1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-10-22 20:43:44 +02:00
llvm-mirror/lib/Target/AMDGPU/SILowerControlFlow.cpp
Matt Arsenault 93828aab9b AMDGPU: Expand register indexing pseudos in custom inserter
This is to help moveSILowerControlFlow to before regalloc.
There are a couple of tradeoffs with this. The complete CFG
is visible to more passes, the loop body avoids an extra copy of m0,
vcc isn't required, and immediate offsets can be shrunk into s_movk_i32.

The disadvantage is the register allocator doesn't understand that
the single lane's vector is dead within the loop body, so an extra
register is used to outlive the loop block when expanding the
VGPR -> m0 loop. This also now results in worse waitcnt insertion
before the loop instead of after for pending operations at the point
of the indexing, but that should be fixed by future improvements to
cross block waitcnt insertion.

v_movreld_b32's operands are now modeled more correctly since vdst
is not a true output. This is kind of a hack to treat vdst as a
use operand. Extra checking is required in the verifier since
I can't seem to get tablegen to emit an implicit operand for a
virtual register.

llvm-svn: 275934
2016-07-19 00:35:03 +00:00

551 lines
16 KiB
C++

//===-- SILowerControlFlow.cpp - Use predicates for control flow ----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
/// \file
/// \brief This pass lowers the pseudo control flow instructions to real
/// machine instructions.
///
/// All control flow is handled using predicated instructions and
/// a predicate stack. Each Scalar ALU controls the operations of 64 Vector
/// ALUs. The Scalar ALU can update the predicate for any of the Vector ALUs
/// by writting to the 64-bit EXEC register (each bit corresponds to a
/// single vector ALU). Typically, for predicates, a vector ALU will write
/// to its bit of the VCC register (like EXEC VCC is 64-bits, one for each
/// Vector ALU) and then the ScalarALU will AND the VCC register with the
/// EXEC to update the predicates.
///
/// For example:
/// %VCC = V_CMP_GT_F32 %VGPR1, %VGPR2
/// %SGPR0 = SI_IF %VCC
/// %VGPR0 = V_ADD_F32 %VGPR0, %VGPR0
/// %SGPR0 = SI_ELSE %SGPR0
/// %VGPR0 = V_SUB_F32 %VGPR0, %VGPR0
/// SI_END_CF %SGPR0
///
/// becomes:
///
/// %SGPR0 = S_AND_SAVEEXEC_B64 %VCC // Save and update the exec mask
/// %SGPR0 = S_XOR_B64 %SGPR0, %EXEC // Clear live bits from saved exec mask
/// S_CBRANCH_EXECZ label0 // This instruction is an optional
/// // optimization which allows us to
/// // branch if all the bits of
/// // EXEC are zero.
/// %VGPR0 = V_ADD_F32 %VGPR0, %VGPR0 // Do the IF block of the branch
///
/// label0:
/// %SGPR0 = S_OR_SAVEEXEC_B64 %EXEC // Restore the exec mask for the Then block
/// %EXEC = S_XOR_B64 %SGPR0, %EXEC // Clear live bits from saved exec mask
/// S_BRANCH_EXECZ label1 // Use our branch optimization
/// // instruction again.
/// %VGPR0 = V_SUB_F32 %VGPR0, %VGPR // Do the THEN block
/// label1:
/// %EXEC = S_OR_B64 %EXEC, %SGPR0 // Re-enable saved exec mask bits
//===----------------------------------------------------------------------===//
#include "AMDGPU.h"
#include "AMDGPUSubtarget.h"
#include "SIInstrInfo.h"
#include "SIMachineFunctionInfo.h"
#include "llvm/CodeGen/LivePhysRegs.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/IR/Constants.h"
using namespace llvm;
#define DEBUG_TYPE "si-lower-control-flow"
namespace {
class SILowerControlFlow : public MachineFunctionPass {
private:
static const unsigned SkipThreshold = 12;
const SIRegisterInfo *TRI;
const SIInstrInfo *TII;
bool shouldSkip(MachineBasicBlock *From, MachineBasicBlock *To);
void Skip(MachineInstr &From, MachineOperand &To);
bool skipIfDead(MachineInstr &MI, MachineBasicBlock &NextBB);
void If(MachineInstr &MI);
void Else(MachineInstr &MI, bool ExecModified);
void Break(MachineInstr &MI);
void IfBreak(MachineInstr &MI);
void ElseBreak(MachineInstr &MI);
void Loop(MachineInstr &MI);
void EndCf(MachineInstr &MI);
void Kill(MachineInstr &MI);
void Branch(MachineInstr &MI);
MachineBasicBlock *insertSkipBlock(MachineBasicBlock &MBB,
MachineBasicBlock::iterator I) const;
std::pair<MachineBasicBlock *, MachineBasicBlock *>
splitBlock(MachineBasicBlock &MBB, MachineBasicBlock::iterator I);
public:
static char ID;
SILowerControlFlow() :
MachineFunctionPass(ID), TRI(nullptr), TII(nullptr) { }
bool runOnMachineFunction(MachineFunction &MF) override;
const char *getPassName() const override {
return "SI Lower control flow pseudo instructions";
}
};
} // End anonymous namespace
char SILowerControlFlow::ID = 0;
INITIALIZE_PASS(SILowerControlFlow, DEBUG_TYPE,
"SI lower control flow", false, false)
char &llvm::SILowerControlFlowPassID = SILowerControlFlow::ID;
FunctionPass *llvm::createSILowerControlFlowPass() {
return new SILowerControlFlow();
}
static bool opcodeEmitsNoInsts(unsigned Opc) {
switch (Opc) {
case TargetOpcode::IMPLICIT_DEF:
case TargetOpcode::KILL:
case TargetOpcode::BUNDLE:
case TargetOpcode::CFI_INSTRUCTION:
case TargetOpcode::EH_LABEL:
case TargetOpcode::GC_LABEL:
case TargetOpcode::DBG_VALUE:
return true;
default:
return false;
}
}
bool SILowerControlFlow::shouldSkip(MachineBasicBlock *From,
MachineBasicBlock *To) {
if (From->succ_empty())
return false;
unsigned NumInstr = 0;
MachineFunction *MF = From->getParent();
for (MachineFunction::iterator MBBI(From), ToI(To), End = MF->end();
MBBI != End && MBBI != ToI; ++MBBI) {
MachineBasicBlock &MBB = *MBBI;
for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end();
NumInstr < SkipThreshold && I != E; ++I) {
if (opcodeEmitsNoInsts(I->getOpcode()))
continue;
// When a uniform loop is inside non-uniform control flow, the branch
// leaving the loop might be an S_CBRANCH_VCCNZ, which is never taken
// when EXEC = 0. We should skip the loop lest it becomes infinite.
if (I->getOpcode() == AMDGPU::S_CBRANCH_VCCNZ ||
I->getOpcode() == AMDGPU::S_CBRANCH_VCCZ)
return true;
if (I->isInlineAsm()) {
const MCAsmInfo *MAI = MF->getTarget().getMCAsmInfo();
const char *AsmStr = I->getOperand(0).getSymbolName();
// inlineasm length estimate is number of bytes assuming the longest
// instruction.
uint64_t MaxAsmSize = TII->getInlineAsmLength(AsmStr, *MAI);
NumInstr += MaxAsmSize / MAI->getMaxInstLength();
} else {
++NumInstr;
}
if (NumInstr >= SkipThreshold)
return true;
}
}
return false;
}
void SILowerControlFlow::Skip(MachineInstr &From, MachineOperand &To) {
if (!shouldSkip(*From.getParent()->succ_begin(), To.getMBB()))
return;
DebugLoc DL = From.getDebugLoc();
BuildMI(*From.getParent(), &From, DL, TII->get(AMDGPU::S_CBRANCH_EXECZ))
.addOperand(To);
}
bool SILowerControlFlow::skipIfDead(MachineInstr &MI, MachineBasicBlock &NextBB) {
MachineBasicBlock &MBB = *MI.getParent();
MachineFunction *MF = MBB.getParent();
if (MF->getFunction()->getCallingConv() != CallingConv::AMDGPU_PS ||
!shouldSkip(&MBB, &MBB.getParent()->back()))
return false;
MachineBasicBlock *SkipBB = insertSkipBlock(MBB, MI.getIterator());
MBB.addSuccessor(SkipBB);
const DebugLoc &DL = MI.getDebugLoc();
// If the exec mask is non-zero, skip the next two instructions
BuildMI(&MBB, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
.addMBB(&NextBB);
MachineBasicBlock::iterator Insert = SkipBB->begin();
// Exec mask is zero: Export to NULL target...
BuildMI(*SkipBB, Insert, DL, TII->get(AMDGPU::EXP))
.addImm(0)
.addImm(0x09) // V_008DFC_SQ_EXP_NULL
.addImm(0)
.addImm(1)
.addImm(1)
.addReg(AMDGPU::VGPR0, RegState::Undef)
.addReg(AMDGPU::VGPR0, RegState::Undef)
.addReg(AMDGPU::VGPR0, RegState::Undef)
.addReg(AMDGPU::VGPR0, RegState::Undef);
// ... and terminate wavefront.
BuildMI(*SkipBB, Insert, DL, TII->get(AMDGPU::S_ENDPGM));
return true;
}
void SILowerControlFlow::If(MachineInstr &MI) {
MachineBasicBlock &MBB = *MI.getParent();
DebugLoc DL = MI.getDebugLoc();
unsigned Reg = MI.getOperand(0).getReg();
unsigned Vcc = MI.getOperand(1).getReg();
BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_AND_SAVEEXEC_B64), Reg)
.addReg(Vcc);
BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), Reg)
.addReg(AMDGPU::EXEC)
.addReg(Reg);
Skip(MI, MI.getOperand(2));
// Insert a pseudo terminator to help keep the verifier happy.
BuildMI(MBB, &MI, DL, TII->get(AMDGPU::SI_MASK_BRANCH))
.addOperand(MI.getOperand(2))
.addReg(Reg);
MI.eraseFromParent();
}
void SILowerControlFlow::Else(MachineInstr &MI, bool ExecModified) {
MachineBasicBlock &MBB = *MI.getParent();
DebugLoc DL = MI.getDebugLoc();
unsigned Dst = MI.getOperand(0).getReg();
unsigned Src = MI.getOperand(1).getReg();
BuildMI(MBB, MBB.getFirstNonPHI(), DL,
TII->get(AMDGPU::S_OR_SAVEEXEC_B64), Dst)
.addReg(Src); // Saved EXEC
if (ExecModified) {
// Adjust the saved exec to account for the modifications during the flow
// block that contains the ELSE. This can happen when WQM mode is switched
// off.
BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_AND_B64), Dst)
.addReg(AMDGPU::EXEC)
.addReg(Dst);
}
BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_XOR_B64), AMDGPU::EXEC)
.addReg(AMDGPU::EXEC)
.addReg(Dst);
Skip(MI, MI.getOperand(2));
// Insert a pseudo terminator to help keep the verifier happy.
BuildMI(MBB, &MI, DL, TII->get(AMDGPU::SI_MASK_BRANCH))
.addOperand(MI.getOperand(2))
.addReg(Dst);
MI.eraseFromParent();
}
void SILowerControlFlow::Break(MachineInstr &MI) {
MachineBasicBlock &MBB = *MI.getParent();
DebugLoc DL = MI.getDebugLoc();
unsigned Dst = MI.getOperand(0).getReg();
unsigned Src = MI.getOperand(1).getReg();
BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
.addReg(AMDGPU::EXEC)
.addReg(Src);
MI.eraseFromParent();
}
void SILowerControlFlow::IfBreak(MachineInstr &MI) {
MachineBasicBlock &MBB = *MI.getParent();
DebugLoc DL = MI.getDebugLoc();
unsigned Dst = MI.getOperand(0).getReg();
unsigned Vcc = MI.getOperand(1).getReg();
unsigned Src = MI.getOperand(2).getReg();
BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
.addReg(Vcc)
.addReg(Src);
MI.eraseFromParent();
}
void SILowerControlFlow::ElseBreak(MachineInstr &MI) {
MachineBasicBlock &MBB = *MI.getParent();
DebugLoc DL = MI.getDebugLoc();
unsigned Dst = MI.getOperand(0).getReg();
unsigned Saved = MI.getOperand(1).getReg();
unsigned Src = MI.getOperand(2).getReg();
BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_OR_B64), Dst)
.addReg(Saved)
.addReg(Src);
MI.eraseFromParent();
}
void SILowerControlFlow::Loop(MachineInstr &MI) {
MachineBasicBlock &MBB = *MI.getParent();
DebugLoc DL = MI.getDebugLoc();
unsigned Src = MI.getOperand(0).getReg();
BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_ANDN2_B64), AMDGPU::EXEC)
.addReg(AMDGPU::EXEC)
.addReg(Src);
BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_CBRANCH_EXECNZ))
.addOperand(MI.getOperand(1));
MI.eraseFromParent();
}
void SILowerControlFlow::EndCf(MachineInstr &MI) {
MachineBasicBlock &MBB = *MI.getParent();
DebugLoc DL = MI.getDebugLoc();
unsigned Reg = MI.getOperand(0).getReg();
BuildMI(MBB, MBB.getFirstNonPHI(), DL,
TII->get(AMDGPU::S_OR_B64), AMDGPU::EXEC)
.addReg(AMDGPU::EXEC)
.addReg(Reg);
MI.eraseFromParent();
}
void SILowerControlFlow::Branch(MachineInstr &MI) {
MachineBasicBlock *MBB = MI.getOperand(0).getMBB();
if (MBB == MI.getParent()->getNextNode())
MI.eraseFromParent();
// If these aren't equal, this is probably an infinite loop.
}
void SILowerControlFlow::Kill(MachineInstr &MI) {
MachineBasicBlock &MBB = *MI.getParent();
DebugLoc DL = MI.getDebugLoc();
const MachineOperand &Op = MI.getOperand(0);
#ifndef NDEBUG
CallingConv::ID CallConv = MBB.getParent()->getFunction()->getCallingConv();
// Kill is only allowed in pixel / geometry shaders.
assert(CallConv == CallingConv::AMDGPU_PS ||
CallConv == CallingConv::AMDGPU_GS);
#endif
// Clear this thread from the exec mask if the operand is negative
if ((Op.isImm())) {
// Constant operand: Set exec mask to 0 or do nothing
if (Op.getImm() & 0x80000000) {
BuildMI(MBB, &MI, DL, TII->get(AMDGPU::S_MOV_B64), AMDGPU::EXEC)
.addImm(0);
}
} else {
BuildMI(MBB, &MI, DL, TII->get(AMDGPU::V_CMPX_LE_F32_e32))
.addImm(0)
.addOperand(Op);
}
MI.eraseFromParent();
}
MachineBasicBlock *SILowerControlFlow::insertSkipBlock(
MachineBasicBlock &MBB, MachineBasicBlock::iterator I) const {
MachineFunction *MF = MBB.getParent();
MachineBasicBlock *SkipBB = MF->CreateMachineBasicBlock();
MachineFunction::iterator MBBI(MBB);
++MBBI;
MF->insert(MBBI, SkipBB);
return SkipBB;
}
std::pair<MachineBasicBlock *, MachineBasicBlock *>
SILowerControlFlow::splitBlock(MachineBasicBlock &MBB,
MachineBasicBlock::iterator I) {
MachineFunction *MF = MBB.getParent();
// To insert the loop we need to split the block. Move everything after this
// point to a new block, and insert a new empty block between the two.
MachineBasicBlock *LoopBB = MF->CreateMachineBasicBlock();
MachineBasicBlock *RemainderBB = MF->CreateMachineBasicBlock();
MachineFunction::iterator MBBI(MBB);
++MBBI;
MF->insert(MBBI, LoopBB);
MF->insert(MBBI, RemainderBB);
// Move the rest of the block into a new block.
RemainderBB->transferSuccessors(&MBB);
RemainderBB->splice(RemainderBB->begin(), &MBB, I, MBB.end());
MBB.addSuccessor(LoopBB);
return std::make_pair(LoopBB, RemainderBB);
}
bool SILowerControlFlow::runOnMachineFunction(MachineFunction &MF) {
const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
TII = ST.getInstrInfo();
TRI = &TII->getRegisterInfo();
SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
bool HaveKill = false;
bool NeedFlat = false;
unsigned Depth = 0;
MachineFunction::iterator NextBB;
for (MachineFunction::iterator BI = MF.begin(), BE = MF.end();
BI != BE; BI = NextBB) {
NextBB = std::next(BI);
MachineBasicBlock &MBB = *BI;
MachineBasicBlock *EmptyMBBAtEnd = nullptr;
MachineBasicBlock::iterator I, Next;
bool ExecModified = false;
for (I = MBB.begin(); I != MBB.end(); I = Next) {
Next = std::next(I);
MachineInstr &MI = *I;
// Flat uses m0 in case it needs to access LDS.
if (TII->isFLAT(MI))
NeedFlat = true;
if (I->modifiesRegister(AMDGPU::EXEC, TRI))
ExecModified = true;
switch (MI.getOpcode()) {
default: break;
case AMDGPU::SI_IF:
++Depth;
If(MI);
break;
case AMDGPU::SI_ELSE:
Else(MI, ExecModified);
break;
case AMDGPU::SI_BREAK:
Break(MI);
break;
case AMDGPU::SI_IF_BREAK:
IfBreak(MI);
break;
case AMDGPU::SI_ELSE_BREAK:
ElseBreak(MI);
break;
case AMDGPU::SI_LOOP:
++Depth;
Loop(MI);
break;
case AMDGPU::SI_END_CF:
if (--Depth == 0 && HaveKill) {
HaveKill = false;
// TODO: Insert skip if exec is 0?
}
EndCf(MI);
break;
case AMDGPU::SI_KILL_TERMINATOR:
if (Depth == 0) {
if (skipIfDead(MI, *NextBB)) {
NextBB = std::next(BI);
BE = MF.end();
}
} else
HaveKill = true;
Kill(MI);
break;
case AMDGPU::S_BRANCH:
Branch(MI);
break;
case AMDGPU::SI_RETURN: {
assert(!MF.getInfo<SIMachineFunctionInfo>()->returnsVoid());
// Graphics shaders returning non-void shouldn't contain S_ENDPGM,
// because external bytecode will be appended at the end.
if (BI != --MF.end() || I != MBB.getFirstTerminator()) {
// SI_RETURN is not the last instruction. Add an empty block at
// the end and jump there.
if (!EmptyMBBAtEnd) {
EmptyMBBAtEnd = MF.CreateMachineBasicBlock();
MF.insert(MF.end(), EmptyMBBAtEnd);
}
MBB.addSuccessor(EmptyMBBAtEnd);
BuildMI(*BI, I, MI.getDebugLoc(), TII->get(AMDGPU::S_BRANCH))
.addMBB(EmptyMBBAtEnd);
I->eraseFromParent();
}
break;
}
}
}
}
if (NeedFlat && MFI->IsKernel) {
// TODO: What to use with function calls?
// We will need to Initialize the flat scratch register pair.
if (NeedFlat)
MFI->setHasFlatInstructions(true);
}
return true;
}