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llvm-mirror/tools/bugpoint/BugDriver.h

160 lines
6.1 KiB
C++

//===- BugDriver.h - Top-Level BugPoint class -------------------*- C++ -*-===//
//
// This class contains all of the shared state and information that is used by
// the BugPoint tool to track down errors in optimizations. This class is the
// main driver class that invokes all sub-functionality.
//
//===----------------------------------------------------------------------===//
#ifndef BUGDRIVER_H
#define BUGDRIVER_H
#include <vector>
#include <string>
class PassInfo;
class Module;
class Function;
class AbstractInterpreter;
class Instruction;
class DebugCrashes;
class ReduceMiscompilingPasses;
class ReduceMiscompilingFunctions;
class ReduceCrashingFunctions;
class ReduceCrashingBlocks;
class BugDriver {
const std::string ToolName; // Name of bugpoint
Module *Program; // The raw program, linked together
std::vector<const PassInfo*> PassesToRun;
AbstractInterpreter *Interpreter; // How to run the program
// FIXME: sort out public/private distinctions...
friend class DebugCrashes;
friend class ReduceMiscompilingPasses;
friend class ReduceMiscompilingFunctions;
friend class ReduceCrashingFunctions;
friend class ReduceCrashingBlocks;
public:
BugDriver(const char *toolname)
: ToolName(toolname), Program(0), Interpreter(0) {}
const std::string &getToolName() const { return ToolName; }
// Set up methods... these methods are used to copy information about the
// command line arguments into instance variables of BugDriver.
//
bool addSources(const std::vector<std::string> &FileNames);
template<class It>
void addPasses(It I, It E) { PassesToRun.insert(PassesToRun.end(), I, E); }
/// run - The top level method that is invoked after all of the instance
/// variables are set up from command line arguments.
///
bool run();
/// debugCrash - This method is called when some pass crashes on input. It
/// attempts to prune down the testcase to something reasonable, and figure
/// out exactly which pass is crashing.
///
bool debugCrash();
/// debugMiscompilation - This method is used when the passes selected are not
/// crashing, but the generated output is semantically different from the
/// input.
bool debugMiscompilation();
/// debugPassMiscompilation - This method is called when the specified pass
/// miscompiles Program as input. It tries to reduce the testcase to
/// something that smaller that still miscompiles the program.
/// ReferenceOutput contains the filename of the file containing the output we
/// are to match.
///
bool debugPassMiscompilation(const PassInfo *ThePass,
const std::string &ReferenceOutput);
private:
/// ParseInputFile - Given a bytecode or assembly input filename, parse and
/// return it, or return null if not possible.
///
Module *ParseInputFile(const std::string &InputFilename) const;
/// writeProgramToFile - This writes the current "Program" to the named
/// bytecode file. If an error occurs, true is returned.
///
bool writeProgramToFile(const std::string &Filename, Module *M = 0) const;
/// EmitProgressBytecode - This function is used to output the current Program
/// to a file named "bugpoing-ID.bc".
///
void EmitProgressBytecode(const std::string &ID, bool NoFlyer = false);
/// runPasses - Run the specified passes on Program, outputting a bytecode
/// file and writting the filename into OutputFile if successful. If the
/// optimizations fail for some reason (optimizer crashes), return true,
/// otherwise return false. If DeleteOutput is set to true, the bytecode is
/// deleted on success, and the filename string is undefined. This prints to
/// cout a single line message indicating whether compilation was successful
/// or failed, unless Quiet is set.
///
bool runPasses(const std::vector<const PassInfo*> &PassesToRun,
std::string &OutputFilename, bool DeleteOutput = false,
bool Quiet = false) const;
/// runPasses - Just like the method above, but this just returns true or
/// false indicating whether or not the optimizer crashed on the specified
/// input (true = crashed).
///
bool runPasses(const std::vector<const PassInfo*> &PassesToRun,
bool DeleteOutput = true) const {
std::string Filename;
return runPasses(PassesToRun, Filename, DeleteOutput);
}
/// deleteInstructionFromProgram - This method clones the current Program and
/// deletes the specified instruction from the cloned module. It then runs a
/// series of cleanup passes (ADCE and SimplifyCFG) to eliminate any code
/// which depends on the value. The modified module is then returned.
///
Module *deleteInstructionFromProgram(Instruction *I, unsigned Simp) const;
/// performFinalCleanups - This method clones the current Program and performs
/// a series of cleanups intended to get rid of extra cruft on the module
/// before handing it to the user...
///
Module *performFinalCleanups() const;
/// initializeExecutionEnvironment - This method is used to set up the
/// environment for executing LLVM programs.
///
bool initializeExecutionEnvironment();
/// executeProgram - This method runs "Program", capturing the output of the
/// program to a file, returning the filename of the file. A recommended
/// filename may be optionally specified.
///
std::string executeProgram(std::string RequestedOutputFilename = "",
std::string Bytecode = "");
/// diffProgram - This method executes the specified module and diffs the
/// output against the file specified by ReferenceOutputFile. If the output
/// is different, true is returned.
///
bool diffProgram(const std::string &ReferenceOutputFile,
const std::string &BytecodeFile = "",
bool RemoveBytecode = false);
};
/// getPassesString - Turn a list of passes into a string which indicates the
/// command line options that must be passed to add the passes.
///
std::string getPassesString(const std::vector<const PassInfo*> &Passes);
// DeleteFunctionBody - "Remove" the function by deleting all of it's basic
// blocks, making it external.
//
void DeleteFunctionBody(Function *F);
#endif