, and parameters.
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class AttributeListImpl final
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: public FoldingSetNode,
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private TrailingObjects<AttributeListImpl, AttributeSet> {
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friend class AttributeList;
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friend TrailingObjects;
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private:
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/// Bitset with a bit for each available attribute Attribute::AttrKind.
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uint64_t AvailableFunctionAttrs;
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LLVMContext &Context;
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unsigned NumAttrSets; ///< Number of entries in this set.
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// Helper fn for TrailingObjects class.
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size_t numTrailingObjects(OverloadToken<AttributeSet>) { return NumAttrSets; }
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public:
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AttributeListImpl(LLVMContext &C, ArrayRef<AttributeSet> Sets);
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// AttributesSetImpt is uniqued, these should not be available.
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AttributeListImpl(const AttributeListImpl &) = delete;
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AttributeListImpl &operator=(const AttributeListImpl &) = delete;
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void operator delete(void *p) { ::operator delete(p); }
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/// Get the context that created this AttributeListImpl.
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LLVMContext &getContext() { return Context; }
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/// Return true if the AttributeSet or the FunctionIndex has an
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/// enum attribute of the given kind.
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bool hasFnAttribute(Attribute::AttrKind Kind) const {
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return AvailableFunctionAttrs & ((uint64_t)1) << Kind;
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}
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using iterator = const AttributeSet *;
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iterator begin() const { return getTrailingObjects<AttributeSet>(); }
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iterator end() const { return begin() + NumAttrSets; }
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void Profile(FoldingSetNodeID &ID) const;
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static void Profile(FoldingSetNodeID &ID, ArrayRef<AttributeSet> Nodes);
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void dump() const;
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};
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} // end namespace llvm
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#endif // LLVM_LIB_IR_ATTRIBUTEIMPL_H
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