1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2025-01-31 20:51:52 +01:00
David Sherwood 2d2e4a1b17 [Analysis] Add simple cost model for strict (in-order) reductions
I have added a new FastMathFlags parameter to getArithmeticReductionCost
to indicate what type of reduction we are performing:

  1. Tree-wise. This is the typical fast-math reduction that involves
  continually splitting a vector up into halves and adding each
  half together until we get a scalar result. This is the default
  behaviour for integers, whereas for floating point we only do this
  if reassociation is allowed.
  2. Ordered. This now allows us to estimate the cost of performing
  a strict vector reduction by treating it as a series of scalar
  operations in lane order. This is the case when FP reassociation
  is not permitted. For scalable vectors this is more difficult
  because at compile time we do not know how many lanes there are,
  and so we use the worst case maximum vscale value.

I have also fixed getTypeBasedIntrinsicInstrCost to pass in the
FastMathFlags, which meant fixing up some X86 tests where we always
assumed the vector.reduce.fadd/mul intrinsics were 'fast'.

New tests have been added here:

  Analysis/CostModel/AArch64/reduce-fadd.ll
  Analysis/CostModel/AArch64/sve-intrinsics.ll
  Transforms/LoopVectorize/AArch64/strict-fadd-cost.ll
  Transforms/LoopVectorize/AArch64/sve-strict-fadd-cost.ll

Differential Revision: https://reviews.llvm.org/D105432
2021-07-26 10:26:06 +01:00
..
2021-06-02 10:07:40 -04:00

Analysis Opportunities:

//===---------------------------------------------------------------------===//

In test/Transforms/LoopStrengthReduce/quadradic-exit-value.ll, the
ScalarEvolution expression for %r is this:

  {1,+,3,+,2}<loop>

Outside the loop, this could be evaluated simply as (%n * %n), however
ScalarEvolution currently evaluates it as

  (-2 + (2 * (trunc i65 (((zext i64 (-2 + %n) to i65) * (zext i64 (-1 + %n) to i65)) /u 2) to i64)) + (3 * %n))

In addition to being much more complicated, it involves i65 arithmetic,
which is very inefficient when expanded into code.

//===---------------------------------------------------------------------===//

In formatValue in test/CodeGen/X86/lsr-delayed-fold.ll,

ScalarEvolution is forming this expression:

((trunc i64 (-1 * %arg5) to i32) + (trunc i64 %arg5 to i32) + (-1 * (trunc i64 undef to i32)))

This could be folded to

(-1 * (trunc i64 undef to i32))

//===---------------------------------------------------------------------===//