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https://github.com/RPCS3/llvm-mirror.git
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f52f143f6e
Summary: It is reasonably common to want to clone some call with different bundles. Let's actually provide an interface to do that. Reviewers: chandlerc, jdoerfert, dblaikie, nickdesaulniers Reviewed By: nickdesaulniers Subscribers: llvm-commits, hiraditya Tags: #llvm Differential Revision: https://reviews.llvm.org/D83248
301 lines
10 KiB
C++
301 lines
10 KiB
C++
//===-- CFGuard.cpp - Control Flow Guard checks -----------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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///
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/// \file
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/// This file contains the IR transform to add Microsoft's Control Flow Guard
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/// checks on Windows targets.
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///
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/CFGuard.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/ADT/Triple.h"
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#include "llvm/IR/CallingConv.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/Instruction.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Pass.h"
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using namespace llvm;
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using OperandBundleDef = OperandBundleDefT<Value *>;
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#define DEBUG_TYPE "cfguard"
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STATISTIC(CFGuardCounter, "Number of Control Flow Guard checks added");
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namespace {
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/// Adds Control Flow Guard (CFG) checks on indirect function calls/invokes.
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/// These checks ensure that the target address corresponds to the start of an
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/// address-taken function. X86_64 targets use the CF_Dispatch mechanism. X86,
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/// ARM, and AArch64 targets use the CF_Check machanism.
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class CFGuard : public FunctionPass {
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public:
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static char ID;
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enum Mechanism { CF_Check, CF_Dispatch };
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// Default constructor required for the INITIALIZE_PASS macro.
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CFGuard() : FunctionPass(ID) {
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initializeCFGuardPass(*PassRegistry::getPassRegistry());
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// By default, use the guard check mechanism.
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GuardMechanism = CF_Check;
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}
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// Recommended constructor used to specify the type of guard mechanism.
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CFGuard(Mechanism Var) : FunctionPass(ID) {
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initializeCFGuardPass(*PassRegistry::getPassRegistry());
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GuardMechanism = Var;
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}
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/// Inserts a Control Flow Guard (CFG) check on an indirect call using the CFG
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/// check mechanism. When the image is loaded, the loader puts the appropriate
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/// guard check function pointer in the __guard_check_icall_fptr global
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/// symbol. This checks that the target address is a valid address-taken
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/// function. The address of the target function is passed to the guard check
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/// function in an architecture-specific register (e.g. ECX on 32-bit X86,
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/// X15 on Aarch64, and R0 on ARM). The guard check function has no return
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/// value (if the target is invalid, the guard check funtion will raise an
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/// error).
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///
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/// For example, the following LLVM IR:
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/// \code
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/// %func_ptr = alloca i32 ()*, align 8
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/// store i32 ()* @target_func, i32 ()** %func_ptr, align 8
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/// %0 = load i32 ()*, i32 ()** %func_ptr, align 8
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/// %1 = call i32 %0()
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/// \endcode
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///
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/// is transformed to:
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/// \code
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/// %func_ptr = alloca i32 ()*, align 8
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/// store i32 ()* @target_func, i32 ()** %func_ptr, align 8
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/// %0 = load i32 ()*, i32 ()** %func_ptr, align 8
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/// %1 = load void (i8*)*, void (i8*)** @__guard_check_icall_fptr
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/// %2 = bitcast i32 ()* %0 to i8*
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/// call cfguard_checkcc void %1(i8* %2)
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/// %3 = call i32 %0()
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/// \endcode
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///
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/// For example, the following X86 assembly code:
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/// \code
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/// movl $_target_func, %eax
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/// calll *%eax
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/// \endcode
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///
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/// is transformed to:
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/// \code
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/// movl $_target_func, %ecx
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/// calll *___guard_check_icall_fptr
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/// calll *%ecx
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/// \endcode
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///
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/// \param CB indirect call to instrument.
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void insertCFGuardCheck(CallBase *CB);
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/// Inserts a Control Flow Guard (CFG) check on an indirect call using the CFG
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/// dispatch mechanism. When the image is loaded, the loader puts the
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/// appropriate guard check function pointer in the
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/// __guard_dispatch_icall_fptr global symbol. This checks that the target
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/// address is a valid address-taken function and, if so, tail calls the
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/// target. The target address is passed in an architecture-specific register
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/// (e.g. RAX on X86_64), with all other arguments for the target function
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/// passed as usual.
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///
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/// For example, the following LLVM IR:
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/// \code
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/// %func_ptr = alloca i32 ()*, align 8
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/// store i32 ()* @target_func, i32 ()** %func_ptr, align 8
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/// %0 = load i32 ()*, i32 ()** %func_ptr, align 8
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/// %1 = call i32 %0()
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/// \endcode
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///
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/// is transformed to:
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/// \code
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/// %func_ptr = alloca i32 ()*, align 8
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/// store i32 ()* @target_func, i32 ()** %func_ptr, align 8
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/// %0 = load i32 ()*, i32 ()** %func_ptr, align 8
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/// %1 = load i32 ()*, i32 ()** @__guard_dispatch_icall_fptr
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/// %2 = call i32 %1() [ "cfguardtarget"(i32 ()* %0) ]
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/// \endcode
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///
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/// For example, the following X86_64 assembly code:
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/// \code
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/// leaq target_func(%rip), %rax
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/// callq *%rax
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/// \endcode
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///
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/// is transformed to:
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/// \code
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/// leaq target_func(%rip), %rax
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/// callq *__guard_dispatch_icall_fptr(%rip)
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/// \endcode
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///
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/// \param CB indirect call to instrument.
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void insertCFGuardDispatch(CallBase *CB);
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bool doInitialization(Module &M) override;
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bool runOnFunction(Function &F) override;
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private:
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// Only add checks if the module has the cfguard=2 flag.
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int cfguard_module_flag = 0;
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Mechanism GuardMechanism = CF_Check;
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FunctionType *GuardFnType = nullptr;
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PointerType *GuardFnPtrType = nullptr;
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Constant *GuardFnGlobal = nullptr;
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};
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} // end anonymous namespace
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void CFGuard::insertCFGuardCheck(CallBase *CB) {
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assert(Triple(CB->getModule()->getTargetTriple()).isOSWindows() &&
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"Only applicable for Windows targets");
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assert(CB->isIndirectCall() &&
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"Control Flow Guard checks can only be added to indirect calls");
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IRBuilder<> B(CB);
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Value *CalledOperand = CB->getCalledOperand();
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// Load the global symbol as a pointer to the check function.
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LoadInst *GuardCheckLoad = B.CreateLoad(GuardFnPtrType, GuardFnGlobal);
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// Create new call instruction. The CFGuard check should always be a call,
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// even if the original CallBase is an Invoke or CallBr instruction.
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CallInst *GuardCheck =
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B.CreateCall(GuardFnType, GuardCheckLoad,
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{B.CreateBitCast(CalledOperand, B.getInt8PtrTy())});
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// Ensure that the first argument is passed in the correct register
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// (e.g. ECX on 32-bit X86 targets).
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GuardCheck->setCallingConv(CallingConv::CFGuard_Check);
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}
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void CFGuard::insertCFGuardDispatch(CallBase *CB) {
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assert(Triple(CB->getModule()->getTargetTriple()).isOSWindows() &&
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"Only applicable for Windows targets");
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assert(CB->isIndirectCall() &&
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"Control Flow Guard checks can only be added to indirect calls");
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IRBuilder<> B(CB);
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Value *CalledOperand = CB->getCalledOperand();
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Type *CalledOperandType = CalledOperand->getType();
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// Cast the guard dispatch global to the type of the called operand.
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PointerType *PTy = PointerType::get(CalledOperandType, 0);
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if (GuardFnGlobal->getType() != PTy)
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GuardFnGlobal = ConstantExpr::getBitCast(GuardFnGlobal, PTy);
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// Load the global as a pointer to a function of the same type.
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LoadInst *GuardDispatchLoad = B.CreateLoad(CalledOperandType, GuardFnGlobal);
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// Add the original call target as a cfguardtarget operand bundle.
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SmallVector<llvm::OperandBundleDef, 1> Bundles;
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CB->getOperandBundlesAsDefs(Bundles);
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Bundles.emplace_back("cfguardtarget", CalledOperand);
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// Create a copy of the call/invoke instruction and add the new bundle.
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assert((isa<CallInst>(CB) || isa<InvokeInst>(CB)) &&
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"Unknown indirect call type");
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CallBase *NewCB = CallBase::Create(CB, Bundles, CB);
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// Change the target of the call to be the guard dispatch function.
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NewCB->setCalledOperand(GuardDispatchLoad);
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// Replace the original call/invoke with the new instruction.
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CB->replaceAllUsesWith(NewCB);
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// Delete the original call/invoke.
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CB->eraseFromParent();
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}
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bool CFGuard::doInitialization(Module &M) {
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// Check if this module has the cfguard flag and read its value.
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if (auto *MD =
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mdconst::extract_or_null<ConstantInt>(M.getModuleFlag("cfguard")))
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cfguard_module_flag = MD->getZExtValue();
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// Skip modules for which CFGuard checks have been disabled.
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if (cfguard_module_flag != 2)
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return false;
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// Set up prototypes for the guard check and dispatch functions.
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GuardFnType = FunctionType::get(Type::getVoidTy(M.getContext()),
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{Type::getInt8PtrTy(M.getContext())}, false);
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GuardFnPtrType = PointerType::get(GuardFnType, 0);
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// Get or insert the guard check or dispatch global symbols.
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if (GuardMechanism == CF_Check) {
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GuardFnGlobal =
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M.getOrInsertGlobal("__guard_check_icall_fptr", GuardFnPtrType);
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} else {
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assert(GuardMechanism == CF_Dispatch && "Invalid CFGuard mechanism");
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GuardFnGlobal =
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M.getOrInsertGlobal("__guard_dispatch_icall_fptr", GuardFnPtrType);
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}
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return true;
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}
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bool CFGuard::runOnFunction(Function &F) {
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// Skip modules for which CFGuard checks have been disabled.
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if (cfguard_module_flag != 2)
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return false;
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SmallVector<CallBase *, 8> IndirectCalls;
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// Iterate over the instructions to find all indirect call/invoke/callbr
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// instructions. Make a separate list of pointers to indirect
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// call/invoke/callbr instructions because the original instructions will be
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// deleted as the checks are added.
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for (BasicBlock &BB : F.getBasicBlockList()) {
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for (Instruction &I : BB.getInstList()) {
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auto *CB = dyn_cast<CallBase>(&I);
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if (CB && CB->isIndirectCall() && !CB->hasFnAttr("guard_nocf")) {
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IndirectCalls.push_back(CB);
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CFGuardCounter++;
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}
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}
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}
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// If no checks are needed, return early.
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if (IndirectCalls.empty()) {
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return false;
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}
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// For each indirect call/invoke, add the appropriate dispatch or check.
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if (GuardMechanism == CF_Dispatch) {
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for (CallBase *CB : IndirectCalls) {
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insertCFGuardDispatch(CB);
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}
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} else {
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for (CallBase *CB : IndirectCalls) {
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insertCFGuardCheck(CB);
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}
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}
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return true;
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}
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char CFGuard::ID = 0;
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INITIALIZE_PASS(CFGuard, "CFGuard", "CFGuard", false, false)
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FunctionPass *llvm::createCFGuardCheckPass() {
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return new CFGuard(CFGuard::CF_Check);
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}
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FunctionPass *llvm::createCFGuardDispatchPass() {
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return new CFGuard(CFGuard::CF_Dispatch);
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}
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