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398a5b7b31
This is the one of multiple patches that fix bugzilla https://bugs.llvm.org/show_bug.cgi?id=33869 Most of the patches are intended at refactoring the existent code. Additional relevant reviews: https://reviews.llvm.org/D40330 https://reviews.llvm.org/D40331 https://reviews.llvm.org/D40332 https://reviews.llvm.org/D40334 Differential Revision: https://reviews.llvm.org/D40333 Change-Id: Ie5f8eb34d98cfdfae23a3072eb69b5794f0e2d56 llvm-svn: 323095
214 lines
7.4 KiB
C++
214 lines
7.4 KiB
C++
//==-- llvm/CodeGen/ExecutionDomainFix.h - Execution Domain Fix -*- C++ -*--==//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file Execution Domain Fix pass.
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///
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/// Some X86 SSE instructions like mov, and, or, xor are available in different
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/// variants for different operand types. These variant instructions are
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/// equivalent, but on Nehalem and newer cpus there is extra latency
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/// transferring data between integer and floating point domains. ARM cores
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/// have similar issues when they are configured with both VFP and NEON
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/// pipelines.
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///
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/// This pass changes the variant instructions to minimize domain crossings.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_EXECUTIONDOMAINFIX_H
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#define LLVM_CODEGEN_EXECUTIONDOMAINFIX_H
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/CodeGen/LoopTraversal.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/ReachingDefAnalysis.h"
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#include "llvm/CodeGen/TargetRegisterInfo.h"
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namespace llvm {
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class MachineBasicBlock;
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class MachineInstr;
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class TargetInstrInfo;
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/// A DomainValue is a bit like LiveIntervals' ValNo, but it also keeps track
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/// of execution domains.
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///
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/// An open DomainValue represents a set of instructions that can still switch
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/// execution domain. Multiple registers may refer to the same open
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/// DomainValue - they will eventually be collapsed to the same execution
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/// domain.
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///
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/// A collapsed DomainValue represents a single register that has been forced
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/// into one of more execution domains. There is a separate collapsed
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/// DomainValue for each register, but it may contain multiple execution
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/// domains. A register value is initially created in a single execution
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/// domain, but if we were forced to pay the penalty of a domain crossing, we
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/// keep track of the fact that the register is now available in multiple
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/// domains.
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struct DomainValue {
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/// Basic reference counting.
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unsigned Refs = 0;
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/// Bitmask of available domains. For an open DomainValue, it is the still
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/// possible domains for collapsing. For a collapsed DomainValue it is the
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/// domains where the register is available for free.
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unsigned AvailableDomains;
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/// Pointer to the next DomainValue in a chain. When two DomainValues are
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/// merged, Victim.Next is set to point to Victor, so old DomainValue
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/// references can be updated by following the chain.
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DomainValue *Next;
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/// Twiddleable instructions using or defining these registers.
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SmallVector<MachineInstr *, 8> Instrs;
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DomainValue() { clear(); }
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/// A collapsed DomainValue has no instructions to twiddle - it simply keeps
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/// track of the domains where the registers are already available.
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bool isCollapsed() const { return Instrs.empty(); }
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/// Is domain available?
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bool hasDomain(unsigned domain) const {
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assert(domain <
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static_cast<unsigned>(std::numeric_limits<unsigned>::digits) &&
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"undefined behavior");
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return AvailableDomains & (1u << domain);
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}
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/// Mark domain as available.
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void addDomain(unsigned domain) { AvailableDomains |= 1u << domain; }
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// Restrict to a single domain available.
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void setSingleDomain(unsigned domain) { AvailableDomains = 1u << domain; }
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/// Return bitmask of domains that are available and in mask.
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unsigned getCommonDomains(unsigned mask) const {
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return AvailableDomains & mask;
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}
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/// First domain available.
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unsigned getFirstDomain() const {
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return countTrailingZeros(AvailableDomains);
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}
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/// Clear this DomainValue and point to next which has all its data.
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void clear() {
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AvailableDomains = 0;
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Next = nullptr;
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Instrs.clear();
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}
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};
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class ExecutionDomainFix : public MachineFunctionPass {
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SpecificBumpPtrAllocator<DomainValue> Allocator;
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SmallVector<DomainValue *, 16> Avail;
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const TargetRegisterClass *const RC;
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MachineFunction *MF;
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const TargetInstrInfo *TII;
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const TargetRegisterInfo *TRI;
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std::vector<SmallVector<int, 1>> AliasMap;
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const unsigned NumRegs;
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/// Value currently in each register, or NULL when no value is being tracked.
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/// This counts as a DomainValue reference.
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using LiveRegsDVInfo = std::vector<DomainValue *>;
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LiveRegsDVInfo LiveRegs;
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/// Keeps domain information for all registers. Note that this
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/// is different from the usual definition notion of liveness. The CPU
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/// doesn't care whether or not we consider a register killed.
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using OutRegsInfoMap = SmallVector<LiveRegsDVInfo, 4>;
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OutRegsInfoMap MBBOutRegsInfos;
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ReachingDefAnalysis *RDA;
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public:
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ExecutionDomainFix(char &PassID, const TargetRegisterClass &RC)
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: MachineFunctionPass(PassID), RC(&RC), NumRegs(RC.getNumRegs()) {}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesAll();
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AU.addRequired<ReachingDefAnalysis>();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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bool runOnMachineFunction(MachineFunction &MF) override;
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MachineFunctionProperties getRequiredProperties() const override {
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return MachineFunctionProperties().set(
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MachineFunctionProperties::Property::NoVRegs);
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}
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private:
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/// Translate TRI register number to a list of indices into our smaller tables
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/// of interesting registers.
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iterator_range<SmallVectorImpl<int>::const_iterator>
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regIndices(unsigned Reg) const;
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/// DomainValue allocation.
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DomainValue *alloc(int domain = -1);
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/// Add reference to DV.
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DomainValue *retain(DomainValue *DV) {
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if (DV)
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++DV->Refs;
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return DV;
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}
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/// Release a reference to DV. When the last reference is released,
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/// collapse if needed.
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void release(DomainValue *);
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/// Follow the chain of dead DomainValues until a live DomainValue is reached.
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/// Update the referenced pointer when necessary.
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DomainValue *resolve(DomainValue *&);
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/// Set LiveRegs[rx] = dv, updating reference counts.
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void setLiveReg(int rx, DomainValue *DV);
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/// Kill register rx, recycle or collapse any DomainValue.
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void kill(int rx);
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/// Force register rx into domain.
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void force(int rx, unsigned domain);
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/// Collapse open DomainValue into given domain. If there are multiple
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/// registers using dv, they each get a unique collapsed DomainValue.
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void collapse(DomainValue *dv, unsigned domain);
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/// All instructions and registers in B are moved to A, and B is released.
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bool merge(DomainValue *A, DomainValue *B);
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/// Set up LiveRegs by merging predecessor live-out values.
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void enterBasicBlock(const LoopTraversal::TraversedMBBInfo &TraversedMBB);
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/// Update live-out values.
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void leaveBasicBlock(const LoopTraversal::TraversedMBBInfo &TraversedMBB);
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/// Process he given basic block.
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void processBasicBlock(const LoopTraversal::TraversedMBBInfo &TraversedMBB);
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/// Visit given insturcion.
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bool visitInstr(MachineInstr *);
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/// Update def-ages for registers defined by MI.
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/// If Kill is set, also kill off DomainValues clobbered by the defs.
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void processDefs(MachineInstr *, bool Kill);
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/// A soft instruction can be changed to work in other domains given by mask.
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void visitSoftInstr(MachineInstr *, unsigned mask);
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/// A hard instruction only works in one domain. All input registers will be
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/// forced into that domain.
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void visitHardInstr(MachineInstr *, unsigned domain);
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};
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} // namespace llvm
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#endif // LLVM_CODEGEN_EXECUTIONDOMAINFIX_H
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