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llvm-mirror/test/Transforms/Scalarizer/basic.ll
Juneyoung Lee c88238ea77 [Scalarizer] Use poison as insertelement's placeholder
This patch makes Scalarizer to use poison as insertelement's placeholder.

It contains two changes in Scalarizer.cpp, and the both changes does not change the semantics of the optimized program.
It is because the placeholder value (poison) is already completely hidden by following insertelement instructions.

The first change at visitBitCastInst() creates poison vector of MidTy and consecutively inserts FanIn times,
which is # of elems of MidTy.
The second change at ScalarizerVisitor::finish() creates poison with Op->getType(), and it is filled with
Count insertelements.

The test diffs show that the poison value is never exposed after insertelements.

Reviewed By: nikic

Differential Revision: https://reviews.llvm.org/D93989
2021-01-04 00:35:28 +09:00

562 lines
25 KiB
LLVM

; RUN: opt %s -scalarizer -scalarize-load-store -dce -S | FileCheck %s
; RUN: opt %s -passes='function(scalarizer,dce)' -scalarize-load-store -S | FileCheck %s
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
declare <4 x float> @ext(<4 x float>)
@g = global <4 x float> zeroinitializer
define void @f1(<4 x float> %init, <4 x float> *%base, i32 %count) {
; CHECK-LABEL: @f1(
; CHECK: entry:
; CHECK: %init.i0 = extractelement <4 x float> %init, i32 0
; CHECK: %init.i1 = extractelement <4 x float> %init, i32 1
; CHECK: %init.i2 = extractelement <4 x float> %init, i32 2
; CHECK: %init.i3 = extractelement <4 x float> %init, i32 3
; CHECK: br label %loop
; CHECK: loop:
; CHECK: %i = phi i32 [ %count, %entry ], [ %nexti, %loop ]
; CHECK: %acc.i0 = phi float [ %init.i0, %entry ], [ %sel.i0, %loop ]
; CHECK: %acc.i1 = phi float [ %init.i1, %entry ], [ %sel.i1, %loop ]
; CHECK: %acc.i2 = phi float [ %init.i2, %entry ], [ %sel.i2, %loop ]
; CHECK: %acc.i3 = phi float [ %init.i3, %entry ], [ %sel.i3, %loop ]
; CHECK: %nexti = sub i32 %i, 1
; CHECK: %ptr = getelementptr <4 x float>, <4 x float>* %base, i32 %i
; CHECK: %ptr.i0 = bitcast <4 x float>* %ptr to float*
; CHECK: %val.i0 = load float, float* %ptr.i0, align 16
; CHECK: %ptr.i1 = getelementptr float, float* %ptr.i0, i32 1
; CHECK: %val.i1 = load float, float* %ptr.i1, align 4
; CHECK: %ptr.i2 = getelementptr float, float* %ptr.i0, i32 2
; CHECK: %val.i2 = load float, float* %ptr.i2, align 8
; CHECK: %ptr.i3 = getelementptr float, float* %ptr.i0, i32 3
; CHECK: %val.i3 = load float, float* %ptr.i3, align 4
; CHECK: %add.i0 = fadd float %val.i0, %val.i2
; CHECK: %add.i1 = fadd float %val.i1, %val.i3
; CHECK: %add.i2 = fadd float %acc.i0, %acc.i2
; CHECK: %add.i3 = fadd float %acc.i1, %acc.i3
; CHECK: %add.upto0 = insertelement <4 x float> poison, float %add.i0, i32 0
; CHECK: %add.upto1 = insertelement <4 x float> %add.upto0, float %add.i1, i32 1
; CHECK: %add.upto2 = insertelement <4 x float> %add.upto1, float %add.i2, i32 2
; CHECK: %add = insertelement <4 x float> %add.upto2, float %add.i3, i32 3
; CHECK: %call = call <4 x float> @ext(<4 x float> %add)
; CHECK: %call.i0 = extractelement <4 x float> %call, i32 0
; CHECK: %cmp.i0 = fcmp ogt float %call.i0, 1.0
; CHECK: %call.i1 = extractelement <4 x float> %call, i32 1
; CHECK: %cmp.i1 = fcmp ogt float %call.i1, 2.0
; CHECK: %call.i2 = extractelement <4 x float> %call, i32 2
; CHECK: %cmp.i2 = fcmp ogt float %call.i2, 3.0
; CHECK: %call.i3 = extractelement <4 x float> %call, i32 3
; CHECK: %cmp.i3 = fcmp ogt float %call.i3, 4.0
; CHECK: %sel.i0 = select i1 %cmp.i0, float %call.i0, float 5.0
; CHECK: %sel.i1 = select i1 %cmp.i1, float %call.i1, float 6.0
; CHECK: %sel.i2 = select i1 %cmp.i2, float %call.i2, float 7.0
; CHECK: %sel.i3 = select i1 %cmp.i3, float %call.i3, float 8.0
; CHECK: store float %sel.i0, float* %ptr.i0
; CHECK: store float %sel.i1, float* %ptr.i1
; CHECK: store float %sel.i2, float* %ptr.i2
; CHECK: store float %sel.i3, float* %ptr.i3
; CHECK: %test = icmp eq i32 %nexti, 0
; CHECK: br i1 %test, label %loop, label %exit
; CHECK: exit:
; CHECK: ret void
entry:
br label %loop
loop:
%i = phi i32 [ %count, %entry ], [ %nexti, %loop ]
%acc = phi <4 x float> [ %init, %entry ], [ %sel, %loop ]
%nexti = sub i32 %i, 1
%ptr = getelementptr <4 x float>, <4 x float> *%base, i32 %i
%val = load <4 x float> , <4 x float> *%ptr
%dval = bitcast <4 x float> %val to <2 x double>
%dacc = bitcast <4 x float> %acc to <2 x double>
%shuffle1 = shufflevector <2 x double> %dval, <2 x double> %dacc,
<2 x i32> <i32 0, i32 2>
%shuffle2 = shufflevector <2 x double> %dval, <2 x double> %dacc,
<2 x i32> <i32 1, i32 3>
%f1 = bitcast <2 x double> %shuffle1 to <4 x float>
%f2 = bitcast <2 x double> %shuffle2 to <4 x float>
%add = fadd <4 x float> %f1, %f2
%call = call <4 x float> @ext(<4 x float> %add)
%cmp = fcmp ogt <4 x float> %call,
<float 1.0, float 2.0, float 3.0, float 4.0>
%sel = select <4 x i1> %cmp, <4 x float> %call,
<4 x float> <float 5.0, float 6.0, float 7.0, float 8.0>
store <4 x float> %sel, <4 x float> *%ptr
%test = icmp eq i32 %nexti, 0
br i1 %test, label %loop, label %exit
exit:
ret void
}
define void @f2(<4 x i32> %init, <4 x i8> *%base, i32 %count) {
; CHECK-LABEL: define void @f2(<4 x i32> %init, <4 x i8>* %base, i32 %count) {
; CHECK: entry:
; CHECK: %init.i0 = extractelement <4 x i32> %init, i32 0
; CHECK: %init.i1 = extractelement <4 x i32> %init, i32 1
; CHECK: %init.i2 = extractelement <4 x i32> %init, i32 2
; CHECK: %init.i3 = extractelement <4 x i32> %init, i32 3
; CHECK: br label %loop
; CHECK: loop:
; CHECK: %i = phi i32 [ %count, %entry ], [ %nexti, %loop ]
; CHECK: %acc.i0 = phi i32 [ %init.i0, %entry ], [ %sel.i0, %loop ]
; CHECK: %acc.i1 = phi i32 [ %init.i1, %entry ], [ %sel.i1, %loop ]
; CHECK: %acc.i2 = phi i32 [ %init.i2, %entry ], [ %sel.i2, %loop ]
; CHECK: %acc.i3 = phi i32 [ %init.i3, %entry ], [ %sel.i3, %loop ]
; CHECK: %nexti = sub i32 %i, 1
; CHECK: %ptr = getelementptr <4 x i8>, <4 x i8>* %base, i32 %i
; CHECK: %ptr.i0 = bitcast <4 x i8>* %ptr to i8*
; CHECK: %val.i0 = load i8, i8* %ptr.i0, align 4
; CHECK: %ptr.i1 = getelementptr i8, i8* %ptr.i0, i32 1
; CHECK: %val.i1 = load i8, i8* %ptr.i1, align 1
; CHECK: %ptr.i2 = getelementptr i8, i8* %ptr.i0, i32 2
; CHECK: %val.i2 = load i8, i8* %ptr.i2, align 2
; CHECK: %ptr.i3 = getelementptr i8, i8* %ptr.i0, i32 3
; CHECK: %val.i3 = load i8, i8* %ptr.i3, align 1
; CHECK: %ext.i0 = sext i8 %val.i0 to i32
; CHECK: %ext.i1 = sext i8 %val.i1 to i32
; CHECK: %ext.i2 = sext i8 %val.i2 to i32
; CHECK: %ext.i3 = sext i8 %val.i3 to i32
; CHECK: %add.i0 = add i32 %ext.i0, %acc.i0
; CHECK: %add.i1 = add i32 %ext.i1, %acc.i1
; CHECK: %add.i2 = add i32 %ext.i2, %acc.i2
; CHECK: %add.i3 = add i32 %ext.i3, %acc.i3
; CHECK: %cmp.i0 = icmp slt i32 %add.i0, -10
; CHECK: %cmp.i1 = icmp slt i32 %add.i1, -11
; CHECK: %cmp.i2 = icmp slt i32 %add.i2, -12
; CHECK: %cmp.i3 = icmp slt i32 %add.i3, -13
; CHECK: %sel.i0 = select i1 %cmp.i0, i32 %add.i0, i32 %i
; CHECK: %sel.i1 = select i1 %cmp.i1, i32 %add.i1, i32 %i
; CHECK: %sel.i2 = select i1 %cmp.i2, i32 %add.i2, i32 %i
; CHECK: %sel.i3 = select i1 %cmp.i3, i32 %add.i3, i32 %i
; CHECK: %trunc.i0 = trunc i32 %sel.i0 to i8
; CHECK: %trunc.i1 = trunc i32 %sel.i1 to i8
; CHECK: %trunc.i2 = trunc i32 %sel.i2 to i8
; CHECK: %trunc.i3 = trunc i32 %sel.i3 to i8
; CHECK: store i8 %trunc.i0, i8* %ptr.i0, align 4
; CHECK: store i8 %trunc.i1, i8* %ptr.i1, align 1
; CHECK: store i8 %trunc.i2, i8* %ptr.i2, align 2
; CHECK: store i8 %trunc.i3, i8* %ptr.i3, align 1
; CHECK: %test = icmp eq i32 %nexti, 0
; CHECK: br i1 %test, label %loop, label %exit
; CHECK: exit:
; CHECK: ret void
entry:
br label %loop
loop:
%i = phi i32 [ %count, %entry ], [ %nexti, %loop ]
%acc = phi <4 x i32> [ %init, %entry ], [ %sel, %loop ]
%nexti = sub i32 %i, 1
%ptr = getelementptr <4 x i8>, <4 x i8> *%base, i32 %i
%val = load <4 x i8> , <4 x i8> *%ptr
%ext = sext <4 x i8> %val to <4 x i32>
%add = add <4 x i32> %ext, %acc
%cmp = icmp slt <4 x i32> %add, <i32 -10, i32 -11, i32 -12, i32 -13>
%single = insertelement <4 x i32> undef, i32 %i, i32 0
%limit = shufflevector <4 x i32> %single, <4 x i32> undef,
<4 x i32> zeroinitializer
%sel = select <4 x i1> %cmp, <4 x i32> %add, <4 x i32> %limit
%trunc = trunc <4 x i32> %sel to <4 x i8>
store <4 x i8> %trunc, <4 x i8> *%ptr
%test = icmp eq i32 %nexti, 0
br i1 %test, label %loop, label %exit
exit:
ret void
}
; Check that !tbaa information is preserved.
define void @f3(<4 x i32> *%src, <4 x i32> *%dst) {
; CHECK-LABEL: @f3(
; CHECK: %val.i0 = load i32, i32* %src.i0, align 16, !tbaa ![[TAG:[0-9]*]]
; CHECK: %val.i1 = load i32, i32* %src.i1, align 4, !tbaa ![[TAG]]
; CHECK: %val.i2 = load i32, i32* %src.i2, align 8, !tbaa ![[TAG]]
; CHECK: %val.i3 = load i32, i32* %src.i3, align 4, !tbaa ![[TAG]]
; CHECK: store i32 %add.i0, i32* %dst.i0, align 16, !tbaa ![[TAG:[0-9]*]]
; CHECK: store i32 %add.i1, i32* %dst.i1, align 4, !tbaa ![[TAG]]
; CHECK: store i32 %add.i2, i32* %dst.i2, align 8, !tbaa ![[TAG]]
; CHECK: store i32 %add.i3, i32* %dst.i3, align 4, !tbaa ![[TAG]]
; CHECK: ret void
%val = load <4 x i32> , <4 x i32> *%src, !tbaa !1
%add = add <4 x i32> %val, %val
store <4 x i32> %add, <4 x i32> *%dst, !tbaa !2
ret void
}
; Check that !tbaa.struct information is preserved.
define void @f4(<4 x i32> *%src, <4 x i32> *%dst) {
; CHECK-LABEL: @f4(
; CHECK: %val.i0 = load i32, i32* %src.i0, align 16, !tbaa.struct ![[TAG:[0-9]*]]
; CHECK: %val.i1 = load i32, i32* %src.i1, align 4, !tbaa.struct ![[TAG]]
; CHECK: %val.i2 = load i32, i32* %src.i2, align 8, !tbaa.struct ![[TAG]]
; CHECK: %val.i3 = load i32, i32* %src.i3, align 4, !tbaa.struct ![[TAG]]
; CHECK: store i32 %add.i0, i32* %dst.i0, align 16, !tbaa.struct ![[TAG]]
; CHECK: store i32 %add.i1, i32* %dst.i1, align 4, !tbaa.struct ![[TAG]]
; CHECK: store i32 %add.i2, i32* %dst.i2, align 8, !tbaa.struct ![[TAG]]
; CHECK: store i32 %add.i3, i32* %dst.i3, align 4, !tbaa.struct ![[TAG]]
; CHECK: ret void
%val = load <4 x i32> , <4 x i32> *%src, !tbaa.struct !5
%add = add <4 x i32> %val, %val
store <4 x i32> %add, <4 x i32> *%dst, !tbaa.struct !5
ret void
}
; Check that llvm.access.group information is preserved.
define void @f5(i32 %count, <4 x i32> *%src, <4 x i32> *%dst) {
; CHECK-LABEL: @f5(
; CHECK: %val.i0 = load i32, i32* %this_src.i0, align 16, !llvm.access.group ![[TAG:[0-9]*]]
; CHECK: %val.i1 = load i32, i32* %this_src.i1, align 4, !llvm.access.group ![[TAG]]
; CHECK: %val.i2 = load i32, i32* %this_src.i2, align 8, !llvm.access.group ![[TAG]]
; CHECK: %val.i3 = load i32, i32* %this_src.i3, align 4, !llvm.access.group ![[TAG]]
; CHECK: store i32 %add.i0, i32* %this_dst.i0, align 16, !llvm.access.group ![[TAG]]
; CHECK: store i32 %add.i1, i32* %this_dst.i1, align 4, !llvm.access.group ![[TAG]]
; CHECK: store i32 %add.i2, i32* %this_dst.i2, align 8, !llvm.access.group ![[TAG]]
; CHECK: store i32 %add.i3, i32* %this_dst.i3, align 4, !llvm.access.group ![[TAG]]
; CHECK: ret void
entry:
br label %loop
loop:
%index = phi i32 [ 0, %entry ], [ %next_index, %loop ]
%this_src = getelementptr <4 x i32>, <4 x i32> *%src, i32 %index
%this_dst = getelementptr <4 x i32>, <4 x i32> *%dst, i32 %index
%val = load <4 x i32> , <4 x i32> *%this_src, !llvm.access.group !13
%add = add <4 x i32> %val, %val
store <4 x i32> %add, <4 x i32> *%this_dst, !llvm.access.group !13
%next_index = add i32 %index, -1
%continue = icmp ne i32 %next_index, %count
br i1 %continue, label %loop, label %end, !llvm.loop !3
end:
ret void
}
; Check that fpmath information is preserved.
define <4 x float> @f6(<4 x float> %x) {
; CHECK-LABEL: @f6(
; CHECK: %x.i0 = extractelement <4 x float> %x, i32 0
; CHECK: %res.i0 = fadd float %x.i0, 1.0{{[e+0]*}}, !fpmath ![[TAG:[0-9]*]]
; CHECK: %x.i1 = extractelement <4 x float> %x, i32 1
; CHECK: %res.i1 = fadd float %x.i1, 2.0{{[e+0]*}}, !fpmath ![[TAG]]
; CHECK: %x.i2 = extractelement <4 x float> %x, i32 2
; CHECK: %res.i2 = fadd float %x.i2, 3.0{{[e+0]*}}, !fpmath ![[TAG]]
; CHECK: %x.i3 = extractelement <4 x float> %x, i32 3
; CHECK: %res.i3 = fadd float %x.i3, 4.0{{[e+0]*}}, !fpmath ![[TAG]]
; CHECK: %res.upto0 = insertelement <4 x float> poison, float %res.i0, i32 0
; CHECK: %res.upto1 = insertelement <4 x float> %res.upto0, float %res.i1, i32 1
; CHECK: %res.upto2 = insertelement <4 x float> %res.upto1, float %res.i2, i32 2
; CHECK: %res = insertelement <4 x float> %res.upto2, float %res.i3, i32 3
; CHECK: ret <4 x float> %res
%res = fadd <4 x float> %x, <float 1.0, float 2.0, float 3.0, float 4.0>,
!fpmath !4
ret <4 x float> %res
}
; Check that random metadata isn't kept.
define void @f7(<4 x i32> *%src, <4 x i32> *%dst) {
; CHECK-LABEL: @f7(
; CHECK-NOT: !foo
; CHECK: ret void
%val = load <4 x i32> , <4 x i32> *%src, !foo !5
%add = add <4 x i32> %val, %val
store <4 x i32> %add, <4 x i32> *%dst, !foo !5
ret void
}
; Test GEP with vectors.
define void @f8(<4 x float *> *%dest, <4 x float *> %ptr0, <4 x i32> %i0,
float *%other) {
; CHECK-LABEL: @f8(
; CHECK: %dest.i0 = bitcast <4 x float*>* %dest to float**
; CHECK: %dest.i1 = getelementptr float*, float** %dest.i0, i32 1
; CHECK: %dest.i2 = getelementptr float*, float** %dest.i0, i32 2
; CHECK: %dest.i3 = getelementptr float*, float** %dest.i0, i32 3
; CHECK: %ptr0.i0 = extractelement <4 x float*> %ptr0, i32 0
; CHECK: %ptr0.i2 = extractelement <4 x float*> %ptr0, i32 2
; CHECK: %ptr0.i3 = extractelement <4 x float*> %ptr0, i32 3
; CHECK: %i0.i1 = extractelement <4 x i32> %i0, i32 1
; CHECK: %i0.i3 = extractelement <4 x i32> %i0, i32 3
; CHECK: %val.i0 = getelementptr float, float* %ptr0.i0, i32 100
; CHECK: %val.i1 = getelementptr float, float* %other, i32 %i0.i1
; CHECK: %val.i2 = getelementptr float, float* %ptr0.i2, i32 100
; CHECK: %val.i3 = getelementptr float, float* %ptr0.i3, i32 %i0.i3
; CHECK: store float* %val.i0, float** %dest.i0, align 32
; CHECK: store float* %val.i1, float** %dest.i1, align 8
; CHECK: store float* %val.i2, float** %dest.i2, align 16
; CHECK: store float* %val.i3, float** %dest.i3, align 8
; CHECK: ret void
%i1 = insertelement <4 x i32> %i0, i32 100, i32 0
%i2 = insertelement <4 x i32> %i1, i32 100, i32 2
%ptr1 = insertelement <4 x float *> %ptr0, float *%other, i32 1
%val = getelementptr float, <4 x float *> %ptr1, <4 x i32> %i2
store <4 x float *> %val, <4 x float *> *%dest
ret void
}
; Test the handling of unaligned loads.
define void @f9(<4 x float> *%dest, <4 x float> *%src) {
; CHECK: @f9(
; CHECK: %dest.i0 = bitcast <4 x float>* %dest to float*
; CHECK: %dest.i1 = getelementptr float, float* %dest.i0, i32 1
; CHECK: %dest.i2 = getelementptr float, float* %dest.i0, i32 2
; CHECK: %dest.i3 = getelementptr float, float* %dest.i0, i32 3
; CHECK: %src.i0 = bitcast <4 x float>* %src to float*
; CHECK: %val.i0 = load float, float* %src.i0, align 4
; CHECK: %src.i1 = getelementptr float, float* %src.i0, i32 1
; CHECK: %val.i1 = load float, float* %src.i1, align 4
; CHECK: %src.i2 = getelementptr float, float* %src.i0, i32 2
; CHECK: %val.i2 = load float, float* %src.i2, align 4
; CHECK: %src.i3 = getelementptr float, float* %src.i0, i32 3
; CHECK: %val.i3 = load float, float* %src.i3, align 4
; CHECK: store float %val.i0, float* %dest.i0, align 8
; CHECK: store float %val.i1, float* %dest.i1, align 4
; CHECK: store float %val.i2, float* %dest.i2, align 8
; CHECK: store float %val.i3, float* %dest.i3, align 4
; CHECK: ret void
%val = load <4 x float> , <4 x float> *%src, align 4
store <4 x float> %val, <4 x float> *%dest, align 8
ret void
}
; ...and again with subelement alignment.
define void @f10(<4 x float> *%dest, <4 x float> *%src) {
; CHECK: @f10(
; CHECK: %dest.i0 = bitcast <4 x float>* %dest to float*
; CHECK: %dest.i1 = getelementptr float, float* %dest.i0, i32 1
; CHECK: %dest.i2 = getelementptr float, float* %dest.i0, i32 2
; CHECK: %dest.i3 = getelementptr float, float* %dest.i0, i32 3
; CHECK: %src.i0 = bitcast <4 x float>* %src to float*
; CHECK: %val.i0 = load float, float* %src.i0, align 1
; CHECK: %src.i1 = getelementptr float, float* %src.i0, i32 1
; CHECK: %val.i1 = load float, float* %src.i1, align 1
; CHECK: %src.i2 = getelementptr float, float* %src.i0, i32 2
; CHECK: %val.i2 = load float, float* %src.i2, align 1
; CHECK: %src.i3 = getelementptr float, float* %src.i0, i32 3
; CHECK: %val.i3 = load float, float* %src.i3, align 1
; CHECK: store float %val.i0, float* %dest.i0, align 2
; CHECK: store float %val.i1, float* %dest.i1, align 2
; CHECK: store float %val.i2, float* %dest.i2, align 2
; CHECK: store float %val.i3, float* %dest.i3, align 2
; CHECK: ret void
%val = load <4 x float> , <4 x float> *%src, align 1
store <4 x float> %val, <4 x float> *%dest, align 2
ret void
}
; Test that sub-byte loads aren't scalarized.
define void @f11(<32 x i1> *%dest, <32 x i1> *%src0) {
; CHECK: @f11(
; CHECK: %val0 = load <32 x i1>, <32 x i1>* %src0
; CHECK: %val1 = load <32 x i1>, <32 x i1>* %src1
; CHECK: store <32 x i1> %and, <32 x i1>* %dest
; CHECK: ret void
%src1 = getelementptr <32 x i1>, <32 x i1> *%src0, i32 1
%val0 = load <32 x i1> , <32 x i1> *%src0
%val1 = load <32 x i1> , <32 x i1> *%src1
%and = and <32 x i1> %val0, %val1
store <32 x i1> %and, <32 x i1> *%dest
ret void
}
; Test vector GEPs with more than one index.
define void @f13(<4 x float *> *%dest, <4 x [4 x float] *> %ptr, <4 x i32> %i,
float *%other) {
; CHECK-LABEL: @f13(
; CHECK: %dest.i0 = bitcast <4 x float*>* %dest to float**
; CHECK: %dest.i1 = getelementptr float*, float** %dest.i0, i32 1
; CHECK: %dest.i2 = getelementptr float*, float** %dest.i0, i32 2
; CHECK: %dest.i3 = getelementptr float*, float** %dest.i0, i32 3
; CHECK: %i.i0 = extractelement <4 x i32> %i, i32 0
; CHECK: %ptr.i0 = extractelement <4 x [4 x float]*> %ptr, i32 0
; CHECK: %val.i0 = getelementptr inbounds [4 x float], [4 x float]* %ptr.i0, i32 0, i32 %i.i0
; CHECK: %i.i1 = extractelement <4 x i32> %i, i32 1
; CHECK: %ptr.i1 = extractelement <4 x [4 x float]*> %ptr, i32 1
; CHECK: %val.i1 = getelementptr inbounds [4 x float], [4 x float]* %ptr.i1, i32 1, i32 %i.i1
; CHECK: %i.i2 = extractelement <4 x i32> %i, i32 2
; CHECK: %ptr.i2 = extractelement <4 x [4 x float]*> %ptr, i32 2
; CHECK: %val.i2 = getelementptr inbounds [4 x float], [4 x float]* %ptr.i2, i32 2, i32 %i.i2
; CHECK: %i.i3 = extractelement <4 x i32> %i, i32 3
; CHECK: %ptr.i3 = extractelement <4 x [4 x float]*> %ptr, i32 3
; CHECK: %val.i3 = getelementptr inbounds [4 x float], [4 x float]* %ptr.i3, i32 3, i32 %i.i3
; CHECK: store float* %val.i0, float** %dest.i0, align 32
; CHECK: store float* %val.i1, float** %dest.i1, align 8
; CHECK: store float* %val.i2, float** %dest.i2, align 16
; CHECK: store float* %val.i3, float** %dest.i3, align 8
; CHECK: ret void
%val = getelementptr inbounds [4 x float], <4 x [4 x float] *> %ptr,
<4 x i32> <i32 0, i32 1, i32 2, i32 3>,
<4 x i32> %i
store <4 x float *> %val, <4 x float *> *%dest
ret void
}
; Test combinations of vector and non-vector PHIs.
define <4 x float> @f14(<4 x float> %acc, i32 %count) {
; CHECK-LABEL: @f14(
; CHECK: %this_acc.i0 = phi float [ %acc.i0, %entry ], [ %next_acc.i0, %loop ]
; CHECK: %this_acc.i1 = phi float [ %acc.i1, %entry ], [ %next_acc.i1, %loop ]
; CHECK: %this_acc.i2 = phi float [ %acc.i2, %entry ], [ %next_acc.i2, %loop ]
; CHECK: %this_acc.i3 = phi float [ %acc.i3, %entry ], [ %next_acc.i3, %loop ]
; CHECK: %this_count = phi i32 [ %count, %entry ], [ %next_count, %loop ]
; CHECK: %this_acc.upto0 = insertelement <4 x float> poison, float %this_acc.i0, i32 0
; CHECK: %this_acc.upto1 = insertelement <4 x float> %this_acc.upto0, float %this_acc.i1, i32 1
; CHECK: %this_acc.upto2 = insertelement <4 x float> %this_acc.upto1, float %this_acc.i2, i32 2
; CHECK: %this_acc = insertelement <4 x float> %this_acc.upto2, float %this_acc.i3, i32 3
; CHECK: ret <4 x float> %next_acc
entry:
br label %loop
loop:
%this_acc = phi <4 x float> [ %acc, %entry ], [ %next_acc, %loop ]
%this_count = phi i32 [ %count, %entry ], [ %next_count, %loop ]
%foo = call <4 x float> @ext(<4 x float> %this_acc)
%next_acc = fadd <4 x float> %this_acc, %foo
%next_count = sub i32 %this_count, 1
%cmp = icmp eq i32 %next_count, 0
br i1 %cmp, label %loop, label %exit
exit:
ret <4 x float> %next_acc
}
; Test unary operator scalarization.
define void @f15(<4 x float> %init, <4 x float> *%base, i32 %count) {
; CHECK-LABEL: @f15(
; CHECK: %ptr = getelementptr <4 x float>, <4 x float>* %base, i32 %i
; CHECK: %ptr.i0 = bitcast <4 x float>* %ptr to float*
; CHECK: %val.i0 = load float, float* %ptr.i0, align 16
; CHECK: %ptr.i1 = getelementptr float, float* %ptr.i0, i32 1
; CHECK: %val.i1 = load float, float* %ptr.i1, align 4
; CHECK: %ptr.i2 = getelementptr float, float* %ptr.i0, i32 2
; CHECK: %val.i2 = load float, float* %ptr.i2, align 8
; CHECK: %ptr.i3 = getelementptr float, float* %ptr.i0, i32 3
; CHECK: %val.i3 = load float, float* %ptr.i3, align 4
; CHECK: %neg.i0 = fneg float %val.i0
; CHECK: %neg.i1 = fneg float %val.i1
; CHECK: %neg.i2 = fneg float %val.i2
; CHECK: %neg.i3 = fneg float %val.i3
; CHECK: %neg.upto0 = insertelement <4 x float> poison, float %neg.i0, i32 0
; CHECK: %neg.upto1 = insertelement <4 x float> %neg.upto0, float %neg.i1, i32 1
; CHECK: %neg.upto2 = insertelement <4 x float> %neg.upto1, float %neg.i2, i32 2
; CHECK: %neg = insertelement <4 x float> %neg.upto2, float %neg.i3, i32 3
; CHECK: %call = call <4 x float> @ext(<4 x float> %neg)
; CHECK: %call.i0 = extractelement <4 x float> %call, i32 0
; CHECK: %cmp.i0 = fcmp ogt float %call.i0, 1.000000e+00
; CHECK: %call.i1 = extractelement <4 x float> %call, i32 1
; CHECK: %cmp.i1 = fcmp ogt float %call.i1, 2.000000e+00
; CHECK: %call.i2 = extractelement <4 x float> %call, i32 2
; CHECK: %cmp.i2 = fcmp ogt float %call.i2, 3.000000e+00
; CHECK: %call.i3 = extractelement <4 x float> %call, i32 3
; CHECK: %cmp.i3 = fcmp ogt float %call.i3, 4.000000e+00
; CHECK: %sel.i0 = select i1 %cmp.i0, float %call.i0, float 5.000000e+00
; CHECK: %sel.i1 = select i1 %cmp.i1, float %call.i1, float 6.000000e+00
; CHECK: %sel.i2 = select i1 %cmp.i2, float %call.i2, float 7.000000e+00
; CHECK: %sel.i3 = select i1 %cmp.i3, float %call.i3, float 8.000000e+00
; CHECK: store float %sel.i0, float* %ptr.i0, align 16
; CHECK: store float %sel.i1, float* %ptr.i1, align 4
; CHECK: store float %sel.i2, float* %ptr.i2, align 8
; CHECK: store float %sel.i3, float* %ptr.i3, align 4
entry:
br label %loop
loop:
%i = phi i32 [ %count, %entry ], [ %nexti, %loop ]
%acc = phi <4 x float> [ %init, %entry ], [ %sel, %loop ]
%nexti = sub i32 %i, 1
%ptr = getelementptr <4 x float>, <4 x float> *%base, i32 %i
%val = load <4 x float> , <4 x float> *%ptr
%neg = fneg <4 x float> %val
%call = call <4 x float> @ext(<4 x float> %neg)
%cmp = fcmp ogt <4 x float> %call,
<float 1.0, float 2.0, float 3.0, float 4.0>
%sel = select <4 x i1> %cmp, <4 x float> %call,
<4 x float> <float 5.0, float 6.0, float 7.0, float 8.0>
store <4 x float> %sel, <4 x float> *%ptr
%test = icmp eq i32 %nexti, 0
br i1 %test, label %loop, label %exit
exit:
ret void
}
; Check that IR flags are preserved.
define <2 x i32> @f16(<2 x i32> %i, <2 x i32> %j) {
; CHECK-LABEL: @f16(
; CHECK: %res.i0 = add nuw nsw i32
; CHECK: %res.i1 = add nuw nsw i32
%res = add nuw nsw <2 x i32> %i, %j
ret <2 x i32> %res
}
define <2 x i32> @f17(<2 x i32> %i, <2 x i32> %j) {
; CHECK-LABEL: @f17(
; CHECK: %res.i0 = sdiv exact i32
; CHECK: %res.i1 = sdiv exact i32
%res = sdiv exact <2 x i32> %i, %j
ret <2 x i32> %res
}
define <2 x float> @f18(<2 x float> %x, <2 x float> %y) {
; CHECK-LABEL: @f18(
; CHECK: %res.i0 = fadd fast float
; CHECK: %res.i1 = fadd fast float
%res = fadd fast <2 x float> %x, %y
ret <2 x float> %res
}
define <2 x float> @f19(<2 x float> %x) {
; CHECK-LABEL: @f19(
; CHECK: %res.i0 = fneg fast float
; CHECK: %res.i1 = fneg fast float
%res = fneg fast <2 x float> %x
ret <2 x float> %res
}
define <2 x i1> @f20(<2 x float> %x, <2 x float> %y) {
; CHECK-LABEL: @f20(
; CHECK: %res.i0 = fcmp fast ogt float
; CHECK: %res.i1 = fcmp fast ogt float
%res = fcmp fast ogt <2 x float> %x, %y
ret <2 x i1> %res
}
declare <2 x float> @llvm.sqrt.v2f32(<2 x float>)
define <2 x float> @f21(<2 x float> %x) {
; CHECK-LABEL: @f21(
; CHECK: %res.i0 = call fast float @llvm.sqrt.f32
; CHECK: %res.i1 = call fast float @llvm.sqrt.f32
%res = call fast <2 x float> @llvm.sqrt.v2f32(<2 x float> %x)
ret <2 x float> %res
}
declare <2 x float> @llvm.fma.v2f32(<2 x float>, <2 x float>, <2 x float>)
define <2 x float> @f22(<2 x float> %x, <2 x float> %y, <2 x float> %z) {
; CHECK-LABEL: @f22(
; CHECK: %res.i0 = call fast float @llvm.fma.f32
; CHECK: %res.i1 = call fast float @llvm.fma.f32
%res = call fast <2 x float> @llvm.fma.v2f32(<2 x float> %x, <2 x float> %y, <2 x float> %z)
ret <2 x float> %res
}
; See https://reviews.llvm.org/D83101#2133062
define <2 x i32> @f23_crash(<2 x i32> %srcvec, i32 %v1) {
; CHECK-LABEL: @f23_crash(
; CHECK: %v0 = extractelement <2 x i32> %srcvec, i32 0
; CHECK: %t1.upto0 = insertelement <2 x i32> poison, i32 %v0, i32 0
; CHECK: %t1 = insertelement <2 x i32> %t1.upto0, i32 %v1, i32 1
; CHECK: ret <2 x i32> %t1
%v0 = extractelement <2 x i32> %srcvec, i32 0
%t0 = insertelement <2 x i32> undef, i32 %v0, i32 0
%t1 = insertelement <2 x i32> %t0, i32 %v1, i32 1
ret <2 x i32> %t1
}
!0 = !{ !"root" }
!1 = !{ !"set1", !0 }
!2 = !{ !"set2", !0 }
!3 = !{ !3, !{!"llvm.loop.parallel_accesses", !13} }
!4 = !{ float 4.0 }
!5 = !{ i64 0, i64 8, null }
!13 = distinct !{}