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llvm-mirror/lib/CodeGen/MachineModuleInfo.cpp
Chandler Carruth eb66b33867 Sort the remaining #include lines in include/... and lib/....
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.

I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.

This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.

Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).

llvm-svn: 304787
2017-06-06 11:49:48 +00:00

348 lines
11 KiB
C++

//===-- llvm/CodeGen/MachineModuleInfo.cpp ----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/PostOrderIterator.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/TinyPtrVector.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/DerivedTypes.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/Value.h"
#include "llvm/IR/ValueHandle.h"
#include "llvm/MC/MCContext.h"
#include "llvm/MC/MCSymbol.h"
#include "llvm/Pass.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Target/TargetLoweringObjectFile.h"
#include "llvm/Target/TargetMachine.h"
#include <algorithm>
#include <cassert>
#include <memory>
#include <utility>
#include <vector>
using namespace llvm;
using namespace llvm::dwarf;
// Handle the Pass registration stuff necessary to use DataLayout's.
INITIALIZE_PASS(MachineModuleInfo, "machinemoduleinfo",
"Machine Module Information", false, false)
char MachineModuleInfo::ID = 0;
// Out of line virtual method.
MachineModuleInfoImpl::~MachineModuleInfoImpl() = default;
namespace llvm {
class MMIAddrLabelMapCallbackPtr final : CallbackVH {
MMIAddrLabelMap *Map = nullptr;
public:
MMIAddrLabelMapCallbackPtr() = default;
MMIAddrLabelMapCallbackPtr(Value *V) : CallbackVH(V) {}
void setPtr(BasicBlock *BB) {
ValueHandleBase::operator=(BB);
}
void setMap(MMIAddrLabelMap *map) { Map = map; }
void deleted() override;
void allUsesReplacedWith(Value *V2) override;
};
class MMIAddrLabelMap {
MCContext &Context;
struct AddrLabelSymEntry {
/// The symbols for the label.
TinyPtrVector<MCSymbol *> Symbols;
Function *Fn; // The containing function of the BasicBlock.
unsigned Index; // The index in BBCallbacks for the BasicBlock.
};
DenseMap<AssertingVH<BasicBlock>, AddrLabelSymEntry> AddrLabelSymbols;
/// Callbacks for the BasicBlock's that we have entries for. We use this so
/// we get notified if a block is deleted or RAUWd.
std::vector<MMIAddrLabelMapCallbackPtr> BBCallbacks;
/// This is a per-function list of symbols whose corresponding BasicBlock got
/// deleted. These symbols need to be emitted at some point in the file, so
/// AsmPrinter emits them after the function body.
DenseMap<AssertingVH<Function>, std::vector<MCSymbol*>>
DeletedAddrLabelsNeedingEmission;
public:
MMIAddrLabelMap(MCContext &context) : Context(context) {}
~MMIAddrLabelMap() {
assert(DeletedAddrLabelsNeedingEmission.empty() &&
"Some labels for deleted blocks never got emitted");
}
ArrayRef<MCSymbol *> getAddrLabelSymbolToEmit(BasicBlock *BB);
void takeDeletedSymbolsForFunction(Function *F,
std::vector<MCSymbol*> &Result);
void UpdateForDeletedBlock(BasicBlock *BB);
void UpdateForRAUWBlock(BasicBlock *Old, BasicBlock *New);
};
} // end namespace llvm
ArrayRef<MCSymbol *> MMIAddrLabelMap::getAddrLabelSymbolToEmit(BasicBlock *BB) {
assert(BB->hasAddressTaken() &&
"Shouldn't get label for block without address taken");
AddrLabelSymEntry &Entry = AddrLabelSymbols[BB];
// If we already had an entry for this block, just return it.
if (!Entry.Symbols.empty()) {
assert(BB->getParent() == Entry.Fn && "Parent changed");
return Entry.Symbols;
}
// Otherwise, this is a new entry, create a new symbol for it and add an
// entry to BBCallbacks so we can be notified if the BB is deleted or RAUWd.
BBCallbacks.emplace_back(BB);
BBCallbacks.back().setMap(this);
Entry.Index = BBCallbacks.size() - 1;
Entry.Fn = BB->getParent();
Entry.Symbols.push_back(Context.createTempSymbol());
return Entry.Symbols;
}
/// If we have any deleted symbols for F, return them.
void MMIAddrLabelMap::
takeDeletedSymbolsForFunction(Function *F, std::vector<MCSymbol*> &Result) {
DenseMap<AssertingVH<Function>, std::vector<MCSymbol*>>::iterator I =
DeletedAddrLabelsNeedingEmission.find(F);
// If there are no entries for the function, just return.
if (I == DeletedAddrLabelsNeedingEmission.end()) return;
// Otherwise, take the list.
std::swap(Result, I->second);
DeletedAddrLabelsNeedingEmission.erase(I);
}
void MMIAddrLabelMap::UpdateForDeletedBlock(BasicBlock *BB) {
// If the block got deleted, there is no need for the symbol. If the symbol
// was already emitted, we can just forget about it, otherwise we need to
// queue it up for later emission when the function is output.
AddrLabelSymEntry Entry = std::move(AddrLabelSymbols[BB]);
AddrLabelSymbols.erase(BB);
assert(!Entry.Symbols.empty() && "Didn't have a symbol, why a callback?");
BBCallbacks[Entry.Index] = nullptr; // Clear the callback.
assert((BB->getParent() == nullptr || BB->getParent() == Entry.Fn) &&
"Block/parent mismatch");
for (MCSymbol *Sym : Entry.Symbols) {
if (Sym->isDefined())
return;
// If the block is not yet defined, we need to emit it at the end of the
// function. Add the symbol to the DeletedAddrLabelsNeedingEmission list
// for the containing Function. Since the block is being deleted, its
// parent may already be removed, we have to get the function from 'Entry'.
DeletedAddrLabelsNeedingEmission[Entry.Fn].push_back(Sym);
}
}
void MMIAddrLabelMap::UpdateForRAUWBlock(BasicBlock *Old, BasicBlock *New) {
// Get the entry for the RAUW'd block and remove it from our map.
AddrLabelSymEntry OldEntry = std::move(AddrLabelSymbols[Old]);
AddrLabelSymbols.erase(Old);
assert(!OldEntry.Symbols.empty() && "Didn't have a symbol, why a callback?");
AddrLabelSymEntry &NewEntry = AddrLabelSymbols[New];
// If New is not address taken, just move our symbol over to it.
if (NewEntry.Symbols.empty()) {
BBCallbacks[OldEntry.Index].setPtr(New); // Update the callback.
NewEntry = std::move(OldEntry); // Set New's entry.
return;
}
BBCallbacks[OldEntry.Index] = nullptr; // Update the callback.
// Otherwise, we need to add the old symbols to the new block's set.
NewEntry.Symbols.insert(NewEntry.Symbols.end(), OldEntry.Symbols.begin(),
OldEntry.Symbols.end());
}
void MMIAddrLabelMapCallbackPtr::deleted() {
Map->UpdateForDeletedBlock(cast<BasicBlock>(getValPtr()));
}
void MMIAddrLabelMapCallbackPtr::allUsesReplacedWith(Value *V2) {
Map->UpdateForRAUWBlock(cast<BasicBlock>(getValPtr()), cast<BasicBlock>(V2));
}
MachineModuleInfo::MachineModuleInfo(const TargetMachine *TM)
: ImmutablePass(ID), TM(*TM),
Context(TM->getMCAsmInfo(), TM->getMCRegisterInfo(),
TM->getObjFileLowering(), nullptr, false) {
initializeMachineModuleInfoPass(*PassRegistry::getPassRegistry());
}
MachineModuleInfo::~MachineModuleInfo() = default;
bool MachineModuleInfo::doInitialization(Module &M) {
ObjFileMMI = nullptr;
CurCallSite = 0;
DbgInfoAvailable = UsesVAFloatArgument = UsesMorestackAddr = false;
AddrLabelSymbols = nullptr;
TheModule = &M;
return false;
}
bool MachineModuleInfo::doFinalization(Module &M) {
Personalities.clear();
delete AddrLabelSymbols;
AddrLabelSymbols = nullptr;
Context.reset();
delete ObjFileMMI;
ObjFileMMI = nullptr;
return false;
}
//===- Address of Block Management ----------------------------------------===//
ArrayRef<MCSymbol *>
MachineModuleInfo::getAddrLabelSymbolToEmit(const BasicBlock *BB) {
// Lazily create AddrLabelSymbols.
if (!AddrLabelSymbols)
AddrLabelSymbols = new MMIAddrLabelMap(Context);
return AddrLabelSymbols->getAddrLabelSymbolToEmit(const_cast<BasicBlock*>(BB));
}
void MachineModuleInfo::
takeDeletedSymbolsForFunction(const Function *F,
std::vector<MCSymbol*> &Result) {
// If no blocks have had their addresses taken, we're done.
if (!AddrLabelSymbols) return;
return AddrLabelSymbols->
takeDeletedSymbolsForFunction(const_cast<Function*>(F), Result);
}
/// \name Exception Handling
/// \{
void MachineModuleInfo::addPersonality(const Function *Personality) {
for (unsigned i = 0; i < Personalities.size(); ++i)
if (Personalities[i] == Personality)
return;
Personalities.push_back(Personality);
}
/// \}
MachineFunction *
MachineModuleInfo::getMachineFunction(const Function &F) const {
auto I = MachineFunctions.find(&F);
return I != MachineFunctions.end() ? I->second.get() : nullptr;
}
MachineFunction &
MachineModuleInfo::getOrCreateMachineFunction(const Function &F) {
// Shortcut for the common case where a sequence of MachineFunctionPasses
// all query for the same Function.
if (LastRequest == &F)
return *LastResult;
auto I = MachineFunctions.insert(
std::make_pair(&F, std::unique_ptr<MachineFunction>()));
MachineFunction *MF;
if (I.second) {
// No pre-existing machine function, create a new one.
MF = new MachineFunction(&F, TM, NextFnNum++, *this);
// Update the set entry.
I.first->second.reset(MF);
} else {
MF = I.first->second.get();
}
LastRequest = &F;
LastResult = MF;
return *MF;
}
void MachineModuleInfo::deleteMachineFunctionFor(Function &F) {
MachineFunctions.erase(&F);
LastRequest = nullptr;
LastResult = nullptr;
}
namespace {
/// This pass frees the MachineFunction object associated with a Function.
class FreeMachineFunction : public FunctionPass {
public:
static char ID;
FreeMachineFunction() : FunctionPass(ID) {}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.addRequired<MachineModuleInfo>();
AU.addPreserved<MachineModuleInfo>();
}
bool runOnFunction(Function &F) override {
MachineModuleInfo &MMI = getAnalysis<MachineModuleInfo>();
MMI.deleteMachineFunctionFor(F);
return true;
}
StringRef getPassName() const override {
return "Free MachineFunction";
}
};
} // end anonymous namespace
char FreeMachineFunction::ID;
FunctionPass *llvm::createFreeMachineFunctionPass() {
return new FreeMachineFunction();
}
//===- MMI building helpers -----------------------------------------------===//
void llvm::computeUsesVAFloatArgument(const CallInst &I,
MachineModuleInfo &MMI) {
FunctionType *FT =
cast<FunctionType>(I.getCalledValue()->getType()->getContainedType(0));
if (FT->isVarArg() && !MMI.usesVAFloatArgument()) {
for (unsigned i = 0, e = I.getNumArgOperands(); i != e; ++i) {
Type *T = I.getArgOperand(i)->getType();
for (auto i : post_order(T)) {
if (i->isFloatingPointTy()) {
MMI.setUsesVAFloatArgument(true);
return;
}
}
}
}
}