mirror of
https://github.com/RPCS3/llvm-mirror.git
synced 2024-11-23 11:13:28 +01:00
b9c655ff6b
Summary: We currently emit an DW_AT_APPLE_property_attribute with a value that is a bitfield describing the various attributes applied to an ObjectiveC property. While trying to add testing to one of my dwarfdump patches that would pretty print that, I realized this information looks totally broken and has maybe never been correct. As with every DWARF info, we have some enum in Dwarf.h that describes this attribute (enum ApplePropertyAttributes). It seems however that the attribute value is set from another definition of these flags in Sema/DeclSpec.h (enum ObjCPropertyAttributeKind). And these 2 enums aren't in sync. This patch updates the Dwarf.h values to the ones we are (and have been for a very long time) emitting. We change some publicly (and even documented in SourceLevelDebugging.rst) values, but I doubt this could be an issue as the information has been wrong for so long... Reviewers: echristo, dblaikie, aprantl Subscribers: llvm-commits Differential Revision: http://reviews.llvm.org/D5653 llvm-svn: 219311
1898 lines
74 KiB
ReStructuredText
1898 lines
74 KiB
ReStructuredText
================================
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Source Level Debugging with LLVM
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================================
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.. contents::
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:local:
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Introduction
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============
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This document is the central repository for all information pertaining to debug
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information in LLVM. It describes the :ref:`actual format that the LLVM debug
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information takes <format>`, which is useful for those interested in creating
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front-ends or dealing directly with the information. Further, this document
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provides specific examples of what debug information for C/C++ looks like.
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Philosophy behind LLVM debugging information
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--------------------------------------------
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The idea of the LLVM debugging information is to capture how the important
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pieces of the source-language's Abstract Syntax Tree map onto LLVM code.
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Several design aspects have shaped the solution that appears here. The
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important ones are:
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* Debugging information should have very little impact on the rest of the
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compiler. No transformations, analyses, or code generators should need to
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be modified because of debugging information.
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* LLVM optimizations should interact in :ref:`well-defined and easily described
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ways <intro_debugopt>` with the debugging information.
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* Because LLVM is designed to support arbitrary programming languages,
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LLVM-to-LLVM tools should not need to know anything about the semantics of
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the source-level-language.
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* Source-level languages are often **widely** different from one another.
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LLVM should not put any restrictions of the flavor of the source-language,
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and the debugging information should work with any language.
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* With code generator support, it should be possible to use an LLVM compiler
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to compile a program to native machine code and standard debugging
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formats. This allows compatibility with traditional machine-code level
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debuggers, like GDB or DBX.
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The approach used by the LLVM implementation is to use a small set of
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:ref:`intrinsic functions <format_common_intrinsics>` to define a mapping
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between LLVM program objects and the source-level objects. The description of
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the source-level program is maintained in LLVM metadata in an
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:ref:`implementation-defined format <ccxx_frontend>` (the C/C++ front-end
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currently uses working draft 7 of the `DWARF 3 standard
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<http://www.eagercon.com/dwarf/dwarf3std.htm>`_).
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When a program is being debugged, a debugger interacts with the user and turns
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the stored debug information into source-language specific information. As
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such, a debugger must be aware of the source-language, and is thus tied to a
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specific language or family of languages.
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Debug information consumers
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---------------------------
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The role of debug information is to provide meta information normally stripped
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away during the compilation process. This meta information provides an LLVM
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user a relationship between generated code and the original program source
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code.
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Currently, debug information is consumed by DwarfDebug to produce dwarf
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information used by the gdb debugger. Other targets could use the same
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information to produce stabs or other debug forms.
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It would also be reasonable to use debug information to feed profiling tools
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for analysis of generated code, or, tools for reconstructing the original
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source from generated code.
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TODO - expound a bit more.
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.. _intro_debugopt:
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Debugging optimized code
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------------------------
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An extremely high priority of LLVM debugging information is to make it interact
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well with optimizations and analysis. In particular, the LLVM debug
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information provides the following guarantees:
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* LLVM debug information **always provides information to accurately read
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the source-level state of the program**, regardless of which LLVM
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optimizations have been run, and without any modification to the
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optimizations themselves. However, some optimizations may impact the
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ability to modify the current state of the program with a debugger, such
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as setting program variables, or calling functions that have been
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deleted.
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* As desired, LLVM optimizations can be upgraded to be aware of the LLVM
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debugging information, allowing them to update the debugging information
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as they perform aggressive optimizations. This means that, with effort,
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the LLVM optimizers could optimize debug code just as well as non-debug
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code.
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* LLVM debug information does not prevent optimizations from
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happening (for example inlining, basic block reordering/merging/cleanup,
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tail duplication, etc).
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* LLVM debug information is automatically optimized along with the rest of
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the program, using existing facilities. For example, duplicate
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information is automatically merged by the linker, and unused information
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is automatically removed.
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Basically, the debug information allows you to compile a program with
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"``-O0 -g``" and get full debug information, allowing you to arbitrarily modify
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the program as it executes from a debugger. Compiling a program with
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"``-O3 -g``" gives you full debug information that is always available and
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accurate for reading (e.g., you get accurate stack traces despite tail call
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elimination and inlining), but you might lose the ability to modify the program
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and call functions where were optimized out of the program, or inlined away
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completely.
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:ref:`LLVM test suite <test-suite-quickstart>` provides a framework to test
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optimizer's handling of debugging information. It can be run like this:
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.. code-block:: bash
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% cd llvm/projects/test-suite/MultiSource/Benchmarks # or some other level
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% make TEST=dbgopt
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This will test impact of debugging information on optimization passes. If
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debugging information influences optimization passes then it will be reported
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as a failure. See :doc:`TestingGuide` for more information on LLVM test
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infrastructure and how to run various tests.
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.. _format:
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Debugging information format
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============================
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LLVM debugging information has been carefully designed to make it possible for
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the optimizer to optimize the program and debugging information without
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necessarily having to know anything about debugging information. In
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particular, the use of metadata avoids duplicated debugging information from
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the beginning, and the global dead code elimination pass automatically deletes
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debugging information for a function if it decides to delete the function.
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To do this, most of the debugging information (descriptors for types,
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variables, functions, source files, etc) is inserted by the language front-end
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in the form of LLVM metadata.
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Debug information is designed to be agnostic about the target debugger and
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debugging information representation (e.g. DWARF/Stabs/etc). It uses a generic
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pass to decode the information that represents variables, types, functions,
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namespaces, etc: this allows for arbitrary source-language semantics and
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type-systems to be used, as long as there is a module written for the target
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debugger to interpret the information.
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To provide basic functionality, the LLVM debugger does have to make some
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assumptions about the source-level language being debugged, though it keeps
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these to a minimum. The only common features that the LLVM debugger assumes
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exist are :ref:`source files <format_files>`, and :ref:`program objects
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<format_global_variables>`. These abstract objects are used by a debugger to
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form stack traces, show information about local variables, etc.
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This section of the documentation first describes the representation aspects
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common to any source-language. :ref:`ccxx_frontend` describes the data layout
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conventions used by the C and C++ front-ends.
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Debug information descriptors
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-----------------------------
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In consideration of the complexity and volume of debug information, LLVM
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provides a specification for well formed debug descriptors.
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Consumers of LLVM debug information expect the descriptors for program objects
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to start in a canonical format, but the descriptors can include additional
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information appended at the end that is source-language specific. All debugging
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information objects start with a tag to indicate what type of object it is.
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The source-language is allowed to define its own objects, by using unreserved
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tag numbers. We recommend using with tags in the range 0x1000 through 0x2000
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(there is a defined ``enum DW_TAG_user_base = 0x1000``.)
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The fields of debug descriptors used internally by LLVM are restricted to only
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the simple data types ``i32``, ``i1``, ``float``, ``double``, ``mdstring`` and
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``mdnode``.
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.. code-block:: llvm
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!1 = metadata !{
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i32, ;; A tag
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...
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}
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Most of the string and integer fields in descriptors are packed into a single,
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null-separated ``mdstring``. The first field of the header is always an
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``i32`` containing the DWARF tag value identifying the content of the
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descriptor.
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For clarity of definition in this document, these header fields are described
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below split inside an imaginary ``DIHeader`` construct. This is invalid
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assembly syntax. In valid IR, these fields are stringified and concatenated,
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separated by ``\00``.
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The details of the various descriptors follow.
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Compile unit descriptors
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^^^^^^^^^^^^^^^^^^^^^^^^
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.. code-block:: llvm
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!0 = metadata !{
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DIHeader(
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i32, ;; Tag = 17 (DW_TAG_compile_unit)
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i32, ;; DWARF language identifier (ex. DW_LANG_C89)
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mdstring, ;; Producer (ex. "4.0.1 LLVM (LLVM research group)")
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i1, ;; True if this is optimized.
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mdstring, ;; Flags
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i32, ;; Runtime version
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mdstring, ;; Split debug filename
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i32 ;; Debug info emission kind (1 = Full Debug Info, 2 = Line Tables Only)
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),
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metadata, ;; Source directory (including trailing slash) & file pair
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metadata, ;; List of enums types
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metadata, ;; List of retained types
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metadata, ;; List of subprograms
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metadata, ;; List of global variables
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metadata ;; List of imported entities
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}
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These descriptors contain a source language ID for the file (we use the DWARF
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3.0 ID numbers, such as ``DW_LANG_C89``, ``DW_LANG_C_plus_plus``,
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``DW_LANG_Cobol74``, etc), a reference to a metadata node containing a pair of
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strings for the source file name and the working directory, as well as an
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identifier string for the compiler that produced it.
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Compile unit descriptors provide the root context for objects declared in a
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specific compilation unit. File descriptors are defined using this context.
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These descriptors are collected by a named metadata ``!llvm.dbg.cu``. They
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keep track of subprograms, global variables, type information, and imported
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entities (declarations and namespaces).
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.. _format_files:
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File descriptors
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^^^^^^^^^^^^^^^^
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.. code-block:: llvm
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!0 = metadata !{
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DIHeader(
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i32 ;; Tag = 41 (DW_TAG_file_type)
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),
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metadata ;; Source directory (including trailing slash) & file pair
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}
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These descriptors contain information for a file. Global variables and top
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level functions would be defined using this context. File descriptors also
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provide context for source line correspondence.
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Each input file is encoded as a separate file descriptor in LLVM debugging
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information output.
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.. _format_global_variables:
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Global variable descriptors
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^^^^^^^^^^^^^^^^^^^^^^^^^^^
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.. code-block:: llvm
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!1 = metadata !{
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DIHeader(
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i32, ;; Tag = 52 (DW_TAG_variable)
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mdstring, ;; Name
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mdstring, ;; Display name (fully qualified C++ name)
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mdstring, ;; MIPS linkage name (for C++)
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i32, ;; Line number where defined
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i1, ;; True if the global is local to compile unit (static)
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i1 ;; True if the global is defined in the compile unit (not extern)
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),
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metadata, ;; Reference to context descriptor
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metadata, ;; Reference to file where defined
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metadata, ;; Reference to type descriptor
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{}*, ;; Reference to the global variable
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metadata, ;; The static member declaration, if any
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}
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These descriptors provide debug information about global variables. They
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provide details such as name, type and where the variable is defined. All
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global variables are collected inside the named metadata ``!llvm.dbg.cu``.
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.. _format_subprograms:
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Subprogram descriptors
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^^^^^^^^^^^^^^^^^^^^^^
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.. code-block:: llvm
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!2 = metadata !{
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DIHeader(
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i32, ;; Tag = 46 (DW_TAG_subprogram)
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mdstring, ;; Name
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mdstring, ;; Display name (fully qualified C++ name)
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mdstring, ;; MIPS linkage name (for C++)
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i32, ;; Line number where defined
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i1, ;; True if the global is local to compile unit (static)
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i1, ;; True if the global is defined in the compile unit (not extern)
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i32, ;; Virtuality, e.g. dwarf::DW_VIRTUALITY__virtual
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i32, ;; Index into a virtual function
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i32, ;; Flags - Artificial, Private, Protected, Explicit, Prototyped.
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i1, ;; isOptimized
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i32 ;; Line number where the scope of the subprogram begins
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),
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metadata, ;; Source directory (including trailing slash) & file pair
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metadata, ;; Reference to context descriptor
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metadata, ;; Reference to type descriptor
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metadata, ;; indicates which base type contains the vtable pointer for the
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;; derived class
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{}*, ;; Reference to the LLVM function
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metadata, ;; Lists function template parameters
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metadata, ;; Function declaration descriptor
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metadata ;; List of function variables
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}
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These descriptors provide debug information about functions, methods and
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subprograms. They provide details such as name, return types and the source
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location where the subprogram is defined.
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Block descriptors
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^^^^^^^^^^^^^^^^^
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.. code-block:: llvm
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!3 = metadata !{
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DIHeader(
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i32, ;; Tag = 11 (DW_TAG_lexical_block)
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i32, ;; Line number
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i32, ;; Column number
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i32 ;; Unique ID to identify blocks from a template function
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),
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metadata, ;; Source directory (including trailing slash) & file pair
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metadata ;; Reference to context descriptor
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}
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This descriptor provides debug information about nested blocks within a
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subprogram. The line number and column numbers are used to dinstinguish two
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lexical blocks at same depth.
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.. code-block:: llvm
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!3 = metadata !{
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DIHeader(
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i32, ;; Tag = 11 (DW_TAG_lexical_block)
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i32 ;; DWARF path discriminator value
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),
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metadata, ;; Source directory (including trailing slash) & file pair
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metadata ;; Reference to the scope we're annotating with a file change
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}
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This descriptor provides a wrapper around a lexical scope to handle file
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changes in the middle of a lexical block.
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.. _format_basic_type:
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Basic type descriptors
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^^^^^^^^^^^^^^^^^^^^^^
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.. code-block:: llvm
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!4 = metadata !{
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DIHeader(
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i32, ;; Tag = 36 (DW_TAG_base_type)
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mdstring, ;; Name (may be "" for anonymous types)
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i32, ;; Line number where defined (may be 0)
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i64, ;; Size in bits
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i64, ;; Alignment in bits
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i64, ;; Offset in bits
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i32, ;; Flags
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i32 ;; DWARF type encoding
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),
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metadata, ;; Source directory (including trailing slash) & file pair (may be null)
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metadata ;; Reference to context
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}
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These descriptors define primitive types used in the code. Example ``int``,
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``bool`` and ``float``. The context provides the scope of the type, which is
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usually the top level. Since basic types are not usually user defined the
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context and line number can be left as NULL and 0. The size, alignment and
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offset are expressed in bits and can be 64 bit values. The alignment is used
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to round the offset when embedded in a :ref:`composite type
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<format_composite_type>` (example to keep float doubles on 64 bit boundaries).
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The offset is the bit offset if embedded in a :ref:`composite type
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<format_composite_type>`.
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The type encoding provides the details of the type. The values are typically
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one of the following:
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.. code-block:: llvm
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DW_ATE_address = 1
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DW_ATE_boolean = 2
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DW_ATE_float = 4
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DW_ATE_signed = 5
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DW_ATE_signed_char = 6
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DW_ATE_unsigned = 7
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DW_ATE_unsigned_char = 8
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.. _format_derived_type:
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Derived type descriptors
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^^^^^^^^^^^^^^^^^^^^^^^^
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.. code-block:: llvm
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!5 = metadata !{
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DIHeader(
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i32, ;; Tag (see below)
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mdstring, ;; Name (may be "" for anonymous types)
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i32, ;; Line number where defined (may be 0)
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i64, ;; Size in bits
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i64, ;; Alignment in bits
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i64, ;; Offset in bits
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i32 ;; Flags to encode attributes, e.g. private
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),
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metadata, ;; Source directory (including trailing slash) & file pair (may be null)
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metadata, ;; Reference to context
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metadata, ;; Reference to type derived from
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metadata ;; (optional) Objective C property node
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}
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These descriptors are used to define types derived from other types. The value
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of the tag varies depending on the meaning. The following are possible tag
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values:
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.. code-block:: llvm
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DW_TAG_formal_parameter = 5
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DW_TAG_member = 13
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DW_TAG_pointer_type = 15
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DW_TAG_reference_type = 16
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DW_TAG_typedef = 22
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DW_TAG_ptr_to_member_type = 31
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DW_TAG_const_type = 38
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DW_TAG_volatile_type = 53
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DW_TAG_restrict_type = 55
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``DW_TAG_member`` is used to define a member of a :ref:`composite type
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<format_composite_type>` or :ref:`subprogram <format_subprograms>`. The type
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of the member is the :ref:`derived type <format_derived_type>`.
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``DW_TAG_formal_parameter`` is used to define a member which is a formal
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argument of a subprogram.
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``DW_TAG_typedef`` is used to provide a name for the derived type.
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``DW_TAG_pointer_type``, ``DW_TAG_reference_type``, ``DW_TAG_const_type``,
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``DW_TAG_volatile_type`` and ``DW_TAG_restrict_type`` are used to qualify the
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:ref:`derived type <format_derived_type>`.
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:ref:`Derived type <format_derived_type>` location can be determined from the
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context and line number. The size, alignment and offset are expressed in bits
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and can be 64 bit values. The alignment is used to round the offset when
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embedded in a :ref:`composite type <format_composite_type>` (example to keep
|
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float doubles on 64 bit boundaries.) The offset is the bit offset if embedded
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in a :ref:`composite type <format_composite_type>`.
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Note that the ``void *`` type is expressed as a type derived from NULL.
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.. _format_composite_type:
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Composite type descriptors
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^^^^^^^^^^^^^^^^^^^^^^^^^^
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.. code-block:: llvm
|
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!6 = metadata !{
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DIHeader(
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i32, ;; Tag (see below)
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mdstring, ;; Name (may be "" for anonymous types)
|
|
i32, ;; Line number where defined (may be 0)
|
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i64, ;; Size in bits
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i64, ;; Alignment in bits
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i64, ;; Offset in bits
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i32, ;; Flags
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i32 ;; Runtime languages
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),
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metadata, ;; Source directory (including trailing slash) & file pair (may be null)
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metadata, ;; Reference to context
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metadata, ;; Reference to type derived from
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metadata, ;; Reference to array of member descriptors
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metadata, ;; Base type containing the vtable pointer for this type
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metadata, ;; Template parameters
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mdstring ;; A unique identifier for type uniquing purpose (may be null)
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}
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These descriptors are used to define types that are composed of 0 or more
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elements. The value of the tag varies depending on the meaning. The following
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are possible tag values:
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|
.. code-block:: llvm
|
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|
|
DW_TAG_array_type = 1
|
|
DW_TAG_enumeration_type = 4
|
|
DW_TAG_structure_type = 19
|
|
DW_TAG_union_type = 23
|
|
DW_TAG_subroutine_type = 21
|
|
DW_TAG_inheritance = 28
|
|
|
|
The vector flag indicates that an array type is a native packed vector.
|
|
|
|
The members of array types (tag = ``DW_TAG_array_type``) are
|
|
:ref:`subrange descriptors <format_subrange>`, each
|
|
representing the range of subscripts at that level of indexing.
|
|
|
|
The members of enumeration types (tag = ``DW_TAG_enumeration_type``) are
|
|
:ref:`enumerator descriptors <format_enumerator>`, each representing the
|
|
definition of enumeration value for the set. All enumeration type descriptors
|
|
are collected inside the named metadata ``!llvm.dbg.cu``.
|
|
|
|
The members of structure (tag = ``DW_TAG_structure_type``) or union (tag =
|
|
``DW_TAG_union_type``) types are any one of the :ref:`basic
|
|
<format_basic_type>`, :ref:`derived <format_derived_type>` or :ref:`composite
|
|
<format_composite_type>` type descriptors, each representing a field member of
|
|
the structure or union.
|
|
|
|
For C++ classes (tag = ``DW_TAG_structure_type``), member descriptors provide
|
|
information about base classes, static members and member functions. If a
|
|
member is a :ref:`derived type descriptor <format_derived_type>` and has a tag
|
|
of ``DW_TAG_inheritance``, then the type represents a base class. If the member
|
|
of is a :ref:`global variable descriptor <format_global_variables>` then it
|
|
represents a static member. And, if the member is a :ref:`subprogram
|
|
descriptor <format_subprograms>` then it represents a member function. For
|
|
static members and member functions, ``getName()`` returns the members link or
|
|
the C++ mangled name. ``getDisplayName()`` the simplied version of the name.
|
|
|
|
The first member of subroutine (tag = ``DW_TAG_subroutine_type``) type elements
|
|
is the return type for the subroutine. The remaining elements are the formal
|
|
arguments to the subroutine.
|
|
|
|
:ref:`Composite type <format_composite_type>` location can be determined from
|
|
the context and line number. The size, alignment and offset are expressed in
|
|
bits and can be 64 bit values. The alignment is used to round the offset when
|
|
embedded in a :ref:`composite type <format_composite_type>` (as an example, to
|
|
keep float doubles on 64 bit boundaries). The offset is the bit offset if
|
|
embedded in a :ref:`composite type <format_composite_type>`.
|
|
|
|
.. _format_subrange:
|
|
|
|
Subrange descriptors
|
|
^^^^^^^^^^^^^^^^^^^^
|
|
|
|
.. code-block:: llvm
|
|
|
|
!42 = metadata !{
|
|
DIHeader(
|
|
i32, ;; Tag = 33 (DW_TAG_subrange_type)
|
|
i64, ;; Low value
|
|
i64 ;; High value
|
|
)
|
|
}
|
|
|
|
These descriptors are used to define ranges of array subscripts for an array
|
|
:ref:`composite type <format_composite_type>`. The low value defines the lower
|
|
bounds typically zero for C/C++. The high value is the upper bounds. Values
|
|
are 64 bit. ``High - Low + 1`` is the size of the array. If ``Low > High``
|
|
the array bounds are not included in generated debugging information.
|
|
|
|
.. _format_enumerator:
|
|
|
|
Enumerator descriptors
|
|
^^^^^^^^^^^^^^^^^^^^^^
|
|
|
|
.. code-block:: llvm
|
|
|
|
!6 = metadata !{
|
|
DIHeader(
|
|
i32, ;; Tag = 40 (DW_TAG_enumerator)
|
|
mdstring, ;; Name
|
|
i64 ;; Value
|
|
)
|
|
}
|
|
|
|
These descriptors are used to define members of an enumeration :ref:`composite
|
|
type <format_composite_type>`, it associates the name to the value.
|
|
|
|
Local variables
|
|
^^^^^^^^^^^^^^^
|
|
|
|
.. code-block:: llvm
|
|
|
|
!7 = metadata !{
|
|
DIHeader(
|
|
i32, ;; Tag (see below)
|
|
mdstring, ;; Name
|
|
i32, ;; 24 bit - Line number where defined
|
|
;; 8 bit - Argument number. 1 indicates 1st argument.
|
|
i32 ;; flags
|
|
),
|
|
metadata, ;; Context
|
|
metadata, ;; Reference to file where defined
|
|
metadata, ;; Reference to the type descriptor
|
|
metadata ;; (optional) Reference to inline location
|
|
}
|
|
|
|
These descriptors are used to define variables local to a sub program. The
|
|
value of the tag depends on the usage of the variable:
|
|
|
|
.. code-block:: llvm
|
|
|
|
DW_TAG_auto_variable = 256
|
|
DW_TAG_arg_variable = 257
|
|
|
|
An auto variable is any variable declared in the body of the function. An
|
|
argument variable is any variable that appears as a formal argument to the
|
|
function.
|
|
|
|
The context is either the subprogram or block where the variable is defined.
|
|
Name the source variable name. Context and line indicate where the variable
|
|
was defined. Type descriptor defines the declared type of the variable.
|
|
|
|
Complex Expressions
|
|
^^^^^^^^^^^^^^^^^^^
|
|
.. code-block:: llvm
|
|
|
|
!8 = metadata !{
|
|
i32, ;; DW_TAG_expression
|
|
...
|
|
}
|
|
|
|
Complex expressions describe variable storage locations in terms of
|
|
prefix-notated DWARF expressions. Currently the only supported
|
|
operators are ``DW_OP_plus``, ``DW_OP_deref``, and ``DW_OP_piece``.
|
|
|
|
The ``DW_OP_piece`` operator is used for (typically larger aggregate)
|
|
variables that are fragmented across several locations. It takes two
|
|
i32 arguments, an offset and a size in bytes to describe which piece
|
|
of the variable is at this location.
|
|
|
|
|
|
.. _format_common_intrinsics:
|
|
|
|
Debugger intrinsic functions
|
|
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
|
|
|
LLVM uses several intrinsic functions (name prefixed with "``llvm.dbg``") to
|
|
provide debug information at various points in generated code.
|
|
|
|
``llvm.dbg.declare``
|
|
^^^^^^^^^^^^^^^^^^^^
|
|
|
|
.. code-block:: llvm
|
|
|
|
void %llvm.dbg.declare(metadata, metadata)
|
|
|
|
This intrinsic provides information about a local element (e.g., variable).
|
|
The first argument is metadata holding the alloca for the variable. The second
|
|
argument is metadata containing a description of the variable.
|
|
|
|
``llvm.dbg.value``
|
|
^^^^^^^^^^^^^^^^^^
|
|
|
|
.. code-block:: llvm
|
|
|
|
void %llvm.dbg.value(metadata, i64, metadata)
|
|
|
|
This intrinsic provides information when a user source variable is set to a new
|
|
value. The first argument is the new value (wrapped as metadata). The second
|
|
argument is the offset in the user source variable where the new value is
|
|
written. The third argument is metadata containing a description of the user
|
|
source variable.
|
|
|
|
Object lifetimes and scoping
|
|
============================
|
|
|
|
In many languages, the local variables in functions can have their lifetimes or
|
|
scopes limited to a subset of a function. In the C family of languages, for
|
|
example, variables are only live (readable and writable) within the source
|
|
block that they are defined in. In functional languages, values are only
|
|
readable after they have been defined. Though this is a very obvious concept,
|
|
it is non-trivial to model in LLVM, because it has no notion of scoping in this
|
|
sense, and does not want to be tied to a language's scoping rules.
|
|
|
|
In order to handle this, the LLVM debug format uses the metadata attached to
|
|
llvm instructions to encode line number and scoping information. Consider the
|
|
following C fragment, for example:
|
|
|
|
.. code-block:: c
|
|
|
|
1. void foo() {
|
|
2. int X = 21;
|
|
3. int Y = 22;
|
|
4. {
|
|
5. int Z = 23;
|
|
6. Z = X;
|
|
7. }
|
|
8. X = Y;
|
|
9. }
|
|
|
|
Compiled to LLVM, this function would be represented like this:
|
|
|
|
.. code-block:: llvm
|
|
|
|
define void @foo() #0 {
|
|
entry:
|
|
%X = alloca i32, align 4
|
|
%Y = alloca i32, align 4
|
|
%Z = alloca i32, align 4
|
|
call void @llvm.dbg.declare(metadata !{i32* %X}, metadata !10), !dbg !12
|
|
; [debug line = 2:7] [debug variable = X]
|
|
store i32 21, i32* %X, align 4, !dbg !12
|
|
call void @llvm.dbg.declare(metadata !{i32* %Y}, metadata !13), !dbg !14
|
|
; [debug line = 3:7] [debug variable = Y]
|
|
store i32 22, i32* %Y, align 4, !dbg !14
|
|
call void @llvm.dbg.declare(metadata !{i32* %Z}, metadata !15), !dbg !17
|
|
; [debug line = 5:9] [debug variable = Z]
|
|
store i32 23, i32* %Z, align 4, !dbg !17
|
|
%0 = load i32* %X, align 4, !dbg !18
|
|
[debug line = 6:5]
|
|
store i32 %0, i32* %Z, align 4, !dbg !18
|
|
%1 = load i32* %Y, align 4, !dbg !19
|
|
[debug line = 8:3]
|
|
store i32 %1, i32* %X, align 4, !dbg !19
|
|
ret void, !dbg !20
|
|
}
|
|
|
|
; Function Attrs: nounwind readnone
|
|
declare void @llvm.dbg.declare(metadata, metadata) #1
|
|
|
|
attributes #0 = { nounwind ssp uwtable "less-precise-fpmad"="false"
|
|
"no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf"
|
|
"no-infs-fp-math"="false" "no-nans-fp-math"="false"
|
|
"stack-protector-buffer-size"="8" "unsafe-fp-math"="false"
|
|
"use-soft-float"="false" }
|
|
attributes #1 = { nounwind readnone }
|
|
|
|
!llvm.dbg.cu = !{!0}
|
|
!llvm.module.flags = !{!8}
|
|
!llvm.ident = !{!9}
|
|
|
|
!0 = metadata !{i32 786449, metadata !1, i32 12,
|
|
metadata !"clang version 3.4 (trunk 193128) (llvm/trunk 193139)",
|
|
i1 false, metadata !"", i32 0, metadata !2, metadata !2, metadata !3,
|
|
metadata !2, metadata !2, metadata !""} ; [ DW_TAG_compile_unit ] \
|
|
[/private/tmp/foo.c] \
|
|
[DW_LANG_C99]
|
|
!1 = metadata !{metadata !"t.c", metadata !"/private/tmp"}
|
|
!2 = metadata !{i32 0}
|
|
!3 = metadata !{metadata !4}
|
|
!4 = metadata !{i32 786478, metadata !1, metadata !5, metadata !"foo",
|
|
metadata !"foo", metadata !"", i32 1, metadata !6,
|
|
i1 false, i1 true, i32 0, i32 0, null, i32 0, i1 false,
|
|
void ()* @foo, null, null, metadata !2, i32 1}
|
|
; [ DW_TAG_subprogram ] [line 1] [def] [foo]
|
|
!5 = metadata !{i32 786473, metadata !1} ; [ DW_TAG_file_type ] \
|
|
[/private/tmp/t.c]
|
|
!6 = metadata !{i32 786453, i32 0, null, metadata !"", i32 0, i64 0, i64 0,
|
|
i64 0, i32 0, null, metadata !7, i32 0, null, null, null}
|
|
; [ DW_TAG_subroutine_type ] \
|
|
[line 0, size 0, align 0, offset 0] [from ]
|
|
!7 = metadata !{null}
|
|
!8 = metadata !{i32 2, metadata !"Dwarf Version", i32 2}
|
|
!9 = metadata !{metadata !"clang version 3.4 (trunk 193128) (llvm/trunk 193139)"}
|
|
!10 = metadata !{i32 786688, metadata !4, metadata !"X", metadata !5, i32 2,
|
|
metadata !11, i32 0, i32 0} ; [ DW_TAG_auto_variable ] [X] \
|
|
[line 2]
|
|
!11 = metadata !{i32 786468, null, null, metadata !"int", i32 0, i64 32,
|
|
i64 32, i64 0, i32 0, i32 5} ; [ DW_TAG_base_type ] [int] \
|
|
[line 0, size 32, align 32, offset 0, enc DW_ATE_signed]
|
|
!12 = metadata !{i32 2, i32 0, metadata !4, null}
|
|
!13 = metadata !{i32 786688, metadata !4, metadata !"Y", metadata !5, i32 3,
|
|
metadata !11, i32 0, i32 0} ; [ DW_TAG_auto_variable ] [Y] \
|
|
[line 3]
|
|
!14 = metadata !{i32 3, i32 0, metadata !4, null}
|
|
!15 = metadata !{i32 786688, metadata !16, metadata !"Z", metadata !5, i32 5,
|
|
metadata !11, i32 0, i32 0} ; [ DW_TAG_auto_variable ] [Z] \
|
|
[line 5]
|
|
!16 = metadata !{i32 786443, metadata !1, metadata !4, i32 4, i32 0, i32 0} \
|
|
; [ DW_TAG_lexical_block ] [/private/tmp/t.c]
|
|
!17 = metadata !{i32 5, i32 0, metadata !16, null}
|
|
!18 = metadata !{i32 6, i32 0, metadata !16, null}
|
|
!19 = metadata !{i32 8, i32 0, metadata !4, null} ; [ DW_TAG_imported_declaration ]
|
|
!20 = metadata !{i32 9, i32 0, metadata !4, null}
|
|
|
|
This example illustrates a few important details about LLVM debugging
|
|
information. In particular, it shows how the ``llvm.dbg.declare`` intrinsic and
|
|
location information, which are attached to an instruction, are applied
|
|
together to allow a debugger to analyze the relationship between statements,
|
|
variable definitions, and the code used to implement the function.
|
|
|
|
.. code-block:: llvm
|
|
|
|
call void @llvm.dbg.declare(metadata !{i32* %X}, metadata !10), !dbg !12
|
|
; [debug line = 2:7] [debug variable = X]
|
|
|
|
The first intrinsic ``%llvm.dbg.declare`` encodes debugging information for the
|
|
variable ``X``. The metadata ``!dbg !12`` attached to the intrinsic provides
|
|
scope information for the variable ``X``.
|
|
|
|
.. code-block:: llvm
|
|
|
|
!12 = metadata !{i32 2, i32 0, metadata !4, null}
|
|
!4 = metadata !{i32 786478, metadata !1, metadata !5, metadata !"foo",
|
|
metadata !"foo", metadata !"", i32 1, metadata !6,
|
|
i1 false, i1 true, i32 0, i32 0, null, i32 0, i1 false,
|
|
void ()* @foo, null, null, metadata !2, i32 1}
|
|
; [ DW_TAG_subprogram ] [line 1] [def] [foo]
|
|
|
|
Here ``!12`` is metadata providing location information. It has four fields:
|
|
line number, column number, scope, and original scope. The original scope
|
|
represents inline location if this instruction is inlined inside a caller, and
|
|
is null otherwise. In this example, scope is encoded by ``!4``, a
|
|
:ref:`subprogram descriptor <format_subprograms>`. This way the location
|
|
information attached to the intrinsics indicates that the variable ``X`` is
|
|
declared at line number 2 at a function level scope in function ``foo``.
|
|
|
|
Now lets take another example.
|
|
|
|
.. code-block:: llvm
|
|
|
|
call void @llvm.dbg.declare(metadata !{i32* %Z}, metadata !15), !dbg !17
|
|
; [debug line = 5:9] [debug variable = Z]
|
|
|
|
The third intrinsic ``%llvm.dbg.declare`` encodes debugging information for
|
|
variable ``Z``. The metadata ``!dbg !17`` attached to the intrinsic provides
|
|
scope information for the variable ``Z``.
|
|
|
|
.. code-block:: llvm
|
|
|
|
!16 = metadata !{i32 786443, metadata !1, metadata !4, i32 4, i32 0, i32 0} \
|
|
; [ DW_TAG_lexical_block ] [/private/tmp/t.c]
|
|
!17 = metadata !{i32 5, i32 0, metadata !16, null}
|
|
|
|
Here ``!15`` indicates that ``Z`` is declared at line number 5 and
|
|
column number 0 inside of lexical scope ``!16``. The lexical scope itself
|
|
resides inside of subprogram ``!4`` described above.
|
|
|
|
The scope information attached with each instruction provides a straightforward
|
|
way to find instructions covered by a scope.
|
|
|
|
.. _ccxx_frontend:
|
|
|
|
C/C++ front-end specific debug information
|
|
==========================================
|
|
|
|
The C and C++ front-ends represent information about the program in a format
|
|
that is effectively identical to `DWARF 3.0
|
|
<http://www.eagercon.com/dwarf/dwarf3std.htm>`_ in terms of information
|
|
content. This allows code generators to trivially support native debuggers by
|
|
generating standard dwarf information, and contains enough information for
|
|
non-dwarf targets to translate it as needed.
|
|
|
|
This section describes the forms used to represent C and C++ programs. Other
|
|
languages could pattern themselves after this (which itself is tuned to
|
|
representing programs in the same way that DWARF 3 does), or they could choose
|
|
to provide completely different forms if they don't fit into the DWARF model.
|
|
As support for debugging information gets added to the various LLVM
|
|
source-language front-ends, the information used should be documented here.
|
|
|
|
The following sections provide examples of a few C/C++ constructs and the debug
|
|
information that would best describe those constructs. The canonical
|
|
references are the ``DIDescriptor`` classes defined in
|
|
``include/llvm/IR/DebugInfo.h`` and the implementations of the helper functions
|
|
in ``lib/IR/DIBuilder.cpp``.
|
|
|
|
C/C++ source file information
|
|
-----------------------------
|
|
|
|
``llvm::Instruction`` provides easy access to metadata attached with an
|
|
instruction. One can extract line number information encoded in LLVM IR using
|
|
``Instruction::getMetadata()`` and ``DILocation::getLineNumber()``.
|
|
|
|
.. code-block:: c++
|
|
|
|
if (MDNode *N = I->getMetadata("dbg")) { // Here I is an LLVM instruction
|
|
DILocation Loc(N); // DILocation is in DebugInfo.h
|
|
unsigned Line = Loc.getLineNumber();
|
|
StringRef File = Loc.getFilename();
|
|
StringRef Dir = Loc.getDirectory();
|
|
}
|
|
|
|
C/C++ global variable information
|
|
---------------------------------
|
|
|
|
Given an integer global variable declared as follows:
|
|
|
|
.. code-block:: c
|
|
|
|
int MyGlobal = 100;
|
|
|
|
a C/C++ front-end would generate the following descriptors:
|
|
|
|
.. code-block:: llvm
|
|
|
|
;;
|
|
;; Define the global itself.
|
|
;;
|
|
@MyGlobal = global i32 100, align 4
|
|
...
|
|
;;
|
|
;; List of debug info of globals
|
|
;;
|
|
!llvm.dbg.cu = !{!0}
|
|
|
|
;; Define the compile unit.
|
|
!0 = metadata !{
|
|
; Header(
|
|
; i32 17, ;; Tag
|
|
; i32 0, ;; Context
|
|
; i32 4, ;; Language
|
|
; metadata !"clang version 3.6.0 ", ;; Producer
|
|
; i1 false, ;; "isOptimized"?
|
|
; metadata !"", ;; Flags
|
|
; i32 0, ;; Runtime Version
|
|
; "", ;; Split debug filename
|
|
; 1 ;; Full debug info
|
|
; )
|
|
metadata !"0x11\0012\00clang version 3.6.0 \000\00\000\00\001",
|
|
metadata !1, ;; File
|
|
metadata !2, ;; Enum Types
|
|
metadata !2, ;; Retained Types
|
|
metadata !2, ;; Subprograms
|
|
metadata !3, ;; Global Variables
|
|
metadata !2 ;; Imported entities
|
|
} ; [ DW_TAG_compile_unit ]
|
|
|
|
;; The file/directory pair.
|
|
!1 = metadata !{
|
|
metadata !"foo.c", ;; Filename
|
|
metadata !"/Users/dexonsmith/data/llvm/debug-info" ;; Directory
|
|
}
|
|
|
|
;; An empty array.
|
|
!2 = metadata !{}
|
|
|
|
;; The Array of Global Variables
|
|
!3 = metadata !{
|
|
metadata !4
|
|
}
|
|
|
|
;;
|
|
;; Define the global variable itself.
|
|
;;
|
|
!4 = metadata !{
|
|
; Header(
|
|
; i32 52, ;; Tag
|
|
; metadata !"MyGlobal", ;; Name
|
|
; metadata !"MyGlobal", ;; Display Name
|
|
; metadata !"", ;; Linkage Name
|
|
; i32 1, ;; Line
|
|
; i32 0, ;; IsLocalToUnit
|
|
; i32 1 ;; IsDefinition
|
|
; )
|
|
metadata !"0x34\00MyGlobal\00MyGlobal\00\001\000\001",
|
|
null, ;; Unused
|
|
metadata !5, ;; File
|
|
metadata !6, ;; Type
|
|
i32* @MyGlobal, ;; LLVM-IR Value
|
|
null ;; Static member declaration
|
|
} ; [ DW_TAG_variable ]
|
|
|
|
;;
|
|
;; Define the file
|
|
;;
|
|
!5 = metadata !{
|
|
; Header(
|
|
; i32 41 ;; Tag
|
|
; )
|
|
metadata !"0x29",
|
|
metadata !1 ;; File/directory pair
|
|
} ; [ DW_TAG_file_type ]
|
|
|
|
;;
|
|
;; Define the type
|
|
;;
|
|
!6 = metadata !{
|
|
; Header(
|
|
; i32 36, ;; Tag
|
|
; metadata !"int", ;; Name
|
|
; i32 0, ;; Line
|
|
; i64 32, ;; Size in Bits
|
|
; i64 32, ;; Align in Bits
|
|
; i64 0, ;; Offset
|
|
; i32 0, ;; Flags
|
|
; i32 5 ;; Encoding
|
|
; )
|
|
metadata !"0x24\00int\000\0032\0032\000\000\005",
|
|
null, ;; Unused
|
|
null ;; Unused
|
|
} ; [ DW_TAG_base_type ]
|
|
|
|
C/C++ function information
|
|
--------------------------
|
|
|
|
Given a function declared as follows:
|
|
|
|
.. code-block:: c
|
|
|
|
int main(int argc, char *argv[]) {
|
|
return 0;
|
|
}
|
|
|
|
a C/C++ front-end would generate the following descriptors:
|
|
|
|
.. code-block:: llvm
|
|
|
|
;;
|
|
;; Define the anchor for subprograms.
|
|
;;
|
|
!6 = metadata !{
|
|
; Header(
|
|
; i32 46, ;; Tag
|
|
; metadata !"main", ;; Name
|
|
; metadata !"main", ;; Display name
|
|
; metadata !"", ;; Linkage name
|
|
; i32 1, ;; Line number
|
|
; i1 false, ;; Is local
|
|
; i1 true, ;; Is definition
|
|
; i32 0, ;; Virtuality attribute, e.g. pure virtual function
|
|
; i32 0, ;; Index into virtual table for C++ methods
|
|
; i32 256, ;; Flags
|
|
; i1 0, ;; True if this function is optimized
|
|
; 1 ;; Line number of the opening '{' of the function
|
|
; )
|
|
metadata !"0x2e\00main\00main\00\001\000\001\000\000\00256\000\001",
|
|
metadata !1, ;; File
|
|
metadata !5, ;; Context
|
|
metadata !6, ;; Type
|
|
null, ;; Containing type
|
|
i32 (i32, i8**)* @main, ;; Pointer to llvm::Function
|
|
null, ;; Function template parameters
|
|
null, ;; Function declaration
|
|
metadata !2 ;; List of function variables (emitted when optimizing)
|
|
}
|
|
|
|
;;
|
|
;; Define the subprogram itself.
|
|
;;
|
|
define i32 @main(i32 %argc, i8** %argv) {
|
|
...
|
|
}
|
|
|
|
Debugging information format
|
|
============================
|
|
|
|
Debugging Information Extension for Objective C Properties
|
|
----------------------------------------------------------
|
|
|
|
Introduction
|
|
^^^^^^^^^^^^
|
|
|
|
Objective C provides a simpler way to declare and define accessor methods using
|
|
declared properties. The language provides features to declare a property and
|
|
to let compiler synthesize accessor methods.
|
|
|
|
The debugger lets developer inspect Objective C interfaces and their instance
|
|
variables and class variables. However, the debugger does not know anything
|
|
about the properties defined in Objective C interfaces. The debugger consumes
|
|
information generated by compiler in DWARF format. The format does not support
|
|
encoding of Objective C properties. This proposal describes DWARF extensions to
|
|
encode Objective C properties, which the debugger can use to let developers
|
|
inspect Objective C properties.
|
|
|
|
Proposal
|
|
^^^^^^^^
|
|
|
|
Objective C properties exist separately from class members. A property can be
|
|
defined only by "setter" and "getter" selectors, and be calculated anew on each
|
|
access. Or a property can just be a direct access to some declared ivar.
|
|
Finally it can have an ivar "automatically synthesized" for it by the compiler,
|
|
in which case the property can be referred to in user code directly using the
|
|
standard C dereference syntax as well as through the property "dot" syntax, but
|
|
there is no entry in the ``@interface`` declaration corresponding to this ivar.
|
|
|
|
To facilitate debugging, these properties we will add a new DWARF TAG into the
|
|
``DW_TAG_structure_type`` definition for the class to hold the description of a
|
|
given property, and a set of DWARF attributes that provide said description.
|
|
The property tag will also contain the name and declared type of the property.
|
|
|
|
If there is a related ivar, there will also be a DWARF property attribute placed
|
|
in the ``DW_TAG_member`` DIE for that ivar referring back to the property TAG
|
|
for that property. And in the case where the compiler synthesizes the ivar
|
|
directly, the compiler is expected to generate a ``DW_TAG_member`` for that
|
|
ivar (with the ``DW_AT_artificial`` set to 1), whose name will be the name used
|
|
to access this ivar directly in code, and with the property attribute pointing
|
|
back to the property it is backing.
|
|
|
|
The following examples will serve as illustration for our discussion:
|
|
|
|
.. code-block:: objc
|
|
|
|
@interface I1 {
|
|
int n2;
|
|
}
|
|
|
|
@property int p1;
|
|
@property int p2;
|
|
@end
|
|
|
|
@implementation I1
|
|
@synthesize p1;
|
|
@synthesize p2 = n2;
|
|
@end
|
|
|
|
This produces the following DWARF (this is a "pseudo dwarfdump" output):
|
|
|
|
.. code-block:: none
|
|
|
|
0x00000100: TAG_structure_type [7] *
|
|
AT_APPLE_runtime_class( 0x10 )
|
|
AT_name( "I1" )
|
|
AT_decl_file( "Objc_Property.m" )
|
|
AT_decl_line( 3 )
|
|
|
|
0x00000110 TAG_APPLE_property
|
|
AT_name ( "p1" )
|
|
AT_type ( {0x00000150} ( int ) )
|
|
|
|
0x00000120: TAG_APPLE_property
|
|
AT_name ( "p2" )
|
|
AT_type ( {0x00000150} ( int ) )
|
|
|
|
0x00000130: TAG_member [8]
|
|
AT_name( "_p1" )
|
|
AT_APPLE_property ( {0x00000110} "p1" )
|
|
AT_type( {0x00000150} ( int ) )
|
|
AT_artificial ( 0x1 )
|
|
|
|
0x00000140: TAG_member [8]
|
|
AT_name( "n2" )
|
|
AT_APPLE_property ( {0x00000120} "p2" )
|
|
AT_type( {0x00000150} ( int ) )
|
|
|
|
0x00000150: AT_type( ( int ) )
|
|
|
|
Note, the current convention is that the name of the ivar for an
|
|
auto-synthesized property is the name of the property from which it derives
|
|
with an underscore prepended, as is shown in the example. But we actually
|
|
don't need to know this convention, since we are given the name of the ivar
|
|
directly.
|
|
|
|
Also, it is common practice in ObjC to have different property declarations in
|
|
the @interface and @implementation - e.g. to provide a read-only property in
|
|
the interface,and a read-write interface in the implementation. In that case,
|
|
the compiler should emit whichever property declaration will be in force in the
|
|
current translation unit.
|
|
|
|
Developers can decorate a property with attributes which are encoded using
|
|
``DW_AT_APPLE_property_attribute``.
|
|
|
|
.. code-block:: objc
|
|
|
|
@property (readonly, nonatomic) int pr;
|
|
|
|
.. code-block:: none
|
|
|
|
TAG_APPLE_property [8]
|
|
AT_name( "pr" )
|
|
AT_type ( {0x00000147} (int) )
|
|
AT_APPLE_property_attribute (DW_APPLE_PROPERTY_readonly, DW_APPLE_PROPERTY_nonatomic)
|
|
|
|
The setter and getter method names are attached to the property using
|
|
``DW_AT_APPLE_property_setter`` and ``DW_AT_APPLE_property_getter`` attributes.
|
|
|
|
.. code-block:: objc
|
|
|
|
@interface I1
|
|
@property (setter=myOwnP3Setter:) int p3;
|
|
-(void)myOwnP3Setter:(int)a;
|
|
@end
|
|
|
|
@implementation I1
|
|
@synthesize p3;
|
|
-(void)myOwnP3Setter:(int)a{ }
|
|
@end
|
|
|
|
The DWARF for this would be:
|
|
|
|
.. code-block:: none
|
|
|
|
0x000003bd: TAG_structure_type [7] *
|
|
AT_APPLE_runtime_class( 0x10 )
|
|
AT_name( "I1" )
|
|
AT_decl_file( "Objc_Property.m" )
|
|
AT_decl_line( 3 )
|
|
|
|
0x000003cd TAG_APPLE_property
|
|
AT_name ( "p3" )
|
|
AT_APPLE_property_setter ( "myOwnP3Setter:" )
|
|
AT_type( {0x00000147} ( int ) )
|
|
|
|
0x000003f3: TAG_member [8]
|
|
AT_name( "_p3" )
|
|
AT_type ( {0x00000147} ( int ) )
|
|
AT_APPLE_property ( {0x000003cd} )
|
|
AT_artificial ( 0x1 )
|
|
|
|
New DWARF Tags
|
|
^^^^^^^^^^^^^^
|
|
|
|
+-----------------------+--------+
|
|
| TAG | Value |
|
|
+=======================+========+
|
|
| DW_TAG_APPLE_property | 0x4200 |
|
|
+-----------------------+--------+
|
|
|
|
New DWARF Attributes
|
|
^^^^^^^^^^^^^^^^^^^^
|
|
|
|
+--------------------------------+--------+-----------+
|
|
| Attribute | Value | Classes |
|
|
+================================+========+===========+
|
|
| DW_AT_APPLE_property | 0x3fed | Reference |
|
|
+--------------------------------+--------+-----------+
|
|
| DW_AT_APPLE_property_getter | 0x3fe9 | String |
|
|
+--------------------------------+--------+-----------+
|
|
| DW_AT_APPLE_property_setter | 0x3fea | String |
|
|
+--------------------------------+--------+-----------+
|
|
| DW_AT_APPLE_property_attribute | 0x3feb | Constant |
|
|
+--------------------------------+--------+-----------+
|
|
|
|
New DWARF Constants
|
|
^^^^^^^^^^^^^^^^^^^
|
|
|
|
+--------------------------------------+-------+
|
|
| Name | Value |
|
|
+======================================+=======+
|
|
| DW_APPLE_PROPERTY_readonly | 0x01 |
|
|
+--------------------------------------+-------+
|
|
| DW_APPLE_PROPERTY_getter | 0x02 |
|
|
+--------------------------------------+-------+
|
|
| DW_APPLE_PROPERTY_assign | 0x04 |
|
|
+--------------------------------------+-------+
|
|
| DW_APPLE_PROPERTY_readwrite | 0x08 |
|
|
+--------------------------------------+-------+
|
|
| DW_APPLE_PROPERTY_retain | 0x10 |
|
|
+--------------------------------------+-------+
|
|
| DW_APPLE_PROPERTY_copy | 0x20 |
|
|
+--------------------------------------+-------+
|
|
| DW_APPLE_PROPERTY_nonatomic | 0x40 |
|
|
+--------------------------------------+-------+
|
|
| DW_APPLE_PROPERTY_setter | 0x80 |
|
|
+--------------------------------------+-------+
|
|
| DW_APPLE_PROPERTY_atomic | 0x100 |
|
|
+--------------------------------------+-------+
|
|
| DW_APPLE_PROPERTY_weak | 0x200 |
|
|
+--------------------------------------+-------+
|
|
| DW_APPLE_PROPERTY_strong | 0x400 |
|
|
+--------------------------------------+-------+
|
|
| DW_APPLE_PROPERTY_unsafe_unretained | 0x800 |
|
|
+--------------------------------+-----+-------+
|
|
|
|
Name Accelerator Tables
|
|
-----------------------
|
|
|
|
Introduction
|
|
^^^^^^^^^^^^
|
|
|
|
The "``.debug_pubnames``" and "``.debug_pubtypes``" formats are not what a
|
|
debugger needs. The "``pub``" in the section name indicates that the entries
|
|
in the table are publicly visible names only. This means no static or hidden
|
|
functions show up in the "``.debug_pubnames``". No static variables or private
|
|
class variables are in the "``.debug_pubtypes``". Many compilers add different
|
|
things to these tables, so we can't rely upon the contents between gcc, icc, or
|
|
clang.
|
|
|
|
The typical query given by users tends not to match up with the contents of
|
|
these tables. For example, the DWARF spec states that "In the case of the name
|
|
of a function member or static data member of a C++ structure, class or union,
|
|
the name presented in the "``.debug_pubnames``" section is not the simple name
|
|
given by the ``DW_AT_name attribute`` of the referenced debugging information
|
|
entry, but rather the fully qualified name of the data or function member."
|
|
So the only names in these tables for complex C++ entries is a fully
|
|
qualified name. Debugger users tend not to enter their search strings as
|
|
"``a::b::c(int,const Foo&) const``", but rather as "``c``", "``b::c``" , or
|
|
"``a::b::c``". So the name entered in the name table must be demangled in
|
|
order to chop it up appropriately and additional names must be manually entered
|
|
into the table to make it effective as a name lookup table for debuggers to
|
|
se.
|
|
|
|
All debuggers currently ignore the "``.debug_pubnames``" table as a result of
|
|
its inconsistent and useless public-only name content making it a waste of
|
|
space in the object file. These tables, when they are written to disk, are not
|
|
sorted in any way, leaving every debugger to do its own parsing and sorting.
|
|
These tables also include an inlined copy of the string values in the table
|
|
itself making the tables much larger than they need to be on disk, especially
|
|
for large C++ programs.
|
|
|
|
Can't we just fix the sections by adding all of the names we need to this
|
|
table? No, because that is not what the tables are defined to contain and we
|
|
won't know the difference between the old bad tables and the new good tables.
|
|
At best we could make our own renamed sections that contain all of the data we
|
|
need.
|
|
|
|
These tables are also insufficient for what a debugger like LLDB needs. LLDB
|
|
uses clang for its expression parsing where LLDB acts as a PCH. LLDB is then
|
|
often asked to look for type "``foo``" or namespace "``bar``", or list items in
|
|
namespace "``baz``". Namespaces are not included in the pubnames or pubtypes
|
|
tables. Since clang asks a lot of questions when it is parsing an expression,
|
|
we need to be very fast when looking up names, as it happens a lot. Having new
|
|
accelerator tables that are optimized for very quick lookups will benefit this
|
|
type of debugging experience greatly.
|
|
|
|
We would like to generate name lookup tables that can be mapped into memory
|
|
from disk, and used as is, with little or no up-front parsing. We would also
|
|
be able to control the exact content of these different tables so they contain
|
|
exactly what we need. The Name Accelerator Tables were designed to fix these
|
|
issues. In order to solve these issues we need to:
|
|
|
|
* Have a format that can be mapped into memory from disk and used as is
|
|
* Lookups should be very fast
|
|
* Extensible table format so these tables can be made by many producers
|
|
* Contain all of the names needed for typical lookups out of the box
|
|
* Strict rules for the contents of tables
|
|
|
|
Table size is important and the accelerator table format should allow the reuse
|
|
of strings from common string tables so the strings for the names are not
|
|
duplicated. We also want to make sure the table is ready to be used as-is by
|
|
simply mapping the table into memory with minimal header parsing.
|
|
|
|
The name lookups need to be fast and optimized for the kinds of lookups that
|
|
debuggers tend to do. Optimally we would like to touch as few parts of the
|
|
mapped table as possible when doing a name lookup and be able to quickly find
|
|
the name entry we are looking for, or discover there are no matches. In the
|
|
case of debuggers we optimized for lookups that fail most of the time.
|
|
|
|
Each table that is defined should have strict rules on exactly what is in the
|
|
accelerator tables and documented so clients can rely on the content.
|
|
|
|
Hash Tables
|
|
^^^^^^^^^^^
|
|
|
|
Standard Hash Tables
|
|
""""""""""""""""""""
|
|
|
|
Typical hash tables have a header, buckets, and each bucket points to the
|
|
bucket contents:
|
|
|
|
.. code-block:: none
|
|
|
|
.------------.
|
|
| HEADER |
|
|
|------------|
|
|
| BUCKETS |
|
|
|------------|
|
|
| DATA |
|
|
`------------'
|
|
|
|
The BUCKETS are an array of offsets to DATA for each hash:
|
|
|
|
.. code-block:: none
|
|
|
|
.------------.
|
|
| 0x00001000 | BUCKETS[0]
|
|
| 0x00002000 | BUCKETS[1]
|
|
| 0x00002200 | BUCKETS[2]
|
|
| 0x000034f0 | BUCKETS[3]
|
|
| | ...
|
|
| 0xXXXXXXXX | BUCKETS[n_buckets]
|
|
'------------'
|
|
|
|
So for ``bucket[3]`` in the example above, we have an offset into the table
|
|
0x000034f0 which points to a chain of entries for the bucket. Each bucket must
|
|
contain a next pointer, full 32 bit hash value, the string itself, and the data
|
|
for the current string value.
|
|
|
|
.. code-block:: none
|
|
|
|
.------------.
|
|
0x000034f0: | 0x00003500 | next pointer
|
|
| 0x12345678 | 32 bit hash
|
|
| "erase" | string value
|
|
| data[n] | HashData for this bucket
|
|
|------------|
|
|
0x00003500: | 0x00003550 | next pointer
|
|
| 0x29273623 | 32 bit hash
|
|
| "dump" | string value
|
|
| data[n] | HashData for this bucket
|
|
|------------|
|
|
0x00003550: | 0x00000000 | next pointer
|
|
| 0x82638293 | 32 bit hash
|
|
| "main" | string value
|
|
| data[n] | HashData for this bucket
|
|
`------------'
|
|
|
|
The problem with this layout for debuggers is that we need to optimize for the
|
|
negative lookup case where the symbol we're searching for is not present. So
|
|
if we were to lookup "``printf``" in the table above, we would make a 32 hash
|
|
for "``printf``", it might match ``bucket[3]``. We would need to go to the
|
|
offset 0x000034f0 and start looking to see if our 32 bit hash matches. To do
|
|
so, we need to read the next pointer, then read the hash, compare it, and skip
|
|
to the next bucket. Each time we are skipping many bytes in memory and
|
|
touching new cache pages just to do the compare on the full 32 bit hash. All
|
|
of these accesses then tell us that we didn't have a match.
|
|
|
|
Name Hash Tables
|
|
""""""""""""""""
|
|
|
|
To solve the issues mentioned above we have structured the hash tables a bit
|
|
differently: a header, buckets, an array of all unique 32 bit hash values,
|
|
followed by an array of hash value data offsets, one for each hash value, then
|
|
the data for all hash values:
|
|
|
|
.. code-block:: none
|
|
|
|
.-------------.
|
|
| HEADER |
|
|
|-------------|
|
|
| BUCKETS |
|
|
|-------------|
|
|
| HASHES |
|
|
|-------------|
|
|
| OFFSETS |
|
|
|-------------|
|
|
| DATA |
|
|
`-------------'
|
|
|
|
The ``BUCKETS`` in the name tables are an index into the ``HASHES`` array. By
|
|
making all of the full 32 bit hash values contiguous in memory, we allow
|
|
ourselves to efficiently check for a match while touching as little memory as
|
|
possible. Most often checking the 32 bit hash values is as far as the lookup
|
|
goes. If it does match, it usually is a match with no collisions. So for a
|
|
table with "``n_buckets``" buckets, and "``n_hashes``" unique 32 bit hash
|
|
values, we can clarify the contents of the ``BUCKETS``, ``HASHES`` and
|
|
``OFFSETS`` as:
|
|
|
|
.. code-block:: none
|
|
|
|
.-------------------------.
|
|
| HEADER.magic | uint32_t
|
|
| HEADER.version | uint16_t
|
|
| HEADER.hash_function | uint16_t
|
|
| HEADER.bucket_count | uint32_t
|
|
| HEADER.hashes_count | uint32_t
|
|
| HEADER.header_data_len | uint32_t
|
|
| HEADER_DATA | HeaderData
|
|
|-------------------------|
|
|
| BUCKETS | uint32_t[n_buckets] // 32 bit hash indexes
|
|
|-------------------------|
|
|
| HASHES | uint32_t[n_hashes] // 32 bit hash values
|
|
|-------------------------|
|
|
| OFFSETS | uint32_t[n_hashes] // 32 bit offsets to hash value data
|
|
|-------------------------|
|
|
| ALL HASH DATA |
|
|
`-------------------------'
|
|
|
|
So taking the exact same data from the standard hash example above we end up
|
|
with:
|
|
|
|
.. code-block:: none
|
|
|
|
.------------.
|
|
| HEADER |
|
|
|------------|
|
|
| 0 | BUCKETS[0]
|
|
| 2 | BUCKETS[1]
|
|
| 5 | BUCKETS[2]
|
|
| 6 | BUCKETS[3]
|
|
| | ...
|
|
| ... | BUCKETS[n_buckets]
|
|
|------------|
|
|
| 0x........ | HASHES[0]
|
|
| 0x........ | HASHES[1]
|
|
| 0x........ | HASHES[2]
|
|
| 0x........ | HASHES[3]
|
|
| 0x........ | HASHES[4]
|
|
| 0x........ | HASHES[5]
|
|
| 0x12345678 | HASHES[6] hash for BUCKETS[3]
|
|
| 0x29273623 | HASHES[7] hash for BUCKETS[3]
|
|
| 0x82638293 | HASHES[8] hash for BUCKETS[3]
|
|
| 0x........ | HASHES[9]
|
|
| 0x........ | HASHES[10]
|
|
| 0x........ | HASHES[11]
|
|
| 0x........ | HASHES[12]
|
|
| 0x........ | HASHES[13]
|
|
| 0x........ | HASHES[n_hashes]
|
|
|------------|
|
|
| 0x........ | OFFSETS[0]
|
|
| 0x........ | OFFSETS[1]
|
|
| 0x........ | OFFSETS[2]
|
|
| 0x........ | OFFSETS[3]
|
|
| 0x........ | OFFSETS[4]
|
|
| 0x........ | OFFSETS[5]
|
|
| 0x000034f0 | OFFSETS[6] offset for BUCKETS[3]
|
|
| 0x00003500 | OFFSETS[7] offset for BUCKETS[3]
|
|
| 0x00003550 | OFFSETS[8] offset for BUCKETS[3]
|
|
| 0x........ | OFFSETS[9]
|
|
| 0x........ | OFFSETS[10]
|
|
| 0x........ | OFFSETS[11]
|
|
| 0x........ | OFFSETS[12]
|
|
| 0x........ | OFFSETS[13]
|
|
| 0x........ | OFFSETS[n_hashes]
|
|
|------------|
|
|
| |
|
|
| |
|
|
| |
|
|
| |
|
|
| |
|
|
|------------|
|
|
0x000034f0: | 0x00001203 | .debug_str ("erase")
|
|
| 0x00000004 | A 32 bit array count - number of HashData with name "erase"
|
|
| 0x........ | HashData[0]
|
|
| 0x........ | HashData[1]
|
|
| 0x........ | HashData[2]
|
|
| 0x........ | HashData[3]
|
|
| 0x00000000 | String offset into .debug_str (terminate data for hash)
|
|
|------------|
|
|
0x00003500: | 0x00001203 | String offset into .debug_str ("collision")
|
|
| 0x00000002 | A 32 bit array count - number of HashData with name "collision"
|
|
| 0x........ | HashData[0]
|
|
| 0x........ | HashData[1]
|
|
| 0x00001203 | String offset into .debug_str ("dump")
|
|
| 0x00000003 | A 32 bit array count - number of HashData with name "dump"
|
|
| 0x........ | HashData[0]
|
|
| 0x........ | HashData[1]
|
|
| 0x........ | HashData[2]
|
|
| 0x00000000 | String offset into .debug_str (terminate data for hash)
|
|
|------------|
|
|
0x00003550: | 0x00001203 | String offset into .debug_str ("main")
|
|
| 0x00000009 | A 32 bit array count - number of HashData with name "main"
|
|
| 0x........ | HashData[0]
|
|
| 0x........ | HashData[1]
|
|
| 0x........ | HashData[2]
|
|
| 0x........ | HashData[3]
|
|
| 0x........ | HashData[4]
|
|
| 0x........ | HashData[5]
|
|
| 0x........ | HashData[6]
|
|
| 0x........ | HashData[7]
|
|
| 0x........ | HashData[8]
|
|
| 0x00000000 | String offset into .debug_str (terminate data for hash)
|
|
`------------'
|
|
|
|
So we still have all of the same data, we just organize it more efficiently for
|
|
debugger lookup. If we repeat the same "``printf``" lookup from above, we
|
|
would hash "``printf``" and find it matches ``BUCKETS[3]`` by taking the 32 bit
|
|
hash value and modulo it by ``n_buckets``. ``BUCKETS[3]`` contains "6" which
|
|
is the index into the ``HASHES`` table. We would then compare any consecutive
|
|
32 bit hashes values in the ``HASHES`` array as long as the hashes would be in
|
|
``BUCKETS[3]``. We do this by verifying that each subsequent hash value modulo
|
|
``n_buckets`` is still 3. In the case of a failed lookup we would access the
|
|
memory for ``BUCKETS[3]``, and then compare a few consecutive 32 bit hashes
|
|
before we know that we have no match. We don't end up marching through
|
|
multiple words of memory and we really keep the number of processor data cache
|
|
lines being accessed as small as possible.
|
|
|
|
The string hash that is used for these lookup tables is the Daniel J.
|
|
Bernstein hash which is also used in the ELF ``GNU_HASH`` sections. It is a
|
|
very good hash for all kinds of names in programs with very few hash
|
|
collisions.
|
|
|
|
Empty buckets are designated by using an invalid hash index of ``UINT32_MAX``.
|
|
|
|
Details
|
|
^^^^^^^
|
|
|
|
These name hash tables are designed to be generic where specializations of the
|
|
table get to define additional data that goes into the header ("``HeaderData``"),
|
|
how the string value is stored ("``KeyType``") and the content of the data for each
|
|
hash value.
|
|
|
|
Header Layout
|
|
"""""""""""""
|
|
|
|
The header has a fixed part, and the specialized part. The exact format of the
|
|
header is:
|
|
|
|
.. code-block:: c
|
|
|
|
struct Header
|
|
{
|
|
uint32_t magic; // 'HASH' magic value to allow endian detection
|
|
uint16_t version; // Version number
|
|
uint16_t hash_function; // The hash function enumeration that was used
|
|
uint32_t bucket_count; // The number of buckets in this hash table
|
|
uint32_t hashes_count; // The total number of unique hash values and hash data offsets in this table
|
|
uint32_t header_data_len; // The bytes to skip to get to the hash indexes (buckets) for correct alignment
|
|
// Specifically the length of the following HeaderData field - this does not
|
|
// include the size of the preceding fields
|
|
HeaderData header_data; // Implementation specific header data
|
|
};
|
|
|
|
The header starts with a 32 bit "``magic``" value which must be ``'HASH'``
|
|
encoded as an ASCII integer. This allows the detection of the start of the
|
|
hash table and also allows the table's byte order to be determined so the table
|
|
can be correctly extracted. The "``magic``" value is followed by a 16 bit
|
|
``version`` number which allows the table to be revised and modified in the
|
|
future. The current version number is 1. ``hash_function`` is a ``uint16_t``
|
|
enumeration that specifies which hash function was used to produce this table.
|
|
The current values for the hash function enumerations include:
|
|
|
|
.. code-block:: c
|
|
|
|
enum HashFunctionType
|
|
{
|
|
eHashFunctionDJB = 0u, // Daniel J Bernstein hash function
|
|
};
|
|
|
|
``bucket_count`` is a 32 bit unsigned integer that represents how many buckets
|
|
are in the ``BUCKETS`` array. ``hashes_count`` is the number of unique 32 bit
|
|
hash values that are in the ``HASHES`` array, and is the same number of offsets
|
|
are contained in the ``OFFSETS`` array. ``header_data_len`` specifies the size
|
|
in bytes of the ``HeaderData`` that is filled in by specialized versions of
|
|
this table.
|
|
|
|
Fixed Lookup
|
|
""""""""""""
|
|
|
|
The header is followed by the buckets, hashes, offsets, and hash value data.
|
|
|
|
.. code-block:: c
|
|
|
|
struct FixedTable
|
|
{
|
|
uint32_t buckets[Header.bucket_count]; // An array of hash indexes into the "hashes[]" array below
|
|
uint32_t hashes [Header.hashes_count]; // Every unique 32 bit hash for the entire table is in this table
|
|
uint32_t offsets[Header.hashes_count]; // An offset that corresponds to each item in the "hashes[]" array above
|
|
};
|
|
|
|
``buckets`` is an array of 32 bit indexes into the ``hashes`` array. The
|
|
``hashes`` array contains all of the 32 bit hash values for all names in the
|
|
hash table. Each hash in the ``hashes`` table has an offset in the ``offsets``
|
|
array that points to the data for the hash value.
|
|
|
|
This table setup makes it very easy to repurpose these tables to contain
|
|
different data, while keeping the lookup mechanism the same for all tables.
|
|
This layout also makes it possible to save the table to disk and map it in
|
|
later and do very efficient name lookups with little or no parsing.
|
|
|
|
DWARF lookup tables can be implemented in a variety of ways and can store a lot
|
|
of information for each name. We want to make the DWARF tables extensible and
|
|
able to store the data efficiently so we have used some of the DWARF features
|
|
that enable efficient data storage to define exactly what kind of data we store
|
|
for each name.
|
|
|
|
The ``HeaderData`` contains a definition of the contents of each HashData chunk.
|
|
We might want to store an offset to all of the debug information entries (DIEs)
|
|
for each name. To keep things extensible, we create a list of items, or
|
|
Atoms, that are contained in the data for each name. First comes the type of
|
|
the data in each atom:
|
|
|
|
.. code-block:: c
|
|
|
|
enum AtomType
|
|
{
|
|
eAtomTypeNULL = 0u,
|
|
eAtomTypeDIEOffset = 1u, // DIE offset, check form for encoding
|
|
eAtomTypeCUOffset = 2u, // DIE offset of the compiler unit header that contains the item in question
|
|
eAtomTypeTag = 3u, // DW_TAG_xxx value, should be encoded as DW_FORM_data1 (if no tags exceed 255) or DW_FORM_data2
|
|
eAtomTypeNameFlags = 4u, // Flags from enum NameFlags
|
|
eAtomTypeTypeFlags = 5u, // Flags from enum TypeFlags
|
|
};
|
|
|
|
The enumeration values and their meanings are:
|
|
|
|
.. code-block:: none
|
|
|
|
eAtomTypeNULL - a termination atom that specifies the end of the atom list
|
|
eAtomTypeDIEOffset - an offset into the .debug_info section for the DWARF DIE for this name
|
|
eAtomTypeCUOffset - an offset into the .debug_info section for the CU that contains the DIE
|
|
eAtomTypeDIETag - The DW_TAG_XXX enumeration value so you don't have to parse the DWARF to see what it is
|
|
eAtomTypeNameFlags - Flags for functions and global variables (isFunction, isInlined, isExternal...)
|
|
eAtomTypeTypeFlags - Flags for types (isCXXClass, isObjCClass, ...)
|
|
|
|
Then we allow each atom type to define the atom type and how the data for each
|
|
atom type data is encoded:
|
|
|
|
.. code-block:: c
|
|
|
|
struct Atom
|
|
{
|
|
uint16_t type; // AtomType enum value
|
|
uint16_t form; // DWARF DW_FORM_XXX defines
|
|
};
|
|
|
|
The ``form`` type above is from the DWARF specification and defines the exact
|
|
encoding of the data for the Atom type. See the DWARF specification for the
|
|
``DW_FORM_`` definitions.
|
|
|
|
.. code-block:: c
|
|
|
|
struct HeaderData
|
|
{
|
|
uint32_t die_offset_base;
|
|
uint32_t atom_count;
|
|
Atoms atoms[atom_count0];
|
|
};
|
|
|
|
``HeaderData`` defines the base DIE offset that should be added to any atoms
|
|
that are encoded using the ``DW_FORM_ref1``, ``DW_FORM_ref2``,
|
|
``DW_FORM_ref4``, ``DW_FORM_ref8`` or ``DW_FORM_ref_udata``. It also defines
|
|
what is contained in each ``HashData`` object -- ``Atom.form`` tells us how large
|
|
each field will be in the ``HashData`` and the ``Atom.type`` tells us how this data
|
|
should be interpreted.
|
|
|
|
For the current implementations of the "``.apple_names``" (all functions +
|
|
globals), the "``.apple_types``" (names of all types that are defined), and
|
|
the "``.apple_namespaces``" (all namespaces), we currently set the ``Atom``
|
|
array to be:
|
|
|
|
.. code-block:: c
|
|
|
|
HeaderData.atom_count = 1;
|
|
HeaderData.atoms[0].type = eAtomTypeDIEOffset;
|
|
HeaderData.atoms[0].form = DW_FORM_data4;
|
|
|
|
This defines the contents to be the DIE offset (eAtomTypeDIEOffset) that is
|
|
encoded as a 32 bit value (DW_FORM_data4). This allows a single name to have
|
|
multiple matching DIEs in a single file, which could come up with an inlined
|
|
function for instance. Future tables could include more information about the
|
|
DIE such as flags indicating if the DIE is a function, method, block,
|
|
or inlined.
|
|
|
|
The KeyType for the DWARF table is a 32 bit string table offset into the
|
|
".debug_str" table. The ".debug_str" is the string table for the DWARF which
|
|
may already contain copies of all of the strings. This helps make sure, with
|
|
help from the compiler, that we reuse the strings between all of the DWARF
|
|
sections and keeps the hash table size down. Another benefit to having the
|
|
compiler generate all strings as DW_FORM_strp in the debug info, is that
|
|
DWARF parsing can be made much faster.
|
|
|
|
After a lookup is made, we get an offset into the hash data. The hash data
|
|
needs to be able to deal with 32 bit hash collisions, so the chunk of data
|
|
at the offset in the hash data consists of a triple:
|
|
|
|
.. code-block:: c
|
|
|
|
uint32_t str_offset
|
|
uint32_t hash_data_count
|
|
HashData[hash_data_count]
|
|
|
|
If "str_offset" is zero, then the bucket contents are done. 99.9% of the
|
|
hash data chunks contain a single item (no 32 bit hash collision):
|
|
|
|
.. code-block:: none
|
|
|
|
.------------.
|
|
| 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
|
|
| 0x00000004 | uint32_t HashData count
|
|
| 0x........ | uint32_t HashData[0] DIE offset
|
|
| 0x........ | uint32_t HashData[1] DIE offset
|
|
| 0x........ | uint32_t HashData[2] DIE offset
|
|
| 0x........ | uint32_t HashData[3] DIE offset
|
|
| 0x00000000 | uint32_t KeyType (end of hash chain)
|
|
`------------'
|
|
|
|
If there are collisions, you will have multiple valid string offsets:
|
|
|
|
.. code-block:: none
|
|
|
|
.------------.
|
|
| 0x00001023 | uint32_t KeyType (.debug_str[0x0001023] => "main")
|
|
| 0x00000004 | uint32_t HashData count
|
|
| 0x........ | uint32_t HashData[0] DIE offset
|
|
| 0x........ | uint32_t HashData[1] DIE offset
|
|
| 0x........ | uint32_t HashData[2] DIE offset
|
|
| 0x........ | uint32_t HashData[3] DIE offset
|
|
| 0x00002023 | uint32_t KeyType (.debug_str[0x0002023] => "print")
|
|
| 0x00000002 | uint32_t HashData count
|
|
| 0x........ | uint32_t HashData[0] DIE offset
|
|
| 0x........ | uint32_t HashData[1] DIE offset
|
|
| 0x00000000 | uint32_t KeyType (end of hash chain)
|
|
`------------'
|
|
|
|
Current testing with real world C++ binaries has shown that there is around 1
|
|
32 bit hash collision per 100,000 name entries.
|
|
|
|
Contents
|
|
^^^^^^^^
|
|
|
|
As we said, we want to strictly define exactly what is included in the
|
|
different tables. For DWARF, we have 3 tables: "``.apple_names``",
|
|
"``.apple_types``", and "``.apple_namespaces``".
|
|
|
|
"``.apple_names``" sections should contain an entry for each DWARF DIE whose
|
|
``DW_TAG`` is a ``DW_TAG_label``, ``DW_TAG_inlined_subroutine``, or
|
|
``DW_TAG_subprogram`` that has address attributes: ``DW_AT_low_pc``,
|
|
``DW_AT_high_pc``, ``DW_AT_ranges`` or ``DW_AT_entry_pc``. It also contains
|
|
``DW_TAG_variable`` DIEs that have a ``DW_OP_addr`` in the location (global and
|
|
static variables). All global and static variables should be included,
|
|
including those scoped within functions and classes. For example using the
|
|
following code:
|
|
|
|
.. code-block:: c
|
|
|
|
static int var = 0;
|
|
|
|
void f ()
|
|
{
|
|
static int var = 0;
|
|
}
|
|
|
|
Both of the static ``var`` variables would be included in the table. All
|
|
functions should emit both their full names and their basenames. For C or C++,
|
|
the full name is the mangled name (if available) which is usually in the
|
|
``DW_AT_MIPS_linkage_name`` attribute, and the ``DW_AT_name`` contains the
|
|
function basename. If global or static variables have a mangled name in a
|
|
``DW_AT_MIPS_linkage_name`` attribute, this should be emitted along with the
|
|
simple name found in the ``DW_AT_name`` attribute.
|
|
|
|
"``.apple_types``" sections should contain an entry for each DWARF DIE whose
|
|
tag is one of:
|
|
|
|
* DW_TAG_array_type
|
|
* DW_TAG_class_type
|
|
* DW_TAG_enumeration_type
|
|
* DW_TAG_pointer_type
|
|
* DW_TAG_reference_type
|
|
* DW_TAG_string_type
|
|
* DW_TAG_structure_type
|
|
* DW_TAG_subroutine_type
|
|
* DW_TAG_typedef
|
|
* DW_TAG_union_type
|
|
* DW_TAG_ptr_to_member_type
|
|
* DW_TAG_set_type
|
|
* DW_TAG_subrange_type
|
|
* DW_TAG_base_type
|
|
* DW_TAG_const_type
|
|
* DW_TAG_constant
|
|
* DW_TAG_file_type
|
|
* DW_TAG_namelist
|
|
* DW_TAG_packed_type
|
|
* DW_TAG_volatile_type
|
|
* DW_TAG_restrict_type
|
|
* DW_TAG_interface_type
|
|
* DW_TAG_unspecified_type
|
|
* DW_TAG_shared_type
|
|
|
|
Only entries with a ``DW_AT_name`` attribute are included, and the entry must
|
|
not be a forward declaration (``DW_AT_declaration`` attribute with a non-zero
|
|
value). For example, using the following code:
|
|
|
|
.. code-block:: c
|
|
|
|
int main ()
|
|
{
|
|
int *b = 0;
|
|
return *b;
|
|
}
|
|
|
|
We get a few type DIEs:
|
|
|
|
.. code-block:: none
|
|
|
|
0x00000067: TAG_base_type [5]
|
|
AT_encoding( DW_ATE_signed )
|
|
AT_name( "int" )
|
|
AT_byte_size( 0x04 )
|
|
|
|
0x0000006e: TAG_pointer_type [6]
|
|
AT_type( {0x00000067} ( int ) )
|
|
AT_byte_size( 0x08 )
|
|
|
|
The DW_TAG_pointer_type is not included because it does not have a ``DW_AT_name``.
|
|
|
|
"``.apple_namespaces``" section should contain all ``DW_TAG_namespace`` DIEs.
|
|
If we run into a namespace that has no name this is an anonymous namespace, and
|
|
the name should be output as "``(anonymous namespace)``" (without the quotes).
|
|
Why? This matches the output of the ``abi::cxa_demangle()`` that is in the
|
|
standard C++ library that demangles mangled names.
|
|
|
|
|
|
Language Extensions and File Format Changes
|
|
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
|
|
|
Objective-C Extensions
|
|
""""""""""""""""""""""
|
|
|
|
"``.apple_objc``" section should contain all ``DW_TAG_subprogram`` DIEs for an
|
|
Objective-C class. The name used in the hash table is the name of the
|
|
Objective-C class itself. If the Objective-C class has a category, then an
|
|
entry is made for both the class name without the category, and for the class
|
|
name with the category. So if we have a DIE at offset 0x1234 with a name of
|
|
method "``-[NSString(my_additions) stringWithSpecialString:]``", we would add
|
|
an entry for "``NSString``" that points to DIE 0x1234, and an entry for
|
|
"``NSString(my_additions)``" that points to 0x1234. This allows us to quickly
|
|
track down all Objective-C methods for an Objective-C class when doing
|
|
expressions. It is needed because of the dynamic nature of Objective-C where
|
|
anyone can add methods to a class. The DWARF for Objective-C methods is also
|
|
emitted differently from C++ classes where the methods are not usually
|
|
contained in the class definition, they are scattered about across one or more
|
|
compile units. Categories can also be defined in different shared libraries.
|
|
So we need to be able to quickly find all of the methods and class functions
|
|
given the Objective-C class name, or quickly find all methods and class
|
|
functions for a class + category name. This table does not contain any
|
|
selector names, it just maps Objective-C class names (or class names +
|
|
category) to all of the methods and class functions. The selectors are added
|
|
as function basenames in the "``.debug_names``" section.
|
|
|
|
In the "``.apple_names``" section for Objective-C functions, the full name is
|
|
the entire function name with the brackets ("``-[NSString
|
|
stringWithCString:]``") and the basename is the selector only
|
|
("``stringWithCString:``").
|
|
|
|
Mach-O Changes
|
|
""""""""""""""
|
|
|
|
The sections names for the apple hash tables are for non-mach-o files. For
|
|
mach-o files, the sections should be contained in the ``__DWARF`` segment with
|
|
names as follows:
|
|
|
|
* "``.apple_names``" -> "``__apple_names``"
|
|
* "``.apple_types``" -> "``__apple_types``"
|
|
* "``.apple_namespaces``" -> "``__apple_namespac``" (16 character limit)
|
|
* "``.apple_objc``" -> "``__apple_objc``"
|
|
|