mirror of
https://github.com/RPCS3/llvm-mirror.git
synced 2024-11-23 19:23:23 +01:00
251 lines
7.6 KiB
C++
251 lines
7.6 KiB
C++
//===- llvm/unittest/ADT/TestGraph.h - Graph for testing ------------------===//
|
|
//
|
|
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
|
|
// See https://llvm.org/LICENSE.txt for license information.
|
|
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// Common graph data structure for testing.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_UNITTESTS_ADT_TEST_GRAPH_H
|
|
#define LLVM_UNITTESTS_ADT_TEST_GRAPH_H
|
|
|
|
#include "llvm/ADT/GraphTraits.h"
|
|
#include <cassert>
|
|
#include <climits>
|
|
#include <utility>
|
|
|
|
namespace llvm {
|
|
|
|
/// Graph<N> - A graph with N nodes. Note that N can be at most 8.
|
|
template <unsigned N>
|
|
class Graph {
|
|
private:
|
|
// Disable copying.
|
|
Graph(const Graph&);
|
|
Graph& operator=(const Graph&);
|
|
|
|
static void ValidateIndex(unsigned Idx) {
|
|
assert(Idx < N && "Invalid node index!");
|
|
}
|
|
public:
|
|
|
|
/// NodeSubset - A subset of the graph's nodes.
|
|
class NodeSubset {
|
|
typedef unsigned char BitVector; // Where the limitation N <= 8 comes from.
|
|
BitVector Elements;
|
|
NodeSubset(BitVector e) : Elements(e) {}
|
|
public:
|
|
/// NodeSubset - Default constructor, creates an empty subset.
|
|
NodeSubset() : Elements(0) {
|
|
assert(N <= sizeof(BitVector)*CHAR_BIT && "Graph too big!");
|
|
}
|
|
|
|
/// Comparison operators.
|
|
bool operator==(const NodeSubset &other) const {
|
|
return other.Elements == this->Elements;
|
|
}
|
|
bool operator!=(const NodeSubset &other) const {
|
|
return !(*this == other);
|
|
}
|
|
|
|
/// AddNode - Add the node with the given index to the subset.
|
|
void AddNode(unsigned Idx) {
|
|
ValidateIndex(Idx);
|
|
Elements |= 1U << Idx;
|
|
}
|
|
|
|
/// DeleteNode - Remove the node with the given index from the subset.
|
|
void DeleteNode(unsigned Idx) {
|
|
ValidateIndex(Idx);
|
|
Elements &= ~(1U << Idx);
|
|
}
|
|
|
|
/// count - Return true if the node with the given index is in the subset.
|
|
bool count(unsigned Idx) {
|
|
ValidateIndex(Idx);
|
|
return (Elements & (1U << Idx)) != 0;
|
|
}
|
|
|
|
/// isEmpty - Return true if this is the empty set.
|
|
bool isEmpty() const {
|
|
return Elements == 0;
|
|
}
|
|
|
|
/// isSubsetOf - Return true if this set is a subset of the given one.
|
|
bool isSubsetOf(const NodeSubset &other) const {
|
|
return (this->Elements | other.Elements) == other.Elements;
|
|
}
|
|
|
|
/// Complement - Return the complement of this subset.
|
|
NodeSubset Complement() const {
|
|
return ~(unsigned)this->Elements & ((1U << N) - 1);
|
|
}
|
|
|
|
/// Join - Return the union of this subset and the given one.
|
|
NodeSubset Join(const NodeSubset &other) const {
|
|
return this->Elements | other.Elements;
|
|
}
|
|
|
|
/// Meet - Return the intersection of this subset and the given one.
|
|
NodeSubset Meet(const NodeSubset &other) const {
|
|
return this->Elements & other.Elements;
|
|
}
|
|
};
|
|
|
|
/// NodeType - Node index and set of children of the node.
|
|
typedef std::pair<unsigned, NodeSubset> NodeType;
|
|
|
|
private:
|
|
/// Nodes - The list of nodes for this graph.
|
|
NodeType Nodes[N];
|
|
public:
|
|
|
|
/// Graph - Default constructor. Creates an empty graph.
|
|
Graph() {
|
|
// Let each node know which node it is. This allows us to find the start of
|
|
// the Nodes array given a pointer to any element of it.
|
|
for (unsigned i = 0; i != N; ++i)
|
|
Nodes[i].first = i;
|
|
}
|
|
|
|
/// AddEdge - Add an edge from the node with index FromIdx to the node with
|
|
/// index ToIdx.
|
|
void AddEdge(unsigned FromIdx, unsigned ToIdx) {
|
|
ValidateIndex(FromIdx);
|
|
Nodes[FromIdx].second.AddNode(ToIdx);
|
|
}
|
|
|
|
/// DeleteEdge - Remove the edge (if any) from the node with index FromIdx to
|
|
/// the node with index ToIdx.
|
|
void DeleteEdge(unsigned FromIdx, unsigned ToIdx) {
|
|
ValidateIndex(FromIdx);
|
|
Nodes[FromIdx].second.DeleteNode(ToIdx);
|
|
}
|
|
|
|
/// AccessNode - Get a pointer to the node with the given index.
|
|
NodeType *AccessNode(unsigned Idx) const {
|
|
ValidateIndex(Idx);
|
|
// The constant cast is needed when working with GraphTraits, which insists
|
|
// on taking a constant Graph.
|
|
return const_cast<NodeType *>(&Nodes[Idx]);
|
|
}
|
|
|
|
/// NodesReachableFrom - Return the set of all nodes reachable from the given
|
|
/// node.
|
|
NodeSubset NodesReachableFrom(unsigned Idx) const {
|
|
// This algorithm doesn't scale, but that doesn't matter given the small
|
|
// size of our graphs.
|
|
NodeSubset Reachable;
|
|
|
|
// The initial node is reachable.
|
|
Reachable.AddNode(Idx);
|
|
do {
|
|
NodeSubset Previous(Reachable);
|
|
|
|
// Add in all nodes which are children of a reachable node.
|
|
for (unsigned i = 0; i != N; ++i)
|
|
if (Previous.count(i))
|
|
Reachable = Reachable.Join(Nodes[i].second);
|
|
|
|
// If nothing changed then we have found all reachable nodes.
|
|
if (Reachable == Previous)
|
|
return Reachable;
|
|
|
|
// Rinse and repeat.
|
|
} while (1);
|
|
}
|
|
|
|
/// ChildIterator - Visit all children of a node.
|
|
class ChildIterator {
|
|
friend class Graph;
|
|
|
|
/// FirstNode - Pointer to first node in the graph's Nodes array.
|
|
NodeType *FirstNode;
|
|
/// Children - Set of nodes which are children of this one and that haven't
|
|
/// yet been visited.
|
|
NodeSubset Children;
|
|
|
|
ChildIterator(); // Disable default constructor.
|
|
protected:
|
|
ChildIterator(NodeType *F, NodeSubset C) : FirstNode(F), Children(C) {}
|
|
|
|
public:
|
|
/// ChildIterator - Copy constructor.
|
|
ChildIterator(const ChildIterator &other) = default;
|
|
ChildIterator &operator=(const ChildIterator &other) = default;
|
|
|
|
/// Comparison operators.
|
|
bool operator==(const ChildIterator &other) const {
|
|
return other.FirstNode == this->FirstNode &&
|
|
other.Children == this->Children;
|
|
}
|
|
bool operator!=(const ChildIterator &other) const {
|
|
return !(*this == other);
|
|
}
|
|
|
|
/// Prefix increment operator.
|
|
ChildIterator& operator++() {
|
|
// Find the next unvisited child node.
|
|
for (unsigned i = 0; i != N; ++i)
|
|
if (Children.count(i)) {
|
|
// Remove that child - it has been visited. This is the increment!
|
|
Children.DeleteNode(i);
|
|
return *this;
|
|
}
|
|
assert(false && "Incrementing end iterator!");
|
|
return *this; // Avoid compiler warnings.
|
|
}
|
|
|
|
/// Postfix increment operator.
|
|
ChildIterator operator++(int) {
|
|
ChildIterator Result(*this);
|
|
++(*this);
|
|
return Result;
|
|
}
|
|
|
|
/// Dereference operator.
|
|
NodeType *operator*() {
|
|
// Find the next unvisited child node.
|
|
for (unsigned i = 0; i != N; ++i)
|
|
if (Children.count(i))
|
|
// Return a pointer to it.
|
|
return FirstNode + i;
|
|
assert(false && "Dereferencing end iterator!");
|
|
return nullptr; // Avoid compiler warning.
|
|
}
|
|
};
|
|
|
|
/// child_begin - Return an iterator pointing to the first child of the given
|
|
/// node.
|
|
static ChildIterator child_begin(NodeType *Parent) {
|
|
return ChildIterator(Parent - Parent->first, Parent->second);
|
|
}
|
|
|
|
/// child_end - Return the end iterator for children of the given node.
|
|
static ChildIterator child_end(NodeType *Parent) {
|
|
return ChildIterator(Parent - Parent->first, NodeSubset());
|
|
}
|
|
};
|
|
|
|
template <unsigned N>
|
|
struct GraphTraits<Graph<N> > {
|
|
typedef typename Graph<N>::NodeType *NodeRef;
|
|
typedef typename Graph<N>::ChildIterator ChildIteratorType;
|
|
|
|
static NodeRef getEntryNode(const Graph<N> &G) { return G.AccessNode(0); }
|
|
static ChildIteratorType child_begin(NodeRef Node) {
|
|
return Graph<N>::child_begin(Node);
|
|
}
|
|
static ChildIteratorType child_end(NodeRef Node) {
|
|
return Graph<N>::child_end(Node);
|
|
}
|
|
};
|
|
|
|
} // End namespace llvm
|
|
|
|
#endif
|