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llvm-mirror/lib/Support/ThreadPool.cpp
Mehdi Amini 865fad06c6 Add a C++11 ThreadPool implementation in LLVM
This is a very simple implementation of a thread pool using C++11
thread. It accepts any std::function<void()> for asynchronous
execution. Individual task can be synchronize using the returned
future, or the client can block on the full queue completion.

In case LLVM is configured with Threading disabled, it falls back
to sequential execution using std::async with launch:deferred.

This is intended to support parallelism for ThinLTO processing in
linker plugin, but is generic enough for any other uses.

Differential Revision: http://reviews.llvm.org/D15464

From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 255444
2015-12-12 22:55:25 +00:00

144 lines
4.5 KiB
C++

//==-- llvm/Support/ThreadPool.cpp - A ThreadPool implementation -*- C++ -*-==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements a crude C++11 based thread pool.
//
//===----------------------------------------------------------------------===//
#include "llvm/Support/ThreadPool.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
#if LLVM_ENABLE_THREADS
// Default to std::thread::hardware_concurrency
ThreadPool::ThreadPool() : ThreadPool(std::thread::hardware_concurrency()) {}
ThreadPool::ThreadPool(unsigned ThreadCount)
: ActiveThreads(0), EnableFlag(true) {
// Create ThreadCount threads that will loop forever, wait on QueueCondition
// for tasks to be queued or the Pool to be destroyed.
Threads.reserve(ThreadCount);
for (unsigned ThreadID = 0; ThreadID < ThreadCount; ++ThreadID) {
Threads.emplace_back([&] {
while (true) {
std::packaged_task<void()> Task;
{
std::unique_lock<std::mutex> LockGuard(QueueLock);
// Wait for tasks to be pushed in the queue
QueueCondition.wait(LockGuard,
[&] { return !EnableFlag || !Tasks.empty(); });
// Exit condition
if (!EnableFlag && Tasks.empty())
return;
// Yeah, we have a task, grab it and release the lock on the queue
// We first need to signal that we are active before popping the queue
// in order for wait() to properly detect that even if the queue is
// empty, there is still a task in flight.
{
++ActiveThreads;
std::unique_lock<std::mutex> LockGuard(CompletionLock);
}
Task = std::move(Tasks.front());
Tasks.pop();
}
// Run the task we just grabbed
Task();
{
// Adjust `ActiveThreads`, in case someone waits on ThreadPool::wait()
std::unique_lock<std::mutex> LockGuard(CompletionLock);
--ActiveThreads;
}
// Notify task completion, in case someone waits on ThreadPool::wait()
CompletionCondition.notify_all();
}
});
}
}
void ThreadPool::wait() {
// Wait for all threads to complete and the queue to be empty
std::unique_lock<std::mutex> LockGuard(CompletionLock);
CompletionCondition.wait(LockGuard,
[&] { return Tasks.empty() && !ActiveThreads; });
}
std::shared_future<void> ThreadPool::asyncImpl(TaskTy Task) {
/// Wrap the Task in a packaged_task to return a future object.
std::packaged_task<void()> PackagedTask(std::move(Task));
std::future<void> Future = PackagedTask.get_future();
{
// Lock the queue and push the new task
std::unique_lock<std::mutex> LockGuard(QueueLock);
// Don't allow enqueueing after disabling the pool
assert(EnableFlag && "Queuing a thread during ThreadPool destruction");
Tasks.push(std::move(PackagedTask));
}
QueueCondition.notify_one();
return Future.share();
}
// The destructor joins all threads, waiting for completion.
ThreadPool::~ThreadPool() {
{
std::unique_lock<std::mutex> LockGuard(QueueLock);
EnableFlag = false;
}
QueueCondition.notify_all();
for (auto &Worker : Threads)
Worker.join();
}
#else // LLVM_ENABLE_THREADS Disabled
ThreadPool::ThreadPool() : ThreadPool(0) {}
// No threads are launched, issue a warning if ThreadCount is not 0
ThreadPool::ThreadPool(unsigned ThreadCount)
: ActiveThreads(0), EnableFlag(true) {
if (ThreadCount) {
errs() << "Warning: request a ThreadPool with " << ThreadCount
<< " threads, but LLVM_ENABLE_THREADS has been turned off\n";
}
}
void ThreadPool::wait() {
// Sequential implementation running the tasks
while (!Tasks.empty()) {
auto Task = std::move(Tasks.front());
Tasks.pop();
Task();
}
}
std::shared_future<void> ThreadPool::asyncImpl(TaskTy Task) {
// Get a Future with launch::deferred execution using std::async
auto Future = std::async(std::launch::deferred, std::move(Task)).share();
// Wrap the future so that both ThreadPool::wait() can operate and the
// returned future can be sync'ed on.
std::packaged_task<void()> PackagedTask([Future]() { Future.get(); });
Tasks.push(std::move(PackagedTask));
return Future;
}
ThreadPool::~ThreadPool() {
EnableFlag = false;
wait();
}
#endif