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This can be useful for clients constructing custom JIT stacks: If the C API for your custom stack exposes API to obtain a reference to an object layer (e.g. LLVMOrcLLJITGetObjLinkingLayer) then the newly added LLVMOrcObjectLayerAddObjectFile and LLVMOrcObjectLayerAddObjectFileWithRT functions can be used to add objects directly to that layer. |
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.. | ||
Transforms | ||
Analysis.h | ||
BitReader.h | ||
BitWriter.h | ||
Comdat.h | ||
Core.h | ||
DataTypes.h | ||
DebugInfo.h | ||
Disassembler.h | ||
DisassemblerTypes.h | ||
Error.h | ||
ErrorHandling.h | ||
ExecutionEngine.h | ||
ExternC.h | ||
Initialization.h | ||
IRReader.h | ||
Linker.h | ||
LLJIT.h | ||
lto.h | ||
module.modulemap | ||
Object.h | ||
Orc.h | ||
OrcEE.h | ||
Remarks.h | ||
Support.h | ||
Target.h | ||
TargetMachine.h | ||
Types.h |