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048516922a
Also adjust some of dsymutil's headers to put the header guards at the top, otherwise the compiler will not recognize them as header guards. llvm-svn: 341323
328 lines
11 KiB
C++
328 lines
11 KiB
C++
//===- tools/dsymutil/CompileUnit.h - Dwarf debug info linker ---*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TOOLS_DSYMUTIL_COMPILEUNIT_H
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#define LLVM_TOOLS_DSYMUTIL_COMPILEUNIT_H
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#include "llvm/ADT/IntervalMap.h"
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#include "llvm/CodeGen/DIE.h"
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#include "llvm/DebugInfo/DWARF/DWARFUnit.h"
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namespace llvm {
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namespace dsymutil {
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class DeclContext;
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template <typename KeyT, typename ValT>
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using HalfOpenIntervalMap =
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IntervalMap<KeyT, ValT, IntervalMapImpl::NodeSizer<KeyT, ValT>::LeafSize,
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IntervalMapHalfOpenInfo<KeyT>>;
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using FunctionIntervals = HalfOpenIntervalMap<uint64_t, int64_t>;
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// FIXME: Delete this structure.
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struct PatchLocation {
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DIE::value_iterator I;
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PatchLocation() = default;
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PatchLocation(DIE::value_iterator I) : I(I) {}
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void set(uint64_t New) const {
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assert(I);
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const auto &Old = *I;
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assert(Old.getType() == DIEValue::isInteger);
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*I = DIEValue(Old.getAttribute(), Old.getForm(), DIEInteger(New));
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}
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uint64_t get() const {
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assert(I);
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return I->getDIEInteger().getValue();
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}
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};
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/// Stores all information relating to a compile unit, be it in its original
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/// instance in the object file to its brand new cloned and linked DIE tree.
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class CompileUnit {
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public:
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/// Information gathered about a DIE in the object file.
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struct DIEInfo {
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/// Address offset to apply to the described entity.
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int64_t AddrAdjust;
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/// ODR Declaration context.
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DeclContext *Ctxt;
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/// Cloned version of that DIE.
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DIE *Clone;
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/// The index of this DIE's parent.
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uint32_t ParentIdx;
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/// Is the DIE part of the linked output?
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bool Keep : 1;
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/// Was this DIE's entity found in the map?
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bool InDebugMap : 1;
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/// Is this a pure forward declaration we can strip?
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bool Prune : 1;
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/// Does DIE transitively refer an incomplete decl?
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bool Incomplete : 1;
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};
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CompileUnit(DWARFUnit &OrigUnit, unsigned ID, bool CanUseODR,
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StringRef ClangModuleName)
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: OrigUnit(OrigUnit), ID(ID), Ranges(RangeAlloc),
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ClangModuleName(ClangModuleName) {
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Info.resize(OrigUnit.getNumDIEs());
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auto CUDie = OrigUnit.getUnitDIE(false);
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if (!CUDie) {
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HasODR = false;
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return;
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}
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if (auto Lang = dwarf::toUnsigned(CUDie.find(dwarf::DW_AT_language)))
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HasODR = CanUseODR && (*Lang == dwarf::DW_LANG_C_plus_plus ||
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*Lang == dwarf::DW_LANG_C_plus_plus_03 ||
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*Lang == dwarf::DW_LANG_C_plus_plus_11 ||
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*Lang == dwarf::DW_LANG_C_plus_plus_14 ||
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*Lang == dwarf::DW_LANG_ObjC_plus_plus);
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else
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HasODR = false;
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}
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DWARFUnit &getOrigUnit() const { return OrigUnit; }
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unsigned getUniqueID() const { return ID; }
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void createOutputDIE() {
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NewUnit.emplace(OrigUnit.getVersion(), OrigUnit.getAddressByteSize(),
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OrigUnit.getUnitDIE().getTag());
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}
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DIE *getOutputUnitDIE() const {
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if (NewUnit)
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return &const_cast<BasicDIEUnit &>(*NewUnit).getUnitDie();
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return nullptr;
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}
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bool hasODR() const { return HasODR; }
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bool isClangModule() const { return !ClangModuleName.empty(); }
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const std::string &getClangModuleName() const { return ClangModuleName; }
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DIEInfo &getInfo(unsigned Idx) { return Info[Idx]; }
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const DIEInfo &getInfo(unsigned Idx) const { return Info[Idx]; }
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uint64_t getStartOffset() const { return StartOffset; }
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uint64_t getNextUnitOffset() const { return NextUnitOffset; }
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void setStartOffset(uint64_t DebugInfoSize) { StartOffset = DebugInfoSize; }
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uint64_t getLowPc() const { return LowPc; }
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uint64_t getHighPc() const { return HighPc; }
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bool hasLabelAt(uint64_t Addr) const { return Labels.count(Addr); }
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Optional<PatchLocation> getUnitRangesAttribute() const {
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return UnitRangeAttribute;
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}
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const FunctionIntervals &getFunctionRanges() const { return Ranges; }
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const std::vector<PatchLocation> &getRangesAttributes() const {
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return RangeAttributes;
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}
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const std::vector<std::pair<PatchLocation, int64_t>> &
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getLocationAttributes() const {
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return LocationAttributes;
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}
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void setHasInterestingContent() { HasInterestingContent = true; }
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bool hasInterestingContent() { return HasInterestingContent; }
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/// Mark every DIE in this unit as kept. This function also
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/// marks variables as InDebugMap so that they appear in the
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/// reconstructed accelerator tables.
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void markEverythingAsKept();
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/// Compute the end offset for this unit. Must be called after the CU's DIEs
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/// have been cloned. \returns the next unit offset (which is also the
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/// current debug_info section size).
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uint64_t computeNextUnitOffset();
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/// Keep track of a forward reference to DIE \p Die in \p RefUnit by \p
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/// Attr. The attribute should be fixed up later to point to the absolute
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/// offset of \p Die in the debug_info section or to the canonical offset of
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/// \p Ctxt if it is non-null.
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void noteForwardReference(DIE *Die, const CompileUnit *RefUnit,
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DeclContext *Ctxt, PatchLocation Attr);
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/// Apply all fixups recorded by noteForwardReference().
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void fixupForwardReferences();
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/// Add the low_pc of a label that is relocated by applying
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/// offset \p PCOffset.
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void addLabelLowPc(uint64_t LabelLowPc, int64_t PcOffset);
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/// Add a function range [\p LowPC, \p HighPC) that is relocated by applying
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/// offset \p PCOffset.
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void addFunctionRange(uint64_t LowPC, uint64_t HighPC, int64_t PCOffset);
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/// Keep track of a DW_AT_range attribute that we will need to patch up later.
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void noteRangeAttribute(const DIE &Die, PatchLocation Attr);
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/// Keep track of a location attribute pointing to a location list in the
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/// debug_loc section.
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void noteLocationAttribute(PatchLocation Attr, int64_t PcOffset);
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/// Add a name accelerator entry for \a Die with \a Name.
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void addNamespaceAccelerator(const DIE *Die, DwarfStringPoolEntryRef Name);
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/// Add a name accelerator entry for \a Die with \a Name.
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void addNameAccelerator(const DIE *Die, DwarfStringPoolEntryRef Name,
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bool SkipPubnamesSection = false);
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/// Add various accelerator entries for \p Die with \p Name which is stored
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/// in the string table at \p Offset. \p Name must be an Objective-C
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/// selector.
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void addObjCAccelerator(const DIE *Die, DwarfStringPoolEntryRef Name,
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bool SkipPubnamesSection = false);
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/// Add a type accelerator entry for \p Die with \p Name which is stored in
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/// the string table at \p Offset.
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void addTypeAccelerator(const DIE *Die, DwarfStringPoolEntryRef Name,
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bool ObjcClassImplementation,
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uint32_t QualifiedNameHash);
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struct AccelInfo {
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/// Name of the entry.
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DwarfStringPoolEntryRef Name;
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/// DIE this entry describes.
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const DIE *Die;
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/// Hash of the fully qualified name.
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uint32_t QualifiedNameHash;
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/// Emit this entry only in the apple_* sections.
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bool SkipPubSection;
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/// Is this an ObjC class implementation?
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bool ObjcClassImplementation;
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AccelInfo(DwarfStringPoolEntryRef Name, const DIE *Die,
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bool SkipPubSection = false)
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: Name(Name), Die(Die), SkipPubSection(SkipPubSection) {}
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AccelInfo(DwarfStringPoolEntryRef Name, const DIE *Die,
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uint32_t QualifiedNameHash, bool ObjCClassIsImplementation)
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: Name(Name), Die(Die), QualifiedNameHash(QualifiedNameHash),
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SkipPubSection(false),
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ObjcClassImplementation(ObjCClassIsImplementation) {}
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};
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const std::vector<AccelInfo> &getPubnames() const { return Pubnames; }
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const std::vector<AccelInfo> &getPubtypes() const { return Pubtypes; }
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const std::vector<AccelInfo> &getNamespaces() const { return Namespaces; }
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const std::vector<AccelInfo> &getObjC() const { return ObjC; }
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/// Get the full path for file \a FileNum in the line table
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StringRef getResolvedPath(unsigned FileNum) {
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if (FileNum >= ResolvedPaths.size())
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return StringRef();
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return ResolvedPaths[FileNum];
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}
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/// Set the fully resolved path for the line-table's file \a FileNum
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/// to \a Path.
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void setResolvedPath(unsigned FileNum, StringRef Path) {
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if (ResolvedPaths.size() <= FileNum)
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ResolvedPaths.resize(FileNum + 1);
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ResolvedPaths[FileNum] = Path;
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}
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MCSymbol *getLabelBegin() { return LabelBegin; }
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void setLabelBegin(MCSymbol *S) { LabelBegin = S; }
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private:
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DWARFUnit &OrigUnit;
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unsigned ID;
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std::vector<DIEInfo> Info; ///< DIE info indexed by DIE index.
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Optional<BasicDIEUnit> NewUnit;
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MCSymbol *LabelBegin = nullptr;
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uint64_t StartOffset;
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uint64_t NextUnitOffset;
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uint64_t LowPc = std::numeric_limits<uint64_t>::max();
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uint64_t HighPc = 0;
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/// A list of attributes to fixup with the absolute offset of
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/// a DIE in the debug_info section.
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///
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/// The offsets for the attributes in this array couldn't be set while
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/// cloning because for cross-cu forward references the target DIE's offset
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/// isn't known you emit the reference attribute.
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std::vector<
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std::tuple<DIE *, const CompileUnit *, DeclContext *, PatchLocation>>
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ForwardDIEReferences;
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FunctionIntervals::Allocator RangeAlloc;
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/// The ranges in that interval map are the PC ranges for
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/// functions in this unit, associated with the PC offset to apply
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/// to the addresses to get the linked address.
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FunctionIntervals Ranges;
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/// The DW_AT_low_pc of each DW_TAG_label.
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SmallDenseMap<uint64_t, uint64_t, 1> Labels;
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/// DW_AT_ranges attributes to patch after we have gathered
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/// all the unit's function addresses.
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/// @{
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std::vector<PatchLocation> RangeAttributes;
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Optional<PatchLocation> UnitRangeAttribute;
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/// @}
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/// Location attributes that need to be transferred from the
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/// original debug_loc section to the liked one. They are stored
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/// along with the PC offset that is to be applied to their
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/// function's address.
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std::vector<std::pair<PatchLocation, int64_t>> LocationAttributes;
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/// Accelerator entries for the unit, both for the pub*
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/// sections and the apple* ones.
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/// @{
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std::vector<AccelInfo> Pubnames;
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std::vector<AccelInfo> Pubtypes;
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std::vector<AccelInfo> Namespaces;
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std::vector<AccelInfo> ObjC;
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/// @}
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/// Cached resolved paths from the line table.
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/// Note, the StringRefs here point in to the intern (uniquing) string pool.
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/// This means that a StringRef returned here doesn't need to then be uniqued
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/// for the purposes of getting a unique address for each string.
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std::vector<StringRef> ResolvedPaths;
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/// Is this unit subject to the ODR rule?
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bool HasODR;
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/// Did a DIE actually contain a valid reloc?
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bool HasInterestingContent;
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/// If this is a Clang module, this holds the module's name.
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std::string ClangModuleName;
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};
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} // end namespace dsymutil
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} // end namespace llvm
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#endif // LLVM_TOOLS_DSYMUTIL_COMPILEUNIT_H
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