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This is equivalent to the existing `import_name` and `import_module` attributes which control the import names in the final wasm binary produced by lld. This maps the existing This attribute currently requires a string rather than using the symbol name for a couple of reasons: 1. Avoid confusion with static and dynamic linking which is based on symbol name. Exporting a function from a wasm module using this directive is orthogonal to both static and dynamic linking. 2. Avoids name mangling. Differential Revision: https://reviews.llvm.org/D70520
394 lines
10 KiB
C++
394 lines
10 KiB
C++
//===- Wasm.h - Wasm object file format -------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines manifest constants for the wasm object file format.
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// See: https://github.com/WebAssembly/design/blob/master/BinaryEncoding.md
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_BINARYFORMAT_WASM_H
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#define LLVM_BINARYFORMAT_WASM_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringRef.h"
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namespace llvm {
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namespace wasm {
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// Object file magic string.
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const char WasmMagic[] = {'\0', 'a', 's', 'm'};
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// Wasm binary format version
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const uint32_t WasmVersion = 0x1;
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// Wasm linking metadata version
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const uint32_t WasmMetadataVersion = 0x2;
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// Wasm uses a 64k page size
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const uint32_t WasmPageSize = 65536;
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struct WasmObjectHeader {
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StringRef Magic;
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uint32_t Version;
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};
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struct WasmDylinkInfo {
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uint32_t MemorySize; // Memory size in bytes
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uint32_t MemoryAlignment; // P2 alignment of memory
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uint32_t TableSize; // Table size in elements
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uint32_t TableAlignment; // P2 alignment of table
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std::vector<StringRef> Needed; // Shared library depenedencies
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};
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struct WasmProducerInfo {
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std::vector<std::pair<std::string, std::string>> Languages;
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std::vector<std::pair<std::string, std::string>> Tools;
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std::vector<std::pair<std::string, std::string>> SDKs;
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};
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struct WasmFeatureEntry {
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uint8_t Prefix;
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std::string Name;
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};
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struct WasmExport {
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StringRef Name;
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uint8_t Kind;
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uint32_t Index;
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};
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struct WasmLimits {
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uint8_t Flags;
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uint32_t Initial;
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uint32_t Maximum;
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};
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struct WasmTable {
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uint8_t ElemType;
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WasmLimits Limits;
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};
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struct WasmInitExpr {
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uint8_t Opcode;
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union {
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int32_t Int32;
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int64_t Int64;
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int32_t Float32;
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int64_t Float64;
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uint32_t Global;
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} Value;
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};
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struct WasmGlobalType {
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uint8_t Type;
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bool Mutable;
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};
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struct WasmGlobal {
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uint32_t Index;
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WasmGlobalType Type;
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WasmInitExpr InitExpr;
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StringRef SymbolName; // from the "linking" section
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};
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struct WasmEventType {
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// Kind of event. Currently only WASM_EVENT_ATTRIBUTE_EXCEPTION is possible.
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uint32_t Attribute;
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uint32_t SigIndex;
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};
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struct WasmEvent {
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uint32_t Index;
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WasmEventType Type;
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StringRef SymbolName; // from the "linking" section
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};
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struct WasmImport {
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StringRef Module;
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StringRef Field;
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uint8_t Kind;
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union {
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uint32_t SigIndex;
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WasmGlobalType Global;
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WasmTable Table;
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WasmLimits Memory;
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WasmEventType Event;
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};
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};
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struct WasmLocalDecl {
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uint8_t Type;
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uint32_t Count;
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};
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struct WasmFunction {
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uint32_t Index;
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std::vector<WasmLocalDecl> Locals;
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ArrayRef<uint8_t> Body;
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uint32_t CodeSectionOffset;
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uint32_t Size;
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uint32_t CodeOffset; // start of Locals and Body
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StringRef ExportName; // from the "export" section
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StringRef SymbolName; // from the "linking" section
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StringRef DebugName; // from the "name" section
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uint32_t Comdat; // from the "comdat info" section
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};
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struct WasmDataSegment {
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uint32_t InitFlags;
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uint32_t MemoryIndex; // present if InitFlags & WASM_SEGMENT_HAS_MEMINDEX
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WasmInitExpr Offset; // present if InitFlags & WASM_SEGMENT_IS_PASSIVE == 0
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ArrayRef<uint8_t> Content;
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StringRef Name; // from the "segment info" section
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uint32_t Alignment;
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uint32_t LinkerFlags;
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uint32_t Comdat; // from the "comdat info" section
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};
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struct WasmElemSegment {
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uint32_t TableIndex;
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WasmInitExpr Offset;
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std::vector<uint32_t> Functions;
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};
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// Represents the location of a Wasm data symbol within a WasmDataSegment, as
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// the index of the segment, and the offset and size within the segment.
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struct WasmDataReference {
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uint32_t Segment;
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uint32_t Offset;
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uint32_t Size;
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};
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struct WasmRelocation {
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uint8_t Type; // The type of the relocation.
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uint32_t Index; // Index into either symbol or type index space.
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uint64_t Offset; // Offset from the start of the section.
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int64_t Addend; // A value to add to the symbol.
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};
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struct WasmInitFunc {
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uint32_t Priority;
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uint32_t Symbol;
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};
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struct WasmSymbolInfo {
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StringRef Name;
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uint8_t Kind;
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uint32_t Flags;
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StringRef ImportModule; // For undefined symbols the module of the import
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StringRef ImportName; // For undefined symbols the name of the import
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StringRef ExportName; // For symbols to be exported from the final module
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union {
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// For function or global symbols, the index in function or global index
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// space.
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uint32_t ElementIndex;
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// For a data symbols, the address of the data relative to segment.
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WasmDataReference DataRef;
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};
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};
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struct WasmFunctionName {
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uint32_t Index;
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StringRef Name;
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};
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struct WasmLinkingData {
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uint32_t Version;
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std::vector<WasmInitFunc> InitFunctions;
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std::vector<StringRef> Comdats;
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std::vector<WasmSymbolInfo> SymbolTable;
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};
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enum : unsigned {
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WASM_SEC_CUSTOM = 0, // Custom / User-defined section
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WASM_SEC_TYPE = 1, // Function signature declarations
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WASM_SEC_IMPORT = 2, // Import declarations
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WASM_SEC_FUNCTION = 3, // Function declarations
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WASM_SEC_TABLE = 4, // Indirect function table and other tables
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WASM_SEC_MEMORY = 5, // Memory attributes
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WASM_SEC_GLOBAL = 6, // Global declarations
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WASM_SEC_EXPORT = 7, // Exports
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WASM_SEC_START = 8, // Start function declaration
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WASM_SEC_ELEM = 9, // Elements section
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WASM_SEC_CODE = 10, // Function bodies (code)
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WASM_SEC_DATA = 11, // Data segments
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WASM_SEC_DATACOUNT = 12, // Data segment count
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WASM_SEC_EVENT = 13 // Event declarations
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};
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// Type immediate encodings used in various contexts.
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enum : unsigned {
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WASM_TYPE_I32 = 0x7F,
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WASM_TYPE_I64 = 0x7E,
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WASM_TYPE_F32 = 0x7D,
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WASM_TYPE_F64 = 0x7C,
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WASM_TYPE_V128 = 0x7B,
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WASM_TYPE_FUNCREF = 0x70,
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WASM_TYPE_EXNREF = 0x68,
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WASM_TYPE_FUNC = 0x60,
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WASM_TYPE_NORESULT = 0x40, // for blocks with no result values
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};
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// Kinds of externals (for imports and exports).
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enum : unsigned {
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WASM_EXTERNAL_FUNCTION = 0x0,
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WASM_EXTERNAL_TABLE = 0x1,
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WASM_EXTERNAL_MEMORY = 0x2,
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WASM_EXTERNAL_GLOBAL = 0x3,
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WASM_EXTERNAL_EVENT = 0x4,
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};
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// Opcodes used in initializer expressions.
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enum : unsigned {
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WASM_OPCODE_END = 0x0b,
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WASM_OPCODE_CALL = 0x10,
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WASM_OPCODE_LOCAL_GET = 0x20,
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WASM_OPCODE_GLOBAL_GET = 0x23,
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WASM_OPCODE_GLOBAL_SET = 0x24,
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WASM_OPCODE_I32_STORE = 0x36,
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WASM_OPCODE_I32_CONST = 0x41,
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WASM_OPCODE_I64_CONST = 0x42,
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WASM_OPCODE_F32_CONST = 0x43,
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WASM_OPCODE_F64_CONST = 0x44,
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WASM_OPCODE_I32_ADD = 0x6a,
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};
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// Opcodes used in synthetic functions.
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enum : unsigned {
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WASM_OPCODE_IF = 0x04,
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WASM_OPCODE_ELSE = 0x05,
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WASM_OPCODE_DROP = 0x1a,
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WASM_OPCODE_MISC_PREFIX = 0xfc,
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WASM_OPCODE_MEMORY_INIT = 0x08,
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WASM_OPCODE_DATA_DROP = 0x09,
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WASM_OPCODE_ATOMICS_PREFIX = 0xfe,
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WASM_OPCODE_ATOMIC_NOTIFY = 0x00,
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WASM_OPCODE_I32_ATOMIC_WAIT = 0x01,
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WASM_OPCODE_I32_ATOMIC_STORE = 0x17,
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WASM_OPCODE_I32_RMW_CMPXCHG = 0x48,
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};
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enum : unsigned {
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WASM_LIMITS_FLAG_HAS_MAX = 0x1,
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WASM_LIMITS_FLAG_IS_SHARED = 0x2,
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};
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enum : unsigned {
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WASM_SEGMENT_IS_PASSIVE = 0x01,
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WASM_SEGMENT_HAS_MEMINDEX = 0x02,
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};
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// Feature policy prefixes used in the custom "target_features" section
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enum : uint8_t {
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WASM_FEATURE_PREFIX_USED = '+',
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WASM_FEATURE_PREFIX_REQUIRED = '=',
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WASM_FEATURE_PREFIX_DISALLOWED = '-',
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};
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// Kind codes used in the custom "name" section
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enum : unsigned {
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WASM_NAMES_FUNCTION = 0x1,
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WASM_NAMES_LOCAL = 0x2,
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};
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// Kind codes used in the custom "linking" section
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enum : unsigned {
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WASM_SEGMENT_INFO = 0x5,
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WASM_INIT_FUNCS = 0x6,
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WASM_COMDAT_INFO = 0x7,
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WASM_SYMBOL_TABLE = 0x8,
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};
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// Kind codes used in the custom "linking" section in the WASM_COMDAT_INFO
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enum : unsigned {
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WASM_COMDAT_DATA = 0x0,
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WASM_COMDAT_FUNCTION = 0x1,
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};
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// Kind codes used in the custom "linking" section in the WASM_SYMBOL_TABLE
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enum WasmSymbolType : unsigned {
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WASM_SYMBOL_TYPE_FUNCTION = 0x0,
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WASM_SYMBOL_TYPE_DATA = 0x1,
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WASM_SYMBOL_TYPE_GLOBAL = 0x2,
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WASM_SYMBOL_TYPE_SECTION = 0x3,
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WASM_SYMBOL_TYPE_EVENT = 0x4,
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};
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// Kinds of event attributes.
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enum WasmEventAttribute : unsigned {
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WASM_EVENT_ATTRIBUTE_EXCEPTION = 0x0,
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};
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const unsigned WASM_SYMBOL_BINDING_MASK = 0x3;
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const unsigned WASM_SYMBOL_VISIBILITY_MASK = 0xc;
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const unsigned WASM_SYMBOL_BINDING_GLOBAL = 0x0;
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const unsigned WASM_SYMBOL_BINDING_WEAK = 0x1;
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const unsigned WASM_SYMBOL_BINDING_LOCAL = 0x2;
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const unsigned WASM_SYMBOL_VISIBILITY_DEFAULT = 0x0;
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const unsigned WASM_SYMBOL_VISIBILITY_HIDDEN = 0x4;
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const unsigned WASM_SYMBOL_UNDEFINED = 0x10;
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const unsigned WASM_SYMBOL_EXPORTED = 0x20;
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const unsigned WASM_SYMBOL_EXPLICIT_NAME = 0x40;
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const unsigned WASM_SYMBOL_NO_STRIP = 0x80;
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#define WASM_RELOC(name, value) name = value,
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enum : unsigned {
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#include "WasmRelocs.def"
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};
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#undef WASM_RELOC
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// Subset of types that a value can have
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enum class ValType {
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I32 = WASM_TYPE_I32,
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I64 = WASM_TYPE_I64,
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F32 = WASM_TYPE_F32,
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F64 = WASM_TYPE_F64,
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V128 = WASM_TYPE_V128,
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EXNREF = WASM_TYPE_EXNREF,
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};
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struct WasmSignature {
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SmallVector<ValType, 1> Returns;
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SmallVector<ValType, 4> Params;
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// Support empty and tombstone instances, needed by DenseMap.
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enum { Plain, Empty, Tombstone } State = Plain;
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WasmSignature(SmallVector<ValType, 1> &&InReturns,
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SmallVector<ValType, 4> &&InParams)
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: Returns(InReturns), Params(InParams) {}
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WasmSignature() = default;
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};
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// Useful comparison operators
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inline bool operator==(const WasmSignature &LHS, const WasmSignature &RHS) {
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return LHS.State == RHS.State && LHS.Returns == RHS.Returns &&
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LHS.Params == RHS.Params;
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}
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inline bool operator!=(const WasmSignature &LHS, const WasmSignature &RHS) {
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return !(LHS == RHS);
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}
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inline bool operator==(const WasmGlobalType &LHS, const WasmGlobalType &RHS) {
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return LHS.Type == RHS.Type && LHS.Mutable == RHS.Mutable;
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}
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inline bool operator!=(const WasmGlobalType &LHS, const WasmGlobalType &RHS) {
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return !(LHS == RHS);
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}
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std::string toString(WasmSymbolType type);
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std::string relocTypetoString(uint32_t type);
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bool relocTypeHasAddend(uint32_t type);
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} // end namespace wasm
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} // end namespace llvm
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#endif
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