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llvm-mirror/lib/CodeGen/SelectionDAG/ScheduleDAGList.cpp
Dan Gohman 40a40dd7c1 Fix some register-alias-related bugs in the post-RA scheduler liveness
computation code. Also, avoid adding output-depenency edges when both
defs are dead, which frequently happens with EFLAGS defs.

Compute Depth and Height lazily, and always in terms of edge latency
values. For the schedulers that don't care about latency, edge latencies
are set to 1.

Eliminate Cycle and CycleBound, and LatencyPriorityQueue's Latencies array.
These are all subsumed by the Depth and Height fields.

llvm-svn: 61073
2008-12-16 03:25:46 +00:00

274 lines
9.2 KiB
C++

//===---- ScheduleDAGList.cpp - Implement a list scheduler for isel DAG ---===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This implements a top-down list scheduler, using standard algorithms.
// The basic approach uses a priority queue of available nodes to schedule.
// One at a time, nodes are taken from the priority queue (thus in priority
// order), checked for legality to schedule, and emitted if legal.
//
// Nodes may not be legal to schedule either due to structural hazards (e.g.
// pipeline or resource constraints) or because an input to the instruction has
// not completed execution.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "pre-RA-sched"
#include "llvm/CodeGen/LatencyPriorityQueue.h"
#include "llvm/CodeGen/ScheduleDAGSDNodes.h"
#include "llvm/CodeGen/SchedulerRegistry.h"
#include "llvm/CodeGen/SelectionDAGISel.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/Compiler.h"
#include "llvm/ADT/PriorityQueue.h"
#include "llvm/ADT/Statistic.h"
#include <climits>
using namespace llvm;
STATISTIC(NumNoops , "Number of noops inserted");
STATISTIC(NumStalls, "Number of pipeline stalls");
static RegisterScheduler
tdListDAGScheduler("list-td", "Top-down list scheduler",
createTDListDAGScheduler);
namespace {
//===----------------------------------------------------------------------===//
/// ScheduleDAGList - The actual list scheduler implementation. This supports
/// top-down scheduling.
///
class VISIBILITY_HIDDEN ScheduleDAGList : public ScheduleDAGSDNodes {
private:
/// AvailableQueue - The priority queue to use for the available SUnits.
///
SchedulingPriorityQueue *AvailableQueue;
/// PendingQueue - This contains all of the instructions whose operands have
/// been issued, but their results are not ready yet (due to the latency of
/// the operation). Once the operands become available, the instruction is
/// added to the AvailableQueue.
std::vector<SUnit*> PendingQueue;
/// HazardRec - The hazard recognizer to use.
HazardRecognizer *HazardRec;
public:
ScheduleDAGList(SelectionDAG *dag, MachineBasicBlock *bb,
const TargetMachine &tm,
SchedulingPriorityQueue *availqueue,
HazardRecognizer *HR)
: ScheduleDAGSDNodes(dag, bb, tm),
AvailableQueue(availqueue), HazardRec(HR) {
}
~ScheduleDAGList() {
delete HazardRec;
delete AvailableQueue;
}
void Schedule();
private:
void ReleaseSucc(SUnit *SU, const SDep &D);
void ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle);
void ListScheduleTopDown();
};
} // end anonymous namespace
HazardRecognizer::~HazardRecognizer() {}
/// Schedule - Schedule the DAG using list scheduling.
void ScheduleDAGList::Schedule() {
DOUT << "********** List Scheduling **********\n";
// Build scheduling units.
BuildSchedUnits();
AvailableQueue->initNodes(SUnits);
ListScheduleTopDown();
AvailableQueue->releaseState();
}
//===----------------------------------------------------------------------===//
// Top-Down Scheduling
//===----------------------------------------------------------------------===//
/// ReleaseSucc - Decrement the NumPredsLeft count of a successor. Add it to
/// the PendingQueue if the count reaches zero. Also update its cycle bound.
void ScheduleDAGList::ReleaseSucc(SUnit *SU, const SDep &D) {
SUnit *SuccSU = D.getSUnit();
--SuccSU->NumPredsLeft;
#ifndef NDEBUG
if (SuccSU->NumPredsLeft < 0) {
cerr << "*** Scheduling failed! ***\n";
SuccSU->dump(this);
cerr << " has been released too many times!\n";
assert(0);
}
#endif
SuccSU->setDepthToAtLeast(SU->getDepth() + D.getLatency());
if (SuccSU->NumPredsLeft == 0) {
PendingQueue.push_back(SuccSU);
}
}
/// ScheduleNodeTopDown - Add the node to the schedule. Decrement the pending
/// count of its successors. If a successor pending count is zero, add it to
/// the Available queue.
void ScheduleDAGList::ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle) {
DOUT << "*** Scheduling [" << CurCycle << "]: ";
DEBUG(SU->dump(this));
Sequence.push_back(SU);
assert(CurCycle >= SU->getDepth() && "Node scheduled above its depth!");
SU->setDepthToAtLeast(CurCycle);
// Top down: release successors.
for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I)
ReleaseSucc(SU, *I);
SU->isScheduled = true;
AvailableQueue->ScheduledNode(SU);
}
/// ListScheduleTopDown - The main loop of list scheduling for top-down
/// schedulers.
void ScheduleDAGList::ListScheduleTopDown() {
unsigned CurCycle = 0;
// All leaves to Available queue.
for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
// It is available if it has no predecessors.
if (SUnits[i].Preds.empty()) {
AvailableQueue->push(&SUnits[i]);
SUnits[i].isAvailable = true;
}
}
// While Available queue is not empty, grab the node with the highest
// priority. If it is not ready put it back. Schedule the node.
std::vector<SUnit*> NotReady;
Sequence.reserve(SUnits.size());
while (!AvailableQueue->empty() || !PendingQueue.empty()) {
// Check to see if any of the pending instructions are ready to issue. If
// so, add them to the available queue.
for (unsigned i = 0, e = PendingQueue.size(); i != e; ++i) {
if (PendingQueue[i]->getDepth() == CurCycle) {
AvailableQueue->push(PendingQueue[i]);
PendingQueue[i]->isAvailable = true;
PendingQueue[i] = PendingQueue.back();
PendingQueue.pop_back();
--i; --e;
} else {
assert(PendingQueue[i]->getDepth() > CurCycle && "Negative latency?");
}
}
// If there are no instructions available, don't try to issue anything, and
// don't advance the hazard recognizer.
if (AvailableQueue->empty()) {
++CurCycle;
continue;
}
SUnit *FoundSUnit = 0;
SDNode *FoundNode = 0;
bool HasNoopHazards = false;
while (!AvailableQueue->empty()) {
SUnit *CurSUnit = AvailableQueue->pop();
// Get the node represented by this SUnit.
FoundNode = CurSUnit->getNode();
// If this is a pseudo op, like copyfromreg, look to see if there is a
// real target node flagged to it. If so, use the target node.
while (!FoundNode->isMachineOpcode()) {
SDNode *N = FoundNode->getFlaggedNode();
if (!N) break;
FoundNode = N;
}
HazardRecognizer::HazardType HT = HazardRec->getHazardType(FoundNode);
if (HT == HazardRecognizer::NoHazard) {
FoundSUnit = CurSUnit;
break;
}
// Remember if this is a noop hazard.
HasNoopHazards |= HT == HazardRecognizer::NoopHazard;
NotReady.push_back(CurSUnit);
}
// Add the nodes that aren't ready back onto the available list.
if (!NotReady.empty()) {
AvailableQueue->push_all(NotReady);
NotReady.clear();
}
// If we found a node to schedule, do it now.
if (FoundSUnit) {
ScheduleNodeTopDown(FoundSUnit, CurCycle);
HazardRec->EmitInstruction(FoundNode);
// If this is a pseudo-op node, we don't want to increment the current
// cycle.
if (FoundSUnit->Latency) // Don't increment CurCycle for pseudo-ops!
++CurCycle;
} else if (!HasNoopHazards) {
// Otherwise, we have a pipeline stall, but no other problem, just advance
// the current cycle and try again.
DOUT << "*** Advancing cycle, no work to do\n";
HazardRec->AdvanceCycle();
++NumStalls;
++CurCycle;
} else {
// Otherwise, we have no instructions to issue and we have instructions
// that will fault if we don't do this right. This is the case for
// processors without pipeline interlocks and other cases.
DOUT << "*** Emitting noop\n";
HazardRec->EmitNoop();
Sequence.push_back(0); // NULL SUnit* -> noop
++NumNoops;
++CurCycle;
}
}
#ifndef NDEBUG
VerifySchedule(/*isBottomUp=*/false);
#endif
}
//===----------------------------------------------------------------------===//
// Public Constructor Functions
//===----------------------------------------------------------------------===//
/// createTDListDAGScheduler - This creates a top-down list scheduler with a
/// new hazard recognizer. This scheduler takes ownership of the hazard
/// recognizer and deletes it when done.
ScheduleDAG* llvm::createTDListDAGScheduler(SelectionDAGISel *IS,
SelectionDAG *DAG,
const TargetMachine *TM,
MachineBasicBlock *BB, bool Fast) {
return new ScheduleDAGList(DAG, BB, *TM,
new LatencyPriorityQueue(),
IS->CreateTargetHazardRecognizer());
}