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32a1100bc5
1. Added some asserts to make sure concrete symbol types don't get constructed with RawSymbols that have an incompatible SymTag enum value. 2. Added new forwarding macros that auto-define an Id/Sym method pair whenever there is a method that returns a SymIndexId. Previously we would just provide one method that returned only the SymIndexId and it was up to the caller to use the Session object to get a pointer to the symbol. Now we automatically get both the method that returns the Id, as well as a method that returns the pointer directly with just one macro. 3. Added some methods for dumping straight to stdout that can be used from inside the debugger for diagnostics during a debug session. 4. Added a clone() method and a cast<T>() method to PDBSymbol that can shorten some usage patterns. llvm-svn: 299831
47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
//===- PDBSymbolCompiland.cpp - compiland details --------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/DebugInfo/PDB/PDBSymbolCompiland.h"
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#include "llvm/DebugInfo/PDB/PDBSymbolCompilandEnv.h"
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#include "llvm/DebugInfo/PDB/PDBSymDumper.h"
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#include <utility>
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using namespace llvm;
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using namespace llvm::pdb;
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PDBSymbolCompiland::PDBSymbolCompiland(const IPDBSession &PDBSession,
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std::unique_ptr<IPDBRawSymbol> Symbol)
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: PDBSymbol(PDBSession, std::move(Symbol)) {
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assert(RawSymbol->getSymTag() == PDB_SymType::Compiland);
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}
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void PDBSymbolCompiland::dump(PDBSymDumper &Dumper) const {
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Dumper.dump(*this);
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}
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std::string PDBSymbolCompiland::getSourceFileName() const
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{
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std::string Result = RawSymbol->getSourceFileName();
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if (!Result.empty())
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return Result;
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auto Envs = findAllChildren<PDBSymbolCompilandEnv>();
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if (!Envs)
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return std::string();
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while (auto Env = Envs->getNext()) {
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std::string Var = Env->getName();
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if (Var != "src")
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continue;
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std::string Value = Env->getValue();
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return Value;
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}
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return std::string();
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}
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