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llvm-mirror/lib/CodeGen
Jakob Stoklund Olesen a017c9c48b Actually use the MachineOperand field for isRegTiedToDefOperand().
The MachineOperand::TiedTo field was maintained, but not used.

This patch enables it in isRegTiedToDefOperand() and
isRegTiedToUseOperand() which are the actual functions use by the
register allocator.

llvm-svn: 163153
2012-09-04 18:43:25 +00:00
..
AsmPrinter Clean this up slightly, doesn't really fall through. 2012-08-29 17:59:32 +00:00
SelectionDAG Generic Bypass Slow Div 2012-09-04 18:22:17 +00:00
AggressiveAntiDepBreaker.cpp Move RegisterClassInfo.h. 2012-06-06 20:29:31 +00:00
AggressiveAntiDepBreaker.h
AllocationOrder.cpp Move RegisterClassInfo.h. 2012-06-06 20:29:31 +00:00
AllocationOrder.h
Analysis.cpp quick fix for PR13006, will check in testcase later. 2012-06-01 15:02:52 +00:00
AntiDepBreaker.h
BranchFolding.cpp Reduce duplicated hash map lookups. 2012-08-22 15:37:57 +00:00
BranchFolding.h
CalcSpillWeights.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
CallingConvLower.cpp Add an ensureMaxAlignment() function to MachineFrameInfo (analogous to 2012-06-19 22:59:12 +00:00
CMakeLists.txt Start scaffolding for a MachineTraceMetrics analysis pass. 2012-07-26 18:38:11 +00:00
CodeGen.cpp Add an experimental early if-conversion pass, off by default. 2012-07-04 00:09:54 +00:00
CodePlacementOpt.cpp Fix typos found by http://github.com/lyda/misspell-check 2012-06-02 10:20:22 +00:00
CriticalAntiDepBreaker.cpp Fix typos found by http://github.com/lyda/misspell-check 2012-06-02 10:20:22 +00:00
CriticalAntiDepBreaker.h Move RegisterClassInfo.h. 2012-06-06 20:29:31 +00:00
DeadMachineInstructionElim.cpp Switch all register list clients to the new MC*Iterator interface. 2012-06-01 23:28:30 +00:00
DFAPacketizer.cpp Revert r158679 - use case is unclear (and it increases the memory footprint). 2012-06-22 20:27:13 +00:00
DwarfEHPrepare.cpp Relax the requirement that the exception object must be an instruction. During 2012-05-17 17:59:51 +00:00
EarlyIfConversion.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
EdgeBundles.cpp
ExecutionDepsFix.cpp Fix typos found by http://github.com/lyda/misspell-check 2012-06-02 10:20:22 +00:00
ExpandISelPseudos.cpp
ExpandPostRAPseudos.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
IfConversion.cpp Reduce duplicated hash map lookups. 2012-08-22 15:37:57 +00:00
InlineSpiller.cpp Fix typo. 2012-09-01 12:11:41 +00:00
InterferenceCache.cpp Convert RAGreedy to LiveRegMatrix interference checking. 2012-06-20 22:52:26 +00:00
InterferenceCache.h Convert RAGreedy to LiveRegMatrix interference checking. 2012-06-20 22:52:26 +00:00
IntrinsicLowering.cpp Move llvm/Support/IRBuilder.h -> llvm/IRBuilder.h 2012-06-29 12:38:19 +00:00
JITCodeEmitter.cpp
LatencyPriorityQueue.cpp misched preparation: rename core scheduler methods for consistency. 2012-03-07 23:00:49 +00:00
LexicalScopes.cpp Move lib/Analysis/DebugInfo.cpp to lib/VMCore/DebugInfo.cpp and 2012-06-28 00:05:13 +00:00
LiveDebugVariables.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
LiveDebugVariables.h
LiveInterval.cpp Completely eliminate VNInfo flags. 2012-08-03 20:59:32 +00:00
LiveIntervalAnalysis.cpp When updating live range endpoints, make sure to preserve the early clobber bit. 2012-09-03 06:31:45 +00:00
LiveIntervalUnion.cpp Move LiveUnionArray into LiveIntervalUnion.h 2012-06-05 23:57:30 +00:00
LiveIntervalUnion.h Move LiveUnionArray into LiveIntervalUnion.h 2012-06-05 23:57:30 +00:00
LiveRangeCalc.cpp Eliminate the IS_PHI_DEF flag and VNInfo::setIsPHIDef(). 2012-07-27 21:11:14 +00:00
LiveRangeCalc.h Be more verbose when detecting dominance problems. 2012-07-13 23:39:05 +00:00
LiveRangeEdit.cpp Avoid creating dangling physreg live ranges during DCE. 2012-08-02 16:36:47 +00:00
LiveRegMatrix.cpp Accept null PhysReg arguments to checkRegMaskInterference. 2012-06-15 22:24:22 +00:00
LiveRegMatrix.h Convert RAGreedy to LiveRegMatrix interference checking. 2012-06-20 22:52:26 +00:00
LiveStackAnalysis.cpp
LiveVariables.cpp Teach LiveVariables to handle <undef> operands. 2012-06-23 02:23:00 +00:00
LLVMBuild.txt
LLVMTargetMachine.cpp Extend TargetPassConfig to allow running only a subset of the normal passes. 2012-07-02 19:48:45 +00:00
LocalStackSlotAllocation.cpp Add an MF argument to TRI::getPointerRegClass() and TII::getRegClass(). 2012-05-07 22:10:26 +00:00
MachineBasicBlock.cpp Add a getName function to MachineFunction. Use it in places that previously did getFunction()->getName(). Remove includes of Function.h that are no longer needed. 2012-08-22 06:07:19 +00:00
MachineBlockFrequencyInfo.cpp
MachineBlockPlacement.cpp Add a much more conservative strategy for aligning branch targets. 2012-08-07 09:45:24 +00:00
MachineBranchProbabilityInfo.cpp Fix a quadratic algorithm in MachineBranchProbabilityInfo. 2012-08-20 22:01:38 +00:00
MachineCodeEmitter.cpp
MachineCopyPropagation.cpp Switch all register list clients to the new MC*Iterator interface. 2012-06-01 23:28:30 +00:00
MachineCSE.cpp MachineCSE: Hoist isConstantPhysReg out of the loop, it checks for overlaps already. 2012-08-11 20:42:59 +00:00
MachineDominators.cpp
MachineFunction.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp Print SlotIndexes when available for -print-machineinstrs. 2012-07-04 23:53:19 +00:00
MachineInstr.cpp Actually use the MachineOperand field for isRegTiedToDefOperand(). 2012-09-04 18:43:25 +00:00
MachineInstrBundle.cpp Switch all register list clients to the new MC*Iterator interface. 2012-06-01 23:28:30 +00:00
MachineLICM.cpp Add a getName function to MachineFunction. Use it in places that previously did getFunction()->getName(). Remove includes of Function.h that are no longer needed. 2012-08-22 06:07:19 +00:00
MachineLoopInfo.cpp Enable the new LoopInfo algorithm by default. 2012-06-26 04:11:38 +00:00
MachineLoopRanges.cpp
MachineModuleInfo.cpp
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp Allow targets to select the default scheduler by name. 2012-04-19 01:34:10 +00:00
MachineRegisterInfo.cpp Reapply r161633-161634 "Partition use lists so defs always come before uses."" 2012-08-10 00:21:30 +00:00
MachineScheduler.cpp Simplify the computeOperandLatency API. 2012-08-23 00:39:43 +00:00
MachineSink.cpp MachineSink: Sort the successors before trying to find SuccToSinkTo. 2012-07-31 20:45:38 +00:00
MachineSSAUpdater.cpp Fix undefined behavior: binding null pointer to reference. No functionality change. 2012-08-14 05:31:26 +00:00
MachineTraceMetrics.cpp Give MachineTraceMetrics its own debug tag. 2012-08-10 22:27:29 +00:00
MachineTraceMetrics.h Add more trace query functions. 2012-08-10 22:27:27 +00:00
MachineVerifier.cpp Move tie checks into MachineVerifier::visitMachineOperand. 2012-09-04 18:38:28 +00:00
Makefile
OcamlGC.cpp
OptimizePHIs.cpp
Passes.cpp Add a verification pass after ExpandISelPseudos. 2012-08-20 20:52:08 +00:00
PeepholeOptimizer.cpp Use standard pattern for iterate+erase. 2012-08-17 14:38:59 +00:00
PHIElimination.cpp Split loop exiting edges more aggressively. 2012-07-20 20:49:53 +00:00
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp Add a getName function to MachineFunction. Use it in places that previously did getFunction()->getName(). Remove includes of Function.h that are no longer needed. 2012-08-22 06:07:19 +00:00
ProcessImplicitDefs.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
PrologEpilogInserter.cpp Remove extra space. 2012-05-30 18:47:55 +00:00
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt
RegAllocBase.cpp Remove LiveIntervalUnions from RegAllocBase. 2012-06-20 22:52:29 +00:00
RegAllocBase.h Remove LiveIntervalUnions from RegAllocBase. 2012-06-20 22:52:29 +00:00
RegAllocBasic.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
RegAllocFast.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
RegAllocGreedy.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
RegAllocPBQP.cpp Add a getName function to MachineFunction. Use it in places that previously did getFunction()->getName(). Remove includes of Function.h that are no longer needed. 2012-08-22 06:07:19 +00:00
RegisterClassInfo.cpp Move RegisterClassInfo.h. 2012-06-06 20:29:31 +00:00
RegisterCoalescer.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
RegisterCoalescer.h Remove unused private fields found by clang's new -Wunused-private-field. 2012-06-06 18:25:08 +00:00
RegisterPressure.cpp misched: When querying RegisterPressureTracker, always save current and max pressure. 2012-06-11 23:42:23 +00:00
RegisterScavenging.cpp Switch all register list clients to the new MC*Iterator interface. 2012-06-01 23:28:30 +00:00
ScheduleDAG.cpp sched: Avoid trivially redundant DAG edges. Take the one with higher latency. 2012-06-13 02:39:00 +00:00
ScheduleDAGInstrs.cpp Rename hasVolatileMemoryRef() to hasOrderedMemoryRef(). 2012-08-29 21:19:21 +00:00
ScheduleDAGPrinter.cpp Add a getName function to MachineFunction. Use it in places that previously did getFunction()->getName(). Remove includes of Function.h that are no longer needed. 2012-08-22 06:07:19 +00:00
ScoreboardHazardRecognizer.cpp I'm introducing a new machine model to simultaneously allow simple 2012-07-07 04:00:00 +00:00
ShadowStackGC.cpp Move llvm/Support/IRBuilder.h -> llvm/IRBuilder.h 2012-06-29 12:38:19 +00:00
ShrinkWrapping.cpp Add a getName function to MachineFunction. Use it in places that previously did getFunction()->getName(). Remove includes of Function.h that are no longer needed. 2012-08-22 06:07:19 +00:00
SjLjEHPrepare.cpp IRBuilderify the SjlLjEHPrepare pass. 2012-09-03 12:27:43 +00:00
SlotIndexes.cpp Remove more dead code. 2012-04-25 18:01:30 +00:00
Spiller.cpp Moved LiveRangeEdit.h so that it can be called from other parts of the backend, not just libCodeGen 2012-04-02 22:44:18 +00:00
Spiller.h
SpillPlacement.cpp Give a small negative bias to giant edge bundles. 2012-05-21 03:11:23 +00:00
SpillPlacement.h
SplitKit.cpp Fix a couple of loops that were processing unused value numbers. 2012-08-03 20:59:29 +00:00
SplitKit.h
StackProtector.cpp Add support for the --param ssp-buffer-size= driver option. 2012-08-21 16:15:24 +00:00
StackSlotColoring.cpp Tidy up a few more uses of MF.getFunction()->getName(). 2012-08-22 17:18:53 +00:00
StrongPHIElimination.cpp Reduce duplicated hash map lookups. 2012-08-22 15:37:57 +00:00
TailDuplication.cpp Stop leaking RegScavengers from TailDuplication. 2012-06-06 13:53:41 +00:00
TargetFrameLoweringImpl.cpp
TargetInstrInfoImpl.cpp Use CloneMachineInstr to make a new MI in commuteInstruction to make the code tolerant of instructions with more than two input operands. 2012-08-31 16:30:05 +00:00
TargetLoweringObjectFileImpl.cpp Remove tabs. 2012-07-19 00:04:14 +00:00
TargetOptionsImpl.cpp
TwoAddressInstructionPass.cpp Add a getName function to MachineFunction. Use it in places that previously did getFunction()->getName(). Remove includes of Function.h that are no longer needed. 2012-08-22 06:07:19 +00:00
UnreachableBlockElim.cpp
VirtRegMap.cpp Add a getName function to MachineFunction. Use it in places that previously did getFunction()->getName(). Remove includes of Function.h that are no longer needed. 2012-08-22 06:07:19 +00:00
VirtRegMap.h Reintroduce VirtRegRewriter. 2012-06-08 23:44:45 +00:00

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.