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llvm-mirror/test/MC/AArch64/neon-simd-shift.s
Oliver Stannard 421ddae8b6 [AArch64] Add ARMv8.2-A FP16 vector instructions
ARMv8.2-A adds 16-bit floating point versions of all existing SIMD
floating-point instructions. This is an optional extension, so all of
these instructions require the FeatureFullFP16 subtarget feature.

Note that VFP without SIMD is not a valid combination for any version of
ARMv8-A, but I have ensured that these instructions all depend on both
FeatureNEON and FeatureFullFP16 for consistency.

The ".2h" vector type specifier is now legal (for the scalar pairwise
reduction instructions), so some unrelated tests have been modified as
different error messages are emitted. This is not a problem as the
invalid operands are still caught.

llvm-svn: 255010
2015-12-08 12:16:10 +00:00

451 lines
22 KiB
ArmAsm

// RUN: llvm-mc -triple=aarch64-none-linux-gnu -mattr=+neon,+fullfp16 -show-encoding < %s | FileCheck %s
// Check that the assembler can handle the documented syntax for AArch64
//------------------------------------------------------------------------------
// Vector shift right by immediate
//------------------------------------------------------------------------------
sshr v0.8b, v1.8b, #3
sshr v0.4h, v1.4h, #3
sshr v0.2s, v1.2s, #3
sshr v0.16b, v1.16b, #3
sshr v0.8h, v1.8h, #3
sshr v0.4s, v1.4s, #3
sshr v0.2d, v1.2d, #3
// CHECK: sshr v0.8b, v1.8b, #3 // encoding: [0x20,0x04,0x0d,0x0f]
// CHECK: sshr v0.4h, v1.4h, #3 // encoding: [0x20,0x04,0x1d,0x0f]
// CHECK: sshr v0.2s, v1.2s, #3 // encoding: [0x20,0x04,0x3d,0x0f]
// CHECK: sshr v0.16b, v1.16b, #3 // encoding: [0x20,0x04,0x0d,0x4f]
// CHECK: sshr v0.8h, v1.8h, #3 // encoding: [0x20,0x04,0x1d,0x4f]
// CHECK: sshr v0.4s, v1.4s, #3 // encoding: [0x20,0x04,0x3d,0x4f]
// CHECK: sshr v0.2d, v1.2d, #3 // encoding: [0x20,0x04,0x7d,0x4f]
//------------------------------------------------------------------------------
// Vector shift right by immediate
//------------------------------------------------------------------------------
ushr v0.8b, v1.8b, #3
ushr v0.4h, v1.4h, #3
ushr v0.2s, v1.2s, #3
ushr v0.16b, v1.16b, #3
ushr v0.8h, v1.8h, #3
ushr v0.4s, v1.4s, #3
ushr v0.2d, v1.2d, #3
// CHECK: ushr v0.8b, v1.8b, #3 // encoding: [0x20,0x04,0x0d,0x2f]
// CHECK: ushr v0.4h, v1.4h, #3 // encoding: [0x20,0x04,0x1d,0x2f]
// CHECK: ushr v0.2s, v1.2s, #3 // encoding: [0x20,0x04,0x3d,0x2f]
// CHECK: ushr v0.16b, v1.16b, #3 // encoding: [0x20,0x04,0x0d,0x6f]
// CHECK: ushr v0.8h, v1.8h, #3 // encoding: [0x20,0x04,0x1d,0x6f]
// CHECK: ushr v0.4s, v1.4s, #3 // encoding: [0x20,0x04,0x3d,0x6f]
// CHECK: ushr v0.2d, v1.2d, #3 // encoding: [0x20,0x04,0x7d,0x6f]
//------------------------------------------------------------------------------
// Vector shift right and accumulate by immediate
//------------------------------------------------------------------------------
ssra v0.8b, v1.8b, #3
ssra v0.4h, v1.4h, #3
ssra v0.2s, v1.2s, #3
ssra v0.16b, v1.16b, #3
ssra v0.8h, v1.8h, #3
ssra v0.4s, v1.4s, #3
ssra v0.2d, v1.2d, #3
// CHECK: ssra v0.8b, v1.8b, #3 // encoding: [0x20,0x14,0x0d,0x0f]
// CHECK: ssra v0.4h, v1.4h, #3 // encoding: [0x20,0x14,0x1d,0x0f]
// CHECK: ssra v0.2s, v1.2s, #3 // encoding: [0x20,0x14,0x3d,0x0f]
// CHECK: ssra v0.16b, v1.16b, #3 // encoding: [0x20,0x14,0x0d,0x4f]
// CHECK: ssra v0.8h, v1.8h, #3 // encoding: [0x20,0x14,0x1d,0x4f]
// CHECK: ssra v0.4s, v1.4s, #3 // encoding: [0x20,0x14,0x3d,0x4f]
// CHECK: ssra v0.2d, v1.2d, #3 // encoding: [0x20,0x14,0x7d,0x4f]
//------------------------------------------------------------------------------
// Vector shift right and accumulate by immediate
//------------------------------------------------------------------------------
usra v0.8b, v1.8b, #3
usra v0.4h, v1.4h, #3
usra v0.2s, v1.2s, #3
usra v0.16b, v1.16b, #3
usra v0.8h, v1.8h, #3
usra v0.4s, v1.4s, #3
usra v0.2d, v1.2d, #3
// CHECK: usra v0.8b, v1.8b, #3 // encoding: [0x20,0x14,0x0d,0x2f]
// CHECK: usra v0.4h, v1.4h, #3 // encoding: [0x20,0x14,0x1d,0x2f]
// CHECK: usra v0.2s, v1.2s, #3 // encoding: [0x20,0x14,0x3d,0x2f]
// CHECK: usra v0.16b, v1.16b, #3 // encoding: [0x20,0x14,0x0d,0x6f]
// CHECK: usra v0.8h, v1.8h, #3 // encoding: [0x20,0x14,0x1d,0x6f]
// CHECK: usra v0.4s, v1.4s, #3 // encoding: [0x20,0x14,0x3d,0x6f]
// CHECK: usra v0.2d, v1.2d, #3 // encoding: [0x20,0x14,0x7d,0x6f]
//------------------------------------------------------------------------------
// Vector rounding shift right by immediate
//------------------------------------------------------------------------------
srshr v0.8b, v1.8b, #3
srshr v0.4h, v1.4h, #3
srshr v0.2s, v1.2s, #3
srshr v0.16b, v1.16b, #3
srshr v0.8h, v1.8h, #3
srshr v0.4s, v1.4s, #3
srshr v0.2d, v1.2d, #3
// CHECK: srshr v0.8b, v1.8b, #3 // encoding: [0x20,0x24,0x0d,0x0f]
// CHECK: srshr v0.4h, v1.4h, #3 // encoding: [0x20,0x24,0x1d,0x0f]
// CHECK: srshr v0.2s, v1.2s, #3 // encoding: [0x20,0x24,0x3d,0x0f]
// CHECK: srshr v0.16b, v1.16b, #3 // encoding: [0x20,0x24,0x0d,0x4f]
// CHECK: srshr v0.8h, v1.8h, #3 // encoding: [0x20,0x24,0x1d,0x4f]
// CHECK: srshr v0.4s, v1.4s, #3 // encoding: [0x20,0x24,0x3d,0x4f]
// CHECK: srshr v0.2d, v1.2d, #3 // encoding: [0x20,0x24,0x7d,0x4f]
//------------------------------------------------------------------------------
// Vecotr rounding shift right by immediate
//------------------------------------------------------------------------------
urshr v0.8b, v1.8b, #3
urshr v0.4h, v1.4h, #3
urshr v0.2s, v1.2s, #3
urshr v0.16b, v1.16b, #3
urshr v0.8h, v1.8h, #3
urshr v0.4s, v1.4s, #3
urshr v0.2d, v1.2d, #3
// CHECK: urshr v0.8b, v1.8b, #3 // encoding: [0x20,0x24,0x0d,0x2f]
// CHECK: urshr v0.4h, v1.4h, #3 // encoding: [0x20,0x24,0x1d,0x2f]
// CHECK: urshr v0.2s, v1.2s, #3 // encoding: [0x20,0x24,0x3d,0x2f]
// CHECK: urshr v0.16b, v1.16b, #3 // encoding: [0x20,0x24,0x0d,0x6f]
// CHECK: urshr v0.8h, v1.8h, #3 // encoding: [0x20,0x24,0x1d,0x6f]
// CHECK: urshr v0.4s, v1.4s, #3 // encoding: [0x20,0x24,0x3d,0x6f]
// CHECK: urshr v0.2d, v1.2d, #3 // encoding: [0x20,0x24,0x7d,0x6f]
//------------------------------------------------------------------------------
// Vector rounding shift right and accumulate by immediate
//------------------------------------------------------------------------------
srsra v0.8b, v1.8b, #3
srsra v0.4h, v1.4h, #3
srsra v0.2s, v1.2s, #3
srsra v0.16b, v1.16b, #3
srsra v0.8h, v1.8h, #3
srsra v0.4s, v1.4s, #3
srsra v0.2d, v1.2d, #3
// CHECK: srsra v0.8b, v1.8b, #3 // encoding: [0x20,0x34,0x0d,0x0f]
// CHECK: srsra v0.4h, v1.4h, #3 // encoding: [0x20,0x34,0x1d,0x0f]
// CHECK: srsra v0.2s, v1.2s, #3 // encoding: [0x20,0x34,0x3d,0x0f]
// CHECK: srsra v0.16b, v1.16b, #3 // encoding: [0x20,0x34,0x0d,0x4f]
// CHECK: srsra v0.8h, v1.8h, #3 // encoding: [0x20,0x34,0x1d,0x4f]
// CHECK: srsra v0.4s, v1.4s, #3 // encoding: [0x20,0x34,0x3d,0x4f]
// CHECK: srsra v0.2d, v1.2d, #3 // encoding: [0x20,0x34,0x7d,0x4f]
//------------------------------------------------------------------------------
// Vector rounding shift right and accumulate by immediate
//------------------------------------------------------------------------------
ursra v0.8b, v1.8b, #3
ursra v0.4h, v1.4h, #3
ursra v0.2s, v1.2s, #3
ursra v0.16b, v1.16b, #3
ursra v0.8h, v1.8h, #3
ursra v0.4s, v1.4s, #3
ursra v0.2d, v1.2d, #3
// CHECK: ursra v0.8b, v1.8b, #3 // encoding: [0x20,0x34,0x0d,0x2f]
// CHECK: ursra v0.4h, v1.4h, #3 // encoding: [0x20,0x34,0x1d,0x2f]
// CHECK: ursra v0.2s, v1.2s, #3 // encoding: [0x20,0x34,0x3d,0x2f]
// CHECK: ursra v0.16b, v1.16b, #3 // encoding: [0x20,0x34,0x0d,0x6f]
// CHECK: ursra v0.8h, v1.8h, #3 // encoding: [0x20,0x34,0x1d,0x6f]
// CHECK: ursra v0.4s, v1.4s, #3 // encoding: [0x20,0x34,0x3d,0x6f]
// CHECK: ursra v0.2d, v1.2d, #3 // encoding: [0x20,0x34,0x7d,0x6f]
//------------------------------------------------------------------------------
// Vector shift right and insert by immediate
//------------------------------------------------------------------------------
sri v0.8b, v1.8b, #3
sri v0.4h, v1.4h, #3
sri v0.2s, v1.2s, #3
sri v0.16b, v1.16b, #3
sri v0.8h, v1.8h, #3
sri v0.4s, v1.4s, #3
sri v0.2d, v1.2d, #3
// CHECK: sri v0.8b, v1.8b, #3 // encoding: [0x20,0x44,0x0d,0x2f]
// CHECK: sri v0.4h, v1.4h, #3 // encoding: [0x20,0x44,0x1d,0x2f]
// CHECK: sri v0.2s, v1.2s, #3 // encoding: [0x20,0x44,0x3d,0x2f]
// CHECK: sri v0.16b, v1.16b, #3 // encoding: [0x20,0x44,0x0d,0x6f]
// CHECK: sri v0.8h, v1.8h, #3 // encoding: [0x20,0x44,0x1d,0x6f]
// CHECK: sri v0.4s, v1.4s, #3 // encoding: [0x20,0x44,0x3d,0x6f]
//------------------------------------------------------------------------------
// Vector shift left and insert by immediate
//------------------------------------------------------------------------------
sli v0.8b, v1.8b, #3
sli v0.4h, v1.4h, #3
sli v0.2s, v1.2s, #3
sli v0.16b, v1.16b, #3
sli v0.8h, v1.8h, #3
sli v0.4s, v1.4s, #3
sli v0.2d, v1.2d, #3
// CHECK: sli v0.8b, v1.8b, #3 // encoding: [0x20,0x54,0x0b,0x2f]
// CHECK: sli v0.4h, v1.4h, #3 // encoding: [0x20,0x54,0x13,0x2f]
// CHECK: sli v0.2s, v1.2s, #3 // encoding: [0x20,0x54,0x23,0x2f]
// CHECK: sli v0.16b, v1.16b, #3 // encoding: [0x20,0x54,0x0b,0x6f]
// CHECK: sli v0.8h, v1.8h, #3 // encoding: [0x20,0x54,0x13,0x6f]
// CHECK: sli v0.4s, v1.4s, #3 // encoding: [0x20,0x54,0x23,0x6f]
// CHECK: sli v0.2d, v1.2d, #3 // encoding: [0x20,0x54,0x43,0x6f]
//------------------------------------------------------------------------------
// Vector saturating shift left unsigned by immediate
//------------------------------------------------------------------------------
sqshlu v0.8b, v1.8b, #3
sqshlu v0.4h, v1.4h, #3
sqshlu v0.2s, v1.2s, #3
sqshlu v0.16b, v1.16b, #3
sqshlu v0.8h, v1.8h, #3
sqshlu v0.4s, v1.4s, #3
sqshlu v0.2d, v1.2d, #3
// CHECK: sqshlu v0.8b, v1.8b, #3 // encoding: [0x20,0x64,0x0b,0x2f]
// CHECK: sqshlu v0.4h, v1.4h, #3 // encoding: [0x20,0x64,0x13,0x2f]
// CHECK: sqshlu v0.2s, v1.2s, #3 // encoding: [0x20,0x64,0x23,0x2f]
// CHECK: sqshlu v0.16b, v1.16b, #3 // encoding: [0x20,0x64,0x0b,0x6f]
// CHECK: sqshlu v0.8h, v1.8h, #3 // encoding: [0x20,0x64,0x13,0x6f]
// CHECK: sqshlu v0.4s, v1.4s, #3 // encoding: [0x20,0x64,0x23,0x6f]
// CHECK: sqshlu v0.2d, v1.2d, #3 // encoding: [0x20,0x64,0x43,0x6f]
//------------------------------------------------------------------------------
// Vector saturating shift left by immediate
//------------------------------------------------------------------------------
sqshl v0.8b, v1.8b, #3
sqshl v0.4h, v1.4h, #3
sqshl v0.2s, v1.2s, #3
sqshl v0.16b, v1.16b, #3
sqshl v0.8h, v1.8h, #3
sqshl v0.4s, v1.4s, #3
sqshl v0.2d, v1.2d, #3
// CHECK: sqshl v0.8b, v1.8b, #3 // encoding: [0x20,0x74,0x0b,0x0f]
// CHECK: sqshl v0.4h, v1.4h, #3 // encoding: [0x20,0x74,0x13,0x0f]
// CHECK: sqshl v0.2s, v1.2s, #3 // encoding: [0x20,0x74,0x23,0x0f]
// CHECK: sqshl v0.16b, v1.16b, #3 // encoding: [0x20,0x74,0x0b,0x4f]
// CHECK: sqshl v0.8h, v1.8h, #3 // encoding: [0x20,0x74,0x13,0x4f]
// CHECK: sqshl v0.4s, v1.4s, #3 // encoding: [0x20,0x74,0x23,0x4f]
// CHECK: sqshl v0.2d, v1.2d, #3 // encoding: [0x20,0x74,0x43,0x4f]
//------------------------------------------------------------------------------
// Vector saturating shift left by immediate
//------------------------------------------------------------------------------
uqshl v0.8b, v1.8b, #3
uqshl v0.4h, v1.4h, #3
uqshl v0.2s, v1.2s, #3
uqshl v0.16b, v1.16b, #3
uqshl v0.8h, v1.8h, #3
uqshl v0.4s, v1.4s, #3
uqshl v0.2d, v1.2d, #3
// CHECK: uqshl v0.8b, v1.8b, #3 // encoding: [0x20,0x74,0x0b,0x2f]
// CHECK: uqshl v0.4h, v1.4h, #3 // encoding: [0x20,0x74,0x13,0x2f]
// CHECK: uqshl v0.2s, v1.2s, #3 // encoding: [0x20,0x74,0x23,0x2f]
// CHECK: uqshl v0.16b, v1.16b, #3 // encoding: [0x20,0x74,0x0b,0x6f]
// CHECK: uqshl v0.8h, v1.8h, #3 // encoding: [0x20,0x74,0x13,0x6f]
// CHECK: uqshl v0.4s, v1.4s, #3 // encoding: [0x20,0x74,0x23,0x6f]
// CHECK: uqshl v0.2d, v1.2d, #3 // encoding: [0x20,0x74,0x43,0x6f]
//------------------------------------------------------------------------------
// Vector shift right narrow by immediate
//------------------------------------------------------------------------------
shrn v0.8b, v1.8h, #3
shrn v0.4h, v1.4s, #3
shrn v0.2s, v1.2d, #3
shrn2 v0.16b, v1.8h, #3
shrn2 v0.8h, v1.4s, #3
shrn2 v0.4s, v1.2d, #3
// CHECK: shrn v0.8b, v1.8h, #3 // encoding: [0x20,0x84,0x0d,0x0f]
// CHECK: shrn v0.4h, v1.4s, #3 // encoding: [0x20,0x84,0x1d,0x0f]
// CHECK: shrn v0.2s, v1.2d, #3 // encoding: [0x20,0x84,0x3d,0x0f]
// CHECK: shrn2 v0.16b, v1.8h, #3 // encoding: [0x20,0x84,0x0d,0x4f]
// CHECK: shrn2 v0.8h, v1.4s, #3 // encoding: [0x20,0x84,0x1d,0x4f]
// CHECK: shrn2 v0.4s, v1.2d, #3 // encoding: [0x20,0x84,0x3d,0x4f]
//------------------------------------------------------------------------------
// Vector saturating shift right unsigned narrow by immediate
//------------------------------------------------------------------------------
sqshrun v0.8b, v1.8h, #3
sqshrun v0.4h, v1.4s, #3
sqshrun v0.2s, v1.2d, #3
sqshrun2 v0.16b, v1.8h, #3
sqshrun2 v0.8h, v1.4s, #3
sqshrun2 v0.4s, v1.2d, #3
// CHECK: sqshrun v0.8b, v1.8h, #3 // encoding: [0x20,0x84,0x0d,0x2f]
// CHECK: sqshrun v0.4h, v1.4s, #3 // encoding: [0x20,0x84,0x1d,0x2f]
// CHECK: sqshrun v0.2s, v1.2d, #3 // encoding: [0x20,0x84,0x3d,0x2f]
// CHECK: sqshrun2 v0.16b, v1.8h, #3 // encoding: [0x20,0x84,0x0d,0x6f]
// CHECK: sqshrun2 v0.8h, v1.4s, #3 // encoding: [0x20,0x84,0x1d,0x6f]
// CHECK: sqshrun2 v0.4s, v1.2d, #3 // encoding: [0x20,0x84,0x3d,0x6f]
//------------------------------------------------------------------------------
// Vector rounding shift right narrow by immediate
//------------------------------------------------------------------------------
rshrn v0.8b, v1.8h, #3
rshrn v0.4h, v1.4s, #3
rshrn v0.2s, v1.2d, #3
rshrn2 v0.16b, v1.8h, #3
rshrn2 v0.8h, v1.4s, #3
rshrn2 v0.4s, v1.2d, #3
// CHECK: rshrn v0.8b, v1.8h, #3 // encoding: [0x20,0x8c,0x0d,0x0f]
// CHECK: rshrn v0.4h, v1.4s, #3 // encoding: [0x20,0x8c,0x1d,0x0f]
// CHECK: rshrn v0.2s, v1.2d, #3 // encoding: [0x20,0x8c,0x3d,0x0f]
// CHECK: rshrn2 v0.16b, v1.8h, #3 // encoding: [0x20,0x8c,0x0d,0x4f]
// CHECK: rshrn2 v0.8h, v1.4s, #3 // encoding: [0x20,0x8c,0x1d,0x4f]
// CHECK: rshrn2 v0.4s, v1.2d, #3 // encoding: [0x20,0x8c,0x3d,0x4f]
//------------------------------------------------------------------------------
// Vector saturating shift right rounded unsigned narrow by immediate
//------------------------------------------------------------------------------
sqrshrun v0.8b, v1.8h, #3
sqrshrun v0.4h, v1.4s, #3
sqrshrun v0.2s, v1.2d, #3
sqrshrun2 v0.16b, v1.8h, #3
sqrshrun2 v0.8h, v1.4s, #3
sqrshrun2 v0.4s, v1.2d, #3
// CHECK: sqrshrun v0.8b, v1.8h, #3 // encoding: [0x20,0x8c,0x0d,0x2f]
// CHECK: sqrshrun v0.4h, v1.4s, #3 // encoding: [0x20,0x8c,0x1d,0x2f]
// CHECK: sqrshrun v0.2s, v1.2d, #3 // encoding: [0x20,0x8c,0x3d,0x2f]
// CHECK: sqrshrun2 v0.16b, v1.8h, #3 // encoding: [0x20,0x8c,0x0d,0x6f]
// CHECK: sqrshrun2 v0.8h, v1.4s, #3 // encoding: [0x20,0x8c,0x1d,0x6f]
// CHECK: sqrshrun2 v0.4s, v1.2d, #3 // encoding: [0x20,0x8c,0x3d,0x6f]
//------------------------------------------------------------------------------
// Vector saturating shift right narrow by immediate
//------------------------------------------------------------------------------
sqshrn v0.8b, v1.8h, #3
sqshrn v0.4h, v1.4s, #3
sqshrn v0.2s, v1.2d, #3
sqshrn2 v0.16b, v1.8h, #3
sqshrn2 v0.8h, v1.4s, #3
sqshrn2 v0.4s, v1.2d, #3
// CHECK: sqshrn v0.8b, v1.8h, #3 // encoding: [0x20,0x94,0x0d,0x0f]
// CHECK: sqshrn v0.4h, v1.4s, #3 // encoding: [0x20,0x94,0x1d,0x0f]
// CHECK: sqshrn v0.2s, v1.2d, #3 // encoding: [0x20,0x94,0x3d,0x0f]
// CHECK: sqshrn2 v0.16b, v1.8h, #3 // encoding: [0x20,0x94,0x0d,0x4f]
// CHECK: sqshrn2 v0.8h, v1.4s, #3 // encoding: [0x20,0x94,0x1d,0x4f]
// CHECK: sqshrn2 v0.4s, v1.2d, #3 // encoding: [0x20,0x94,0x3d,0x4f]
//------------------------------------------------------------------------------
// Vector saturating shift right narrow by immediate
//------------------------------------------------------------------------------
uqshrn v0.8b, v1.8h, #3
uqshrn v0.4h, v1.4s, #3
uqshrn v0.2s, v1.2d, #3
uqshrn2 v0.16b, v1.8h, #3
uqshrn2 v0.8h, v1.4s, #3
uqshrn2 v0.4s, v1.2d, #3
// CHECK: uqshrn v0.8b, v1.8h, #3 // encoding: [0x20,0x94,0x0d,0x2f]
// CHECK: uqshrn v0.4h, v1.4s, #3 // encoding: [0x20,0x94,0x1d,0x2f]
// CHECK: uqshrn v0.2s, v1.2d, #3 // encoding: [0x20,0x94,0x3d,0x2f]
// CHECK: uqshrn2 v0.16b, v1.8h, #3 // encoding: [0x20,0x94,0x0d,0x6f]
// CHECK: uqshrn2 v0.8h, v1.4s, #3 // encoding: [0x20,0x94,0x1d,0x6f]
// CHECK: uqshrn2 v0.4s, v1.2d, #3 // encoding: [0x20,0x94,0x3d,0x6f]
//------------------------------------------------------------------------------
// Vector saturating shift right rounded narrow by immediate
//------------------------------------------------------------------------------
sqrshrn v0.8b, v1.8h, #3
sqrshrn v0.4h, v1.4s, #3
sqrshrn v0.2s, v1.2d, #3
sqrshrn2 v0.16b, v1.8h, #3
sqrshrn2 v0.8h, v1.4s, #3
sqrshrn2 v0.4s, v1.2d, #3
// CHECK: sqrshrn v0.8b, v1.8h, #3 // encoding: [0x20,0x9c,0x0d,0x0f]
// CHECK: sqrshrn v0.4h, v1.4s, #3 // encoding: [0x20,0x9c,0x1d,0x0f]
// CHECK: sqrshrn v0.2s, v1.2d, #3 // encoding: [0x20,0x9c,0x3d,0x0f]
// CHECK: sqrshrn2 v0.16b, v1.8h, #3 // encoding: [0x20,0x9c,0x0d,0x4f]
// CHECK: sqrshrn2 v0.8h, v1.4s, #3 // encoding: [0x20,0x9c,0x1d,0x4f]
// CHECK: sqrshrn2 v0.4s, v1.2d, #3 // encoding: [0x20,0x9c,0x3d,0x4f]
//------------------------------------------------------------------------------
// Vector saturating shift right rounded narrow by immediate
//------------------------------------------------------------------------------
uqrshrn v0.8b, v1.8h, #3
uqrshrn v0.4h, v1.4s, #3
uqrshrn v0.2s, v1.2d, #3
uqrshrn2 v0.16b, v1.8h, #3
uqrshrn2 v0.8h, v1.4s, #3
uqrshrn2 v0.4s, v1.2d, #3
// CHECK: uqrshrn v0.8b, v1.8h, #3 // encoding: [0x20,0x9c,0x0d,0x2f]
// CHECK: uqrshrn v0.4h, v1.4s, #3 // encoding: [0x20,0x9c,0x1d,0x2f]
// CHECK: uqrshrn v0.2s, v1.2d, #3 // encoding: [0x20,0x9c,0x3d,0x2f]
// CHECK: uqrshrn2 v0.16b, v1.8h, #3 // encoding: [0x20,0x9c,0x0d,0x6f]
// CHECK: uqrshrn2 v0.8h, v1.4s, #3 // encoding: [0x20,0x9c,0x1d,0x6f]
// CHECK: uqrshrn2 v0.4s, v1.2d, #3 // encoding: [0x20,0x9c,0x3d,0x6f]
//------------------------------------------------------------------------------
// Fixed-point convert to floating-point
//------------------------------------------------------------------------------
scvtf v0.4h, v1.4h, #3
scvtf v0.8h, v1.8h, #3
scvtf v0.2s, v1.2s, #3
scvtf v0.4s, v1.4s, #3
scvtf v0.2d, v1.2d, #3
ucvtf v0.4h, v1.4h, #3
ucvtf v0.8h, v1.8h, #3
ucvtf v0.2s, v1.2s, #3
ucvtf v0.4s, v1.4s, #3
ucvtf v0.2d, v1.2d, #3
// CHECK: scvtf v0.4h, v1.4h, #3 // encoding: [0x20,0xe4,0x1d,0x0f]
// CHECK: scvtf v0.8h, v1.8h, #3 // encoding: [0x20,0xe4,0x1d,0x4f]
// CHECK: scvtf v0.2s, v1.2s, #3 // encoding: [0x20,0xe4,0x3d,0x0f]
// CHECK: scvtf v0.4s, v1.4s, #3 // encoding: [0x20,0xe4,0x3d,0x4f]
// CHECK: scvtf v0.2d, v1.2d, #3 // encoding: [0x20,0xe4,0x7d,0x4f]
// CHECK: ucvtf v0.4h, v1.4h, #3 // encoding: [0x20,0xe4,0x1d,0x2f]
// CHECK: ucvtf v0.8h, v1.8h, #3 // encoding: [0x20,0xe4,0x1d,0x6f]
// CHECK: ucvtf v0.2s, v1.2s, #3 // encoding: [0x20,0xe4,0x3d,0x2f]
// CHECK: ucvtf v0.4s, v1.4s, #3 // encoding: [0x20,0xe4,0x3d,0x6f]
// CHECK: ucvtf v0.2d, v1.2d, #3 // encoding: [0x20,0xe4,0x7d,0x6f]
//------------------------------------------------------------------------------
// Floating-point convert to fixed-point
//------------------------------------------------------------------------------
fcvtzs v0.4h, v1.4h, #3
fcvtzs v0.8h, v1.8h, #3
fcvtzs v0.2s, v1.2s, #3
fcvtzs v0.4s, v1.4s, #3
fcvtzs v0.2d, v1.2d, #3
fcvtzu v0.4h, v1.4h, #3
fcvtzu v0.8h, v1.8h, #3
fcvtzu v0.2s, v1.2s, #3
fcvtzu v0.4s, v1.4s, #3
fcvtzu v0.2d, v1.2d, #3
// CHECK: fcvtzs v0.4h, v1.4h, #3 // encoding: [0x20,0xfc,0x1d,0x0f]
// CHECK: fcvtzs v0.8h, v1.8h, #3 // encoding: [0x20,0xfc,0x1d,0x4f]
// CHECK: fcvtzs v0.2s, v1.2s, #3 // encoding: [0x20,0xfc,0x3d,0x0f]
// CHECK: fcvtzs v0.4s, v1.4s, #3 // encoding: [0x20,0xfc,0x3d,0x4f]
// CHECK: fcvtzs v0.2d, v1.2d, #3 // encoding: [0x20,0xfc,0x7d,0x4f]
// CHECK: fcvtzu v0.4h, v1.4h, #3 // encoding: [0x20,0xfc,0x1d,0x2f]
// CHECK: fcvtzu v0.8h, v1.8h, #3 // encoding: [0x20,0xfc,0x1d,0x6f]
// CHECK: fcvtzu v0.2s, v1.2s, #3 // encoding: [0x20,0xfc,0x3d,0x2f]
// CHECK: fcvtzu v0.4s, v1.4s, #3 // encoding: [0x20,0xfc,0x3d,0x6f]
// CHECK: fcvtzu v0.2d, v1.2d, #3 // encoding: [0x20,0xfc,0x7d,0x6f]