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llvm-mirror/test/CodeGen/CellSPU/2009-01-01-BrCond.ll
Scott Michel 2c4ac99ef8 CellSPU:
- Fix fabs, fneg for f32 and f64.
- Use BuildVectorSDNode.isConstantSplat, now that the functionality exists
- Continue to improve i64 constant lowering. Lower certain special constants
  to the constant pool when they correspond to SPU's shufb instruction's
  special mask values. This avoids the overhead of performing a shuffle on a
  zero-filled vector just to get the special constant when the memory load
  suffices.

llvm-svn: 67067
2009-03-17 01:15:45 +00:00

32 lines
930 B
LLVM

; RUN: llvm-as < %s | llc -march=cellspu -o - | grep brz
; PR3274
target datalayout = "E-p:32:32:128-i1:8:128-i8:8:128-i16:16:128-i32:32:128-i64:32:128-f32:32:128-f64:64:128-v64:64:64-v128:128:128-a0:0:128-s0:128:128"
target triple = "spu"
%struct.anon = type { i64 }
%struct.fp_number_type = type { i32, i32, i32, [4 x i8], %struct.anon }
define double @__floatunsidf(i32 %arg_a) nounwind {
entry:
%in = alloca %struct.fp_number_type, align 16
%0 = getelementptr %struct.fp_number_type* %in, i32 0, i32 1
store i32 0, i32* %0, align 4
%1 = icmp eq i32 %arg_a, 0
%2 = getelementptr %struct.fp_number_type* %in, i32 0, i32 0
br i1 %1, label %bb, label %bb1
bb: ; preds = %entry
store i32 2, i32* %2, align 8
br label %bb7
bb1: ; preds = %entry
ret double 0.0
bb7: ; preds = %bb5, %bb1, %bb
ret double 1.0
}
; declare i32 @llvm.ctlz.i32(i32) nounwind readnone
declare double @__pack_d(%struct.fp_number_type*)