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llvm-mirror/test/CodeGen/X86/peep-test-3.ll
Jakob Stoklund Olesen acaf9e9ce1 Be more aggressive about following hints.
RAGreedy::tryAssign will now evict interference from the preferred
register even when another register is free.

To support this, add the EvictionCost struct that counts how many hints
are broken by an eviction. We don't want to break one hint just to
satisfy another.

Rename canEvict to shouldEvict, and add the first bit of eviction policy
that doesn't depend on spill weights: Always make room in the preferred
register as long as the evictees can be split and aren't already
assigned to their preferred register.

Also make the CSR avoidance more accurate. When looking for a cheaper
register it is OK to use a new volatile register. Only CSR aliases that
have never been used before should be avoided.

llvm-svn: 134735
2011-07-08 20:46:18 +00:00

90 lines
3.1 KiB
LLVM

; RUN: llc < %s -march=x86 -post-RA-scheduler=false | FileCheck %s
; rdar://7226797
; LLVM should omit the testl and use the flags result from the orl.
; CHECK: or:
define void @or(float* %A, i32 %IA, i32 %N) nounwind {
entry:
%0 = ptrtoint float* %A to i32 ; <i32> [#uses=1]
%1 = and i32 %0, 3 ; <i32> [#uses=1]
%2 = xor i32 %IA, 1 ; <i32> [#uses=1]
; CHECK: orl %e
; CHECK-NEXT: je
%3 = or i32 %2, %1 ; <i32> [#uses=1]
%4 = icmp eq i32 %3, 0 ; <i1> [#uses=1]
br i1 %4, label %return, label %bb
bb: ; preds = %entry
store float 0.000000e+00, float* %A, align 4
ret void
return: ; preds = %entry
ret void
}
; CHECK: xor:
define void @xor(float* %A, i32 %IA, i32 %N) nounwind {
entry:
%0 = ptrtoint float* %A to i32 ; <i32> [#uses=1]
%1 = and i32 %0, 3 ; <i32> [#uses=1]
; CHECK: xorl $1, %e
; CHECK-NEXT: je
%2 = xor i32 %IA, 1 ; <i32> [#uses=1]
%3 = xor i32 %2, %1 ; <i32> [#uses=1]
%4 = icmp eq i32 %3, 0 ; <i1> [#uses=1]
br i1 %4, label %return, label %bb
bb: ; preds = %entry
store float 0.000000e+00, float* %A, align 4
ret void
return: ; preds = %entry
ret void
}
; CHECK: and:
define void @and(float* %A, i32 %IA, i32 %N, i8* %p) nounwind {
entry:
store i8 0, i8* %p
%0 = ptrtoint float* %A to i32 ; <i32> [#uses=1]
%1 = and i32 %0, 3 ; <i32> [#uses=1]
%2 = xor i32 %IA, 1 ; <i32> [#uses=1]
; CHECK: andl $3, %
; CHECK-NEXT: movb %
; CHECK-NEXT: je
%3 = and i32 %2, %1 ; <i32> [#uses=1]
%t = trunc i32 %3 to i8
store i8 %t, i8* %p
%4 = icmp eq i32 %3, 0 ; <i1> [#uses=1]
br i1 %4, label %return, label %bb
bb: ; preds = %entry
store float 0.000000e+00, float* null, align 4
ret void
return: ; preds = %entry
ret void
}
; Just like @and, but without the trunc+store. This should use a testb
; instead of an andl.
; CHECK: test:
define void @test(float* %A, i32 %IA, i32 %N, i8* %p) nounwind {
entry:
store i8 0, i8* %p
%0 = ptrtoint float* %A to i32 ; <i32> [#uses=1]
%1 = and i32 %0, 3 ; <i32> [#uses=1]
%2 = xor i32 %IA, 1 ; <i32> [#uses=1]
; CHECK: testb $3, %
; CHECK-NEXT: je
%3 = and i32 %2, %1 ; <i32> [#uses=1]
%4 = icmp eq i32 %3, 0 ; <i1> [#uses=1]
br i1 %4, label %return, label %bb
bb: ; preds = %entry
store float 0.000000e+00, float* null, align 4
ret void
return: ; preds = %entry
ret void
}