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It's useful for the memory managers that are allocating a section to know what the name of the section is. At a minimum, this is useful for low-level debugging - it's customary for JITs to be able to tell you what memory they allocated, and as part of any such dump, they should be able to tell you some meta-data about what each allocation is for. This allows clients that supply their own memory managers to do this. Additionally, we also envision the SectionName being useful for passing meta-data from within LLVM to an LLVM client. This changes both the C and C++ APIs, and all of the clients of those APIs within LLVM. I'm assuming that it's safe to change the C++ API because that API is allowed to change. I'm assuming that it's safe to change the C API because we haven't shipped the API in a release yet (LLVM 3.3 doesn't include the MCJIT memory management C API). llvm-svn: 191804
109 lines
4.4 KiB
C++
109 lines
4.4 KiB
C++
//===- SectionMemoryManager.h - Memory manager for MCJIT/RtDyld -*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declaration of a section-based memory manager used by
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// the MCJIT execution engine and RuntimeDyld.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_EXECUTIONENGINE_SECTIONMEMORYMANAGER_H
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#define LLVM_EXECUTIONENGINE_SECTIONMEMORYMANAGER_H
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ExecutionEngine/RuntimeDyld.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/Memory.h"
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namespace llvm {
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/// This is a simple memory manager which implements the methods called by
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/// the RuntimeDyld class to allocate memory for section-based loading of
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/// objects, usually those generated by the MCJIT execution engine.
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///
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/// This memory manager allocates all section memory as read-write. The
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/// RuntimeDyld will copy JITed section memory into these allocated blocks
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/// and perform any necessary linking and relocations.
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///
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/// Any client using this memory manager MUST ensure that section-specific
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/// page permissions have been applied before attempting to execute functions
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/// in the JITed object. Permissions can be applied either by calling
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/// MCJIT::finalizeObject or by calling SectionMemoryManager::finalizeMemory
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/// directly. Clients of MCJIT should call MCJIT::finalizeObject.
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class SectionMemoryManager : public RTDyldMemoryManager {
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SectionMemoryManager(const SectionMemoryManager&) LLVM_DELETED_FUNCTION;
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void operator=(const SectionMemoryManager&) LLVM_DELETED_FUNCTION;
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public:
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SectionMemoryManager() { }
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virtual ~SectionMemoryManager();
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/// \brief Allocates a memory block of (at least) the given size suitable for
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/// executable code.
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///
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/// The value of \p Alignment must be a power of two. If \p Alignment is zero
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/// a default alignment of 16 will be used.
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virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment,
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unsigned SectionID,
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StringRef SectionName);
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/// \brief Allocates a memory block of (at least) the given size suitable for
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/// executable code.
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///
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/// The value of \p Alignment must be a power of two. If \p Alignment is zero
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/// a default alignment of 16 will be used.
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virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment,
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unsigned SectionID,
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StringRef SectionName,
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bool isReadOnly);
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/// \brief Update section-specific memory permissions and other attributes.
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///
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/// This method is called when object loading is complete and section page
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/// permissions can be applied. It is up to the memory manager implementation
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/// to decide whether or not to act on this method. The memory manager will
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/// typically allocate all sections as read-write and then apply specific
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/// permissions when this method is called. Code sections cannot be executed
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/// until this function has been called. In addition, any cache coherency
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/// operations needed to reliably use the memory are also performed.
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///
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/// \returns true if an error occurred, false otherwise.
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virtual bool finalizeMemory(std::string *ErrMsg = 0);
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/// \brief Invalidate instruction cache for code sections.
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///
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/// Some platforms with separate data cache and instruction cache require
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/// explicit cache flush, otherwise JIT code manipulations (like resolved
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/// relocations) will get to the data cache but not to the instruction cache.
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///
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/// This method is called from finalizeMemory.
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virtual void invalidateInstructionCache();
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private:
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struct MemoryGroup {
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SmallVector<sys::MemoryBlock, 16> AllocatedMem;
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SmallVector<sys::MemoryBlock, 16> FreeMem;
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sys::MemoryBlock Near;
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};
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uint8_t *allocateSection(MemoryGroup &MemGroup, uintptr_t Size,
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unsigned Alignment);
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error_code applyMemoryGroupPermissions(MemoryGroup &MemGroup,
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unsigned Permissions);
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MemoryGroup CodeMem;
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MemoryGroup RWDataMem;
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MemoryGroup RODataMem;
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};
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}
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#endif // LLVM_EXECUTION_ENGINE_SECTION_MEMORY_MANAGER_H
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