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llvm-mirror/lib/Transforms/Utils/EscapeEnumerator.cpp
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

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2.9 KiB
C++

//===- EscapeEnumerator.cpp -----------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Defines a helper class that enumerates all possible exits from a function,
// including exception handling.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Utils/EscapeEnumerator.h"
#include "llvm/Analysis/EHPersonalities.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/IR/CallSite.h"
#include "llvm/IR/Module.h"
using namespace llvm;
static Constant *getDefaultPersonalityFn(Module *M) {
LLVMContext &C = M->getContext();
Triple T(M->getTargetTriple());
EHPersonality Pers = getDefaultEHPersonality(T);
return M->getOrInsertFunction(getEHPersonalityName(Pers),
FunctionType::get(Type::getInt32Ty(C), true));
}
IRBuilder<> *EscapeEnumerator::Next() {
if (Done)
return nullptr;
// Find all 'return', 'resume', and 'unwind' instructions.
while (StateBB != StateE) {
BasicBlock *CurBB = &*StateBB++;
// Branches and invokes do not escape, only unwind, resume, and return
// do.
Instruction *TI = CurBB->getTerminator();
if (!isa<ReturnInst>(TI) && !isa<ResumeInst>(TI))
continue;
Builder.SetInsertPoint(TI);
return &Builder;
}
Done = true;
if (!HandleExceptions)
return nullptr;
if (F.doesNotThrow())
return nullptr;
// Find all 'call' instructions that may throw.
SmallVector<Instruction *, 16> Calls;
for (BasicBlock &BB : F)
for (Instruction &II : BB)
if (CallInst *CI = dyn_cast<CallInst>(&II))
if (!CI->doesNotThrow())
Calls.push_back(CI);
if (Calls.empty())
return nullptr;
// Create a cleanup block.
LLVMContext &C = F.getContext();
BasicBlock *CleanupBB = BasicBlock::Create(C, CleanupBBName, &F);
Type *ExnTy = StructType::get(Type::getInt8PtrTy(C), Type::getInt32Ty(C));
if (!F.hasPersonalityFn()) {
Constant *PersFn = getDefaultPersonalityFn(F.getParent());
F.setPersonalityFn(PersFn);
}
if (isScopedEHPersonality(classifyEHPersonality(F.getPersonalityFn()))) {
report_fatal_error("Scoped EH not supported");
}
LandingPadInst *LPad =
LandingPadInst::Create(ExnTy, 1, "cleanup.lpad", CleanupBB);
LPad->setCleanup(true);
ResumeInst *RI = ResumeInst::Create(LPad, CleanupBB);
// Transform the 'call' instructions into 'invoke's branching to the
// cleanup block. Go in reverse order to make prettier BB names.
SmallVector<Value *, 16> Args;
for (unsigned I = Calls.size(); I != 0;) {
CallInst *CI = cast<CallInst>(Calls[--I]);
changeToInvokeAndSplitBasicBlock(CI, CleanupBB);
}
Builder.SetInsertPoint(RI);
return &Builder;
}