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llvm-mirror/test/CodeGen/PowerPC/vec_conv.ll
Adhemerval Zanella 490909f7d1 Add floating-point to and from integer conversion
This patch add altivec support for v4i32 to v4f32 and for v4f32 to
v4i32 vector rounding conversion.

llvm-svn: 165409
2012-10-08 17:27:24 +00:00

58 lines
1.7 KiB
LLVM

; RUN: llc -mattr=+altivec < %s | FileCheck %s
; Check vector float/int conversion using altivec.
target datalayout = "E-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v128:128:128-n32:64"
target triple = "powerpc64-unknown-linux-gnu"
@cte_float = global <4 x float> <float 6.5e+00, float 6.5e+00, float 6.5e+00, float 6.5e+00>, align 16
@cte_int = global <4 x i32> <i32 6, i32 6, i32 6, i32 6>, align 16
define void @v4f32_to_v4i32(<4 x float> %x, <4 x i32>* nocapture %y) nounwind {
entry:
%0 = load <4 x float>* @cte_float, align 16
%mul = fmul <4 x float> %0, %x
%1 = fptosi <4 x float> %mul to <4 x i32>
store <4 x i32> %1, <4 x i32>* %y, align 16
ret void
}
;CHECK: v4f32_to_v4i32:
;CHECK: vctsxs {{[0-9]+}}, {{[0-9]+}}, 0
define void @v4f32_to_v4u32(<4 x float> %x, <4 x i32>* nocapture %y) nounwind {
entry:
%0 = load <4 x float>* @cte_float, align 16
%mul = fmul <4 x float> %0, %x
%1 = fptoui <4 x float> %mul to <4 x i32>
store <4 x i32> %1, <4 x i32>* %y, align 16
ret void
}
;CHECK: v4f32_to_v4u32:
;CHECK: vctuxs {{[0-9]+}}, {{[0-9]+}}, 0
define void @v4i32_to_v4f32(<4 x i32> %x, <4 x float>* nocapture %y) nounwind {
entry:
%0 = load <4 x i32>* @cte_int, align 16
%mul = mul <4 x i32> %0, %x
%1 = sitofp <4 x i32> %mul to <4 x float>
store <4 x float> %1, <4 x float>* %y, align 16
ret void
}
;CHECK: v4i32_to_v4f32:
;CHECK: vcfsx {{[0-9]+}}, {{[0-9]+}}, 0
define void @v4u32_to_v4f32(<4 x i32> %x, <4 x float>* nocapture %y) nounwind {
entry:
%0 = load <4 x i32>* @cte_int, align 16
%mul = mul <4 x i32> %0, %x
%1 = uitofp <4 x i32> %mul to <4 x float>
store <4 x float> %1, <4 x float>* %y, align 16
ret void
}
;CHECK: v4u32_to_v4f32:
;CHECK: vcfux {{[0-9]+}}, {{[0-9]+}}, 0