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llvm-mirror/lib/Target/Sparc
..
AsmParser
Disassembler
InstPrinter
MCTargetDesc
TargetInfo
CMakeLists.txt
DelaySlotFiller.cpp
LeonFeatures.td
LeonPasses.cpp
LeonPasses.h
LLVMBuild.txt
README.txt
Sparc.h
Sparc.td
SparcAsmPrinter.cpp
SparcCallingConv.td
SparcFrameLowering.cpp
SparcFrameLowering.h
SparcInstr64Bit.td
SparcInstrAliases.td
SparcInstrFormats.td
SparcInstrInfo.cpp
SparcInstrInfo.h
SparcInstrInfo.td
SparcInstrVIS.td
SparcISelDAGToDAG.cpp
SparcISelLowering.cpp
SparcISelLowering.h
SparcMachineFunctionInfo.cpp
SparcMachineFunctionInfo.h
SparcMCInstLower.cpp
SparcRegisterInfo.cpp
SparcRegisterInfo.h
SparcRegisterInfo.td
SparcSchedule.td
SparcSubtarget.cpp
SparcSubtarget.h
SparcTargetMachine.cpp
SparcTargetMachine.h
SparcTargetObjectFile.cpp
SparcTargetObjectFile.h

To-do
-----

* Keep the address of the constant pool in a register instead of forming its
  address all of the time.
* We can fold small constant offsets into the %hi/%lo references to constant
  pool addresses as well.
* When in V9 mode, register allocate %icc[0-3].
* Add support for isel'ing UMUL_LOHI instead of marking it as Expand.
* Emit the 'Branch on Integer Register with Prediction' instructions.  It's
  not clear how to write a pattern for this though:

float %t1(int %a, int* %p) {
        %C = seteq int %a, 0
        br bool %C, label %T, label %F
T:
        store int 123, int* %p
        br label %F
F:
        ret float undef
}

codegens to this:

t1:
        save -96, %o6, %o6
1)      subcc %i0, 0, %l0
1)      bne .LBBt1_2    ! F
        nop
.LBBt1_1:       ! T
        or %g0, 123, %l0
        st %l0, [%i1]
.LBBt1_2:       ! F
        restore %g0, %g0, %g0
        retl
        nop

1) should be replaced with a brz in V9 mode.

* Same as above, but emit conditional move on register zero (p192) in V9
  mode.  Testcase:

int %t1(int %a, int %b) {
        %C = seteq int %a, 0
        %D = select bool %C, int %a, int %b
        ret int %D
}

* Emit MULX/[SU]DIVX instructions in V9 mode instead of fiddling
  with the Y register, if they are faster.

* Codegen bswap(load)/store(bswap) -> load/store ASI

* Implement frame pointer elimination, e.g. eliminate save/restore for
  leaf fns.
* Fill delay slots

* Use %g0 directly to materialize 0. No instruction is required.