1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-10-22 04:22:57 +02:00
llvm-mirror/include/llvm/Analysis/InlineCost.h
Chandler Carruth 889ecbc0f8 Extend the inline cost calculation to account for bonuses due to
correlated pairs of pointer arguments at the callsite. This is designed
to recognize the common C++ idiom of begin/end pointer pairs when the
end pointer is a constant offset from the begin pointer. With the
C-based idiom of a pointer and size, the inline cost saw the constant
size calculation, and this provides the same level of information for
begin/end pairs.

In order to propagate this information we have to search for candidate
operations on a pair of pointer function arguments (or derived from
them) which would be simplified if the pointers had a known constant
offset. Then the callsite analysis looks for such pointer pairs in the
argument list, and applies the appropriate bonus.

This helps LLVM detect that half of bounds-checked STL algorithms
(such as hash_combine_range, and some hybrid sort implementations)
disappear when inlined with a constant size input. However, it's not
a complete fix due the inaccuracy of our cost metric for constants in
general. I'm looking into that next.

Benchmarks showed no significant code size change, and very minor
performance changes. However, specific code such as hashing is showing
significantly cleaner inlining decisions.

llvm-svn: 152752
2012-03-14 23:19:53 +00:00

216 lines
8.2 KiB
C++

//===- InlineCost.h - Cost analysis for inliner -----------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements heuristics for inlining decisions.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_INLINECOST_H
#define LLVM_ANALYSIS_INLINECOST_H
#include "llvm/Function.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/ValueMap.h"
#include "llvm/Analysis/CodeMetrics.h"
#include <cassert>
#include <climits>
#include <vector>
namespace llvm {
class CallSite;
template<class PtrType, unsigned SmallSize>
class SmallPtrSet;
class TargetData;
namespace InlineConstants {
// Various magic constants used to adjust heuristics.
const int InstrCost = 5;
const int IndirectCallBonus = -100;
const int CallPenalty = 25;
const int LastCallToStaticBonus = -15000;
const int ColdccPenalty = 2000;
const int NoreturnPenalty = 10000;
}
/// InlineCost - Represent the cost of inlining a function. This
/// supports special values for functions which should "always" or
/// "never" be inlined. Otherwise, the cost represents a unitless
/// amount; smaller values increase the likelihood of the function
/// being inlined.
class InlineCost {
enum Kind {
Value,
Always,
Never
};
// This is a do-it-yourself implementation of
// int Cost : 30;
// unsigned Type : 2;
// We used to use bitfields, but they were sometimes miscompiled (PR3822).
enum { TYPE_BITS = 2 };
enum { COST_BITS = unsigned(sizeof(unsigned)) * CHAR_BIT - TYPE_BITS };
unsigned TypedCost; // int Cost : COST_BITS; unsigned Type : TYPE_BITS;
Kind getType() const {
return Kind(TypedCost >> COST_BITS);
}
int getCost() const {
// Sign-extend the bottom COST_BITS bits.
return (int(TypedCost << TYPE_BITS)) >> TYPE_BITS;
}
InlineCost(int C, int T) {
TypedCost = (unsigned(C << TYPE_BITS) >> TYPE_BITS) | (T << COST_BITS);
assert(getCost() == C && "Cost exceeds InlineCost precision");
}
public:
static InlineCost get(int Cost) { return InlineCost(Cost, Value); }
static InlineCost getAlways() { return InlineCost(0, Always); }
static InlineCost getNever() { return InlineCost(0, Never); }
bool isVariable() const { return getType() == Value; }
bool isAlways() const { return getType() == Always; }
bool isNever() const { return getType() == Never; }
/// getValue() - Return a "variable" inline cost's amount. It is
/// an error to call this on an "always" or "never" InlineCost.
int getValue() const {
assert(getType() == Value && "Invalid access of InlineCost");
return getCost();
}
};
/// InlineCostAnalyzer - Cost analyzer used by inliner.
class InlineCostAnalyzer {
struct ArgInfo {
public:
unsigned ConstantWeight;
unsigned AllocaWeight;
ArgInfo(unsigned CWeight, unsigned AWeight)
: ConstantWeight(CWeight), AllocaWeight(AWeight)
{}
};
struct FunctionInfo {
CodeMetrics Metrics;
/// ArgumentWeights - Each formal argument of the function is inspected to
/// see if it is used in any contexts where making it a constant or alloca
/// would reduce the code size. If so, we add some value to the argument
/// entry here.
std::vector<ArgInfo> ArgumentWeights;
/// PointerArgPairWeights - Weights to use when giving an inline bonus to
/// a call site due to correlated pairs of pointers.
DenseMap<std::pair<unsigned, unsigned>, unsigned> PointerArgPairWeights;
/// countCodeReductionForConstant - Figure out an approximation for how
/// many instructions will be constant folded if the specified value is
/// constant.
unsigned countCodeReductionForConstant(const CodeMetrics &Metrics,
Value *V);
/// countCodeReductionForAlloca - Figure out an approximation of how much
/// smaller the function will be if it is inlined into a context where an
/// argument becomes an alloca.
unsigned countCodeReductionForAlloca(const CodeMetrics &Metrics,
Value *V);
/// countCodeReductionForPointerPair - Count the bonus to apply to an
/// inline call site where a pair of arguments are pointers and one
/// argument is a constant offset from the other. The idea is to
/// recognize a common C++ idiom where a begin and end iterator are
/// actually pointers, and many operations on the pair of them will be
/// constants if the function is called with arguments that have
/// a constant offset.
void countCodeReductionForPointerPair(
const CodeMetrics &Metrics,
DenseMap<Value *, unsigned> &PointerArgs,
Value *V, unsigned ArgIdx);
/// analyzeFunction - Add information about the specified function
/// to the current structure.
void analyzeFunction(Function *F, const TargetData *TD);
/// NeverInline - Returns true if the function should never be
/// inlined into any caller.
bool NeverInline();
};
// The Function* for a function can be changed (by ArgumentPromotion);
// the ValueMap will update itself when this happens.
ValueMap<const Function *, FunctionInfo> CachedFunctionInfo;
// TargetData if available, or null.
const TargetData *TD;
int CountBonusForConstant(Value *V, Constant *C = NULL);
int ConstantFunctionBonus(CallSite CS, Constant *C);
int getInlineSize(CallSite CS, Function *Callee);
int getInlineBonuses(CallSite CS, Function *Callee);
public:
InlineCostAnalyzer(): TD(0) {}
void setTargetData(const TargetData *TData) { TD = TData; }
/// getInlineCost - The heuristic used to determine if we should inline the
/// function call or not.
///
InlineCost getInlineCost(CallSite CS,
SmallPtrSet<const Function *, 16> &NeverInline);
/// getCalledFunction - The heuristic used to determine if we should inline
/// the function call or not. The callee is explicitly specified, to allow
/// you to calculate the cost of inlining a function via a pointer. The
/// result assumes that the inlined version will always be used. You should
/// weight it yourself in cases where this callee will not always be called.
InlineCost getInlineCost(CallSite CS,
Function *Callee,
SmallPtrSet<const Function *, 16> &NeverInline);
/// getSpecializationBonus - The heuristic used to determine the per-call
/// performance boost for using a specialization of Callee with argument
/// SpecializedArgNos replaced by a constant.
int getSpecializationBonus(Function *Callee,
SmallVectorImpl<unsigned> &SpecializedArgNo);
/// getSpecializationCost - The heuristic used to determine the code-size
/// impact of creating a specialized version of Callee with argument
/// SpecializedArgNo replaced by a constant.
InlineCost getSpecializationCost(Function *Callee,
SmallVectorImpl<unsigned> &SpecializedArgNo);
/// getInlineFudgeFactor - Return a > 1.0 factor if the inliner should use a
/// higher threshold to determine if the function call should be inlined.
float getInlineFudgeFactor(CallSite CS);
/// resetCachedFunctionInfo - erase any cached cost info for this function.
void resetCachedCostInfo(Function* Caller) {
CachedFunctionInfo[Caller] = FunctionInfo();
}
/// growCachedCostInfo - update the cached cost info for Caller after Callee
/// has been inlined. If Callee is NULL it means a dead call has been
/// eliminated.
void growCachedCostInfo(Function* Caller, Function* Callee);
/// clear - empty the cache of inline costs
void clear();
};
/// callIsSmall - If a call is likely to lower to a single target instruction,
/// or is otherwise deemed small return true.
bool callIsSmall(const Function *Callee);
}
#endif