mirror of
https://github.com/RPCS3/llvm-mirror.git
synced 2024-11-24 19:52:54 +01:00
9653b21dc2
a new ilist_node class, and remove them. Unlike alist_node, ilist_node doesn't attempt to manage storage itself, so it avoids the associated problems, including being opaque in gdb. Adjust the Recycler class so that it doesn't depend on alist_node. Also, change it to use explicit Size and Align parameters, allowing it to work when the largest-sized node doesn't have the greatest alignment requirement. Change MachineInstr's MachineMemOperand list from a pool-backed alist to a std::list for now. llvm-svn: 54146
142 lines
4.3 KiB
C++
142 lines
4.3 KiB
C++
//===--- Allocator.cpp - Simple memory allocation abstraction -------------===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file implements the BumpPtrAllocator interface.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "llvm/Support/Allocator.h"
|
|
#include "llvm/Support/Recycler.h"
|
|
#include "llvm/Support/DataTypes.h"
|
|
#include "llvm/Support/Streams.h"
|
|
#include <ostream>
|
|
using namespace llvm;
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// MemRegion class implementation
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
namespace {
|
|
/// MemRegion - This is one chunk of the BumpPtrAllocator.
|
|
class MemRegion {
|
|
unsigned RegionSize;
|
|
MemRegion *Next;
|
|
char *NextPtr;
|
|
public:
|
|
void Init(unsigned size, unsigned Alignment, MemRegion *next) {
|
|
RegionSize = size;
|
|
Next = next;
|
|
NextPtr = (char*)(this+1);
|
|
|
|
// Align NextPtr.
|
|
NextPtr = (char*)((intptr_t)(NextPtr+Alignment-1) &
|
|
~(intptr_t)(Alignment-1));
|
|
}
|
|
|
|
const MemRegion *getNext() const { return Next; }
|
|
unsigned getNumBytesAllocated() const {
|
|
return NextPtr-(const char*)this;
|
|
}
|
|
|
|
/// Allocate - Allocate and return at least the specified number of bytes.
|
|
///
|
|
void *Allocate(size_t AllocSize, size_t Alignment, MemRegion **RegPtr) {
|
|
|
|
char* Result = (char*) (((uintptr_t) (NextPtr+Alignment-1))
|
|
& ~((uintptr_t) Alignment-1));
|
|
|
|
// Speculate the new value of NextPtr.
|
|
char* NextPtrTmp = Result + AllocSize;
|
|
|
|
// If we are still within the current region, return Result.
|
|
if (unsigned (NextPtrTmp - (char*) this) <= RegionSize) {
|
|
NextPtr = NextPtrTmp;
|
|
return Result;
|
|
}
|
|
|
|
// Otherwise, we have to allocate a new chunk. Create one twice as big as
|
|
// this one.
|
|
MemRegion *NewRegion = (MemRegion *)malloc(RegionSize*2);
|
|
NewRegion->Init(RegionSize*2, Alignment, this);
|
|
|
|
// Update the current "first region" pointer to point to the new region.
|
|
*RegPtr = NewRegion;
|
|
|
|
// Try allocating from it now.
|
|
return NewRegion->Allocate(AllocSize, Alignment, RegPtr);
|
|
}
|
|
|
|
/// Deallocate - Recursively release all memory for this and its next regions
|
|
/// to the system.
|
|
void Deallocate() {
|
|
MemRegion *next = Next;
|
|
free(this);
|
|
if (next)
|
|
next->Deallocate();
|
|
}
|
|
|
|
/// DeallocateAllButLast - Recursively release all memory for this and its
|
|
/// next regions to the system stopping at the last region in the list.
|
|
/// Returns the pointer to the last region.
|
|
MemRegion *DeallocateAllButLast() {
|
|
MemRegion *next = Next;
|
|
if (!next)
|
|
return this;
|
|
free(this);
|
|
return next->DeallocateAllButLast();
|
|
}
|
|
};
|
|
}
|
|
|
|
//===----------------------------------------------------------------------===//
|
|
// BumpPtrAllocator class implementation
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
BumpPtrAllocator::BumpPtrAllocator() {
|
|
TheMemory = malloc(4096);
|
|
((MemRegion*)TheMemory)->Init(4096, 1, 0);
|
|
}
|
|
|
|
BumpPtrAllocator::~BumpPtrAllocator() {
|
|
((MemRegion*)TheMemory)->Deallocate();
|
|
}
|
|
|
|
void BumpPtrAllocator::Reset() {
|
|
MemRegion *MRP = (MemRegion*)TheMemory;
|
|
MRP = MRP->DeallocateAllButLast();
|
|
MRP->Init(4096, 1, 0);
|
|
TheMemory = MRP;
|
|
}
|
|
|
|
void *BumpPtrAllocator::Allocate(size_t Size, size_t Align) {
|
|
MemRegion *MRP = (MemRegion*)TheMemory;
|
|
void *Ptr = MRP->Allocate(Size, Align, &MRP);
|
|
TheMemory = MRP;
|
|
return Ptr;
|
|
}
|
|
|
|
void BumpPtrAllocator::PrintStats() const {
|
|
unsigned BytesUsed = 0;
|
|
unsigned NumRegions = 0;
|
|
const MemRegion *R = (MemRegion*)TheMemory;
|
|
for (; R; R = R->getNext(), ++NumRegions)
|
|
BytesUsed += R->getNumBytesAllocated();
|
|
|
|
cerr << "\nNumber of memory regions: " << NumRegions << "\n";
|
|
cerr << "Bytes allocated: " << BytesUsed << "\n";
|
|
}
|
|
|
|
void llvm::PrintRecyclerStats(size_t Size,
|
|
size_t Align,
|
|
size_t FreeListSize) {
|
|
cerr << "Recycler element size: " << Size << '\n';
|
|
cerr << "Recycler element alignment: " << Align << '\n';
|
|
cerr << "Number of elements free for recycling: " << FreeListSize << '\n';
|
|
}
|