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39985cb0a7
This fixes warnings on some buildbots. llvm-svn: 307974
95 lines
2.4 KiB
C++
95 lines
2.4 KiB
C++
//===- CFGBuilder.h - CFG building and updating utility ----------*- C++ -*-==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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/// \file
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/// CFGBuilders provides utilities fo building and updating CFG for testing
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/// purposes.
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///
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_UNITTESTS_CFG_BUILDER_H
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#define LLVM_UNITTESTS_CFG_BUILDER_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/Optional.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Support/Debug.h"
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#include <memory>
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#include <set>
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#include <tuple>
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#include <vector>
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namespace llvm {
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class LLVMContext;
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class Module;
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class Function;
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class BasicBlock;
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class raw_ostream;
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struct CFGHolder {
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std::unique_ptr<LLVMContext> Context;
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std::unique_ptr<Module> M;
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Function *F;
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CFGHolder(StringRef ModuleName = "m", StringRef FunctionName = "foo");
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~CFGHolder(); // Defined in the .cpp file so we can use forward declarations.
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};
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/// \brief
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/// CFGBuilder builds IR with specific CFG, based on the supplied list of arcs.
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/// It's able to apply the provided updates and automatically modify the IR.
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///
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/// Internally it makes every basic block end with either SwitchInst or with
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/// UnreachableInst. When all arc to a BB are deleted, the BB remains in the
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/// function and doesn't get deleted.
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///
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class CFGBuilder {
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public:
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struct Arc {
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StringRef From;
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StringRef To;
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friend bool operator<(const Arc &LHS, const Arc &RHS) {
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return std::tie(LHS.From, LHS.To) <
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std::tie(RHS.From, RHS.To);
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}
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};
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enum class ActionKind { Insert, Delete };
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struct Update {
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ActionKind Action;
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Arc Edge;
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};
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CFGBuilder(Function *F, const std::vector<Arc> &InitialArcs,
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std::vector<Update> Updates);
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BasicBlock *getOrAddBlock(StringRef BlockName);
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Optional<Update> getNextUpdate() const;
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Optional<Update> applyUpdate();
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void dump(raw_ostream &OS = dbgs()) const;
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private:
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void buildCFG(const std::vector<Arc> &Arcs);
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bool connect(const Arc &A);
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bool disconnect(const Arc &A);
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Function *F;
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unsigned UpdateIdx = 0;
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StringMap<BasicBlock *> NameToBlock;
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std::set<Arc> Arcs;
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std::vector<Update> Updates;
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};
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} // namespace llvm
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#endif
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