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llvm-mirror/include/llvm/Analysis/BranchProbabilityInfo.h
Chandler Carruth dad102bcc9 [PM] Change the static object whose address is used to uniquely identify
analyses to have a common type which is enforced rather than using
a char object and a `void *` type when used as an identifier.

This has a number of advantages. First, it at least helps some of the
confusion raised in Justin Lebar's code review of why `void *` was being
used everywhere by having a stronger type that connects to documentation
about this.

However, perhaps more importantly, it addresses a serious issue where
the alignment of these pointer-like identifiers was unknown. This made
it hard to use them in pointer-like data structures. We were already
dodging this in dangerous ways to create the "all analyses" entry. In
a subsequent patch I attempted to use these with TinyPtrVector and
things fell apart in a very bad way.

And it isn't just a compile time or type system issue. Worse than that,
the actual alignment of these pointer-like opaque identifiers wasn't
guaranteed to be a useful alignment as they were just characters.

This change introduces a type to use as the "key" object whose address
forms the opaque identifier. This both forces the objects to have proper
alignment, and provides type checking that we get it right everywhere.
It also makes the types somewhat less mysterious than `void *`.

We could go one step further and introduce a truly opaque pointer-like
type to return from the `ID()` static function rather than returning
`AnalysisKey *`, but that didn't seem to be a clear win so this is just
the initial change to get to a reliably typed and aligned object serving
is a key for all the analyses.

Thanks to Richard Smith and Justin Lebar for helping pick plausible
names and avoid making this refactoring many times. =] And thanks to
Sean for the super fast review!

While here, I've tried to move away from the "PassID" nomenclature
entirely as it wasn't really helping and is overloaded with old pass
manager constructs. Now we have IDs for analyses, and key objects whose
address can be used as IDs. Where possible and clear I've shortened this
to just "ID". In a few places I kept "AnalysisID" to make it clear what
was being identified.

Differential Revision: https://reviews.llvm.org/D27031

llvm-svn: 287783
2016-11-23 17:53:26 +00:00

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8.7 KiB
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//===--- BranchProbabilityInfo.h - Branch Probability Analysis --*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass is used to evaluate branch probabilties.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_BRANCHPROBABILITYINFO_H
#define LLVM_ANALYSIS_BRANCHPROBABILITYINFO_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/IR/CFG.h"
#include "llvm/IR/PassManager.h"
#include "llvm/IR/ValueHandle.h"
#include "llvm/InitializePasses.h"
#include "llvm/Pass.h"
#include "llvm/Support/BranchProbability.h"
namespace llvm {
class LoopInfo;
class raw_ostream;
/// \brief Analysis providing branch probability information.
///
/// This is a function analysis which provides information on the relative
/// probabilities of each "edge" in the function's CFG where such an edge is
/// defined by a pair (PredBlock and an index in the successors). The
/// probability of an edge from one block is always relative to the
/// probabilities of other edges from the block. The probabilites of all edges
/// from a block sum to exactly one (100%).
/// We use a pair (PredBlock and an index in the successors) to uniquely
/// identify an edge, since we can have multiple edges from Src to Dst.
/// As an example, we can have a switch which jumps to Dst with value 0 and
/// value 10.
class BranchProbabilityInfo {
public:
BranchProbabilityInfo() {}
BranchProbabilityInfo(const Function &F, const LoopInfo &LI) {
calculate(F, LI);
}
BranchProbabilityInfo(BranchProbabilityInfo &&Arg)
: Probs(std::move(Arg.Probs)), LastF(Arg.LastF),
PostDominatedByUnreachable(std::move(Arg.PostDominatedByUnreachable)),
PostDominatedByColdCall(std::move(Arg.PostDominatedByColdCall)) {}
BranchProbabilityInfo &operator=(BranchProbabilityInfo &&RHS) {
releaseMemory();
Probs = std::move(RHS.Probs);
PostDominatedByColdCall = std::move(RHS.PostDominatedByColdCall);
PostDominatedByUnreachable = std::move(RHS.PostDominatedByUnreachable);
return *this;
}
void releaseMemory();
void print(raw_ostream &OS) const;
/// \brief Get an edge's probability, relative to other out-edges of the Src.
///
/// This routine provides access to the fractional probability between zero
/// (0%) and one (100%) of this edge executing, relative to other edges
/// leaving the 'Src' block. The returned probability is never zero, and can
/// only be one if the source block has only one successor.
BranchProbability getEdgeProbability(const BasicBlock *Src,
unsigned IndexInSuccessors) const;
/// \brief Get the probability of going from Src to Dst.
///
/// It returns the sum of all probabilities for edges from Src to Dst.
BranchProbability getEdgeProbability(const BasicBlock *Src,
const BasicBlock *Dst) const;
BranchProbability getEdgeProbability(const BasicBlock *Src,
succ_const_iterator Dst) const;
/// \brief Test if an edge is hot relative to other out-edges of the Src.
///
/// Check whether this edge out of the source block is 'hot'. We define hot
/// as having a relative probability >= 80%.
bool isEdgeHot(const BasicBlock *Src, const BasicBlock *Dst) const;
/// \brief Retrieve the hot successor of a block if one exists.
///
/// Given a basic block, look through its successors and if one exists for
/// which \see isEdgeHot would return true, return that successor block.
const BasicBlock *getHotSucc(const BasicBlock *BB) const;
/// \brief Print an edge's probability.
///
/// Retrieves an edge's probability similarly to \see getEdgeProbability, but
/// then prints that probability to the provided stream. That stream is then
/// returned.
raw_ostream &printEdgeProbability(raw_ostream &OS, const BasicBlock *Src,
const BasicBlock *Dst) const;
/// \brief Set the raw edge probability for the given edge.
///
/// This allows a pass to explicitly set the edge probability for an edge. It
/// can be used when updating the CFG to update and preserve the branch
/// probability information. Read the implementation of how these edge
/// probabilities are calculated carefully before using!
void setEdgeProbability(const BasicBlock *Src, unsigned IndexInSuccessors,
BranchProbability Prob);
static BranchProbability getBranchProbStackProtector(bool IsLikely) {
static const BranchProbability LikelyProb((1u << 20) - 1, 1u << 20);
return IsLikely ? LikelyProb : LikelyProb.getCompl();
}
void calculate(const Function &F, const LoopInfo &LI);
/// Forget analysis results for the given basic block.
void eraseBlock(const BasicBlock *BB);
private:
void operator=(const BranchProbabilityInfo &) = delete;
BranchProbabilityInfo(const BranchProbabilityInfo &) = delete;
// We need to store CallbackVH's in order to correctly handle basic block
// removal.
class BasicBlockCallbackVH final : public CallbackVH {
BranchProbabilityInfo *BPI;
void deleted() override {
assert(BPI != nullptr);
BPI->eraseBlock(cast<BasicBlock>(getValPtr()));
BPI->Handles.erase(*this);
}
public:
BasicBlockCallbackVH(const Value *V, BranchProbabilityInfo *BPI=nullptr)
: CallbackVH(const_cast<Value *>(V)), BPI(BPI) {}
};
DenseSet<BasicBlockCallbackVH, DenseMapInfo<Value*>> Handles;
// Since we allow duplicate edges from one basic block to another, we use
// a pair (PredBlock and an index in the successors) to specify an edge.
typedef std::pair<const BasicBlock *, unsigned> Edge;
// Default weight value. Used when we don't have information about the edge.
// TODO: DEFAULT_WEIGHT makes sense during static predication, when none of
// the successors have a weight yet. But it doesn't make sense when providing
// weight to an edge that may have siblings with non-zero weights. This can
// be handled various ways, but it's probably fine for an edge with unknown
// weight to just "inherit" the non-zero weight of an adjacent successor.
static const uint32_t DEFAULT_WEIGHT = 16;
DenseMap<Edge, BranchProbability> Probs;
/// \brief Track the last function we run over for printing.
const Function *LastF;
/// \brief Track the set of blocks directly succeeded by a returning block.
SmallPtrSet<const BasicBlock *, 16> PostDominatedByUnreachable;
/// \brief Track the set of blocks that always lead to a cold call.
SmallPtrSet<const BasicBlock *, 16> PostDominatedByColdCall;
bool calcUnreachableHeuristics(const BasicBlock *BB);
bool calcMetadataWeights(const BasicBlock *BB);
bool calcColdCallHeuristics(const BasicBlock *BB);
bool calcPointerHeuristics(const BasicBlock *BB);
bool calcLoopBranchHeuristics(const BasicBlock *BB, const LoopInfo &LI);
bool calcZeroHeuristics(const BasicBlock *BB);
bool calcFloatingPointHeuristics(const BasicBlock *BB);
bool calcInvokeHeuristics(const BasicBlock *BB);
};
/// \brief Analysis pass which computes \c BranchProbabilityInfo.
class BranchProbabilityAnalysis
: public AnalysisInfoMixin<BranchProbabilityAnalysis> {
friend AnalysisInfoMixin<BranchProbabilityAnalysis>;
static AnalysisKey Key;
public:
/// \brief Provide the result typedef for this analysis pass.
typedef BranchProbabilityInfo Result;
/// \brief Run the analysis pass over a function and produce BPI.
BranchProbabilityInfo run(Function &F, FunctionAnalysisManager &AM);
};
/// \brief Printer pass for the \c BranchProbabilityAnalysis results.
class BranchProbabilityPrinterPass
: public PassInfoMixin<BranchProbabilityPrinterPass> {
raw_ostream &OS;
public:
explicit BranchProbabilityPrinterPass(raw_ostream &OS) : OS(OS) {}
PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM);
};
/// \brief Legacy analysis pass which computes \c BranchProbabilityInfo.
class BranchProbabilityInfoWrapperPass : public FunctionPass {
BranchProbabilityInfo BPI;
public:
static char ID;
BranchProbabilityInfoWrapperPass() : FunctionPass(ID) {
initializeBranchProbabilityInfoWrapperPassPass(
*PassRegistry::getPassRegistry());
}
BranchProbabilityInfo &getBPI() { return BPI; }
const BranchProbabilityInfo &getBPI() const { return BPI; }
void getAnalysisUsage(AnalysisUsage &AU) const override;
bool runOnFunction(Function &F) override;
void releaseMemory() override;
void print(raw_ostream &OS, const Module *M = nullptr) const override;
};
}
#endif