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llvm-mirror/tools/dsymutil/CompileUnit.h
Argyrios Kyrtzidis 048516922a Add header guards to some headers that are missing them
Also adjust some of dsymutil's headers to put the header guards at the top,
otherwise the compiler will not recognize them as header guards.

llvm-svn: 341323
2018-09-03 16:22:05 +00:00

328 lines
11 KiB
C++

//===- tools/dsymutil/CompileUnit.h - Dwarf debug info linker ---*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TOOLS_DSYMUTIL_COMPILEUNIT_H
#define LLVM_TOOLS_DSYMUTIL_COMPILEUNIT_H
#include "llvm/ADT/IntervalMap.h"
#include "llvm/CodeGen/DIE.h"
#include "llvm/DebugInfo/DWARF/DWARFUnit.h"
namespace llvm {
namespace dsymutil {
class DeclContext;
template <typename KeyT, typename ValT>
using HalfOpenIntervalMap =
IntervalMap<KeyT, ValT, IntervalMapImpl::NodeSizer<KeyT, ValT>::LeafSize,
IntervalMapHalfOpenInfo<KeyT>>;
using FunctionIntervals = HalfOpenIntervalMap<uint64_t, int64_t>;
// FIXME: Delete this structure.
struct PatchLocation {
DIE::value_iterator I;
PatchLocation() = default;
PatchLocation(DIE::value_iterator I) : I(I) {}
void set(uint64_t New) const {
assert(I);
const auto &Old = *I;
assert(Old.getType() == DIEValue::isInteger);
*I = DIEValue(Old.getAttribute(), Old.getForm(), DIEInteger(New));
}
uint64_t get() const {
assert(I);
return I->getDIEInteger().getValue();
}
};
/// Stores all information relating to a compile unit, be it in its original
/// instance in the object file to its brand new cloned and linked DIE tree.
class CompileUnit {
public:
/// Information gathered about a DIE in the object file.
struct DIEInfo {
/// Address offset to apply to the described entity.
int64_t AddrAdjust;
/// ODR Declaration context.
DeclContext *Ctxt;
/// Cloned version of that DIE.
DIE *Clone;
/// The index of this DIE's parent.
uint32_t ParentIdx;
/// Is the DIE part of the linked output?
bool Keep : 1;
/// Was this DIE's entity found in the map?
bool InDebugMap : 1;
/// Is this a pure forward declaration we can strip?
bool Prune : 1;
/// Does DIE transitively refer an incomplete decl?
bool Incomplete : 1;
};
CompileUnit(DWARFUnit &OrigUnit, unsigned ID, bool CanUseODR,
StringRef ClangModuleName)
: OrigUnit(OrigUnit), ID(ID), Ranges(RangeAlloc),
ClangModuleName(ClangModuleName) {
Info.resize(OrigUnit.getNumDIEs());
auto CUDie = OrigUnit.getUnitDIE(false);
if (!CUDie) {
HasODR = false;
return;
}
if (auto Lang = dwarf::toUnsigned(CUDie.find(dwarf::DW_AT_language)))
HasODR = CanUseODR && (*Lang == dwarf::DW_LANG_C_plus_plus ||
*Lang == dwarf::DW_LANG_C_plus_plus_03 ||
*Lang == dwarf::DW_LANG_C_plus_plus_11 ||
*Lang == dwarf::DW_LANG_C_plus_plus_14 ||
*Lang == dwarf::DW_LANG_ObjC_plus_plus);
else
HasODR = false;
}
DWARFUnit &getOrigUnit() const { return OrigUnit; }
unsigned getUniqueID() const { return ID; }
void createOutputDIE() {
NewUnit.emplace(OrigUnit.getVersion(), OrigUnit.getAddressByteSize(),
OrigUnit.getUnitDIE().getTag());
}
DIE *getOutputUnitDIE() const {
if (NewUnit)
return &const_cast<BasicDIEUnit &>(*NewUnit).getUnitDie();
return nullptr;
}
bool hasODR() const { return HasODR; }
bool isClangModule() const { return !ClangModuleName.empty(); }
const std::string &getClangModuleName() const { return ClangModuleName; }
DIEInfo &getInfo(unsigned Idx) { return Info[Idx]; }
const DIEInfo &getInfo(unsigned Idx) const { return Info[Idx]; }
uint64_t getStartOffset() const { return StartOffset; }
uint64_t getNextUnitOffset() const { return NextUnitOffset; }
void setStartOffset(uint64_t DebugInfoSize) { StartOffset = DebugInfoSize; }
uint64_t getLowPc() const { return LowPc; }
uint64_t getHighPc() const { return HighPc; }
bool hasLabelAt(uint64_t Addr) const { return Labels.count(Addr); }
Optional<PatchLocation> getUnitRangesAttribute() const {
return UnitRangeAttribute;
}
const FunctionIntervals &getFunctionRanges() const { return Ranges; }
const std::vector<PatchLocation> &getRangesAttributes() const {
return RangeAttributes;
}
const std::vector<std::pair<PatchLocation, int64_t>> &
getLocationAttributes() const {
return LocationAttributes;
}
void setHasInterestingContent() { HasInterestingContent = true; }
bool hasInterestingContent() { return HasInterestingContent; }
/// Mark every DIE in this unit as kept. This function also
/// marks variables as InDebugMap so that they appear in the
/// reconstructed accelerator tables.
void markEverythingAsKept();
/// Compute the end offset for this unit. Must be called after the CU's DIEs
/// have been cloned. \returns the next unit offset (which is also the
/// current debug_info section size).
uint64_t computeNextUnitOffset();
/// Keep track of a forward reference to DIE \p Die in \p RefUnit by \p
/// Attr. The attribute should be fixed up later to point to the absolute
/// offset of \p Die in the debug_info section or to the canonical offset of
/// \p Ctxt if it is non-null.
void noteForwardReference(DIE *Die, const CompileUnit *RefUnit,
DeclContext *Ctxt, PatchLocation Attr);
/// Apply all fixups recorded by noteForwardReference().
void fixupForwardReferences();
/// Add the low_pc of a label that is relocated by applying
/// offset \p PCOffset.
void addLabelLowPc(uint64_t LabelLowPc, int64_t PcOffset);
/// Add a function range [\p LowPC, \p HighPC) that is relocated by applying
/// offset \p PCOffset.
void addFunctionRange(uint64_t LowPC, uint64_t HighPC, int64_t PCOffset);
/// Keep track of a DW_AT_range attribute that we will need to patch up later.
void noteRangeAttribute(const DIE &Die, PatchLocation Attr);
/// Keep track of a location attribute pointing to a location list in the
/// debug_loc section.
void noteLocationAttribute(PatchLocation Attr, int64_t PcOffset);
/// Add a name accelerator entry for \a Die with \a Name.
void addNamespaceAccelerator(const DIE *Die, DwarfStringPoolEntryRef Name);
/// Add a name accelerator entry for \a Die with \a Name.
void addNameAccelerator(const DIE *Die, DwarfStringPoolEntryRef Name,
bool SkipPubnamesSection = false);
/// Add various accelerator entries for \p Die with \p Name which is stored
/// in the string table at \p Offset. \p Name must be an Objective-C
/// selector.
void addObjCAccelerator(const DIE *Die, DwarfStringPoolEntryRef Name,
bool SkipPubnamesSection = false);
/// Add a type accelerator entry for \p Die with \p Name which is stored in
/// the string table at \p Offset.
void addTypeAccelerator(const DIE *Die, DwarfStringPoolEntryRef Name,
bool ObjcClassImplementation,
uint32_t QualifiedNameHash);
struct AccelInfo {
/// Name of the entry.
DwarfStringPoolEntryRef Name;
/// DIE this entry describes.
const DIE *Die;
/// Hash of the fully qualified name.
uint32_t QualifiedNameHash;
/// Emit this entry only in the apple_* sections.
bool SkipPubSection;
/// Is this an ObjC class implementation?
bool ObjcClassImplementation;
AccelInfo(DwarfStringPoolEntryRef Name, const DIE *Die,
bool SkipPubSection = false)
: Name(Name), Die(Die), SkipPubSection(SkipPubSection) {}
AccelInfo(DwarfStringPoolEntryRef Name, const DIE *Die,
uint32_t QualifiedNameHash, bool ObjCClassIsImplementation)
: Name(Name), Die(Die), QualifiedNameHash(QualifiedNameHash),
SkipPubSection(false),
ObjcClassImplementation(ObjCClassIsImplementation) {}
};
const std::vector<AccelInfo> &getPubnames() const { return Pubnames; }
const std::vector<AccelInfo> &getPubtypes() const { return Pubtypes; }
const std::vector<AccelInfo> &getNamespaces() const { return Namespaces; }
const std::vector<AccelInfo> &getObjC() const { return ObjC; }
/// Get the full path for file \a FileNum in the line table
StringRef getResolvedPath(unsigned FileNum) {
if (FileNum >= ResolvedPaths.size())
return StringRef();
return ResolvedPaths[FileNum];
}
/// Set the fully resolved path for the line-table's file \a FileNum
/// to \a Path.
void setResolvedPath(unsigned FileNum, StringRef Path) {
if (ResolvedPaths.size() <= FileNum)
ResolvedPaths.resize(FileNum + 1);
ResolvedPaths[FileNum] = Path;
}
MCSymbol *getLabelBegin() { return LabelBegin; }
void setLabelBegin(MCSymbol *S) { LabelBegin = S; }
private:
DWARFUnit &OrigUnit;
unsigned ID;
std::vector<DIEInfo> Info; ///< DIE info indexed by DIE index.
Optional<BasicDIEUnit> NewUnit;
MCSymbol *LabelBegin = nullptr;
uint64_t StartOffset;
uint64_t NextUnitOffset;
uint64_t LowPc = std::numeric_limits<uint64_t>::max();
uint64_t HighPc = 0;
/// A list of attributes to fixup with the absolute offset of
/// a DIE in the debug_info section.
///
/// The offsets for the attributes in this array couldn't be set while
/// cloning because for cross-cu forward references the target DIE's offset
/// isn't known you emit the reference attribute.
std::vector<
std::tuple<DIE *, const CompileUnit *, DeclContext *, PatchLocation>>
ForwardDIEReferences;
FunctionIntervals::Allocator RangeAlloc;
/// The ranges in that interval map are the PC ranges for
/// functions in this unit, associated with the PC offset to apply
/// to the addresses to get the linked address.
FunctionIntervals Ranges;
/// The DW_AT_low_pc of each DW_TAG_label.
SmallDenseMap<uint64_t, uint64_t, 1> Labels;
/// DW_AT_ranges attributes to patch after we have gathered
/// all the unit's function addresses.
/// @{
std::vector<PatchLocation> RangeAttributes;
Optional<PatchLocation> UnitRangeAttribute;
/// @}
/// Location attributes that need to be transferred from the
/// original debug_loc section to the liked one. They are stored
/// along with the PC offset that is to be applied to their
/// function's address.
std::vector<std::pair<PatchLocation, int64_t>> LocationAttributes;
/// Accelerator entries for the unit, both for the pub*
/// sections and the apple* ones.
/// @{
std::vector<AccelInfo> Pubnames;
std::vector<AccelInfo> Pubtypes;
std::vector<AccelInfo> Namespaces;
std::vector<AccelInfo> ObjC;
/// @}
/// Cached resolved paths from the line table.
/// Note, the StringRefs here point in to the intern (uniquing) string pool.
/// This means that a StringRef returned here doesn't need to then be uniqued
/// for the purposes of getting a unique address for each string.
std::vector<StringRef> ResolvedPaths;
/// Is this unit subject to the ODR rule?
bool HasODR;
/// Did a DIE actually contain a valid reloc?
bool HasInterestingContent;
/// If this is a Clang module, this holds the module's name.
std::string ClangModuleName;
};
} // end namespace dsymutil
} // end namespace llvm
#endif // LLVM_TOOLS_DSYMUTIL_COMPILEUNIT_H