mirror of
https://github.com/RPCS3/llvm-mirror.git
synced 2024-11-01 16:33:37 +01:00
b944c6eca5
llvm-svn: 91612
635 lines
22 KiB
C++
635 lines
22 KiB
C++
//===-- TargetData.cpp - Data size & alignment routines --------------------==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines target properties related to datatype size/offset/alignment
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// information.
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//
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// This structure should be created once, filled in if the defaults are not
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// correct and then passed around by const&. None of the members functions
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// require modification to the object.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Target/TargetData.h"
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#include "llvm/Constants.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/Module.h"
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#include "llvm/Support/GetElementPtrTypeIterator.h"
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#include "llvm/Support/MathExtras.h"
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#include "llvm/Support/ManagedStatic.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/System/Mutex.h"
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#include "llvm/ADT/DenseMap.h"
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#include <algorithm>
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#include <cstdlib>
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using namespace llvm;
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// Handle the Pass registration stuff necessary to use TargetData's.
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// Register the default SparcV9 implementation...
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static RegisterPass<TargetData> X("targetdata", "Target Data Layout", false,
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true);
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char TargetData::ID = 0;
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//===----------------------------------------------------------------------===//
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// Support for StructLayout
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//===----------------------------------------------------------------------===//
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StructLayout::StructLayout(const StructType *ST, const TargetData &TD) {
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StructAlignment = 0;
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StructSize = 0;
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NumElements = ST->getNumElements();
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// Loop over each of the elements, placing them in memory.
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for (unsigned i = 0, e = NumElements; i != e; ++i) {
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const Type *Ty = ST->getElementType(i);
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unsigned TyAlign = ST->isPacked() ? 1 : TD.getABITypeAlignment(Ty);
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// Add padding if necessary to align the data element properly.
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if ((StructSize & (TyAlign-1)) != 0)
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StructSize = TargetData::RoundUpAlignment(StructSize, TyAlign);
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// Keep track of maximum alignment constraint.
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StructAlignment = std::max(TyAlign, StructAlignment);
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MemberOffsets[i] = StructSize;
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StructSize += TD.getTypeAllocSize(Ty); // Consume space for this data item
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}
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// Empty structures have alignment of 1 byte.
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if (StructAlignment == 0) StructAlignment = 1;
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// Add padding to the end of the struct so that it could be put in an array
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// and all array elements would be aligned correctly.
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if ((StructSize & (StructAlignment-1)) != 0)
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StructSize = TargetData::RoundUpAlignment(StructSize, StructAlignment);
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}
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/// getElementContainingOffset - Given a valid offset into the structure,
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/// return the structure index that contains it.
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unsigned StructLayout::getElementContainingOffset(uint64_t Offset) const {
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const uint64_t *SI =
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std::upper_bound(&MemberOffsets[0], &MemberOffsets[NumElements], Offset);
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assert(SI != &MemberOffsets[0] && "Offset not in structure type!");
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--SI;
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assert(*SI <= Offset && "upper_bound didn't work");
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assert((SI == &MemberOffsets[0] || *(SI-1) <= Offset) &&
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(SI+1 == &MemberOffsets[NumElements] || *(SI+1) > Offset) &&
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"Upper bound didn't work!");
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// Multiple fields can have the same offset if any of them are zero sized.
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// For example, in { i32, [0 x i32], i32 }, searching for offset 4 will stop
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// at the i32 element, because it is the last element at that offset. This is
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// the right one to return, because anything after it will have a higher
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// offset, implying that this element is non-empty.
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return SI-&MemberOffsets[0];
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}
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//===----------------------------------------------------------------------===//
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// TargetAlignElem, TargetAlign support
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//===----------------------------------------------------------------------===//
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TargetAlignElem
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TargetAlignElem::get(AlignTypeEnum align_type, unsigned char abi_align,
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unsigned char pref_align, uint32_t bit_width) {
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assert(abi_align <= pref_align && "Preferred alignment worse than ABI!");
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TargetAlignElem retval;
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retval.AlignType = align_type;
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retval.ABIAlign = abi_align;
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retval.PrefAlign = pref_align;
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retval.TypeBitWidth = bit_width;
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return retval;
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}
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bool
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TargetAlignElem::operator==(const TargetAlignElem &rhs) const {
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return (AlignType == rhs.AlignType
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&& ABIAlign == rhs.ABIAlign
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&& PrefAlign == rhs.PrefAlign
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&& TypeBitWidth == rhs.TypeBitWidth);
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}
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const TargetAlignElem TargetData::InvalidAlignmentElem =
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TargetAlignElem::get((AlignTypeEnum) -1, 0, 0, 0);
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//===----------------------------------------------------------------------===//
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// TargetData Class Implementation
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//===----------------------------------------------------------------------===//
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/// getInt - Get an integer ignoring errors.
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static unsigned getInt(StringRef R) {
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unsigned Result = 0;
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R.getAsInteger(10, Result);
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return Result;
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}
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void TargetData::init(StringRef Desc) {
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LayoutMap = 0;
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LittleEndian = false;
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PointerMemSize = 8;
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PointerABIAlign = 8;
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PointerPrefAlign = PointerABIAlign;
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// Default alignments
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setAlignment(INTEGER_ALIGN, 1, 1, 1); // i1
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setAlignment(INTEGER_ALIGN, 1, 1, 8); // i8
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setAlignment(INTEGER_ALIGN, 2, 2, 16); // i16
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setAlignment(INTEGER_ALIGN, 4, 4, 32); // i32
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setAlignment(INTEGER_ALIGN, 4, 8, 64); // i64
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setAlignment(FLOAT_ALIGN, 4, 4, 32); // float
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setAlignment(FLOAT_ALIGN, 8, 8, 64); // double
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setAlignment(VECTOR_ALIGN, 8, 8, 64); // v2i32, v1i64, ...
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setAlignment(VECTOR_ALIGN, 16, 16, 128); // v16i8, v8i16, v4i32, ...
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setAlignment(AGGREGATE_ALIGN, 0, 8, 0); // struct
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while (!Desc.empty()) {
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std::pair<StringRef, StringRef> Split = Desc.split('-');
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StringRef Token = Split.first;
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Desc = Split.second;
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if (Token.empty())
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continue;
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Split = Token.split(':');
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StringRef Specifier = Split.first;
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Token = Split.second;
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assert(!Specifier.empty() && "Can't be empty here");
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switch (Specifier[0]) {
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case 'E':
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LittleEndian = false;
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break;
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case 'e':
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LittleEndian = true;
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break;
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case 'p':
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Split = Token.split(':');
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PointerMemSize = getInt(Split.first) / 8;
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Split = Split.second.split(':');
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PointerABIAlign = getInt(Split.first) / 8;
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Split = Split.second.split(':');
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PointerPrefAlign = getInt(Split.first) / 8;
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if (PointerPrefAlign == 0)
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PointerPrefAlign = PointerABIAlign;
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break;
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case 'i':
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case 'v':
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case 'f':
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case 'a':
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case 's': {
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AlignTypeEnum AlignType;
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switch (Specifier[0]) {
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default:
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case 'i': AlignType = INTEGER_ALIGN; break;
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case 'v': AlignType = VECTOR_ALIGN; break;
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case 'f': AlignType = FLOAT_ALIGN; break;
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case 'a': AlignType = AGGREGATE_ALIGN; break;
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case 's': AlignType = STACK_ALIGN; break;
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}
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unsigned Size = getInt(Specifier.substr(1));
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Split = Token.split(':');
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unsigned char ABIAlign = getInt(Split.first) / 8;
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Split = Split.second.split(':');
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unsigned char PrefAlign = getInt(Split.first) / 8;
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if (PrefAlign == 0)
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PrefAlign = ABIAlign;
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setAlignment(AlignType, ABIAlign, PrefAlign, Size);
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break;
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}
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case 'n': // Native integer types.
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Specifier = Specifier.substr(1);
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do {
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if (unsigned Width = getInt(Specifier))
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LegalIntWidths.push_back(Width);
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Split = Token.split(':');
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Specifier = Split.first;
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Token = Split.second;
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} while (!Specifier.empty() || !Token.empty());
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break;
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default:
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break;
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}
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}
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}
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/// Default ctor.
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///
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/// @note This has to exist, because this is a pass, but it should never be
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/// used.
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TargetData::TargetData() : ImmutablePass(&ID) {
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llvm_report_error("Bad TargetData ctor used. "
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"Tool did not specify a TargetData to use?");
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}
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TargetData::TargetData(const Module *M)
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: ImmutablePass(&ID) {
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init(M->getDataLayout());
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}
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void
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TargetData::setAlignment(AlignTypeEnum align_type, unsigned char abi_align,
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unsigned char pref_align, uint32_t bit_width) {
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assert(abi_align <= pref_align && "Preferred alignment worse than ABI!");
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for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
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if (Alignments[i].AlignType == align_type &&
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Alignments[i].TypeBitWidth == bit_width) {
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// Update the abi, preferred alignments.
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Alignments[i].ABIAlign = abi_align;
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Alignments[i].PrefAlign = pref_align;
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return;
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}
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}
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Alignments.push_back(TargetAlignElem::get(align_type, abi_align,
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pref_align, bit_width));
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}
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/// getAlignmentInfo - Return the alignment (either ABI if ABIInfo = true or
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/// preferred if ABIInfo = false) the target wants for the specified datatype.
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unsigned TargetData::getAlignmentInfo(AlignTypeEnum AlignType,
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uint32_t BitWidth, bool ABIInfo,
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const Type *Ty) const {
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// Check to see if we have an exact match and remember the best match we see.
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int BestMatchIdx = -1;
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int LargestInt = -1;
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for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
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if (Alignments[i].AlignType == AlignType &&
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Alignments[i].TypeBitWidth == BitWidth)
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return ABIInfo ? Alignments[i].ABIAlign : Alignments[i].PrefAlign;
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// The best match so far depends on what we're looking for.
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if (AlignType == VECTOR_ALIGN && Alignments[i].AlignType == VECTOR_ALIGN) {
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// If this is a specification for a smaller vector type, we will fall back
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// to it. This happens because <128 x double> can be implemented in terms
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// of 64 <2 x double>.
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if (Alignments[i].TypeBitWidth < BitWidth) {
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// Verify that we pick the biggest of the fallbacks.
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if (BestMatchIdx == -1 ||
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Alignments[BestMatchIdx].TypeBitWidth < Alignments[i].TypeBitWidth)
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BestMatchIdx = i;
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}
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} else if (AlignType == INTEGER_ALIGN &&
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Alignments[i].AlignType == INTEGER_ALIGN) {
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// The "best match" for integers is the smallest size that is larger than
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// the BitWidth requested.
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if (Alignments[i].TypeBitWidth > BitWidth && (BestMatchIdx == -1 ||
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Alignments[i].TypeBitWidth < Alignments[BestMatchIdx].TypeBitWidth))
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BestMatchIdx = i;
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// However, if there isn't one that's larger, then we must use the
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// largest one we have (see below)
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if (LargestInt == -1 ||
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Alignments[i].TypeBitWidth > Alignments[LargestInt].TypeBitWidth)
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LargestInt = i;
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}
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}
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// Okay, we didn't find an exact solution. Fall back here depending on what
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// is being looked for.
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if (BestMatchIdx == -1) {
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// If we didn't find an integer alignment, fall back on most conservative.
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if (AlignType == INTEGER_ALIGN) {
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BestMatchIdx = LargestInt;
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} else {
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assert(AlignType == VECTOR_ALIGN && "Unknown alignment type!");
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// If we didn't find a vector size that is smaller or equal to this type,
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// then we will end up scalarizing this to its element type. Just return
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// the alignment of the element.
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return getAlignment(cast<VectorType>(Ty)->getElementType(), ABIInfo);
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}
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}
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// Since we got a "best match" index, just return it.
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return ABIInfo ? Alignments[BestMatchIdx].ABIAlign
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: Alignments[BestMatchIdx].PrefAlign;
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}
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namespace {
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class StructLayoutMap : public AbstractTypeUser {
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typedef DenseMap<const StructType*, StructLayout*> LayoutInfoTy;
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LayoutInfoTy LayoutInfo;
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void RemoveEntry(LayoutInfoTy::iterator I, bool WasAbstract) {
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I->second->~StructLayout();
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free(I->second);
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if (WasAbstract)
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I->first->removeAbstractTypeUser(this);
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LayoutInfo.erase(I);
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}
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/// refineAbstractType - The callback method invoked when an abstract type is
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/// resolved to another type. An object must override this method to update
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/// its internal state to reference NewType instead of OldType.
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///
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virtual void refineAbstractType(const DerivedType *OldTy,
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const Type *) {
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LayoutInfoTy::iterator I = LayoutInfo.find(cast<const StructType>(OldTy));
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assert(I != LayoutInfo.end() && "Using type but not in map?");
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RemoveEntry(I, true);
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}
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/// typeBecameConcrete - The other case which AbstractTypeUsers must be aware
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/// of is when a type makes the transition from being abstract (where it has
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/// clients on its AbstractTypeUsers list) to concrete (where it does not).
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/// This method notifies ATU's when this occurs for a type.
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///
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virtual void typeBecameConcrete(const DerivedType *AbsTy) {
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LayoutInfoTy::iterator I = LayoutInfo.find(cast<const StructType>(AbsTy));
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assert(I != LayoutInfo.end() && "Using type but not in map?");
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RemoveEntry(I, true);
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}
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public:
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virtual ~StructLayoutMap() {
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// Remove any layouts.
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for (LayoutInfoTy::iterator
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I = LayoutInfo.begin(), E = LayoutInfo.end(); I != E; ++I) {
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const Type *Key = I->first;
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StructLayout *Value = I->second;
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if (Key->isAbstract())
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Key->removeAbstractTypeUser(this);
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Value->~StructLayout();
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free(Value);
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}
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}
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void InvalidateEntry(const StructType *Ty) {
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LayoutInfoTy::iterator I = LayoutInfo.find(Ty);
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if (I == LayoutInfo.end()) return;
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RemoveEntry(I, Ty->isAbstract());
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}
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StructLayout *&operator[](const StructType *STy) {
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return LayoutInfo[STy];
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}
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// for debugging...
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virtual void dump() const {}
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};
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} // end anonymous namespace
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TargetData::~TargetData() {
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delete static_cast<StructLayoutMap*>(LayoutMap);
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}
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const StructLayout *TargetData::getStructLayout(const StructType *Ty) const {
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if (!LayoutMap)
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LayoutMap = new StructLayoutMap();
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StructLayoutMap *STM = static_cast<StructLayoutMap*>(LayoutMap);
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StructLayout *&SL = (*STM)[Ty];
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if (SL) return SL;
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// Otherwise, create the struct layout. Because it is variable length, we
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// malloc it, then use placement new.
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int NumElts = Ty->getNumElements();
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StructLayout *L =
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(StructLayout *)malloc(sizeof(StructLayout)+(NumElts-1) * sizeof(uint64_t));
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// Set SL before calling StructLayout's ctor. The ctor could cause other
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// entries to be added to TheMap, invalidating our reference.
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SL = L;
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new (L) StructLayout(Ty, *this);
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if (Ty->isAbstract())
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Ty->addAbstractTypeUser(STM);
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return L;
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}
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/// InvalidateStructLayoutInfo - TargetData speculatively caches StructLayout
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/// objects. If a TargetData object is alive when types are being refined and
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/// removed, this method must be called whenever a StructType is removed to
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/// avoid a dangling pointer in this cache.
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void TargetData::InvalidateStructLayoutInfo(const StructType *Ty) const {
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if (!LayoutMap) return; // No cache.
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static_cast<StructLayoutMap*>(LayoutMap)->InvalidateEntry(Ty);
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}
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std::string TargetData::getStringRepresentation() const {
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std::string Result;
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raw_string_ostream OS(Result);
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OS << (LittleEndian ? "e" : "E")
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<< "-p:" << PointerMemSize*8 << ':' << PointerABIAlign*8
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<< ':' << PointerPrefAlign*8;
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for (unsigned i = 0, e = Alignments.size(); i != e; ++i) {
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const TargetAlignElem &AI = Alignments[i];
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OS << '-' << (char)AI.AlignType << AI.TypeBitWidth << ':'
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<< AI.ABIAlign*8 << ':' << AI.PrefAlign*8;
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}
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if (!LegalIntWidths.empty()) {
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OS << "-n" << (unsigned)LegalIntWidths[0];
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for (unsigned i = 1, e = LegalIntWidths.size(); i != e; ++i)
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OS << ':' << (unsigned)LegalIntWidths[i];
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}
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return OS.str();
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}
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uint64_t TargetData::getTypeSizeInBits(const Type *Ty) const {
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assert(Ty->isSized() && "Cannot getTypeInfo() on a type that is unsized!");
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switch (Ty->getTypeID()) {
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case Type::LabelTyID:
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case Type::PointerTyID:
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return getPointerSizeInBits();
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case Type::ArrayTyID: {
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const ArrayType *ATy = cast<ArrayType>(Ty);
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return getTypeAllocSizeInBits(ATy->getElementType())*ATy->getNumElements();
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}
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case Type::StructTyID:
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// Get the layout annotation... which is lazily created on demand.
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return getStructLayout(cast<StructType>(Ty))->getSizeInBits();
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case Type::IntegerTyID:
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return cast<IntegerType>(Ty)->getBitWidth();
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case Type::VoidTyID:
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return 8;
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case Type::FloatTyID:
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return 32;
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case Type::DoubleTyID:
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return 64;
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case Type::PPC_FP128TyID:
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case Type::FP128TyID:
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return 128;
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// In memory objects this is always aligned to a higher boundary, but
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// only 80 bits contain information.
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case Type::X86_FP80TyID:
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return 80;
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case Type::VectorTyID:
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return cast<VectorType>(Ty)->getBitWidth();
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default:
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llvm_unreachable("TargetData::getTypeSizeInBits(): Unsupported type");
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break;
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}
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return 0;
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}
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/*!
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\param abi_or_pref Flag that determines which alignment is returned. true
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returns the ABI alignment, false returns the preferred alignment.
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\param Ty The underlying type for which alignment is determined.
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Get the ABI (\a abi_or_pref == true) or preferred alignment (\a abi_or_pref
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== false) for the requested type \a Ty.
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*/
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unsigned char TargetData::getAlignment(const Type *Ty, bool abi_or_pref) const {
|
|
int AlignType = -1;
|
|
|
|
assert(Ty->isSized() && "Cannot getTypeInfo() on a type that is unsized!");
|
|
switch (Ty->getTypeID()) {
|
|
// Early escape for the non-numeric types.
|
|
case Type::LabelTyID:
|
|
case Type::PointerTyID:
|
|
return (abi_or_pref
|
|
? getPointerABIAlignment()
|
|
: getPointerPrefAlignment());
|
|
case Type::ArrayTyID:
|
|
return getAlignment(cast<ArrayType>(Ty)->getElementType(), abi_or_pref);
|
|
|
|
case Type::StructTyID: {
|
|
// Packed structure types always have an ABI alignment of one.
|
|
if (cast<StructType>(Ty)->isPacked() && abi_or_pref)
|
|
return 1;
|
|
|
|
// Get the layout annotation... which is lazily created on demand.
|
|
const StructLayout *Layout = getStructLayout(cast<StructType>(Ty));
|
|
unsigned Align = getAlignmentInfo(AGGREGATE_ALIGN, 0, abi_or_pref, Ty);
|
|
return std::max(Align, (unsigned)Layout->getAlignment());
|
|
}
|
|
case Type::IntegerTyID:
|
|
case Type::VoidTyID:
|
|
AlignType = INTEGER_ALIGN;
|
|
break;
|
|
case Type::FloatTyID:
|
|
case Type::DoubleTyID:
|
|
// PPC_FP128TyID and FP128TyID have different data contents, but the
|
|
// same size and alignment, so they look the same here.
|
|
case Type::PPC_FP128TyID:
|
|
case Type::FP128TyID:
|
|
case Type::X86_FP80TyID:
|
|
AlignType = FLOAT_ALIGN;
|
|
break;
|
|
case Type::VectorTyID:
|
|
AlignType = VECTOR_ALIGN;
|
|
break;
|
|
default:
|
|
llvm_unreachable("Bad type for getAlignment!!!");
|
|
break;
|
|
}
|
|
|
|
return getAlignmentInfo((AlignTypeEnum)AlignType, getTypeSizeInBits(Ty),
|
|
abi_or_pref, Ty);
|
|
}
|
|
|
|
unsigned char TargetData::getABITypeAlignment(const Type *Ty) const {
|
|
return getAlignment(Ty, true);
|
|
}
|
|
|
|
unsigned char TargetData::getCallFrameTypeAlignment(const Type *Ty) const {
|
|
for (unsigned i = 0, e = Alignments.size(); i != e; ++i)
|
|
if (Alignments[i].AlignType == STACK_ALIGN)
|
|
return Alignments[i].ABIAlign;
|
|
|
|
return getABITypeAlignment(Ty);
|
|
}
|
|
|
|
unsigned char TargetData::getPrefTypeAlignment(const Type *Ty) const {
|
|
return getAlignment(Ty, false);
|
|
}
|
|
|
|
unsigned char TargetData::getPreferredTypeAlignmentShift(const Type *Ty) const {
|
|
unsigned Align = (unsigned) getPrefTypeAlignment(Ty);
|
|
assert(!(Align & (Align-1)) && "Alignment is not a power of two!");
|
|
return Log2_32(Align);
|
|
}
|
|
|
|
/// getIntPtrType - Return an unsigned integer type that is the same size or
|
|
/// greater to the host pointer size.
|
|
const IntegerType *TargetData::getIntPtrType(LLVMContext &C) const {
|
|
return IntegerType::get(C, getPointerSizeInBits());
|
|
}
|
|
|
|
|
|
uint64_t TargetData::getIndexedOffset(const Type *ptrTy, Value* const* Indices,
|
|
unsigned NumIndices) const {
|
|
const Type *Ty = ptrTy;
|
|
assert(isa<PointerType>(Ty) && "Illegal argument for getIndexedOffset()");
|
|
uint64_t Result = 0;
|
|
|
|
generic_gep_type_iterator<Value* const*>
|
|
TI = gep_type_begin(ptrTy, Indices, Indices+NumIndices);
|
|
for (unsigned CurIDX = 0; CurIDX != NumIndices; ++CurIDX, ++TI) {
|
|
if (const StructType *STy = dyn_cast<StructType>(*TI)) {
|
|
assert(Indices[CurIDX]->getType() ==
|
|
Type::getInt32Ty(ptrTy->getContext()) &&
|
|
"Illegal struct idx");
|
|
unsigned FieldNo = cast<ConstantInt>(Indices[CurIDX])->getZExtValue();
|
|
|
|
// Get structure layout information...
|
|
const StructLayout *Layout = getStructLayout(STy);
|
|
|
|
// Add in the offset, as calculated by the structure layout info...
|
|
Result += Layout->getElementOffset(FieldNo);
|
|
|
|
// Update Ty to refer to current element
|
|
Ty = STy->getElementType(FieldNo);
|
|
} else {
|
|
// Update Ty to refer to current element
|
|
Ty = cast<SequentialType>(Ty)->getElementType();
|
|
|
|
// Get the array index and the size of each array element.
|
|
int64_t arrayIdx = cast<ConstantInt>(Indices[CurIDX])->getSExtValue();
|
|
Result += arrayIdx * (int64_t)getTypeAllocSize(Ty);
|
|
}
|
|
}
|
|
|
|
return Result;
|
|
}
|
|
|
|
/// getPreferredAlignment - Return the preferred alignment of the specified
|
|
/// global. This includes an explicitly requested alignment (if the global
|
|
/// has one).
|
|
unsigned TargetData::getPreferredAlignment(const GlobalVariable *GV) const {
|
|
const Type *ElemType = GV->getType()->getElementType();
|
|
unsigned Alignment = getPrefTypeAlignment(ElemType);
|
|
if (GV->getAlignment() > Alignment)
|
|
Alignment = GV->getAlignment();
|
|
|
|
if (GV->hasInitializer()) {
|
|
if (Alignment < 16) {
|
|
// If the global is not external, see if it is large. If so, give it a
|
|
// larger alignment.
|
|
if (getTypeSizeInBits(ElemType) > 128)
|
|
Alignment = 16; // 16-byte alignment.
|
|
}
|
|
}
|
|
return Alignment;
|
|
}
|
|
|
|
/// getPreferredAlignmentLog - Return the preferred alignment of the
|
|
/// specified global, returned in log form. This includes an explicitly
|
|
/// requested alignment (if the global has one).
|
|
unsigned TargetData::getPreferredAlignmentLog(const GlobalVariable *GV) const {
|
|
return Log2_32(getPreferredAlignment(GV));
|
|
}
|