mirror of
https://github.com/RPCS3/llvm-mirror.git
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61bbdae349
llvm-svn: 367633
1530 lines
53 KiB
C++
1530 lines
53 KiB
C++
//===- MachineLICM.cpp - Machine Loop Invariant Code Motion Pass ----------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass performs loop invariant code motion on machine instructions. We
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// attempt to remove as much code from the body of a loop as possible.
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//
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// This pass is not intended to be a replacement or a complete alternative
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// for the LLVM-IR-level LICM pass. It is only designed to hoist simple
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// constructs that are not exposed before lowering and instruction selection.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ADT/BitVector.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/SmallSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineDominators.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineLoopInfo.h"
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#include "llvm/CodeGen/MachineMemOperand.h"
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#include "llvm/CodeGen/MachineOperand.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/PseudoSourceValue.h"
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#include "llvm/CodeGen/TargetInstrInfo.h"
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#include "llvm/CodeGen/TargetLowering.h"
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#include "llvm/CodeGen/TargetRegisterInfo.h"
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#include "llvm/CodeGen/TargetSchedule.h"
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#include "llvm/CodeGen/TargetSubtargetInfo.h"
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#include "llvm/IR/DebugLoc.h"
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#include "llvm/MC/MCInstrDesc.h"
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#include "llvm/MC/MCRegisterInfo.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include <algorithm>
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#include <cassert>
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#include <limits>
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#include <vector>
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using namespace llvm;
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#define DEBUG_TYPE "machinelicm"
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static cl::opt<bool>
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AvoidSpeculation("avoid-speculation",
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cl::desc("MachineLICM should avoid speculation"),
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cl::init(true), cl::Hidden);
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static cl::opt<bool>
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HoistCheapInsts("hoist-cheap-insts",
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cl::desc("MachineLICM should hoist even cheap instructions"),
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cl::init(false), cl::Hidden);
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static cl::opt<bool>
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SinkInstsToAvoidSpills("sink-insts-to-avoid-spills",
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cl::desc("MachineLICM should sink instructions into "
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"loops to avoid register spills"),
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cl::init(false), cl::Hidden);
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static cl::opt<bool>
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HoistConstStores("hoist-const-stores",
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cl::desc("Hoist invariant stores"),
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cl::init(true), cl::Hidden);
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STATISTIC(NumHoisted,
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"Number of machine instructions hoisted out of loops");
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STATISTIC(NumLowRP,
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"Number of instructions hoisted in low reg pressure situation");
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STATISTIC(NumHighLatency,
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"Number of high latency instructions hoisted");
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STATISTIC(NumCSEed,
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"Number of hoisted machine instructions CSEed");
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STATISTIC(NumPostRAHoisted,
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"Number of machine instructions hoisted out of loops post regalloc");
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STATISTIC(NumStoreConst,
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"Number of stores of const phys reg hoisted out of loops");
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namespace {
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class MachineLICMBase : public MachineFunctionPass {
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const TargetInstrInfo *TII;
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const TargetLoweringBase *TLI;
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const TargetRegisterInfo *TRI;
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const MachineFrameInfo *MFI;
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MachineRegisterInfo *MRI;
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TargetSchedModel SchedModel;
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bool PreRegAlloc;
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// Various analyses that we use...
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AliasAnalysis *AA; // Alias analysis info.
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MachineLoopInfo *MLI; // Current MachineLoopInfo
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MachineDominatorTree *DT; // Machine dominator tree for the cur loop
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// State that is updated as we process loops
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bool Changed; // True if a loop is changed.
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bool FirstInLoop; // True if it's the first LICM in the loop.
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MachineLoop *CurLoop; // The current loop we are working on.
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MachineBasicBlock *CurPreheader; // The preheader for CurLoop.
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// Exit blocks for CurLoop.
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SmallVector<MachineBasicBlock *, 8> ExitBlocks;
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bool isExitBlock(const MachineBasicBlock *MBB) const {
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return is_contained(ExitBlocks, MBB);
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}
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// Track 'estimated' register pressure.
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SmallSet<unsigned, 32> RegSeen;
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SmallVector<unsigned, 8> RegPressure;
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// Register pressure "limit" per register pressure set. If the pressure
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// is higher than the limit, then it's considered high.
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SmallVector<unsigned, 8> RegLimit;
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// Register pressure on path leading from loop preheader to current BB.
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SmallVector<SmallVector<unsigned, 8>, 16> BackTrace;
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// For each opcode, keep a list of potential CSE instructions.
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DenseMap<unsigned, std::vector<const MachineInstr *>> CSEMap;
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enum {
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SpeculateFalse = 0,
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SpeculateTrue = 1,
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SpeculateUnknown = 2
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};
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// If a MBB does not dominate loop exiting blocks then it may not safe
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// to hoist loads from this block.
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// Tri-state: 0 - false, 1 - true, 2 - unknown
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unsigned SpeculationState;
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public:
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MachineLICMBase(char &PassID, bool PreRegAlloc)
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: MachineFunctionPass(PassID), PreRegAlloc(PreRegAlloc) {}
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bool runOnMachineFunction(MachineFunction &MF) override;
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.addRequired<MachineLoopInfo>();
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AU.addRequired<MachineDominatorTree>();
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AU.addRequired<AAResultsWrapperPass>();
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AU.addPreserved<MachineLoopInfo>();
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AU.addPreserved<MachineDominatorTree>();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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void releaseMemory() override {
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RegSeen.clear();
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RegPressure.clear();
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RegLimit.clear();
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BackTrace.clear();
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CSEMap.clear();
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}
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private:
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/// Keep track of information about hoisting candidates.
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struct CandidateInfo {
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MachineInstr *MI;
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unsigned Def;
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int FI;
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CandidateInfo(MachineInstr *mi, unsigned def, int fi)
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: MI(mi), Def(def), FI(fi) {}
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};
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void HoistRegionPostRA();
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void HoistPostRA(MachineInstr *MI, unsigned Def);
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void ProcessMI(MachineInstr *MI, BitVector &PhysRegDefs,
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BitVector &PhysRegClobbers, SmallSet<int, 32> &StoredFIs,
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SmallVectorImpl<CandidateInfo> &Candidates);
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void AddToLiveIns(unsigned Reg);
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bool IsLICMCandidate(MachineInstr &I);
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bool IsLoopInvariantInst(MachineInstr &I);
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bool HasLoopPHIUse(const MachineInstr *MI) const;
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bool HasHighOperandLatency(MachineInstr &MI, unsigned DefIdx,
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unsigned Reg) const;
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bool IsCheapInstruction(MachineInstr &MI) const;
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bool CanCauseHighRegPressure(const DenseMap<unsigned, int> &Cost,
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bool Cheap);
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void UpdateBackTraceRegPressure(const MachineInstr *MI);
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bool IsProfitableToHoist(MachineInstr &MI);
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bool IsGuaranteedToExecute(MachineBasicBlock *BB);
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void EnterScope(MachineBasicBlock *MBB);
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void ExitScope(MachineBasicBlock *MBB);
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void ExitScopeIfDone(
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MachineDomTreeNode *Node,
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DenseMap<MachineDomTreeNode *, unsigned> &OpenChildren,
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DenseMap<MachineDomTreeNode *, MachineDomTreeNode *> &ParentMap);
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void HoistOutOfLoop(MachineDomTreeNode *HeaderN);
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void HoistRegion(MachineDomTreeNode *N, bool IsHeader);
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void SinkIntoLoop();
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void InitRegPressure(MachineBasicBlock *BB);
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DenseMap<unsigned, int> calcRegisterCost(const MachineInstr *MI,
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bool ConsiderSeen,
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bool ConsiderUnseenAsDef);
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void UpdateRegPressure(const MachineInstr *MI,
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bool ConsiderUnseenAsDef = false);
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MachineInstr *ExtractHoistableLoad(MachineInstr *MI);
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const MachineInstr *
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LookForDuplicate(const MachineInstr *MI,
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std::vector<const MachineInstr *> &PrevMIs);
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bool EliminateCSE(
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MachineInstr *MI,
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DenseMap<unsigned, std::vector<const MachineInstr *>>::iterator &CI);
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bool MayCSE(MachineInstr *MI);
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bool Hoist(MachineInstr *MI, MachineBasicBlock *Preheader);
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void InitCSEMap(MachineBasicBlock *BB);
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MachineBasicBlock *getCurPreheader();
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};
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class MachineLICM : public MachineLICMBase {
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public:
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static char ID;
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MachineLICM() : MachineLICMBase(ID, false) {
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initializeMachineLICMPass(*PassRegistry::getPassRegistry());
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}
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};
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class EarlyMachineLICM : public MachineLICMBase {
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public:
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static char ID;
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EarlyMachineLICM() : MachineLICMBase(ID, true) {
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initializeEarlyMachineLICMPass(*PassRegistry::getPassRegistry());
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}
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};
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} // end anonymous namespace
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char MachineLICM::ID;
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char EarlyMachineLICM::ID;
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char &llvm::MachineLICMID = MachineLICM::ID;
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char &llvm::EarlyMachineLICMID = EarlyMachineLICM::ID;
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INITIALIZE_PASS_BEGIN(MachineLICM, DEBUG_TYPE,
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"Machine Loop Invariant Code Motion", false, false)
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INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
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INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
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INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
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INITIALIZE_PASS_END(MachineLICM, DEBUG_TYPE,
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"Machine Loop Invariant Code Motion", false, false)
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INITIALIZE_PASS_BEGIN(EarlyMachineLICM, "early-machinelicm",
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"Early Machine Loop Invariant Code Motion", false, false)
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INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
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INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
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INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
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INITIALIZE_PASS_END(EarlyMachineLICM, "early-machinelicm",
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"Early Machine Loop Invariant Code Motion", false, false)
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/// Test if the given loop is the outer-most loop that has a unique predecessor.
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static bool LoopIsOuterMostWithPredecessor(MachineLoop *CurLoop) {
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// Check whether this loop even has a unique predecessor.
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if (!CurLoop->getLoopPredecessor())
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return false;
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// Ok, now check to see if any of its outer loops do.
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for (MachineLoop *L = CurLoop->getParentLoop(); L; L = L->getParentLoop())
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if (L->getLoopPredecessor())
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return false;
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// None of them did, so this is the outermost with a unique predecessor.
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return true;
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}
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bool MachineLICMBase::runOnMachineFunction(MachineFunction &MF) {
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if (skipFunction(MF.getFunction()))
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return false;
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Changed = FirstInLoop = false;
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const TargetSubtargetInfo &ST = MF.getSubtarget();
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TII = ST.getInstrInfo();
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TLI = ST.getTargetLowering();
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TRI = ST.getRegisterInfo();
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MFI = &MF.getFrameInfo();
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MRI = &MF.getRegInfo();
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SchedModel.init(&ST);
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PreRegAlloc = MRI->isSSA();
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if (PreRegAlloc)
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LLVM_DEBUG(dbgs() << "******** Pre-regalloc Machine LICM: ");
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else
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LLVM_DEBUG(dbgs() << "******** Post-regalloc Machine LICM: ");
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LLVM_DEBUG(dbgs() << MF.getName() << " ********\n");
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if (PreRegAlloc) {
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// Estimate register pressure during pre-regalloc pass.
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unsigned NumRPS = TRI->getNumRegPressureSets();
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RegPressure.resize(NumRPS);
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std::fill(RegPressure.begin(), RegPressure.end(), 0);
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RegLimit.resize(NumRPS);
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for (unsigned i = 0, e = NumRPS; i != e; ++i)
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RegLimit[i] = TRI->getRegPressureSetLimit(MF, i);
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}
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// Get our Loop information...
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MLI = &getAnalysis<MachineLoopInfo>();
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DT = &getAnalysis<MachineDominatorTree>();
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AA = &getAnalysis<AAResultsWrapperPass>().getAAResults();
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SmallVector<MachineLoop *, 8> Worklist(MLI->begin(), MLI->end());
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while (!Worklist.empty()) {
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CurLoop = Worklist.pop_back_val();
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CurPreheader = nullptr;
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ExitBlocks.clear();
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// If this is done before regalloc, only visit outer-most preheader-sporting
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// loops.
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if (PreRegAlloc && !LoopIsOuterMostWithPredecessor(CurLoop)) {
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Worklist.append(CurLoop->begin(), CurLoop->end());
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continue;
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}
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CurLoop->getExitBlocks(ExitBlocks);
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if (!PreRegAlloc)
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HoistRegionPostRA();
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else {
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// CSEMap is initialized for loop header when the first instruction is
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// being hoisted.
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MachineDomTreeNode *N = DT->getNode(CurLoop->getHeader());
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FirstInLoop = true;
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HoistOutOfLoop(N);
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CSEMap.clear();
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if (SinkInstsToAvoidSpills)
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SinkIntoLoop();
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}
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}
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return Changed;
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}
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/// Return true if instruction stores to the specified frame.
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static bool InstructionStoresToFI(const MachineInstr *MI, int FI) {
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// Check mayStore before memory operands so that e.g. DBG_VALUEs will return
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// true since they have no memory operands.
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if (!MI->mayStore())
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return false;
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// If we lost memory operands, conservatively assume that the instruction
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// writes to all slots.
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if (MI->memoperands_empty())
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return true;
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for (const MachineMemOperand *MemOp : MI->memoperands()) {
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if (!MemOp->isStore() || !MemOp->getPseudoValue())
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continue;
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if (const FixedStackPseudoSourceValue *Value =
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dyn_cast<FixedStackPseudoSourceValue>(MemOp->getPseudoValue())) {
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if (Value->getFrameIndex() == FI)
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return true;
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}
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}
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return false;
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}
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/// Examine the instruction for potentai LICM candidate. Also
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/// gather register def and frame object update information.
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void MachineLICMBase::ProcessMI(MachineInstr *MI,
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BitVector &PhysRegDefs,
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BitVector &PhysRegClobbers,
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SmallSet<int, 32> &StoredFIs,
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SmallVectorImpl<CandidateInfo> &Candidates) {
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bool RuledOut = false;
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bool HasNonInvariantUse = false;
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unsigned Def = 0;
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for (const MachineOperand &MO : MI->operands()) {
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if (MO.isFI()) {
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// Remember if the instruction stores to the frame index.
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int FI = MO.getIndex();
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if (!StoredFIs.count(FI) &&
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MFI->isSpillSlotObjectIndex(FI) &&
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InstructionStoresToFI(MI, FI))
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StoredFIs.insert(FI);
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HasNonInvariantUse = true;
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continue;
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}
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// We can't hoist an instruction defining a physreg that is clobbered in
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// the loop.
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if (MO.isRegMask()) {
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PhysRegClobbers.setBitsNotInMask(MO.getRegMask());
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continue;
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}
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if (!MO.isReg())
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continue;
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unsigned Reg = MO.getReg();
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if (!Reg)
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continue;
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assert(Register::isPhysicalRegister(Reg) &&
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"Not expecting virtual register!");
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if (!MO.isDef()) {
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if (Reg && (PhysRegDefs.test(Reg) || PhysRegClobbers.test(Reg)))
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// If it's using a non-loop-invariant register, then it's obviously not
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// safe to hoist.
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HasNonInvariantUse = true;
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continue;
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}
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if (MO.isImplicit()) {
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for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
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PhysRegClobbers.set(*AI);
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if (!MO.isDead())
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// Non-dead implicit def? This cannot be hoisted.
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RuledOut = true;
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// No need to check if a dead implicit def is also defined by
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// another instruction.
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continue;
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}
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// FIXME: For now, avoid instructions with multiple defs, unless
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// it's a dead implicit def.
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if (Def)
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RuledOut = true;
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else
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Def = Reg;
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// If we have already seen another instruction that defines the same
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// register, then this is not safe. Two defs is indicated by setting a
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// PhysRegClobbers bit.
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for (MCRegAliasIterator AS(Reg, TRI, true); AS.isValid(); ++AS) {
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if (PhysRegDefs.test(*AS))
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PhysRegClobbers.set(*AS);
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}
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// Need a second loop because MCRegAliasIterator can visit the same
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// register twice.
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for (MCRegAliasIterator AS(Reg, TRI, true); AS.isValid(); ++AS)
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PhysRegDefs.set(*AS);
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if (PhysRegClobbers.test(Reg))
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// MI defined register is seen defined by another instruction in
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// the loop, it cannot be a LICM candidate.
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RuledOut = true;
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}
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// Only consider reloads for now and remats which do not have register
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// operands. FIXME: Consider unfold load folding instructions.
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if (Def && !RuledOut) {
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int FI = std::numeric_limits<int>::min();
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if ((!HasNonInvariantUse && IsLICMCandidate(*MI)) ||
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(TII->isLoadFromStackSlot(*MI, FI) && MFI->isSpillSlotObjectIndex(FI)))
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Candidates.push_back(CandidateInfo(MI, Def, FI));
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}
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}
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/// Walk the specified region of the CFG and hoist loop invariants out to the
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/// preheader.
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void MachineLICMBase::HoistRegionPostRA() {
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MachineBasicBlock *Preheader = getCurPreheader();
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if (!Preheader)
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return;
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unsigned NumRegs = TRI->getNumRegs();
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BitVector PhysRegDefs(NumRegs); // Regs defined once in the loop.
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BitVector PhysRegClobbers(NumRegs); // Regs defined more than once.
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SmallVector<CandidateInfo, 32> Candidates;
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SmallSet<int, 32> StoredFIs;
|
|
|
|
// Walk the entire region, count number of defs for each register, and
|
|
// collect potential LICM candidates.
|
|
for (MachineBasicBlock *BB : CurLoop->getBlocks()) {
|
|
// If the header of the loop containing this basic block is a landing pad,
|
|
// then don't try to hoist instructions out of this loop.
|
|
const MachineLoop *ML = MLI->getLoopFor(BB);
|
|
if (ML && ML->getHeader()->isEHPad()) continue;
|
|
|
|
// Conservatively treat live-in's as an external def.
|
|
// FIXME: That means a reload that're reused in successor block(s) will not
|
|
// be LICM'ed.
|
|
for (const auto &LI : BB->liveins()) {
|
|
for (MCRegAliasIterator AI(LI.PhysReg, TRI, true); AI.isValid(); ++AI)
|
|
PhysRegDefs.set(*AI);
|
|
}
|
|
|
|
SpeculationState = SpeculateUnknown;
|
|
for (MachineInstr &MI : *BB)
|
|
ProcessMI(&MI, PhysRegDefs, PhysRegClobbers, StoredFIs, Candidates);
|
|
}
|
|
|
|
// Gather the registers read / clobbered by the terminator.
|
|
BitVector TermRegs(NumRegs);
|
|
MachineBasicBlock::iterator TI = Preheader->getFirstTerminator();
|
|
if (TI != Preheader->end()) {
|
|
for (const MachineOperand &MO : TI->operands()) {
|
|
if (!MO.isReg())
|
|
continue;
|
|
unsigned Reg = MO.getReg();
|
|
if (!Reg)
|
|
continue;
|
|
for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
|
|
TermRegs.set(*AI);
|
|
}
|
|
}
|
|
|
|
// Now evaluate whether the potential candidates qualify.
|
|
// 1. Check if the candidate defined register is defined by another
|
|
// instruction in the loop.
|
|
// 2. If the candidate is a load from stack slot (always true for now),
|
|
// check if the slot is stored anywhere in the loop.
|
|
// 3. Make sure candidate def should not clobber
|
|
// registers read by the terminator. Similarly its def should not be
|
|
// clobbered by the terminator.
|
|
for (CandidateInfo &Candidate : Candidates) {
|
|
if (Candidate.FI != std::numeric_limits<int>::min() &&
|
|
StoredFIs.count(Candidate.FI))
|
|
continue;
|
|
|
|
unsigned Def = Candidate.Def;
|
|
if (!PhysRegClobbers.test(Def) && !TermRegs.test(Def)) {
|
|
bool Safe = true;
|
|
MachineInstr *MI = Candidate.MI;
|
|
for (const MachineOperand &MO : MI->operands()) {
|
|
if (!MO.isReg() || MO.isDef() || !MO.getReg())
|
|
continue;
|
|
unsigned Reg = MO.getReg();
|
|
if (PhysRegDefs.test(Reg) ||
|
|
PhysRegClobbers.test(Reg)) {
|
|
// If it's using a non-loop-invariant register, then it's obviously
|
|
// not safe to hoist.
|
|
Safe = false;
|
|
break;
|
|
}
|
|
}
|
|
if (Safe)
|
|
HoistPostRA(MI, Candidate.Def);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Add register 'Reg' to the livein sets of BBs in the current loop, and make
|
|
/// sure it is not killed by any instructions in the loop.
|
|
void MachineLICMBase::AddToLiveIns(unsigned Reg) {
|
|
for (MachineBasicBlock *BB : CurLoop->getBlocks()) {
|
|
if (!BB->isLiveIn(Reg))
|
|
BB->addLiveIn(Reg);
|
|
for (MachineInstr &MI : *BB) {
|
|
for (MachineOperand &MO : MI.operands()) {
|
|
if (!MO.isReg() || !MO.getReg() || MO.isDef()) continue;
|
|
if (MO.getReg() == Reg || TRI->isSuperRegister(Reg, MO.getReg()))
|
|
MO.setIsKill(false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// When an instruction is found to only use loop invariant operands that is
|
|
/// safe to hoist, this instruction is called to do the dirty work.
|
|
void MachineLICMBase::HoistPostRA(MachineInstr *MI, unsigned Def) {
|
|
MachineBasicBlock *Preheader = getCurPreheader();
|
|
|
|
// Now move the instructions to the predecessor, inserting it before any
|
|
// terminator instructions.
|
|
LLVM_DEBUG(dbgs() << "Hoisting to " << printMBBReference(*Preheader)
|
|
<< " from " << printMBBReference(*MI->getParent()) << ": "
|
|
<< *MI);
|
|
|
|
// Splice the instruction to the preheader.
|
|
MachineBasicBlock *MBB = MI->getParent();
|
|
Preheader->splice(Preheader->getFirstTerminator(), MBB, MI);
|
|
|
|
// Add register to livein list to all the BBs in the current loop since a
|
|
// loop invariant must be kept live throughout the whole loop. This is
|
|
// important to ensure later passes do not scavenge the def register.
|
|
AddToLiveIns(Def);
|
|
|
|
++NumPostRAHoisted;
|
|
Changed = true;
|
|
}
|
|
|
|
/// Check if this mbb is guaranteed to execute. If not then a load from this mbb
|
|
/// may not be safe to hoist.
|
|
bool MachineLICMBase::IsGuaranteedToExecute(MachineBasicBlock *BB) {
|
|
if (SpeculationState != SpeculateUnknown)
|
|
return SpeculationState == SpeculateFalse;
|
|
|
|
if (BB != CurLoop->getHeader()) {
|
|
// Check loop exiting blocks.
|
|
SmallVector<MachineBasicBlock*, 8> CurrentLoopExitingBlocks;
|
|
CurLoop->getExitingBlocks(CurrentLoopExitingBlocks);
|
|
for (MachineBasicBlock *CurrentLoopExitingBlock : CurrentLoopExitingBlocks)
|
|
if (!DT->dominates(BB, CurrentLoopExitingBlock)) {
|
|
SpeculationState = SpeculateTrue;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
SpeculationState = SpeculateFalse;
|
|
return true;
|
|
}
|
|
|
|
void MachineLICMBase::EnterScope(MachineBasicBlock *MBB) {
|
|
LLVM_DEBUG(dbgs() << "Entering " << printMBBReference(*MBB) << '\n');
|
|
|
|
// Remember livein register pressure.
|
|
BackTrace.push_back(RegPressure);
|
|
}
|
|
|
|
void MachineLICMBase::ExitScope(MachineBasicBlock *MBB) {
|
|
LLVM_DEBUG(dbgs() << "Exiting " << printMBBReference(*MBB) << '\n');
|
|
BackTrace.pop_back();
|
|
}
|
|
|
|
/// Destroy scope for the MBB that corresponds to the given dominator tree node
|
|
/// if its a leaf or all of its children are done. Walk up the dominator tree to
|
|
/// destroy ancestors which are now done.
|
|
void MachineLICMBase::ExitScopeIfDone(MachineDomTreeNode *Node,
|
|
DenseMap<MachineDomTreeNode*, unsigned> &OpenChildren,
|
|
DenseMap<MachineDomTreeNode*, MachineDomTreeNode*> &ParentMap) {
|
|
if (OpenChildren[Node])
|
|
return;
|
|
|
|
// Pop scope.
|
|
ExitScope(Node->getBlock());
|
|
|
|
// Now traverse upwards to pop ancestors whose offsprings are all done.
|
|
while (MachineDomTreeNode *Parent = ParentMap[Node]) {
|
|
unsigned Left = --OpenChildren[Parent];
|
|
if (Left != 0)
|
|
break;
|
|
ExitScope(Parent->getBlock());
|
|
Node = Parent;
|
|
}
|
|
}
|
|
|
|
/// Walk the specified loop in the CFG (defined by all blocks dominated by the
|
|
/// specified header block, and that are in the current loop) in depth first
|
|
/// order w.r.t the DominatorTree. This allows us to visit definitions before
|
|
/// uses, allowing us to hoist a loop body in one pass without iteration.
|
|
void MachineLICMBase::HoistOutOfLoop(MachineDomTreeNode *HeaderN) {
|
|
MachineBasicBlock *Preheader = getCurPreheader();
|
|
if (!Preheader)
|
|
return;
|
|
|
|
SmallVector<MachineDomTreeNode*, 32> Scopes;
|
|
SmallVector<MachineDomTreeNode*, 8> WorkList;
|
|
DenseMap<MachineDomTreeNode*, MachineDomTreeNode*> ParentMap;
|
|
DenseMap<MachineDomTreeNode*, unsigned> OpenChildren;
|
|
|
|
// Perform a DFS walk to determine the order of visit.
|
|
WorkList.push_back(HeaderN);
|
|
while (!WorkList.empty()) {
|
|
MachineDomTreeNode *Node = WorkList.pop_back_val();
|
|
assert(Node && "Null dominator tree node?");
|
|
MachineBasicBlock *BB = Node->getBlock();
|
|
|
|
// If the header of the loop containing this basic block is a landing pad,
|
|
// then don't try to hoist instructions out of this loop.
|
|
const MachineLoop *ML = MLI->getLoopFor(BB);
|
|
if (ML && ML->getHeader()->isEHPad())
|
|
continue;
|
|
|
|
// If this subregion is not in the top level loop at all, exit.
|
|
if (!CurLoop->contains(BB))
|
|
continue;
|
|
|
|
Scopes.push_back(Node);
|
|
const std::vector<MachineDomTreeNode*> &Children = Node->getChildren();
|
|
unsigned NumChildren = Children.size();
|
|
|
|
// Don't hoist things out of a large switch statement. This often causes
|
|
// code to be hoisted that wasn't going to be executed, and increases
|
|
// register pressure in a situation where it's likely to matter.
|
|
if (BB->succ_size() >= 25)
|
|
NumChildren = 0;
|
|
|
|
OpenChildren[Node] = NumChildren;
|
|
// Add children in reverse order as then the next popped worklist node is
|
|
// the first child of this node. This means we ultimately traverse the
|
|
// DOM tree in exactly the same order as if we'd recursed.
|
|
for (int i = (int)NumChildren-1; i >= 0; --i) {
|
|
MachineDomTreeNode *Child = Children[i];
|
|
ParentMap[Child] = Node;
|
|
WorkList.push_back(Child);
|
|
}
|
|
}
|
|
|
|
if (Scopes.size() == 0)
|
|
return;
|
|
|
|
// Compute registers which are livein into the loop headers.
|
|
RegSeen.clear();
|
|
BackTrace.clear();
|
|
InitRegPressure(Preheader);
|
|
|
|
// Now perform LICM.
|
|
for (MachineDomTreeNode *Node : Scopes) {
|
|
MachineBasicBlock *MBB = Node->getBlock();
|
|
|
|
EnterScope(MBB);
|
|
|
|
// Process the block
|
|
SpeculationState = SpeculateUnknown;
|
|
for (MachineBasicBlock::iterator
|
|
MII = MBB->begin(), E = MBB->end(); MII != E; ) {
|
|
MachineBasicBlock::iterator NextMII = MII; ++NextMII;
|
|
MachineInstr *MI = &*MII;
|
|
if (!Hoist(MI, Preheader))
|
|
UpdateRegPressure(MI);
|
|
// If we have hoisted an instruction that may store, it can only be a
|
|
// constant store.
|
|
MII = NextMII;
|
|
}
|
|
|
|
// If it's a leaf node, it's done. Traverse upwards to pop ancestors.
|
|
ExitScopeIfDone(Node, OpenChildren, ParentMap);
|
|
}
|
|
}
|
|
|
|
/// Sink instructions into loops if profitable. This especially tries to prevent
|
|
/// register spills caused by register pressure if there is little to no
|
|
/// overhead moving instructions into loops.
|
|
void MachineLICMBase::SinkIntoLoop() {
|
|
MachineBasicBlock *Preheader = getCurPreheader();
|
|
if (!Preheader)
|
|
return;
|
|
|
|
SmallVector<MachineInstr *, 8> Candidates;
|
|
for (MachineBasicBlock::instr_iterator I = Preheader->instr_begin();
|
|
I != Preheader->instr_end(); ++I) {
|
|
// We need to ensure that we can safely move this instruction into the loop.
|
|
// As such, it must not have side-effects, e.g. such as a call has.
|
|
if (IsLoopInvariantInst(*I) && !HasLoopPHIUse(&*I))
|
|
Candidates.push_back(&*I);
|
|
}
|
|
|
|
for (MachineInstr *I : Candidates) {
|
|
const MachineOperand &MO = I->getOperand(0);
|
|
if (!MO.isDef() || !MO.isReg() || !MO.getReg())
|
|
continue;
|
|
if (!MRI->hasOneDef(MO.getReg()))
|
|
continue;
|
|
bool CanSink = true;
|
|
MachineBasicBlock *B = nullptr;
|
|
for (MachineInstr &MI : MRI->use_instructions(MO.getReg())) {
|
|
// FIXME: Come up with a proper cost model that estimates whether sinking
|
|
// the instruction (and thus possibly executing it on every loop
|
|
// iteration) is more expensive than a register.
|
|
// For now assumes that copies are cheap and thus almost always worth it.
|
|
if (!MI.isCopy()) {
|
|
CanSink = false;
|
|
break;
|
|
}
|
|
if (!B) {
|
|
B = MI.getParent();
|
|
continue;
|
|
}
|
|
B = DT->findNearestCommonDominator(B, MI.getParent());
|
|
if (!B) {
|
|
CanSink = false;
|
|
break;
|
|
}
|
|
}
|
|
if (!CanSink || !B || B == Preheader)
|
|
continue;
|
|
B->splice(B->getFirstNonPHI(), Preheader, I);
|
|
}
|
|
}
|
|
|
|
static bool isOperandKill(const MachineOperand &MO, MachineRegisterInfo *MRI) {
|
|
return MO.isKill() || MRI->hasOneNonDBGUse(MO.getReg());
|
|
}
|
|
|
|
/// Find all virtual register references that are liveout of the preheader to
|
|
/// initialize the starting "register pressure". Note this does not count live
|
|
/// through (livein but not used) registers.
|
|
void MachineLICMBase::InitRegPressure(MachineBasicBlock *BB) {
|
|
std::fill(RegPressure.begin(), RegPressure.end(), 0);
|
|
|
|
// If the preheader has only a single predecessor and it ends with a
|
|
// fallthrough or an unconditional branch, then scan its predecessor for live
|
|
// defs as well. This happens whenever the preheader is created by splitting
|
|
// the critical edge from the loop predecessor to the loop header.
|
|
if (BB->pred_size() == 1) {
|
|
MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
|
|
SmallVector<MachineOperand, 4> Cond;
|
|
if (!TII->analyzeBranch(*BB, TBB, FBB, Cond, false) && Cond.empty())
|
|
InitRegPressure(*BB->pred_begin());
|
|
}
|
|
|
|
for (const MachineInstr &MI : *BB)
|
|
UpdateRegPressure(&MI, /*ConsiderUnseenAsDef=*/true);
|
|
}
|
|
|
|
/// Update estimate of register pressure after the specified instruction.
|
|
void MachineLICMBase::UpdateRegPressure(const MachineInstr *MI,
|
|
bool ConsiderUnseenAsDef) {
|
|
auto Cost = calcRegisterCost(MI, /*ConsiderSeen=*/true, ConsiderUnseenAsDef);
|
|
for (const auto &RPIdAndCost : Cost) {
|
|
unsigned Class = RPIdAndCost.first;
|
|
if (static_cast<int>(RegPressure[Class]) < -RPIdAndCost.second)
|
|
RegPressure[Class] = 0;
|
|
else
|
|
RegPressure[Class] += RPIdAndCost.second;
|
|
}
|
|
}
|
|
|
|
/// Calculate the additional register pressure that the registers used in MI
|
|
/// cause.
|
|
///
|
|
/// If 'ConsiderSeen' is true, updates 'RegSeen' and uses the information to
|
|
/// figure out which usages are live-ins.
|
|
/// FIXME: Figure out a way to consider 'RegSeen' from all code paths.
|
|
DenseMap<unsigned, int>
|
|
MachineLICMBase::calcRegisterCost(const MachineInstr *MI, bool ConsiderSeen,
|
|
bool ConsiderUnseenAsDef) {
|
|
DenseMap<unsigned, int> Cost;
|
|
if (MI->isImplicitDef())
|
|
return Cost;
|
|
for (unsigned i = 0, e = MI->getDesc().getNumOperands(); i != e; ++i) {
|
|
const MachineOperand &MO = MI->getOperand(i);
|
|
if (!MO.isReg() || MO.isImplicit())
|
|
continue;
|
|
unsigned Reg = MO.getReg();
|
|
if (!Register::isVirtualRegister(Reg))
|
|
continue;
|
|
|
|
// FIXME: It seems bad to use RegSeen only for some of these calculations.
|
|
bool isNew = ConsiderSeen ? RegSeen.insert(Reg).second : false;
|
|
const TargetRegisterClass *RC = MRI->getRegClass(Reg);
|
|
|
|
RegClassWeight W = TRI->getRegClassWeight(RC);
|
|
int RCCost = 0;
|
|
if (MO.isDef())
|
|
RCCost = W.RegWeight;
|
|
else {
|
|
bool isKill = isOperandKill(MO, MRI);
|
|
if (isNew && !isKill && ConsiderUnseenAsDef)
|
|
// Haven't seen this, it must be a livein.
|
|
RCCost = W.RegWeight;
|
|
else if (!isNew && isKill)
|
|
RCCost = -W.RegWeight;
|
|
}
|
|
if (RCCost == 0)
|
|
continue;
|
|
const int *PS = TRI->getRegClassPressureSets(RC);
|
|
for (; *PS != -1; ++PS) {
|
|
if (Cost.find(*PS) == Cost.end())
|
|
Cost[*PS] = RCCost;
|
|
else
|
|
Cost[*PS] += RCCost;
|
|
}
|
|
}
|
|
return Cost;
|
|
}
|
|
|
|
/// Return true if this machine instruction loads from global offset table or
|
|
/// constant pool.
|
|
static bool mayLoadFromGOTOrConstantPool(MachineInstr &MI) {
|
|
assert(MI.mayLoad() && "Expected MI that loads!");
|
|
|
|
// If we lost memory operands, conservatively assume that the instruction
|
|
// reads from everything..
|
|
if (MI.memoperands_empty())
|
|
return true;
|
|
|
|
for (MachineMemOperand *MemOp : MI.memoperands())
|
|
if (const PseudoSourceValue *PSV = MemOp->getPseudoValue())
|
|
if (PSV->isGOT() || PSV->isConstantPool())
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
// This function iterates through all the operands of the input store MI and
|
|
// checks that each register operand statisfies isCallerPreservedPhysReg.
|
|
// This means, the value being stored and the address where it is being stored
|
|
// is constant throughout the body of the function (not including prologue and
|
|
// epilogue). When called with an MI that isn't a store, it returns false.
|
|
// A future improvement can be to check if the store registers are constant
|
|
// throughout the loop rather than throughout the funtion.
|
|
static bool isInvariantStore(const MachineInstr &MI,
|
|
const TargetRegisterInfo *TRI,
|
|
const MachineRegisterInfo *MRI) {
|
|
|
|
bool FoundCallerPresReg = false;
|
|
if (!MI.mayStore() || MI.hasUnmodeledSideEffects() ||
|
|
(MI.getNumOperands() == 0))
|
|
return false;
|
|
|
|
// Check that all register operands are caller-preserved physical registers.
|
|
for (const MachineOperand &MO : MI.operands()) {
|
|
if (MO.isReg()) {
|
|
unsigned Reg = MO.getReg();
|
|
// If operand is a virtual register, check if it comes from a copy of a
|
|
// physical register.
|
|
if (Register::isVirtualRegister(Reg))
|
|
Reg = TRI->lookThruCopyLike(MO.getReg(), MRI);
|
|
if (Register::isVirtualRegister(Reg))
|
|
return false;
|
|
if (!TRI->isCallerPreservedPhysReg(Reg, *MI.getMF()))
|
|
return false;
|
|
else
|
|
FoundCallerPresReg = true;
|
|
} else if (!MO.isImm()) {
|
|
return false;
|
|
}
|
|
}
|
|
return FoundCallerPresReg;
|
|
}
|
|
|
|
// Return true if the input MI is a copy instruction that feeds an invariant
|
|
// store instruction. This means that the src of the copy has to satisfy
|
|
// isCallerPreservedPhysReg and atleast one of it's users should satisfy
|
|
// isInvariantStore.
|
|
static bool isCopyFeedingInvariantStore(const MachineInstr &MI,
|
|
const MachineRegisterInfo *MRI,
|
|
const TargetRegisterInfo *TRI) {
|
|
|
|
// FIXME: If targets would like to look through instructions that aren't
|
|
// pure copies, this can be updated to a query.
|
|
if (!MI.isCopy())
|
|
return false;
|
|
|
|
const MachineFunction *MF = MI.getMF();
|
|
// Check that we are copying a constant physical register.
|
|
unsigned CopySrcReg = MI.getOperand(1).getReg();
|
|
if (Register::isVirtualRegister(CopySrcReg))
|
|
return false;
|
|
|
|
if (!TRI->isCallerPreservedPhysReg(CopySrcReg, *MF))
|
|
return false;
|
|
|
|
unsigned CopyDstReg = MI.getOperand(0).getReg();
|
|
// Check if any of the uses of the copy are invariant stores.
|
|
assert(Register::isVirtualRegister(CopyDstReg) &&
|
|
"copy dst is not a virtual reg");
|
|
|
|
for (MachineInstr &UseMI : MRI->use_instructions(CopyDstReg)) {
|
|
if (UseMI.mayStore() && isInvariantStore(UseMI, TRI, MRI))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/// Returns true if the instruction may be a suitable candidate for LICM.
|
|
/// e.g. If the instruction is a call, then it's obviously not safe to hoist it.
|
|
bool MachineLICMBase::IsLICMCandidate(MachineInstr &I) {
|
|
// Check if it's safe to move the instruction.
|
|
bool DontMoveAcrossStore = true;
|
|
if ((!I.isSafeToMove(AA, DontMoveAcrossStore)) &&
|
|
!(HoistConstStores && isInvariantStore(I, TRI, MRI))) {
|
|
return false;
|
|
}
|
|
|
|
// If it is load then check if it is guaranteed to execute by making sure that
|
|
// it dominates all exiting blocks. If it doesn't, then there is a path out of
|
|
// the loop which does not execute this load, so we can't hoist it. Loads
|
|
// from constant memory are not safe to speculate all the time, for example
|
|
// indexed load from a jump table.
|
|
// Stores and side effects are already checked by isSafeToMove.
|
|
if (I.mayLoad() && !mayLoadFromGOTOrConstantPool(I) &&
|
|
!IsGuaranteedToExecute(I.getParent()))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
/// Returns true if the instruction is loop invariant.
|
|
/// I.e., all virtual register operands are defined outside of the loop,
|
|
/// physical registers aren't accessed explicitly, and there are no side
|
|
/// effects that aren't captured by the operands or other flags.
|
|
bool MachineLICMBase::IsLoopInvariantInst(MachineInstr &I) {
|
|
if (!IsLICMCandidate(I))
|
|
return false;
|
|
|
|
// The instruction is loop invariant if all of its operands are.
|
|
for (const MachineOperand &MO : I.operands()) {
|
|
if (!MO.isReg())
|
|
continue;
|
|
|
|
unsigned Reg = MO.getReg();
|
|
if (Reg == 0) continue;
|
|
|
|
// Don't hoist an instruction that uses or defines a physical register.
|
|
if (Register::isPhysicalRegister(Reg)) {
|
|
if (MO.isUse()) {
|
|
// If the physreg has no defs anywhere, it's just an ambient register
|
|
// and we can freely move its uses. Alternatively, if it's allocatable,
|
|
// it could get allocated to something with a def during allocation.
|
|
// However, if the physreg is known to always be caller saved/restored
|
|
// then this use is safe to hoist.
|
|
if (!MRI->isConstantPhysReg(Reg) &&
|
|
!(TRI->isCallerPreservedPhysReg(Reg, *I.getMF())))
|
|
return false;
|
|
// Otherwise it's safe to move.
|
|
continue;
|
|
} else if (!MO.isDead()) {
|
|
// A def that isn't dead. We can't move it.
|
|
return false;
|
|
} else if (CurLoop->getHeader()->isLiveIn(Reg)) {
|
|
// If the reg is live into the loop, we can't hoist an instruction
|
|
// which would clobber it.
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (!MO.isUse())
|
|
continue;
|
|
|
|
assert(MRI->getVRegDef(Reg) &&
|
|
"Machine instr not mapped for this vreg?!");
|
|
|
|
// If the loop contains the definition of an operand, then the instruction
|
|
// isn't loop invariant.
|
|
if (CurLoop->contains(MRI->getVRegDef(Reg)))
|
|
return false;
|
|
}
|
|
|
|
// If we got this far, the instruction is loop invariant!
|
|
return true;
|
|
}
|
|
|
|
/// Return true if the specified instruction is used by a phi node and hoisting
|
|
/// it could cause a copy to be inserted.
|
|
bool MachineLICMBase::HasLoopPHIUse(const MachineInstr *MI) const {
|
|
SmallVector<const MachineInstr*, 8> Work(1, MI);
|
|
do {
|
|
MI = Work.pop_back_val();
|
|
for (const MachineOperand &MO : MI->operands()) {
|
|
if (!MO.isReg() || !MO.isDef())
|
|
continue;
|
|
unsigned Reg = MO.getReg();
|
|
if (!Register::isVirtualRegister(Reg))
|
|
continue;
|
|
for (MachineInstr &UseMI : MRI->use_instructions(Reg)) {
|
|
// A PHI may cause a copy to be inserted.
|
|
if (UseMI.isPHI()) {
|
|
// A PHI inside the loop causes a copy because the live range of Reg is
|
|
// extended across the PHI.
|
|
if (CurLoop->contains(&UseMI))
|
|
return true;
|
|
// A PHI in an exit block can cause a copy to be inserted if the PHI
|
|
// has multiple predecessors in the loop with different values.
|
|
// For now, approximate by rejecting all exit blocks.
|
|
if (isExitBlock(UseMI.getParent()))
|
|
return true;
|
|
continue;
|
|
}
|
|
// Look past copies as well.
|
|
if (UseMI.isCopy() && CurLoop->contains(&UseMI))
|
|
Work.push_back(&UseMI);
|
|
}
|
|
}
|
|
} while (!Work.empty());
|
|
return false;
|
|
}
|
|
|
|
/// Compute operand latency between a def of 'Reg' and an use in the current
|
|
/// loop, return true if the target considered it high.
|
|
bool MachineLICMBase::HasHighOperandLatency(MachineInstr &MI,
|
|
unsigned DefIdx,
|
|
unsigned Reg) const {
|
|
if (MRI->use_nodbg_empty(Reg))
|
|
return false;
|
|
|
|
for (MachineInstr &UseMI : MRI->use_nodbg_instructions(Reg)) {
|
|
if (UseMI.isCopyLike())
|
|
continue;
|
|
if (!CurLoop->contains(UseMI.getParent()))
|
|
continue;
|
|
for (unsigned i = 0, e = UseMI.getNumOperands(); i != e; ++i) {
|
|
const MachineOperand &MO = UseMI.getOperand(i);
|
|
if (!MO.isReg() || !MO.isUse())
|
|
continue;
|
|
unsigned MOReg = MO.getReg();
|
|
if (MOReg != Reg)
|
|
continue;
|
|
|
|
if (TII->hasHighOperandLatency(SchedModel, MRI, MI, DefIdx, UseMI, i))
|
|
return true;
|
|
}
|
|
|
|
// Only look at the first in loop use.
|
|
break;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// Return true if the instruction is marked "cheap" or the operand latency
|
|
/// between its def and a use is one or less.
|
|
bool MachineLICMBase::IsCheapInstruction(MachineInstr &MI) const {
|
|
if (TII->isAsCheapAsAMove(MI) || MI.isCopyLike())
|
|
return true;
|
|
|
|
bool isCheap = false;
|
|
unsigned NumDefs = MI.getDesc().getNumDefs();
|
|
for (unsigned i = 0, e = MI.getNumOperands(); NumDefs && i != e; ++i) {
|
|
MachineOperand &DefMO = MI.getOperand(i);
|
|
if (!DefMO.isReg() || !DefMO.isDef())
|
|
continue;
|
|
--NumDefs;
|
|
unsigned Reg = DefMO.getReg();
|
|
if (Register::isPhysicalRegister(Reg))
|
|
continue;
|
|
|
|
if (!TII->hasLowDefLatency(SchedModel, MI, i))
|
|
return false;
|
|
isCheap = true;
|
|
}
|
|
|
|
return isCheap;
|
|
}
|
|
|
|
/// Visit BBs from header to current BB, check if hoisting an instruction of the
|
|
/// given cost matrix can cause high register pressure.
|
|
bool
|
|
MachineLICMBase::CanCauseHighRegPressure(const DenseMap<unsigned, int>& Cost,
|
|
bool CheapInstr) {
|
|
for (const auto &RPIdAndCost : Cost) {
|
|
if (RPIdAndCost.second <= 0)
|
|
continue;
|
|
|
|
unsigned Class = RPIdAndCost.first;
|
|
int Limit = RegLimit[Class];
|
|
|
|
// Don't hoist cheap instructions if they would increase register pressure,
|
|
// even if we're under the limit.
|
|
if (CheapInstr && !HoistCheapInsts)
|
|
return true;
|
|
|
|
for (const auto &RP : BackTrace)
|
|
if (static_cast<int>(RP[Class]) + RPIdAndCost.second >= Limit)
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// Traverse the back trace from header to the current block and update their
|
|
/// register pressures to reflect the effect of hoisting MI from the current
|
|
/// block to the preheader.
|
|
void MachineLICMBase::UpdateBackTraceRegPressure(const MachineInstr *MI) {
|
|
// First compute the 'cost' of the instruction, i.e. its contribution
|
|
// to register pressure.
|
|
auto Cost = calcRegisterCost(MI, /*ConsiderSeen=*/false,
|
|
/*ConsiderUnseenAsDef=*/false);
|
|
|
|
// Update register pressure of blocks from loop header to current block.
|
|
for (auto &RP : BackTrace)
|
|
for (const auto &RPIdAndCost : Cost)
|
|
RP[RPIdAndCost.first] += RPIdAndCost.second;
|
|
}
|
|
|
|
/// Return true if it is potentially profitable to hoist the given loop
|
|
/// invariant.
|
|
bool MachineLICMBase::IsProfitableToHoist(MachineInstr &MI) {
|
|
if (MI.isImplicitDef())
|
|
return true;
|
|
|
|
// Besides removing computation from the loop, hoisting an instruction has
|
|
// these effects:
|
|
//
|
|
// - The value defined by the instruction becomes live across the entire
|
|
// loop. This increases register pressure in the loop.
|
|
//
|
|
// - If the value is used by a PHI in the loop, a copy will be required for
|
|
// lowering the PHI after extending the live range.
|
|
//
|
|
// - When hoisting the last use of a value in the loop, that value no longer
|
|
// needs to be live in the loop. This lowers register pressure in the loop.
|
|
|
|
if (HoistConstStores && isCopyFeedingInvariantStore(MI, MRI, TRI))
|
|
return true;
|
|
|
|
bool CheapInstr = IsCheapInstruction(MI);
|
|
bool CreatesCopy = HasLoopPHIUse(&MI);
|
|
|
|
// Don't hoist a cheap instruction if it would create a copy in the loop.
|
|
if (CheapInstr && CreatesCopy) {
|
|
LLVM_DEBUG(dbgs() << "Won't hoist cheap instr with loop PHI use: " << MI);
|
|
return false;
|
|
}
|
|
|
|
// Rematerializable instructions should always be hoisted since the register
|
|
// allocator can just pull them down again when needed.
|
|
if (TII->isTriviallyReMaterializable(MI, AA))
|
|
return true;
|
|
|
|
// FIXME: If there are long latency loop-invariant instructions inside the
|
|
// loop at this point, why didn't the optimizer's LICM hoist them?
|
|
for (unsigned i = 0, e = MI.getDesc().getNumOperands(); i != e; ++i) {
|
|
const MachineOperand &MO = MI.getOperand(i);
|
|
if (!MO.isReg() || MO.isImplicit())
|
|
continue;
|
|
unsigned Reg = MO.getReg();
|
|
if (!Register::isVirtualRegister(Reg))
|
|
continue;
|
|
if (MO.isDef() && HasHighOperandLatency(MI, i, Reg)) {
|
|
LLVM_DEBUG(dbgs() << "Hoist High Latency: " << MI);
|
|
++NumHighLatency;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// Estimate register pressure to determine whether to LICM the instruction.
|
|
// In low register pressure situation, we can be more aggressive about
|
|
// hoisting. Also, favors hoisting long latency instructions even in
|
|
// moderately high pressure situation.
|
|
// Cheap instructions will only be hoisted if they don't increase register
|
|
// pressure at all.
|
|
auto Cost = calcRegisterCost(&MI, /*ConsiderSeen=*/false,
|
|
/*ConsiderUnseenAsDef=*/false);
|
|
|
|
// Visit BBs from header to current BB, if hoisting this doesn't cause
|
|
// high register pressure, then it's safe to proceed.
|
|
if (!CanCauseHighRegPressure(Cost, CheapInstr)) {
|
|
LLVM_DEBUG(dbgs() << "Hoist non-reg-pressure: " << MI);
|
|
++NumLowRP;
|
|
return true;
|
|
}
|
|
|
|
// Don't risk increasing register pressure if it would create copies.
|
|
if (CreatesCopy) {
|
|
LLVM_DEBUG(dbgs() << "Won't hoist instr with loop PHI use: " << MI);
|
|
return false;
|
|
}
|
|
|
|
// Do not "speculate" in high register pressure situation. If an
|
|
// instruction is not guaranteed to be executed in the loop, it's best to be
|
|
// conservative.
|
|
if (AvoidSpeculation &&
|
|
(!IsGuaranteedToExecute(MI.getParent()) && !MayCSE(&MI))) {
|
|
LLVM_DEBUG(dbgs() << "Won't speculate: " << MI);
|
|
return false;
|
|
}
|
|
|
|
// High register pressure situation, only hoist if the instruction is going
|
|
// to be remat'ed.
|
|
if (!TII->isTriviallyReMaterializable(MI, AA) &&
|
|
!MI.isDereferenceableInvariantLoad(AA)) {
|
|
LLVM_DEBUG(dbgs() << "Can't remat / high reg-pressure: " << MI);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/// Unfold a load from the given machineinstr if the load itself could be
|
|
/// hoisted. Return the unfolded and hoistable load, or null if the load
|
|
/// couldn't be unfolded or if it wouldn't be hoistable.
|
|
MachineInstr *MachineLICMBase::ExtractHoistableLoad(MachineInstr *MI) {
|
|
// Don't unfold simple loads.
|
|
if (MI->canFoldAsLoad())
|
|
return nullptr;
|
|
|
|
// If not, we may be able to unfold a load and hoist that.
|
|
// First test whether the instruction is loading from an amenable
|
|
// memory location.
|
|
if (!MI->isDereferenceableInvariantLoad(AA))
|
|
return nullptr;
|
|
|
|
// Next determine the register class for a temporary register.
|
|
unsigned LoadRegIndex;
|
|
unsigned NewOpc =
|
|
TII->getOpcodeAfterMemoryUnfold(MI->getOpcode(),
|
|
/*UnfoldLoad=*/true,
|
|
/*UnfoldStore=*/false,
|
|
&LoadRegIndex);
|
|
if (NewOpc == 0) return nullptr;
|
|
const MCInstrDesc &MID = TII->get(NewOpc);
|
|
MachineFunction &MF = *MI->getMF();
|
|
const TargetRegisterClass *RC = TII->getRegClass(MID, LoadRegIndex, TRI, MF);
|
|
// Ok, we're unfolding. Create a temporary register and do the unfold.
|
|
unsigned Reg = MRI->createVirtualRegister(RC);
|
|
|
|
SmallVector<MachineInstr *, 2> NewMIs;
|
|
bool Success = TII->unfoldMemoryOperand(MF, *MI, Reg,
|
|
/*UnfoldLoad=*/true,
|
|
/*UnfoldStore=*/false, NewMIs);
|
|
(void)Success;
|
|
assert(Success &&
|
|
"unfoldMemoryOperand failed when getOpcodeAfterMemoryUnfold "
|
|
"succeeded!");
|
|
assert(NewMIs.size() == 2 &&
|
|
"Unfolded a load into multiple instructions!");
|
|
MachineBasicBlock *MBB = MI->getParent();
|
|
MachineBasicBlock::iterator Pos = MI;
|
|
MBB->insert(Pos, NewMIs[0]);
|
|
MBB->insert(Pos, NewMIs[1]);
|
|
// If unfolding produced a load that wasn't loop-invariant or profitable to
|
|
// hoist, discard the new instructions and bail.
|
|
if (!IsLoopInvariantInst(*NewMIs[0]) || !IsProfitableToHoist(*NewMIs[0])) {
|
|
NewMIs[0]->eraseFromParent();
|
|
NewMIs[1]->eraseFromParent();
|
|
return nullptr;
|
|
}
|
|
|
|
// Update register pressure for the unfolded instruction.
|
|
UpdateRegPressure(NewMIs[1]);
|
|
|
|
// Otherwise we successfully unfolded a load that we can hoist.
|
|
MI->eraseFromParent();
|
|
return NewMIs[0];
|
|
}
|
|
|
|
/// Initialize the CSE map with instructions that are in the current loop
|
|
/// preheader that may become duplicates of instructions that are hoisted
|
|
/// out of the loop.
|
|
void MachineLICMBase::InitCSEMap(MachineBasicBlock *BB) {
|
|
for (MachineInstr &MI : *BB)
|
|
CSEMap[MI.getOpcode()].push_back(&MI);
|
|
}
|
|
|
|
/// Find an instruction amount PrevMIs that is a duplicate of MI.
|
|
/// Return this instruction if it's found.
|
|
const MachineInstr*
|
|
MachineLICMBase::LookForDuplicate(const MachineInstr *MI,
|
|
std::vector<const MachineInstr*> &PrevMIs) {
|
|
for (const MachineInstr *PrevMI : PrevMIs)
|
|
if (TII->produceSameValue(*MI, *PrevMI, (PreRegAlloc ? MRI : nullptr)))
|
|
return PrevMI;
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
/// Given a LICM'ed instruction, look for an instruction on the preheader that
|
|
/// computes the same value. If it's found, do a RAU on with the definition of
|
|
/// the existing instruction rather than hoisting the instruction to the
|
|
/// preheader.
|
|
bool MachineLICMBase::EliminateCSE(MachineInstr *MI,
|
|
DenseMap<unsigned, std::vector<const MachineInstr *>>::iterator &CI) {
|
|
// Do not CSE implicit_def so ProcessImplicitDefs can properly propagate
|
|
// the undef property onto uses.
|
|
if (CI == CSEMap.end() || MI->isImplicitDef())
|
|
return false;
|
|
|
|
if (const MachineInstr *Dup = LookForDuplicate(MI, CI->second)) {
|
|
LLVM_DEBUG(dbgs() << "CSEing " << *MI << " with " << *Dup);
|
|
|
|
// Replace virtual registers defined by MI by their counterparts defined
|
|
// by Dup.
|
|
SmallVector<unsigned, 2> Defs;
|
|
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
|
|
const MachineOperand &MO = MI->getOperand(i);
|
|
|
|
// Physical registers may not differ here.
|
|
assert((!MO.isReg() || MO.getReg() == 0 ||
|
|
!Register::isPhysicalRegister(MO.getReg()) ||
|
|
MO.getReg() == Dup->getOperand(i).getReg()) &&
|
|
"Instructions with different phys regs are not identical!");
|
|
|
|
if (MO.isReg() && MO.isDef() &&
|
|
!Register::isPhysicalRegister(MO.getReg()))
|
|
Defs.push_back(i);
|
|
}
|
|
|
|
SmallVector<const TargetRegisterClass*, 2> OrigRCs;
|
|
for (unsigned i = 0, e = Defs.size(); i != e; ++i) {
|
|
unsigned Idx = Defs[i];
|
|
unsigned Reg = MI->getOperand(Idx).getReg();
|
|
unsigned DupReg = Dup->getOperand(Idx).getReg();
|
|
OrigRCs.push_back(MRI->getRegClass(DupReg));
|
|
|
|
if (!MRI->constrainRegClass(DupReg, MRI->getRegClass(Reg))) {
|
|
// Restore old RCs if more than one defs.
|
|
for (unsigned j = 0; j != i; ++j)
|
|
MRI->setRegClass(Dup->getOperand(Defs[j]).getReg(), OrigRCs[j]);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
for (unsigned Idx : Defs) {
|
|
unsigned Reg = MI->getOperand(Idx).getReg();
|
|
unsigned DupReg = Dup->getOperand(Idx).getReg();
|
|
MRI->replaceRegWith(Reg, DupReg);
|
|
MRI->clearKillFlags(DupReg);
|
|
}
|
|
|
|
MI->eraseFromParent();
|
|
++NumCSEed;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/// Return true if the given instruction will be CSE'd if it's hoisted out of
|
|
/// the loop.
|
|
bool MachineLICMBase::MayCSE(MachineInstr *MI) {
|
|
unsigned Opcode = MI->getOpcode();
|
|
DenseMap<unsigned, std::vector<const MachineInstr *>>::iterator
|
|
CI = CSEMap.find(Opcode);
|
|
// Do not CSE implicit_def so ProcessImplicitDefs can properly propagate
|
|
// the undef property onto uses.
|
|
if (CI == CSEMap.end() || MI->isImplicitDef())
|
|
return false;
|
|
|
|
return LookForDuplicate(MI, CI->second) != nullptr;
|
|
}
|
|
|
|
/// When an instruction is found to use only loop invariant operands
|
|
/// that are safe to hoist, this instruction is called to do the dirty work.
|
|
/// It returns true if the instruction is hoisted.
|
|
bool MachineLICMBase::Hoist(MachineInstr *MI, MachineBasicBlock *Preheader) {
|
|
// First check whether we should hoist this instruction.
|
|
if (!IsLoopInvariantInst(*MI) || !IsProfitableToHoist(*MI)) {
|
|
// If not, try unfolding a hoistable load.
|
|
MI = ExtractHoistableLoad(MI);
|
|
if (!MI) return false;
|
|
}
|
|
|
|
// If we have hoisted an instruction that may store, it can only be a constant
|
|
// store.
|
|
if (MI->mayStore())
|
|
NumStoreConst++;
|
|
|
|
// Now move the instructions to the predecessor, inserting it before any
|
|
// terminator instructions.
|
|
LLVM_DEBUG({
|
|
dbgs() << "Hoisting " << *MI;
|
|
if (MI->getParent()->getBasicBlock())
|
|
dbgs() << " from " << printMBBReference(*MI->getParent());
|
|
if (Preheader->getBasicBlock())
|
|
dbgs() << " to " << printMBBReference(*Preheader);
|
|
dbgs() << "\n";
|
|
});
|
|
|
|
// If this is the first instruction being hoisted to the preheader,
|
|
// initialize the CSE map with potential common expressions.
|
|
if (FirstInLoop) {
|
|
InitCSEMap(Preheader);
|
|
FirstInLoop = false;
|
|
}
|
|
|
|
// Look for opportunity to CSE the hoisted instruction.
|
|
unsigned Opcode = MI->getOpcode();
|
|
DenseMap<unsigned, std::vector<const MachineInstr *>>::iterator
|
|
CI = CSEMap.find(Opcode);
|
|
if (!EliminateCSE(MI, CI)) {
|
|
// Otherwise, splice the instruction to the preheader.
|
|
Preheader->splice(Preheader->getFirstTerminator(),MI->getParent(),MI);
|
|
|
|
// Since we are moving the instruction out of its basic block, we do not
|
|
// retain its debug location. Doing so would degrade the debugging
|
|
// experience and adversely affect the accuracy of profiling information.
|
|
MI->setDebugLoc(DebugLoc());
|
|
|
|
// Update register pressure for BBs from header to this block.
|
|
UpdateBackTraceRegPressure(MI);
|
|
|
|
// Clear the kill flags of any register this instruction defines,
|
|
// since they may need to be live throughout the entire loop
|
|
// rather than just live for part of it.
|
|
for (MachineOperand &MO : MI->operands())
|
|
if (MO.isReg() && MO.isDef() && !MO.isDead())
|
|
MRI->clearKillFlags(MO.getReg());
|
|
|
|
// Add to the CSE map.
|
|
if (CI != CSEMap.end())
|
|
CI->second.push_back(MI);
|
|
else
|
|
CSEMap[Opcode].push_back(MI);
|
|
}
|
|
|
|
++NumHoisted;
|
|
Changed = true;
|
|
|
|
return true;
|
|
}
|
|
|
|
/// Get the preheader for the current loop, splitting a critical edge if needed.
|
|
MachineBasicBlock *MachineLICMBase::getCurPreheader() {
|
|
// Determine the block to which to hoist instructions. If we can't find a
|
|
// suitable loop predecessor, we can't do any hoisting.
|
|
|
|
// If we've tried to get a preheader and failed, don't try again.
|
|
if (CurPreheader == reinterpret_cast<MachineBasicBlock *>(-1))
|
|
return nullptr;
|
|
|
|
if (!CurPreheader) {
|
|
CurPreheader = CurLoop->getLoopPreheader();
|
|
if (!CurPreheader) {
|
|
MachineBasicBlock *Pred = CurLoop->getLoopPredecessor();
|
|
if (!Pred) {
|
|
CurPreheader = reinterpret_cast<MachineBasicBlock *>(-1);
|
|
return nullptr;
|
|
}
|
|
|
|
CurPreheader = Pred->SplitCriticalEdge(CurLoop->getHeader(), *this);
|
|
if (!CurPreheader) {
|
|
CurPreheader = reinterpret_cast<MachineBasicBlock *>(-1);
|
|
return nullptr;
|
|
}
|
|
}
|
|
}
|
|
return CurPreheader;
|
|
}
|