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3f021fa672
This patch marks the induction increment of the main induction variable of the vector loop as NUW when not folding the tail. If the tail is not folded, we know that End - Start >= Step (either statically or through the minimum iteration checks). We also know that both Start % Step == 0 and End % Step == 0. We exit the vector loop if %IV + %Step == %End. Hence we must exit the loop before %IV + %Step unsigned overflows and we can mark the induction increment as NUW. This should make SCEV return more precise bounds for the created vector loops, used by later optimizations, like late unrolling. At the moment quite a few tests still need to be updated, but before doing so I'd like to get initial feedback to make sure I am not missing anything. Note that this could probably be further improved by using information from the original IV. Attempt of modeling of the assumption in Alive2: https://alive2.llvm.org/ce/z/H_DL_g Part of a set of fixes required for PR50412. Reviewed By: mkazantsev Differential Revision: https://reviews.llvm.org/D103255
598 lines
39 KiB
LLVM
598 lines
39 KiB
LLVM
; RUN: opt < %s -loop-vectorize -force-vector-interleave=1 -force-vector-width=4 -dce -instcombine -S | FileCheck --check-prefix VEC4_INTERL1 %s
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; RUN: opt < %s -loop-vectorize -force-vector-interleave=2 -force-vector-width=4 -dce -instcombine -S | FileCheck --check-prefix VEC4_INTERL2 %s
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; RUN: opt < %s -loop-vectorize -force-vector-interleave=2 -force-vector-width=1 -dce -instcombine -S | FileCheck --check-prefix VEC1_INTERL2 %s
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; RUN: opt < %s -loop-vectorize -force-vector-interleave=1 -force-vector-width=2 -dce -simplifycfg -simplifycfg-require-and-preserve-domtree=1 -instcombine -simplifycfg -simplifycfg-require-and-preserve-domtree=1 -keep-loops=false -S | FileCheck --check-prefix VEC2_INTERL1_PRED_STORE %s
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@fp_inc = common global float 0.000000e+00, align 4
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;void fp_iv_loop1(float init, float * __restrict__ A, int N) {
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; float x = init;
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; for (int i=0; i < N; ++i) {
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; A[i] = x;
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; x -= fp_inc;
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; }
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;}
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; VEC4_INTERL1-LABEL: @fp_iv_loop1_fast_FMF(
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; VEC4_INTERL1: vector.ph:
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; VEC4_INTERL1: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float %init, i32 0
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; VEC4_INTERL1-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
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; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float %fpinc, i32 0
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; VEC4_INTERL1-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT2]], <4 x float> poison, <4 x i32> zeroinitializer
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; VEC4_INTERL1-NEXT: [[TMP5:%.*]] = fmul fast <4 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
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; VEC4_INTERL1-NEXT: [[INDUCTION4:%.*]] = fsub fast <4 x float> [[DOTSPLAT]], [[TMP5]]
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; VEC4_INTERL1-NEXT: [[TMP6:%.*]] = fmul fast float %fpinc, 4.000000e+00
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; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT5:%.*]] = insertelement <4 x float> poison, float [[TMP6]], i32 0
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; VEC4_INTERL1-NEXT: [[DOTSPLAT6:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT5]], <4 x float> poison, <4 x i32> zeroinitializer
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; VEC4_INTERL1-NEXT: br label %vector.body
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; VEC4_INTERL1: vector.body:
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; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
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; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION4]], %vector.ph ], [ [[VEC_IND_NEXT:%.*]], %vector.body ]
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; VEC4_INTERL1-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, float* %A, i64 [[INDEX]]
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; VEC4_INTERL1-NEXT: [[TMP9:%.*]] = bitcast float* [[TMP8]] to <4 x float>*
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; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND]], <4 x float>* [[TMP9]], align 4
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; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
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; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fsub fast <4 x float> [[VEC_IND]], [[DOTSPLAT6]]
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; VEC4_INTERL1: br i1 {{.*}}, label %middle.block, label %vector.body
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; VEC4_INTERL2-LABEL: @fp_iv_loop1_fast_FMF(
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; VEC4_INTERL2: vector.ph:
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; VEC4_INTERL2: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float %init, i32 0
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; VEC4_INTERL2-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
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; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT3:%.*]] = insertelement <4 x float> poison, float %fpinc, i32 0
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; VEC4_INTERL2-NEXT: [[DOTSPLAT4:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT3]], <4 x float> poison, <4 x i32> zeroinitializer
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; VEC4_INTERL2-NEXT: [[TMP5:%.*]] = fmul fast <4 x float> [[DOTSPLAT4]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
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; VEC4_INTERL2-NEXT: [[INDUCTION5:%.*]] = fsub fast <4 x float> [[DOTSPLAT]], [[TMP5]]
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; VEC4_INTERL2-NEXT: [[TMP6:%.*]] = fmul fast float %fpinc, 4.000000e+00
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; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT6:%.*]] = insertelement <4 x float> poison, float [[TMP6]], i32 0
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; VEC4_INTERL2-NEXT: [[DOTSPLAT7:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT6]], <4 x float> poison, <4 x i32> zeroinitializer
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; VEC4_INTERL2-NEXT: br label %vector.body
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; VEC4_INTERL2: vector.body:
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; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
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; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION5]], %vector.ph ], [ [[VEC_IND_NEXT:%.*]], %vector.body ]
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; VEC4_INTERL2-NEXT: [[STEP_ADD:%.*]] = fsub fast <4 x float> [[VEC_IND]], [[DOTSPLAT7]]
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; VEC4_INTERL2-NEXT: [[TMP9:%.*]] = getelementptr inbounds float, float* %A, i64 [[INDEX]]
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; VEC4_INTERL2-NEXT: [[TMP10:%.*]] = bitcast float* [[TMP9]] to <4 x float>*
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; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND]], <4 x float>* [[TMP10]], align 4
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; VEC4_INTERL2-NEXT: [[TMP11:%.*]] = getelementptr inbounds float, float* [[TMP9]], i64 4
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; VEC4_INTERL2-NEXT: [[TMP12:%.*]] = bitcast float* [[TMP11]] to <4 x float>*
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; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD]], <4 x float>* [[TMP12]], align 4
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; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
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; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fsub fast <4 x float> [[STEP_ADD]], [[DOTSPLAT7]]
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; VEC4_INTERL2: br i1 {{.*}}, label %middle.block, label %vector.body
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; VEC1_INTERL2-LABEL: @fp_iv_loop1_fast_FMF(
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; VEC1_INTERL2: vector.ph:
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; VEC1_INTERL2: br label %vector.body
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; VEC1_INTERL2: vector.body:
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; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
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; VEC1_INTERL2-NEXT: [[INDUCTION2:%.*]] = or i64 [[INDEX]], 1
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; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = sitofp i64 [[INDEX]] to float
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; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = fmul fast float %fpinc, [[TMP6]]
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; VEC1_INTERL2-NEXT: [[FP_OFFSET_IDX:%.*]] = fsub fast float %init, [[TMP7]]
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; VEC1_INTERL2-NEXT: [[TMP8:%.*]] = fsub fast float [[FP_OFFSET_IDX]], %fpinc
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; VEC1_INTERL2-NEXT: [[TMP9:%.*]] = getelementptr inbounds float, float* %A, i64 [[INDEX]]
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; VEC1_INTERL2-NEXT: [[TMP10:%.*]] = getelementptr inbounds float, float* %A, i64 [[INDUCTION2]]
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; VEC1_INTERL2-NEXT: store float [[FP_OFFSET_IDX]], float* [[TMP9]], align 4
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; VEC1_INTERL2-NEXT: store float [[TMP8]], float* [[TMP10]], align 4
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; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
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; VEC1_INTERL2: br i1 {{.*}}, label %middle.block, label %vector.body
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define void @fp_iv_loop1_fast_FMF(float %init, float* noalias nocapture %A, i32 %N) {
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entry:
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%cmp4 = icmp sgt i32 %N, 0
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br i1 %cmp4, label %for.body.lr.ph, label %for.end
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for.body.lr.ph: ; preds = %entry
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%fpinc = load float, float* @fp_inc, align 4
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br label %for.body
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for.body: ; preds = %for.body, %for.body.lr.ph
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%indvars.iv = phi i64 [ 0, %for.body.lr.ph ], [ %indvars.iv.next, %for.body ]
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%x.05 = phi float [ %init, %for.body.lr.ph ], [ %add, %for.body ]
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%arrayidx = getelementptr inbounds float, float* %A, i64 %indvars.iv
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store float %x.05, float* %arrayidx, align 4
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%add = fsub fast float %x.05, %fpinc
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%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
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%lftr.wideiv = trunc i64 %indvars.iv.next to i32
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%exitcond = icmp eq i32 %lftr.wideiv, %N
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br i1 %exitcond, label %for.end.loopexit, label %for.body
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for.end.loopexit: ; preds = %for.body
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br label %for.end
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for.end: ; preds = %for.end.loopexit, %entry
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ret void
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}
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; We do not need the full 'fast' FMF to vectorize the loop, but the code can't become
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; 'fast' spontaneously - FMF should propagate from the original IR.
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define void @fp_iv_loop1_reassoc_FMF(float %init, float* noalias nocapture %A, i32 %N) {
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; VEC4_INTERL1-LABEL: @fp_iv_loop1_reassoc_FMF(
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; VEC4_INTERL1-NEXT: entry:
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; VEC4_INTERL1-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
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; VEC4_INTERL1-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
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; VEC4_INTERL1: for.body.lr.ph:
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; VEC4_INTERL1-NEXT: [[FPINC:%.*]] = load float, float* @fp_inc, align 4
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; VEC4_INTERL1-NEXT: [[TMP0:%.*]] = add i32 [[N]], -1
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; VEC4_INTERL1-NEXT: [[TMP1:%.*]] = zext i32 [[TMP0]] to i64
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; VEC4_INTERL1-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1
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; VEC4_INTERL1-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[TMP0]], 3
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; VEC4_INTERL1-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
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; VEC4_INTERL1: vector.ph:
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; VEC4_INTERL1-NEXT: [[N_VEC:%.*]] = and i64 [[TMP2]], 8589934588
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; VEC4_INTERL1-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float
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; VEC4_INTERL1-NEXT: [[TMP3:%.*]] = fmul reassoc float [[FPINC]], [[CAST_CRD]]
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; VEC4_INTERL1-NEXT: [[IND_END:%.*]] = fsub reassoc float [[INIT:%.*]], [[TMP3]]
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; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i32 0
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; VEC4_INTERL1-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
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; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[FPINC]], i32 0
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; VEC4_INTERL1-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT2]], <4 x float> poison, <4 x i32> zeroinitializer
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; VEC4_INTERL1-NEXT: [[TMP4:%.*]] = fmul reassoc <4 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
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; VEC4_INTERL1-NEXT: [[INDUCTION:%.*]] = fsub reassoc <4 x float> [[DOTSPLAT]], [[TMP4]]
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; VEC4_INTERL1-NEXT: [[TMP5:%.*]] = fmul reassoc float [[FPINC]], 4.000000e+00
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; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <4 x float> poison, float [[TMP5]], i32 0
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; VEC4_INTERL1-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT4]], <4 x float> poison, <4 x i32> zeroinitializer
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; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
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; VEC4_INTERL1: vector.body:
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; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
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; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
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; VEC4_INTERL1-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]]
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; VEC4_INTERL1-NEXT: [[TMP7:%.*]] = bitcast float* [[TMP6]] to <4 x float>*
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; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND]], <4 x float>* [[TMP7]], align 4
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; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
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; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fsub reassoc <4 x float> [[VEC_IND]], [[DOTSPLAT5]]
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; VEC4_INTERL1-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
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; VEC4_INTERL1-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], [[LOOP4:!llvm.loop !.*]]
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; VEC4_INTERL1: middle.block:
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; VEC4_INTERL1-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]]
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; VEC4_INTERL1-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
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; VEC4_INTERL1: scalar.ph:
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; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
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; VEC4_INTERL1-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
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; VEC4_INTERL1-NEXT: br label [[FOR_BODY:%.*]]
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; VEC4_INTERL1: for.body:
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; VEC4_INTERL1-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
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; VEC4_INTERL1-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
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; VEC4_INTERL1-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]]
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; VEC4_INTERL1-NEXT: store float [[X_05]], float* [[ARRAYIDX]], align 4
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; VEC4_INTERL1-NEXT: [[ADD]] = fsub reassoc float [[X_05]], [[FPINC]]
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; VEC4_INTERL1-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
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; VEC4_INTERL1-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
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; VEC4_INTERL1-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
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; VEC4_INTERL1-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], [[LOOP5:!llvm.loop !.*]]
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; VEC4_INTERL1: for.end.loopexit:
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; VEC4_INTERL1-NEXT: br label [[FOR_END]]
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; VEC4_INTERL1: for.end:
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; VEC4_INTERL1-NEXT: ret void
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;
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; VEC4_INTERL2-LABEL: @fp_iv_loop1_reassoc_FMF(
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; VEC4_INTERL2-NEXT: entry:
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; VEC4_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
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; VEC4_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
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; VEC4_INTERL2: for.body.lr.ph:
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; VEC4_INTERL2-NEXT: [[FPINC:%.*]] = load float, float* @fp_inc, align 4
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; VEC4_INTERL2-NEXT: [[TMP0:%.*]] = add i32 [[N]], -1
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; VEC4_INTERL2-NEXT: [[TMP1:%.*]] = zext i32 [[TMP0]] to i64
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; VEC4_INTERL2-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1
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; VEC4_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp ult i32 [[TMP0]], 7
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; VEC4_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
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; VEC4_INTERL2: vector.ph:
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; VEC4_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP2]], 8589934584
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; VEC4_INTERL2-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float
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; VEC4_INTERL2-NEXT: [[TMP3:%.*]] = fmul reassoc float [[FPINC]], [[CAST_CRD]]
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; VEC4_INTERL2-NEXT: [[IND_END:%.*]] = fsub reassoc float [[INIT:%.*]], [[TMP3]]
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; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[INIT]], i32 0
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; VEC4_INTERL2-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
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; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <4 x float> poison, float [[FPINC]], i32 0
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; VEC4_INTERL2-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT2]], <4 x float> poison, <4 x i32> zeroinitializer
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; VEC4_INTERL2-NEXT: [[TMP4:%.*]] = fmul reassoc <4 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
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; VEC4_INTERL2-NEXT: [[INDUCTION:%.*]] = fsub reassoc <4 x float> [[DOTSPLAT]], [[TMP4]]
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; VEC4_INTERL2-NEXT: [[TMP5:%.*]] = fmul reassoc float [[FPINC]], 4.000000e+00
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; VEC4_INTERL2-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <4 x float> poison, float [[TMP5]], i32 0
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; VEC4_INTERL2-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT4]], <4 x float> poison, <4 x i32> zeroinitializer
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; VEC4_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
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; VEC4_INTERL2: vector.body:
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; VEC4_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
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; VEC4_INTERL2-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
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; VEC4_INTERL2-NEXT: [[STEP_ADD:%.*]] = fsub reassoc <4 x float> [[VEC_IND]], [[DOTSPLAT5]]
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; VEC4_INTERL2-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]]
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; VEC4_INTERL2-NEXT: [[TMP7:%.*]] = bitcast float* [[TMP6]] to <4 x float>*
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; VEC4_INTERL2-NEXT: store <4 x float> [[VEC_IND]], <4 x float>* [[TMP7]], align 4
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; VEC4_INTERL2-NEXT: [[TMP8:%.*]] = getelementptr inbounds float, float* [[TMP6]], i64 4
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; VEC4_INTERL2-NEXT: [[TMP9:%.*]] = bitcast float* [[TMP8]] to <4 x float>*
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; VEC4_INTERL2-NEXT: store <4 x float> [[STEP_ADD]], <4 x float>* [[TMP9]], align 4
|
|
; VEC4_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 8
|
|
; VEC4_INTERL2-NEXT: [[VEC_IND_NEXT]] = fsub reassoc <4 x float> [[STEP_ADD]], [[DOTSPLAT5]]
|
|
; VEC4_INTERL2-NEXT: [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
|
|
; VEC4_INTERL2-NEXT: br i1 [[TMP10]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], [[LOOP4:!llvm.loop !.*]]
|
|
; VEC4_INTERL2: middle.block:
|
|
; VEC4_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]]
|
|
; VEC4_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
|
|
; VEC4_INTERL2: scalar.ph:
|
|
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
|
|
; VEC4_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
|
|
; VEC4_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
|
|
; VEC4_INTERL2: for.body:
|
|
; VEC4_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
|
|
; VEC4_INTERL2-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
|
|
; VEC4_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]]
|
|
; VEC4_INTERL2-NEXT: store float [[X_05]], float* [[ARRAYIDX]], align 4
|
|
; VEC4_INTERL2-NEXT: [[ADD]] = fsub reassoc float [[X_05]], [[FPINC]]
|
|
; VEC4_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
|
|
; VEC4_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
|
|
; VEC4_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
|
|
; VEC4_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT]], label [[FOR_BODY]], [[LOOP5:!llvm.loop !.*]]
|
|
; VEC4_INTERL2: for.end.loopexit:
|
|
; VEC4_INTERL2-NEXT: br label [[FOR_END]]
|
|
; VEC4_INTERL2: for.end:
|
|
; VEC4_INTERL2-NEXT: ret void
|
|
;
|
|
; VEC1_INTERL2-LABEL: @fp_iv_loop1_reassoc_FMF(
|
|
; VEC1_INTERL2-NEXT: entry:
|
|
; VEC1_INTERL2-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
|
|
; VEC1_INTERL2-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
|
|
; VEC1_INTERL2: for.body.lr.ph:
|
|
; VEC1_INTERL2-NEXT: [[FPINC:%.*]] = load float, float* @fp_inc, align 4
|
|
; VEC1_INTERL2-NEXT: [[TMP0:%.*]] = add i32 [[N]], -1
|
|
; VEC1_INTERL2-NEXT: [[TMP1:%.*]] = zext i32 [[TMP0]] to i64
|
|
; VEC1_INTERL2-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1
|
|
; VEC1_INTERL2-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[TMP0]], 0
|
|
; VEC1_INTERL2-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
|
|
; VEC1_INTERL2: vector.ph:
|
|
; VEC1_INTERL2-NEXT: [[N_VEC:%.*]] = and i64 [[TMP2]], 8589934590
|
|
; VEC1_INTERL2-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float
|
|
; VEC1_INTERL2-NEXT: [[TMP3:%.*]] = fmul reassoc float [[FPINC]], [[CAST_CRD]]
|
|
; VEC1_INTERL2-NEXT: [[IND_END:%.*]] = fsub reassoc float [[INIT:%.*]], [[TMP3]]
|
|
; VEC1_INTERL2-NEXT: br label [[VECTOR_BODY:%.*]]
|
|
; VEC1_INTERL2: vector.body:
|
|
; VEC1_INTERL2-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
|
|
; VEC1_INTERL2-NEXT: [[INDUCTION2:%.*]] = or i64 [[INDEX]], 1
|
|
; VEC1_INTERL2-NEXT: [[TMP4:%.*]] = sitofp i64 [[INDEX]] to float
|
|
; VEC1_INTERL2-NEXT: [[TMP5:%.*]] = fmul reassoc float [[FPINC]], [[TMP4]]
|
|
; VEC1_INTERL2-NEXT: [[OFFSET_IDX:%.*]] = fsub reassoc float [[INIT]], [[TMP5]]
|
|
; VEC1_INTERL2-NEXT: [[TMP6:%.*]] = fmul reassoc float [[FPINC]], 0.000000e+00
|
|
; VEC1_INTERL2-NEXT: [[TMP7:%.*]] = fsub reassoc float [[OFFSET_IDX]], [[TMP6]]
|
|
; VEC1_INTERL2-NEXT: [[TMP8:%.*]] = fsub reassoc float [[OFFSET_IDX]], [[FPINC]]
|
|
; VEC1_INTERL2-NEXT: [[TMP9:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]]
|
|
; VEC1_INTERL2-NEXT: [[TMP10:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDUCTION2]]
|
|
; VEC1_INTERL2-NEXT: store float [[TMP7]], float* [[TMP9]], align 4
|
|
; VEC1_INTERL2-NEXT: store float [[TMP8]], float* [[TMP10]], align 4
|
|
; VEC1_INTERL2-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
|
|
; VEC1_INTERL2-NEXT: [[TMP11:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
|
|
; VEC1_INTERL2-NEXT: br i1 [[TMP11]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
|
|
; VEC1_INTERL2: middle.block:
|
|
; VEC1_INTERL2-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]]
|
|
; VEC1_INTERL2-NEXT: br i1 [[CMP_N]], label [[FOR_END_LOOPEXIT:%.*]], label [[SCALAR_PH]]
|
|
; VEC1_INTERL2: scalar.ph:
|
|
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
|
|
; VEC1_INTERL2-NEXT: [[BC_RESUME_VAL1:%.*]] = phi float [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
|
|
; VEC1_INTERL2-NEXT: br label [[FOR_BODY:%.*]]
|
|
; VEC1_INTERL2: for.body:
|
|
; VEC1_INTERL2-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
|
|
; VEC1_INTERL2-NEXT: [[X_05:%.*]] = phi float [ [[BC_RESUME_VAL1]], [[SCALAR_PH]] ], [ [[ADD:%.*]], [[FOR_BODY]] ]
|
|
; VEC1_INTERL2-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDVARS_IV]]
|
|
; VEC1_INTERL2-NEXT: store float [[X_05]], float* [[ARRAYIDX]], align 4
|
|
; VEC1_INTERL2-NEXT: [[ADD]] = fsub reassoc float [[X_05]], [[FPINC]]
|
|
; VEC1_INTERL2-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
|
|
; VEC1_INTERL2-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
|
|
; VEC1_INTERL2-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
|
|
; VEC1_INTERL2-NEXT: br i1 [[EXITCOND]], label [[FOR_END_LOOPEXIT:%.*]], label [[FOR_BODY]]
|
|
; VEC1_INTERL2: for.end.loopexit:
|
|
; VEC1_INTERL2-NEXT: br label [[FOR_END]]
|
|
; VEC1_INTERL2: for.end:
|
|
; VEC1_INTERL2-NEXT: ret void
|
|
;
|
|
; VEC2_INTERL1_PRED_STORE-LABEL: @fp_iv_loop1_reassoc_FMF(
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: entry:
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP4:%.*]] = icmp sgt i32 [[N:%.*]], 0
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP4]], label [[FOR_BODY_LR_PH:%.*]], label [[FOR_END:%.*]]
|
|
; VEC2_INTERL1_PRED_STORE: for.body.lr.ph:
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[FPINC:%.*]] = load float, float* @fp_inc, align 4
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP0:%.*]] = add i32 [[N]], -1
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = zext i32 [[TMP0]] to i64
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[MIN_ITERS_CHECK:%.*]] = icmp eq i32 [[TMP0]], 0
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[MIN_ITERS_CHECK]], label [[FOR_BODY:%.*]], label [[VECTOR_PH:%.*]]
|
|
; VEC2_INTERL1_PRED_STORE: vector.ph:
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[N_VEC:%.*]] = and i64 [[TMP2]], 8589934590
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[CAST_CRD:%.*]] = sitofp i64 [[N_VEC]] to float
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = fmul reassoc float [[FPINC]], [[CAST_CRD]]
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[IND_END:%.*]] = fsub reassoc float [[INIT:%.*]], [[TMP3]]
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <2 x float> poison, float [[INIT]], i32 0
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT]], <2 x float> poison, <2 x i32> zeroinitializer
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT2:%.*]] = insertelement <2 x float> poison, float [[FPINC]], i32 0
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT3:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT2]], <2 x float> poison, <2 x i32> zeroinitializer
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP4:%.*]] = fmul reassoc <2 x float> [[DOTSPLAT3]], <float 0.000000e+00, float 1.000000e+00>
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDUCTION:%.*]] = fsub reassoc <2 x float> [[DOTSPLAT]], [[TMP4]]
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP5:%.*]] = fmul reassoc float [[FPINC]], 2.000000e+00
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLATINSERT4:%.*]] = insertelement <2 x float> poison, float [[TMP5]], i32 0
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[DOTSPLAT5:%.*]] = shufflevector <2 x float> [[DOTSPLATINSERT4]], <2 x float> poison, <2 x i32> zeroinitializer
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: br label [[VECTOR_BODY:%.*]]
|
|
; VEC2_INTERL1_PRED_STORE: vector.body:
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND:%.*]] = phi <2 x float> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP6:%.*]] = getelementptr inbounds float, float* [[A:%.*]], i64 [[INDEX]]
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP7:%.*]] = bitcast float* [[TMP6]] to <2 x float>*
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: store <2 x float> [[VEC_IND]], <2 x float>* [[TMP7]], align 4
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[VEC_IND_NEXT]] = fsub reassoc <2 x float> [[VEC_IND]], [[DOTSPLAT5]]
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP8:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP8]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], [[LOOP4:!llvm.loop !.*]]
|
|
; VEC2_INTERL1_PRED_STORE: middle.block:
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[CMP_N:%.*]] = icmp eq i64 [[TMP2]], [[N_VEC]]
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[CMP_N]], label [[FOR_END]], label [[FOR_BODY]]
|
|
; VEC2_INTERL1_PRED_STORE: for.body:
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV:%.*]] = phi i64 [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[FOR_BODY_LR_PH]] ]
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[X_05:%.*]] = phi float [ [[ADD:%.*]], [[FOR_BODY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ [[INIT]], [[FOR_BODY_LR_PH]] ]
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[ARRAYIDX:%.*]] = getelementptr inbounds float, float* [[A]], i64 [[INDVARS_IV]]
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[X_05]], float* [[ARRAYIDX]], align 4
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[ADD]] = fsub reassoc float [[X_05]], [[FPINC]]
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], [[N]]
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[EXITCOND]], label [[FOR_END]], label [[FOR_BODY]], [[LOOP5:!llvm.loop !.*]]
|
|
; VEC2_INTERL1_PRED_STORE: for.end:
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: ret void
|
|
;
|
|
entry:
|
|
%cmp4 = icmp sgt i32 %N, 0
|
|
br i1 %cmp4, label %for.body.lr.ph, label %for.end
|
|
|
|
for.body.lr.ph: ; preds = %entry
|
|
%fpinc = load float, float* @fp_inc, align 4
|
|
br label %for.body
|
|
|
|
for.body: ; preds = %for.body, %for.body.lr.ph
|
|
%indvars.iv = phi i64 [ 0, %for.body.lr.ph ], [ %indvars.iv.next, %for.body ]
|
|
%x.05 = phi float [ %init, %for.body.lr.ph ], [ %add, %for.body ]
|
|
%arrayidx = getelementptr inbounds float, float* %A, i64 %indvars.iv
|
|
store float %x.05, float* %arrayidx, align 4
|
|
%add = fsub reassoc float %x.05, %fpinc
|
|
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
|
|
%lftr.wideiv = trunc i64 %indvars.iv.next to i32
|
|
%exitcond = icmp eq i32 %lftr.wideiv, %N
|
|
br i1 %exitcond, label %for.end.loopexit, label %for.body
|
|
|
|
for.end.loopexit: ; preds = %for.body
|
|
br label %for.end
|
|
|
|
for.end: ; preds = %for.end.loopexit, %entry
|
|
ret void
|
|
}
|
|
|
|
;void fp_iv_loop2(float init, float * __restrict__ A, int N) {
|
|
; float x = init;
|
|
; for (int i=0; i < N; ++i) {
|
|
; A[i] = x;
|
|
; x += 0.5;
|
|
; }
|
|
;}
|
|
|
|
; VEC4_INTERL1-LABEL: @fp_iv_loop2(
|
|
; VEC4_INTERL1: vector.ph:
|
|
; VEC4_INTERL1: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float %init, i32 0
|
|
; VEC4_INTERL1-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
|
|
; VEC4_INTERL1-NEXT: [[INDUCTION2:%.*]] = fadd fast <4 x float> [[DOTSPLAT]], <float 0.000000e+00, float 5.000000e-01, float 1.000000e+00, float 1.500000e+00>
|
|
; VEC4_INTERL1-NEXT: br label %vector.body
|
|
; VEC4_INTERL1: vector.body:
|
|
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
|
|
; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ [[INDUCTION2]], %vector.ph ], [ [[VEC_IND_NEXT:%.*]], %vector.body ]
|
|
; VEC4_INTERL1-NEXT: [[TMP7:%.*]] = getelementptr inbounds float, float* %A, i64 [[INDEX]]
|
|
; VEC4_INTERL1-NEXT: [[TMP8:%.*]] = bitcast float* [[TMP7]] to <4 x float>*
|
|
; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND]], <4 x float>* [[TMP8]], align 4
|
|
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
|
|
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
|
|
; VEC4_INTERL1: br i1 {{.*}}, label %middle.block, label %vector.body
|
|
|
|
define void @fp_iv_loop2(float %init, float* noalias nocapture %A, i32 %N) #0 {
|
|
entry:
|
|
%cmp4 = icmp sgt i32 %N, 0
|
|
br i1 %cmp4, label %for.body.preheader, label %for.end
|
|
|
|
for.body.preheader: ; preds = %entry
|
|
br label %for.body
|
|
|
|
for.body: ; preds = %for.body.preheader, %for.body
|
|
%indvars.iv = phi i64 [ %indvars.iv.next, %for.body ], [ 0, %for.body.preheader ]
|
|
%x.06 = phi float [ %conv1, %for.body ], [ %init, %for.body.preheader ]
|
|
%arrayidx = getelementptr inbounds float, float* %A, i64 %indvars.iv
|
|
store float %x.06, float* %arrayidx, align 4
|
|
%conv1 = fadd fast float %x.06, 5.000000e-01
|
|
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
|
|
%lftr.wideiv = trunc i64 %indvars.iv.next to i32
|
|
%exitcond = icmp eq i32 %lftr.wideiv, %N
|
|
br i1 %exitcond, label %for.end.loopexit, label %for.body
|
|
|
|
for.end.loopexit: ; preds = %for.body
|
|
br label %for.end
|
|
|
|
for.end: ; preds = %for.end.loopexit, %entry
|
|
ret void
|
|
}
|
|
|
|
;void fp_iv_loop3(float init, float * __restrict__ A, float * __restrict__ B, float * __restrict__ C, int N) {
|
|
; int i = 0;
|
|
; float x = init;
|
|
; float y = 0.1;
|
|
; for (; i < N; ++i) {
|
|
; A[i] = x;
|
|
; x += fp_inc;
|
|
; y -= 0.5;
|
|
; B[i] = x + y;
|
|
; C[i] = y;
|
|
; }
|
|
;}
|
|
|
|
; VEC4_INTERL1-LABEL: @fp_iv_loop3(
|
|
; VEC4_INTERL1: for.body.lr.ph:
|
|
; VEC4_INTERL1: [[TMP0:%.*]] = load float, float* @fp_inc, align 4
|
|
; VEC4_INTERL1: vector.ph:
|
|
; VEC4_INTERL1: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float %init, i32 0
|
|
; VEC4_INTERL1-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer
|
|
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT5:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i32 0
|
|
; VEC4_INTERL1-NEXT: [[DOTSPLAT6:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT5]], <4 x float> poison, <4 x i32> zeroinitializer
|
|
; VEC4_INTERL1-NEXT: [[TMP7:%.*]] = fmul fast <4 x float> [[DOTSPLAT6]], <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>
|
|
; VEC4_INTERL1-NEXT: [[INDUCTION7:%.*]] = fadd fast <4 x float> [[DOTSPLAT]], [[TMP7]]
|
|
; VEC4_INTERL1-NEXT: [[TMP8:%.*]] = fmul fast float [[TMP0]], 4.000000e+00
|
|
; VEC4_INTERL1-NEXT: [[DOTSPLATINSERT8:%.*]] = insertelement <4 x float> poison, float [[TMP8]], i32 0
|
|
; VEC4_INTERL1-NEXT: [[DOTSPLAT9:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT8]], <4 x float> poison, <4 x i32> zeroinitializer
|
|
; VEC4_INTERL1-NEXT: [[BROADCAST_SPLATINSERT12:%.*]] = insertelement <4 x float> poison, float [[TMP0]], i32 0
|
|
; VEC4_INTERL1-NEXT: [[BROADCAST_SPLAT13:%.*]] = shufflevector <4 x float> [[BROADCAST_SPLATINSERT12]], <4 x float> poison, <4 x i32> zeroinitializer
|
|
; VEC4_INTERL1-NEXT: br label [[VECTOR_BODY:%.*]]
|
|
; VEC4_INTERL1: vector.body:
|
|
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
|
|
; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ <float 0x3FB99999A0000000, float 0xBFD99999A0000000, float 0xBFECCCCCC0000000, float 0xBFF6666660000000>, %vector.ph ], [ [[VEC_IND_NEXT:%.*]], %vector.body ]
|
|
; VEC4_INTERL1-NEXT: [[VEC_IND10:%.*]] = phi <4 x float> [ [[INDUCTION7]], %vector.ph ], [ [[VEC_IND_NEXT11:%.*]], %vector.body ]
|
|
; VEC4_INTERL1-NEXT: [[TMP12:%.*]] = getelementptr inbounds float, float* %A, i64 [[INDEX]]
|
|
; VEC4_INTERL1-NEXT: [[TMP13:%.*]] = bitcast float* [[TMP12]] to <4 x float>*
|
|
; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND10]], <4 x float>* [[TMP13]], align 4
|
|
; VEC4_INTERL1-NEXT: [[TMP14:%.*]] = fadd fast <4 x float> [[VEC_IND10]], [[BROADCAST_SPLAT13]]
|
|
; VEC4_INTERL1-NEXT: [[TMP15:%.*]] = fadd fast <4 x float> [[VEC_IND]], <float -5.000000e-01, float -5.000000e-01, float -5.000000e-01, float -5.000000e-01>
|
|
; VEC4_INTERL1-NEXT: [[TMP16:%.*]] = fadd fast <4 x float> [[TMP15]], [[TMP14]]
|
|
; VEC4_INTERL1-NEXT: [[TMP17:%.*]] = getelementptr inbounds float, float* %B, i64 [[INDEX]]
|
|
; VEC4_INTERL1-NEXT: [[TMP18:%.*]] = bitcast float* [[TMP17]] to <4 x float>*
|
|
; VEC4_INTERL1-NEXT: store <4 x float> [[TMP16]], <4 x float>* [[TMP18]], align 4
|
|
; VEC4_INTERL1-NEXT: [[TMP19:%.*]] = getelementptr inbounds float, float* %C, i64 [[INDEX]]
|
|
; VEC4_INTERL1-NEXT: [[TMP20:%.*]] = bitcast float* [[TMP19]] to <4 x float>*
|
|
; VEC4_INTERL1-NEXT: store <4 x float> [[TMP15]], <4 x float>* [[TMP20]], align 4
|
|
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
|
|
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float -2.000000e+00, float -2.000000e+00, float -2.000000e+00, float -2.000000e+00>
|
|
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT11]] = fadd fast <4 x float> [[VEC_IND10]], [[DOTSPLAT9]]
|
|
; VEC4_INTERL1: br i1 {{.*}}, label %middle.block, label %vector.body
|
|
|
|
define void @fp_iv_loop3(float %init, float* noalias nocapture %A, float* noalias nocapture %B, float* noalias nocapture %C, i32 %N) {
|
|
entry:
|
|
%cmp9 = icmp sgt i32 %N, 0
|
|
br i1 %cmp9, label %for.body.lr.ph, label %for.end
|
|
|
|
for.body.lr.ph: ; preds = %entry
|
|
%0 = load float, float* @fp_inc, align 4
|
|
br label %for.body
|
|
|
|
for.body: ; preds = %for.body, %for.body.lr.ph
|
|
%indvars.iv = phi i64 [ 0, %for.body.lr.ph ], [ %indvars.iv.next, %for.body ]
|
|
%y.012 = phi float [ 0x3FB99999A0000000, %for.body.lr.ph ], [ %conv1, %for.body ]
|
|
%x.011 = phi float [ %init, %for.body.lr.ph ], [ %add, %for.body ]
|
|
%arrayidx = getelementptr inbounds float, float* %A, i64 %indvars.iv
|
|
store float %x.011, float* %arrayidx, align 4
|
|
%add = fadd fast float %x.011, %0
|
|
%conv1 = fadd fast float %y.012, -5.000000e-01
|
|
%add2 = fadd fast float %conv1, %add
|
|
%arrayidx4 = getelementptr inbounds float, float* %B, i64 %indvars.iv
|
|
store float %add2, float* %arrayidx4, align 4
|
|
%arrayidx6 = getelementptr inbounds float, float* %C, i64 %indvars.iv
|
|
store float %conv1, float* %arrayidx6, align 4
|
|
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
|
|
%lftr.wideiv = trunc i64 %indvars.iv.next to i32
|
|
%exitcond = icmp eq i32 %lftr.wideiv, %N
|
|
br i1 %exitcond, label %for.end.loopexit, label %for.body
|
|
|
|
for.end.loopexit:
|
|
br label %for.end
|
|
|
|
for.end:
|
|
ret void
|
|
}
|
|
|
|
; Start and step values are constants. There is no 'fmul' operation in this case
|
|
;void fp_iv_loop4(float * __restrict__ A, int N) {
|
|
; float x = 1.0;
|
|
; for (int i=0; i < N; ++i) {
|
|
; A[i] = x;
|
|
; x += 0.5;
|
|
; }
|
|
;}
|
|
|
|
; VEC4_INTERL1-LABEL: @fp_iv_loop4(
|
|
; VEC4_INTERL1: vector.ph:
|
|
; VEC4_INTERL1: br label %vector.body
|
|
; VEC4_INTERL1: vector.body:
|
|
; VEC4_INTERL1-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %vector.body ]
|
|
; VEC4_INTERL1-NEXT: [[VEC_IND:%.*]] = phi <4 x float> [ <float 1.000000e+00, float 1.500000e+00, float 2.000000e+00, float 2.500000e+00>, %vector.ph ], [ [[VEC_IND_NEXT:%.*]], %vector.body ]
|
|
; VEC4_INTERL1-NEXT: [[TMP7:%.*]] = getelementptr inbounds float, float* %A, i64 [[INDEX]]
|
|
; VEC4_INTERL1-NEXT: [[TMP8:%.*]] = bitcast float* [[TMP7]] to <4 x float>*
|
|
; VEC4_INTERL1-NEXT: store <4 x float> [[VEC_IND]], <4 x float>* [[TMP8]], align 4
|
|
; VEC4_INTERL1-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
|
|
; VEC4_INTERL1-NEXT: [[VEC_IND_NEXT]] = fadd fast <4 x float> [[VEC_IND]], <float 2.000000e+00, float 2.000000e+00, float 2.000000e+00, float 2.000000e+00>
|
|
; VEC4_INTERL1: br i1 {{.*}}, label %middle.block, label %vector.body
|
|
|
|
define void @fp_iv_loop4(float* noalias nocapture %A, i32 %N) {
|
|
entry:
|
|
%cmp4 = icmp sgt i32 %N, 0
|
|
br i1 %cmp4, label %for.body.preheader, label %for.end
|
|
|
|
for.body.preheader: ; preds = %entry
|
|
br label %for.body
|
|
|
|
for.body: ; preds = %for.body.preheader, %for.body
|
|
%indvars.iv = phi i64 [ %indvars.iv.next, %for.body ], [ 0, %for.body.preheader ]
|
|
%x.06 = phi float [ %conv1, %for.body ], [ 1.000000e+00, %for.body.preheader ]
|
|
%arrayidx = getelementptr inbounds float, float* %A, i64 %indvars.iv
|
|
store float %x.06, float* %arrayidx, align 4
|
|
%conv1 = fadd fast float %x.06, 5.000000e-01
|
|
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
|
|
%lftr.wideiv = trunc i64 %indvars.iv.next to i32
|
|
%exitcond = icmp eq i32 %lftr.wideiv, %N
|
|
br i1 %exitcond, label %for.end.loopexit, label %for.body
|
|
|
|
for.end.loopexit: ; preds = %for.body
|
|
br label %for.end
|
|
|
|
for.end: ; preds = %for.end.loopexit, %entry
|
|
ret void
|
|
}
|
|
|
|
; VEC2_INTERL1_PRED_STORE-LABEL: @non_primary_iv_float_scalar(
|
|
; VEC2_INTERL1_PRED_STORE: vector.body:
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[INDEX_NEXT:%.*]], %[[PRED_STORE_CONTINUE7:.*]] ]
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP1:%.*]] = sitofp i64 [[INDEX]] to float
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP2:%.*]] = getelementptr inbounds float, float* %A, i64 [[INDEX]]
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP3:%.*]] = bitcast float* [[TMP2]] to <2 x float>*
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[WIDE_LOAD:%.*]] = load <2 x float>, <2 x float>* [[TMP3]], align 4
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP4:%.*]] = fcmp fast oeq <2 x float> [[WIDE_LOAD]], zeroinitializer
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP5:%.*]] = extractelement <2 x i1> [[TMP4]], i32 0
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP5]], label %[[PRED_STORE_IF:.*]], label %[[PRED_STORE_CONTINUE:.*]]
|
|
; VEC2_INTERL1_PRED_STORE: [[PRED_STORE_IF]]:
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[TMP1]], float* [[TMP2]], align 4
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: br label %[[PRED_STORE_CONTINUE]]
|
|
; VEC2_INTERL1_PRED_STORE: [[PRED_STORE_CONTINUE]]:
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP8:%.*]] = extractelement <2 x i1> [[TMP4]], i32 1
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: br i1 [[TMP8]], label %[[PRED_STORE_IF6:.*]], label %[[PRED_STORE_CONTINUE7]]
|
|
; VEC2_INTERL1_PRED_STORE: [[PRED_STORE_IF6]]:
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP9:%.*]] = fadd fast float [[TMP1]], 1.000000e+00
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP10:%.*]] = or i64 [[INDEX]], 1
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[TMP11:%.*]] = getelementptr inbounds float, float* %A, i64 [[TMP10]]
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: store float [[TMP9]], float* [[TMP11]], align 4
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: br label %[[PRED_STORE_CONTINUE7]]
|
|
; VEC2_INTERL1_PRED_STORE: [[PRED_STORE_CONTINUE7]]:
|
|
; VEC2_INTERL1_PRED_STORE-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 2
|
|
; VEC2_INTERL1_PRED_STORE: br i1 {{.*}}, label %middle.block, label %vector.body
|
|
|
|
define void @non_primary_iv_float_scalar(float* %A, i64 %N) {
|
|
entry:
|
|
br label %for.body
|
|
|
|
for.body:
|
|
%i = phi i64 [ %i.next, %for.inc ], [ 0, %entry ]
|
|
%j = phi float [ %j.next, %for.inc ], [ 0.0, %entry ]
|
|
%tmp0 = getelementptr inbounds float, float* %A, i64 %i
|
|
%tmp1 = load float, float* %tmp0, align 4
|
|
%tmp2 = fcmp fast oeq float %tmp1, 0.0
|
|
br i1 %tmp2, label %if.pred, label %for.inc
|
|
|
|
if.pred:
|
|
store float %j, float* %tmp0, align 4
|
|
br label %for.inc
|
|
|
|
for.inc:
|
|
%i.next = add nuw nsw i64 %i, 1
|
|
%j.next = fadd fast float %j, 1.0
|
|
%cond = icmp slt i64 %i.next, %N
|
|
br i1 %cond, label %for.body, label %for.end
|
|
|
|
for.end:
|
|
ret void
|
|
}
|