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https://github.com/RPCS3/llvm-mirror.git
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88bf4d25a0
llvm-svn: 9964
206 lines
7.3 KiB
C++
206 lines
7.3 KiB
C++
//===- CompleteBottomUp.cpp - Complete Bottom-Up Data Structure Graphs ----===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This is the exact same as the bottom-up graphs, but we use take a completed
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// call graph and inline all indirect callees into their callers graphs, making
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// the result more useful for things like pool allocation.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/DataStructure.h"
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#include "llvm/Module.h"
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#include "llvm/Analysis/DSGraph.h"
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#include "Support/SCCIterator.h"
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#include "Support/STLExtras.h"
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using namespace llvm;
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namespace {
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RegisterAnalysis<CompleteBUDataStructures>
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X("cbudatastructure", "'Complete' Bottom-up Data Structure Analysis");
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}
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// run - Calculate the bottom up data structure graphs for each function in the
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// program.
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//
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bool CompleteBUDataStructures::run(Module &M) {
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BUDataStructures &BU = getAnalysis<BUDataStructures>();
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GlobalsGraph = new DSGraph(BU.getGlobalsGraph());
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GlobalsGraph->setPrintAuxCalls();
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// Our call graph is the same as the BU data structures call graph
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ActualCallees = BU.getActualCallees();
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#if 1 // REMOVE ME EVENTUALLY
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// FIXME: TEMPORARY (remove once finalization of indirect call sites in the
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// globals graph has been implemented in the BU pass)
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TDDataStructures &TD = getAnalysis<TDDataStructures>();
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// The call graph extractable from the TD pass is _much more complete_ and
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// trustable than that generated by the BU pass so far. Until this is fixed,
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// we hack it like this:
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for (Module::iterator MI = M.begin(), ME = M.end(); MI != ME; ++MI) {
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if (MI->isExternal()) continue;
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const std::vector<DSCallSite> &CSs = TD.getDSGraph(*MI).getFunctionCalls();
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for (unsigned CSi = 0, e = CSs.size(); CSi != e; ++CSi) {
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if (CSs[CSi].isIndirectCall()) {
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Instruction *TheCall = CSs[CSi].getCallSite().getInstruction();
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const std::vector<GlobalValue*> &Callees =
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CSs[CSi].getCalleeNode()->getGlobals();
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for (unsigned i = 0, e = Callees.size(); i != e; ++i)
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if (Function *F = dyn_cast<Function>(Callees[i]))
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ActualCallees.insert(std::make_pair(TheCall, F));
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}
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}
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}
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#endif
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std::vector<DSGraph*> Stack;
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hash_map<DSGraph*, unsigned> ValMap;
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unsigned NextID = 1;
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if (Function *Main = M.getMainFunction()) {
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calculateSCCGraphs(getOrCreateGraph(*Main), Stack, NextID, ValMap);
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} else {
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std::cerr << "CBU-DSA: No 'main' function found!\n";
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}
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for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
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if (!I->isExternal() && !DSInfo.count(I))
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calculateSCCGraphs(getOrCreateGraph(*I), Stack, NextID, ValMap);
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return false;
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}
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DSGraph &CompleteBUDataStructures::getOrCreateGraph(Function &F) {
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// Has the graph already been created?
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DSGraph *&Graph = DSInfo[&F];
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if (Graph) return *Graph;
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// Copy the BU graph...
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Graph = new DSGraph(getAnalysis<BUDataStructures>().getDSGraph(F));
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Graph->setGlobalsGraph(GlobalsGraph);
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Graph->setPrintAuxCalls();
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// Make sure to update the DSInfo map for all of the functions currently in
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// this graph!
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for (DSGraph::ReturnNodesTy::iterator I = Graph->getReturnNodes().begin();
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I != Graph->getReturnNodes().end(); ++I)
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DSInfo[I->first] = Graph;
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return *Graph;
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}
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unsigned CompleteBUDataStructures::calculateSCCGraphs(DSGraph &FG,
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std::vector<DSGraph*> &Stack,
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unsigned &NextID,
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hash_map<DSGraph*, unsigned> &ValMap) {
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assert(!ValMap.count(&FG) && "Shouldn't revisit functions!");
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unsigned Min = NextID++, MyID = Min;
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ValMap[&FG] = Min;
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Stack.push_back(&FG);
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// The edges out of the current node are the call site targets...
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for (unsigned i = 0, e = FG.getFunctionCalls().size(); i != e; ++i) {
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Instruction *Call = FG.getFunctionCalls()[i].getCallSite().getInstruction();
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// Loop over all of the actually called functions...
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ActualCalleesTy::iterator I, E;
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for (tie(I, E) = ActualCallees.equal_range(Call); I != E; ++I) {
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DSGraph &Callee = getOrCreateGraph(*I->second);
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unsigned M;
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// Have we visited the destination function yet?
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hash_map<DSGraph*, unsigned>::iterator It = ValMap.find(&Callee);
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if (It == ValMap.end()) // No, visit it now.
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M = calculateSCCGraphs(Callee, Stack, NextID, ValMap);
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else // Yes, get it's number.
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M = It->second;
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if (M < Min) Min = M;
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}
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}
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assert(ValMap[&FG] == MyID && "SCC construction assumption wrong!");
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if (Min != MyID)
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return Min; // This is part of a larger SCC!
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// If this is a new SCC, process it now.
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bool IsMultiNodeSCC = false;
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while (Stack.back() != &FG) {
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DSGraph *NG = Stack.back();
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ValMap[NG] = ~0U;
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DSGraph::NodeMapTy NodeMap;
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FG.cloneInto(*NG, FG.getScalarMap(), FG.getReturnNodes(), NodeMap, 0);
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// Update the DSInfo map and delete the old graph...
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for (DSGraph::ReturnNodesTy::iterator I = NG->getReturnNodes().begin();
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I != NG->getReturnNodes().end(); ++I)
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DSInfo[I->first] = &FG;
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delete NG;
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Stack.pop_back();
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IsMultiNodeSCC = true;
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}
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// Clean up the graph before we start inlining a bunch again...
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if (IsMultiNodeSCC)
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FG.removeTriviallyDeadNodes();
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Stack.pop_back();
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processGraph(FG);
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ValMap[&FG] = ~0U;
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return MyID;
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}
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/// processGraph - Process the BU graphs for the program in bottom-up order on
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/// the SCC of the __ACTUAL__ call graph. This builds "complete" BU graphs.
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void CompleteBUDataStructures::processGraph(DSGraph &G) {
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// The edges out of the current node are the call site targets...
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for (unsigned i = 0, e = G.getFunctionCalls().size(); i != e; ++i) {
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const DSCallSite &CS = G.getFunctionCalls()[i];
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Instruction *TheCall = CS.getCallSite().getInstruction();
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// The Normal BU pass will have taken care of direct calls well already,
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// don't worry about them.
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if (!CS.getCallSite().getCalledFunction()) {
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// Loop over all of the actually called functions...
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ActualCalleesTy::iterator I, E;
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for (tie(I, E) = ActualCallees.equal_range(TheCall); I != E; ++I) {
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Function *CalleeFunc = I->second;
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if (!CalleeFunc->isExternal()) {
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// Merge the callee's graph into this graph. This works for normal
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// calls or for self recursion within an SCC.
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G.mergeInGraph(CS, *CalleeFunc, getOrCreateGraph(*CalleeFunc),
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DSGraph::KeepModRefBits |
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DSGraph::StripAllocaBit |
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DSGraph::DontCloneCallNodes);
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}
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}
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}
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}
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// Re-materialize nodes from the globals graph.
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// Do not ignore globals inlined from callees -- they are not up-to-date!
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G.getInlinedGlobals().clear();
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G.updateFromGlobalGraph();
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// Recompute the Incomplete markers
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G.maskIncompleteMarkers();
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G.markIncompleteNodes(DSGraph::MarkFormalArgs);
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// Delete dead nodes. Treat globals that are unreachable but that can
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// reach live nodes as live.
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G.removeDeadNodes(DSGraph::KeepUnreachableGlobals);
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}
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