1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-11-23 19:23:23 +01:00
llvm-mirror/lib/Support/Debug.cpp
Christof Douma 8c7f4f56f2 The --debug-only option now takes a comma separated list of debug types.
This means that the DEBUG_TYPE cannot take a comma anymore. All existing passes
conform to this rule.

Differential Revision: http://reviews.llvm.org/D15645

llvm-svn: 257466
2016-01-12 10:23:13 +00:00

159 lines
5.4 KiB
C++

//===-- Debug.cpp - An easy way to add debug output to your code ----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements a handy way of adding debugging information to your
// code, without it being enabled all of the time, and without having to add
// command line options to enable it.
//
// In particular, just wrap your code with the DEBUG() macro, and it will be
// enabled automatically if you specify '-debug' on the command-line.
// Alternatively, you can also use the SET_DEBUG_TYPE("foo") macro to specify
// that your debug code belongs to class "foo". Then, on the command line, you
// can specify '-debug-only=foo' to enable JUST the debug information for the
// foo class.
//
// When compiling without assertions, the -debug-* options and all code in
// DEBUG() statements disappears, so it does not affect the runtime of the code.
//
//===----------------------------------------------------------------------===//
#include "llvm/Support/Debug.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/ManagedStatic.h"
#include "llvm/Support/Signals.h"
#include "llvm/Support/circular_raw_ostream.h"
#include "llvm/Support/raw_ostream.h"
#undef isCurrentDebugType
#undef setCurrentDebugType
using namespace llvm;
// Even though LLVM might be built with NDEBUG, define symbols that the code
// built without NDEBUG can depend on via the llvm/Support/Debug.h header.
namespace llvm {
/// Exported boolean set by the -debug option.
bool DebugFlag = false;
static ManagedStatic<std::vector<std::string>> CurrentDebugType;
/// Return true if the specified string is the debug type
/// specified on the command line, or if none was specified on the command line
/// with the -debug-only=X option.
bool isCurrentDebugType(const char *DebugType) {
if (CurrentDebugType->empty())
return true;
// See if DebugType is in list. Note: do not use find() as that forces us to
// unnecessarily create an std::string instance.
for (auto &d : *CurrentDebugType) {
if (d == DebugType)
return true;
}
return false;
}
/// Set the current debug type, as if the -debug-only=X
/// option were specified. Note that DebugFlag also needs to be set to true for
/// debug output to be produced.
///
void setCurrentDebugType(const char *Type) {
CurrentDebugType->clear();
CurrentDebugType->push_back(Type);
}
} // namespace llvm
// All Debug.h functionality is a no-op in NDEBUG mode.
#ifndef NDEBUG
// -debug - Command line option to enable the DEBUG statements in the passes.
// This flag may only be enabled in debug builds.
static cl::opt<bool, true>
Debug("debug", cl::desc("Enable debug output"), cl::Hidden,
cl::location(DebugFlag));
// -debug-buffer-size - Buffer the last N characters of debug output
//until program termination.
static cl::opt<unsigned>
DebugBufferSize("debug-buffer-size",
cl::desc("Buffer the last N characters of debug output "
"until program termination. "
"[default 0 -- immediate print-out]"),
cl::Hidden,
cl::init(0));
namespace {
struct DebugOnlyOpt {
void operator=(const std::string &Val) const {
if (Val.empty())
return;
DebugFlag = true;
SmallVector<StringRef,8> dbgTypes;
StringRef(Val).split(dbgTypes, ',', -1, false);
for (auto dbgType : dbgTypes)
CurrentDebugType->push_back(dbgType);
}
};
}
static DebugOnlyOpt DebugOnlyOptLoc;
static cl::opt<DebugOnlyOpt, true, cl::parser<std::string> >
DebugOnly("debug-only", cl::desc("Enable a specific type of debug output (comma separated list of types)"),
cl::Hidden, cl::ZeroOrMore, cl::value_desc("debug string"),
cl::location(DebugOnlyOptLoc), cl::ValueRequired);
// Signal handlers - dump debug output on termination.
static void debug_user_sig_handler(void *Cookie) {
// This is a bit sneaky. Since this is under #ifndef NDEBUG, we
// know that debug mode is enabled and dbgs() really is a
// circular_raw_ostream. If NDEBUG is defined, then dbgs() ==
// errs() but this will never be invoked.
llvm::circular_raw_ostream &dbgout =
static_cast<circular_raw_ostream &>(llvm::dbgs());
dbgout.flushBufferWithBanner();
}
/// dbgs - Return a circular-buffered debug stream.
raw_ostream &llvm::dbgs() {
// Do one-time initialization in a thread-safe way.
static struct dbgstream {
circular_raw_ostream strm;
dbgstream() :
strm(errs(), "*** Debug Log Output ***\n",
(!EnableDebugBuffering || !DebugFlag) ? 0 : DebugBufferSize) {
if (EnableDebugBuffering && DebugFlag && DebugBufferSize != 0)
// TODO: Add a handler for SIGUSER1-type signals so the user can
// force a debug dump.
sys::AddSignalHandler(&debug_user_sig_handler, nullptr);
// Otherwise we've already set the debug stream buffer size to
// zero, disabling buffering so it will output directly to errs().
}
} thestrm;
return thestrm.strm;
}
#else
// Avoid "has no symbols" warning.
namespace llvm {
/// dbgs - Return errs().
raw_ostream &dbgs() {
return errs();
}
}
#endif
/// EnableDebugBuffering - Turn on signal handler installation.
///
bool llvm::EnableDebugBuffering = false;