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llvm-mirror/include/llvm/ADT/CachedHashString.h
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

185 lines
5.9 KiB
C++

//===- llvm/ADT/CachedHashString.h - Prehashed string/StringRef -*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines CachedHashString and CachedHashStringRef. These are owning
// and not-owning string types that store their hash in addition to their string
// data.
//
// Unlike std::string, CachedHashString can be used in DenseSet/DenseMap
// (because, unlike std::string, CachedHashString lets us have empty and
// tombstone values).
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_CACHED_HASH_STRING_H
#define LLVM_ADT_CACHED_HASH_STRING_H
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Support/raw_ostream.h"
namespace llvm {
/// A container which contains a StringRef plus a precomputed hash.
class CachedHashStringRef {
const char *P;
uint32_t Size;
uint32_t Hash;
public:
// Explicit because hashing a string isn't free.
explicit CachedHashStringRef(StringRef S)
: CachedHashStringRef(S, DenseMapInfo<StringRef>::getHashValue(S)) {}
CachedHashStringRef(StringRef S, uint32_t Hash)
: P(S.data()), Size(S.size()), Hash(Hash) {
assert(S.size() <= std::numeric_limits<uint32_t>::max());
}
StringRef val() const { return StringRef(P, Size); }
const char *data() const { return P; }
uint32_t size() const { return Size; }
uint32_t hash() const { return Hash; }
};
template <> struct DenseMapInfo<CachedHashStringRef> {
static CachedHashStringRef getEmptyKey() {
return CachedHashStringRef(DenseMapInfo<StringRef>::getEmptyKey(), 0);
}
static CachedHashStringRef getTombstoneKey() {
return CachedHashStringRef(DenseMapInfo<StringRef>::getTombstoneKey(), 1);
}
static unsigned getHashValue(const CachedHashStringRef &S) {
assert(!isEqual(S, getEmptyKey()) && "Cannot hash the empty key!");
assert(!isEqual(S, getTombstoneKey()) && "Cannot hash the tombstone key!");
return S.hash();
}
static bool isEqual(const CachedHashStringRef &LHS,
const CachedHashStringRef &RHS) {
return LHS.hash() == RHS.hash() &&
DenseMapInfo<StringRef>::isEqual(LHS.val(), RHS.val());
}
};
/// A container which contains a string, which it owns, plus a precomputed hash.
///
/// We do not null-terminate the string.
class CachedHashString {
friend struct DenseMapInfo<CachedHashString>;
char *P;
uint32_t Size;
uint32_t Hash;
static char *getEmptyKeyPtr() { return DenseMapInfo<char *>::getEmptyKey(); }
static char *getTombstoneKeyPtr() {
return DenseMapInfo<char *>::getTombstoneKey();
}
bool isEmptyOrTombstone() const {
return P == getEmptyKeyPtr() || P == getTombstoneKeyPtr();
}
struct ConstructEmptyOrTombstoneTy {};
CachedHashString(ConstructEmptyOrTombstoneTy, char *EmptyOrTombstonePtr)
: P(EmptyOrTombstonePtr), Size(0), Hash(0) {
assert(isEmptyOrTombstone());
}
// TODO: Use small-string optimization to avoid allocating.
public:
explicit CachedHashString(const char *S) : CachedHashString(StringRef(S)) {}
// Explicit because copying and hashing a string isn't free.
explicit CachedHashString(StringRef S)
: CachedHashString(S, DenseMapInfo<StringRef>::getHashValue(S)) {}
CachedHashString(StringRef S, uint32_t Hash)
: P(new char[S.size()]), Size(S.size()), Hash(Hash) {
memcpy(P, S.data(), S.size());
}
// Ideally this class would not be copyable. But SetVector requires copyable
// keys, and we want this to be usable there.
CachedHashString(const CachedHashString &Other)
: Size(Other.Size), Hash(Other.Hash) {
if (Other.isEmptyOrTombstone()) {
P = Other.P;
} else {
P = new char[Size];
memcpy(P, Other.P, Size);
}
}
CachedHashString &operator=(CachedHashString Other) {
swap(*this, Other);
return *this;
}
CachedHashString(CachedHashString &&Other) noexcept
: P(Other.P), Size(Other.Size), Hash(Other.Hash) {
Other.P = getEmptyKeyPtr();
}
~CachedHashString() {
if (!isEmptyOrTombstone())
delete[] P;
}
StringRef val() const { return StringRef(P, Size); }
uint32_t size() const { return Size; }
uint32_t hash() const { return Hash; }
operator StringRef() const { return val(); }
operator CachedHashStringRef() const {
return CachedHashStringRef(val(), Hash);
}
friend void swap(CachedHashString &LHS, CachedHashString &RHS) {
using std::swap;
swap(LHS.P, RHS.P);
swap(LHS.Size, RHS.Size);
swap(LHS.Hash, RHS.Hash);
}
};
template <> struct DenseMapInfo<CachedHashString> {
static CachedHashString getEmptyKey() {
return CachedHashString(CachedHashString::ConstructEmptyOrTombstoneTy(),
CachedHashString::getEmptyKeyPtr());
}
static CachedHashString getTombstoneKey() {
return CachedHashString(CachedHashString::ConstructEmptyOrTombstoneTy(),
CachedHashString::getTombstoneKeyPtr());
}
static unsigned getHashValue(const CachedHashString &S) {
assert(!isEqual(S, getEmptyKey()) && "Cannot hash the empty key!");
assert(!isEqual(S, getTombstoneKey()) && "Cannot hash the tombstone key!");
return S.hash();
}
static bool isEqual(const CachedHashString &LHS,
const CachedHashString &RHS) {
if (LHS.hash() != RHS.hash())
return false;
if (LHS.P == CachedHashString::getEmptyKeyPtr())
return RHS.P == CachedHashString::getEmptyKeyPtr();
if (LHS.P == CachedHashString::getTombstoneKeyPtr())
return RHS.P == CachedHashString::getTombstoneKeyPtr();
// This is safe because if RHS.P is the empty or tombstone key, it will have
// length 0, so we'll never dereference its pointer.
return LHS.val() == RHS.val();
}
};
} // namespace llvm
#endif