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llvm-mirror/test/Transforms/LoopVectorize/vector-geps.ll
Juneyoung Lee e6839b113d [IR] Let IRBuilder's CreateVectorSplat/CreateShuffleVector use poison as placeholder
This patch updates IRBuilder to create insertelement/shufflevector using poison as a placeholder.

Reviewed By: nikic

Differential Revision: https://reviews.llvm.org/D93793
2020-12-30 04:21:04 +09:00

62 lines
2.7 KiB
LLVM

; RUN: opt < %s -loop-vectorize -force-vector-width=4 -force-vector-interleave=1 -instcombine -S | FileCheck %s
target datalayout = "e-m:e-i64:64-i128:128-n32:64-S128"
; CHECK-LABEL: @vector_gep_stored(
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
; CHECK-NEXT: [[VEC_IND:%.*]] = phi <4 x i64> [ <i64 0, i64 1, i64 2, i64 3>, %vector.ph ], [ [[VEC_IND_NEXT:%.*]], %vector.body ]
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, i32* %b, <4 x i64> [[VEC_IND]]
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds i32*, i32** %a, i64 [[INDEX]]
; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32** [[TMP2]] to <4 x i32*>*
; CHECK-NEXT: store <4 x i32*> [[TMP1]], <4 x i32*>* [[TMP3]], align 8
; CHECK-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], 4
; CHECK-NEXT: [[VEC_IND_NEXT]] = add <4 x i64> [[VEC_IND]], <i64 4, i64 4, i64 4, i64 4>
; CHECK: br i1 {{.*}}, label %middle.block, label %vector.body
;
define void @vector_gep_stored(i32** %a, i32 *%b, i64 %n) {
entry:
br label %for.body
for.body:
%i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
%tmp0 = getelementptr inbounds i32, i32* %b, i64 %i
%tmp1 = getelementptr inbounds i32*, i32** %a, i64 %i
store i32* %tmp0, i32** %tmp1, align 8
%i.next = add nuw nsw i64 %i, 1
%cond = icmp slt i64 %i.next, %n
br i1 %cond, label %for.body, label %for.end
for.end:
ret void
}
; CHECK-LABEL: @uniform_vector_gep_stored(
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr inbounds i32, i32* %b, i64 1
; CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x i32*> poison, i32* [[TMP1]], i32 0
; CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x i32*> [[DOTSPLATINSERT]], <4 x i32*> poison, <4 x i32> zeroinitializer
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds i32*, i32** %a, i64 [[INDEX]]
; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32** [[TMP2]] to <4 x i32*>*
; CHECK-NEXT: store <4 x i32*> [[DOTSPLAT]], <4 x i32*>* [[TMP3]], align 8
; CHECK-NEXT: [[INDEX_NEXT]] = add i64 [[INDEX]], 4
; CHECK: br i1 {{.*}}, label %middle.block, label %vector.body
;
define void @uniform_vector_gep_stored(i32** %a, i32 *%b, i64 %n) {
entry:
br label %for.body
for.body:
%i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
%tmp0 = getelementptr inbounds i32, i32* %b, i64 1
%tmp1 = getelementptr inbounds i32*, i32** %a, i64 %i
store i32* %tmp0, i32** %tmp1, align 8
%i.next = add nuw nsw i64 %i, 1
%cond = icmp slt i64 %i.next, %n
br i1 %cond, label %for.body, label %for.end
for.end:
ret void
}