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llvm-mirror/test/CodeGen/AMDGPU/literals.ll
Matthias Braun cdae83c48c ScheduleDAGInstrs: Rework schedule graph builder.
Re-comitting with a change that avoids undefined uses getting put into
the VRegUses list.

The new algorithm remembers the uses encountered while walking backwards
until a matching def is found. Contrary to the previous version this:
- Works without LiveIntervals being available
- Allows to increase the precision to subregisters/lanemasks
  (not used for now)

The changes in the AMDGPU tests are necessary because the R600 scheduler
is not stable with respect to the order of nodes in the ready queues.

Differential Revision: http://reviews.llvm.org/D9068

llvm-svn: 254683
2015-12-04 01:51:19 +00:00

65 lines
1.9 KiB
LLVM

; RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
; Test using an integer literal constant.
; Generated ASM should be:
; ADD_INT KC0[2].Z literal.x, 5
; or
; ADD_INT literal.x KC0[2].Z, 5
; CHECK: {{^}}i32_literal:
; CHECK: LSHR
; CHECK-NEXT: ADD_INT * {{\** *}}T{{[0-9]\.[XYZW]}}, KC0[2].Z, literal.y
; CHECK-NEXT: 5
define void @i32_literal(i32 addrspace(1)* %out, i32 %in) {
entry:
%0 = add i32 5, %in
store i32 %0, i32 addrspace(1)* %out
ret void
}
; Test using a float literal constant.
; Generated ASM should be:
; ADD KC0[2].Z literal.x, 5.0
; or
; ADD literal.x KC0[2].Z, 5.0
; CHECK: {{^}}float_literal:
; CHECK: LSHR
; CHECK-NEXT: ADD * {{\** *}}T{{[0-9]\.[XYZW]}}, KC0[2].Z, literal.y
; CHECK-NEXT: 1084227584(5.0
define void @float_literal(float addrspace(1)* %out, float %in) {
entry:
%0 = fadd float 5.0, %in
store float %0, float addrspace(1)* %out
ret void
}
; Make sure inline literals are folded into REG_SEQUENCE instructions.
; CHECK: {{^}}inline_literal_reg_sequence:
; CHECK: MOV {{\** *}}T[[GPR:[0-9]]].X, 0.0
; CHECK-NEXT: MOV {{\** *}}T[[GPR]].Y, 0.0
; CHECK-NEXT: MOV {{\** *}}T[[GPR]].Z, 0.0
; CHECK-NEXT: MOV {{\** *}}T[[GPR]].W, 0.0
define void @inline_literal_reg_sequence(<4 x i32> addrspace(1)* %out) {
entry:
store <4 x i32> <i32 0, i32 0, i32 0, i32 0>, <4 x i32> addrspace(1)* %out
ret void
}
; CHECK: {{^}}inline_literal_dot4:
; CHECK: DOT4 T[[GPR:[0-9]]].X, 1.0
; CHECK-NEXT: DOT4 T[[GPR]].Y (MASKED), 1.0
; CHECK-NEXT: DOT4 T[[GPR]].Z (MASKED), 1.0
; CHECK-NEXT: DOT4 * T[[GPR]].W (MASKED), 1.0
define void @inline_literal_dot4(float addrspace(1)* %out) {
entry:
%0 = call float @llvm.AMDGPU.dp4(<4 x float> <float 1.0, float 1.0, float 1.0, float 1.0>, <4 x float> <float 1.0, float 1.0, float 1.0, float 1.0>)
store float %0, float addrspace(1)* %out
ret void
}
declare float @llvm.AMDGPU.dp4(<4 x float>, <4 x float>) #1
attributes #1 = { readnone }