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llvm-mirror/lib/CodeGen
David Blaikie d7ccf61630 Remove unnecessary cast that was also unnecessarily casting away constness.
Even looking at the revision history I couldn't quite piece together why this
cast was ever written in the first place, but I assume it was because of some
change in the inheritance, perhaps this function was reimplemented in a
derived type & this caller was meant to get the base version (& it wasn't
virtual)?

llvm-svn: 162301
2012-08-21 18:54:23 +00:00
..
AsmPrinter Change the linker_private_weak_def_auto' linkage to linkonce_odr_auto_hide' to 2012-08-17 18:33:14 +00:00
SelectionDAG Don't add CFG edges for redundant conditional branches. 2012-08-20 21:39:52 +00:00
AggressiveAntiDepBreaker.cpp
AggressiveAntiDepBreaker.h
AllocationOrder.cpp
AllocationOrder.h
Analysis.cpp
AntiDepBreaker.h
BranchFolding.cpp
BranchFolding.h
CalcSpillWeights.cpp
CallingConvLower.cpp
CMakeLists.txt
CodeGen.cpp
CodePlacementOpt.cpp
CriticalAntiDepBreaker.cpp
CriticalAntiDepBreaker.h
DeadMachineInstructionElim.cpp
DFAPacketizer.cpp
DwarfEHPrepare.cpp
EarlyIfConversion.cpp Count triangles and diamonds in early if-conversion. 2012-08-13 21:03:27 +00:00
EdgeBundles.cpp
ExecutionDepsFix.cpp
ExpandISelPseudos.cpp
ExpandPostRAPseudos.cpp
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp
IfConversion.cpp
InlineSpiller.cpp
InterferenceCache.cpp
InterferenceCache.h
IntrinsicLowering.cpp
JITCodeEmitter.cpp
LatencyPriorityQueue.cpp
LexicalScopes.cpp
LiveDebugVariables.cpp
LiveDebugVariables.h
LiveInterval.cpp Completely eliminate VNInfo flags. 2012-08-03 20:59:32 +00:00
LiveIntervalAnalysis.cpp Add an experimental -early-live-intervals option. 2012-08-03 22:12:54 +00:00
LiveIntervalUnion.cpp
LiveIntervalUnion.h
LiveRangeCalc.cpp Eliminate the IS_PHI_DEF flag and VNInfo::setIsPHIDef(). 2012-07-27 21:11:14 +00:00
LiveRangeCalc.h
LiveRangeEdit.cpp Avoid creating dangling physreg live ranges during DCE. 2012-08-02 16:36:47 +00:00
LiveRegMatrix.cpp
LiveRegMatrix.h
LiveStackAnalysis.cpp
LiveVariables.cpp
LLVMBuild.txt
LLVMTargetMachine.cpp
LocalStackSlotAllocation.cpp
MachineBasicBlock.cpp Fix a quadratic algorithm in MachineBranchProbabilityInfo. 2012-08-20 22:01:38 +00:00
MachineBlockFrequencyInfo.cpp
MachineBlockPlacement.cpp Add a much more conservative strategy for aligning branch targets. 2012-08-07 09:45:24 +00:00
MachineBranchProbabilityInfo.cpp Fix a quadratic algorithm in MachineBranchProbabilityInfo. 2012-08-20 22:01:38 +00:00
MachineCodeEmitter.cpp
MachineCopyPropagation.cpp
MachineCSE.cpp MachineCSE: Hoist isConstantPhysReg out of the loop, it checks for overlaps already. 2012-08-11 20:42:59 +00:00
MachineDominators.cpp
MachineFunction.cpp
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp Also update MRI use lists when changing a use to a def and vice versa. 2012-08-10 00:21:26 +00:00
MachineInstrBundle.cpp
MachineLICM.cpp
MachineLoopInfo.cpp
MachineLoopRanges.cpp
MachineModuleInfo.cpp
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachineRegisterInfo.cpp Reapply r161633-161634 "Partition use lists so defs always come before uses."" 2012-08-10 00:21:30 +00:00
MachineScheduler.cpp
MachineSink.cpp MachineSink: Sort the successors before trying to find SuccToSinkTo. 2012-07-31 20:45:38 +00:00
MachineSSAUpdater.cpp Fix undefined behavior: binding null pointer to reference. No functionality change. 2012-08-14 05:31:26 +00:00
MachineTraceMetrics.cpp Give MachineTraceMetrics its own debug tag. 2012-08-10 22:27:29 +00:00
MachineTraceMetrics.h Add more trace query functions. 2012-08-10 22:27:27 +00:00
MachineVerifier.cpp Don't add CFG edges for redundant conditional branches. 2012-08-20 21:39:52 +00:00
Makefile
OcamlGC.cpp
OptimizePHIs.cpp
Passes.cpp Add a verification pass after ExpandISelPseudos. 2012-08-20 20:52:08 +00:00
PeepholeOptimizer.cpp Use standard pattern for iterate+erase. 2012-08-17 14:38:59 +00:00
PHIElimination.cpp
PHIEliminationUtils.cpp
PHIEliminationUtils.h
PostRASchedulerList.cpp
ProcessImplicitDefs.cpp
PrologEpilogInserter.cpp
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt
RegAllocBase.cpp
RegAllocBase.h
RegAllocBasic.cpp
RegAllocFast.cpp Don't use getNextOperandForReg() in RAFast. 2012-08-08 23:44:01 +00:00
RegAllocGreedy.cpp Remove unnecessary cast that was also unnecessarily casting away constness. 2012-08-21 18:54:23 +00:00
RegAllocPBQP.cpp
RegisterClassInfo.cpp
RegisterCoalescer.cpp Delete merged physreg copies in joinReservedPhysReg(). 2012-08-03 22:12:51 +00:00
RegisterCoalescer.h
RegisterPressure.cpp
RegisterScavenging.cpp
ScheduleDAG.cpp
ScheduleDAGInstrs.cpp Use the latest MachineRegisterInfo APIs. No functionality. 2012-07-30 23:48:17 +00:00
ScheduleDAGPrinter.cpp
ScoreboardHazardRecognizer.cpp
ShadowStackGC.cpp
ShrinkWrapping.cpp
SjLjEHPrepare.cpp
SlotIndexes.cpp
Spiller.cpp
Spiller.h
SpillPlacement.cpp
SpillPlacement.h
SplitKit.cpp Fix a couple of loops that were processing unused value numbers. 2012-08-03 20:59:29 +00:00
SplitKit.h
StackProtector.cpp Add support for the --param ssp-buffer-size= driver option. 2012-08-21 16:15:24 +00:00
StackSlotColoring.cpp
StrongPHIElimination.cpp Silence unused variable warning in -asserts build 2012-08-03 20:54:11 +00:00
TailDuplication.cpp
TargetFrameLoweringImpl.cpp
TargetInstrInfoImpl.cpp Minor cleanup of defaultDefLatency API 2012-08-08 02:44:11 +00:00
TargetLoweringObjectFileImpl.cpp
TargetOptionsImpl.cpp
TwoAddressInstructionPass.cpp Remove the TII::scheduleTwoAddrSource() hook. 2012-08-13 21:52:57 +00:00
UnreachableBlockElim.cpp
VirtRegMap.cpp
VirtRegMap.h

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelihood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvements:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.