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49ab0f3272
This allows to reuse the RelocationResolver from the code that doesn't want to deal with `RelocationRef` class. I am going to use it in llvm-readobj. See the description of D91530 for more details. Differential revision: https://reviews.llvm.org/D91533
49 lines
1.7 KiB
C++
49 lines
1.7 KiB
C++
//===- RelocVisitor.h - Visitor for object file relocations -----*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file provides a wrapper around all the different types of relocations
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// in different file formats, such that a client can handle them in a unified
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// manner by only implementing a minimal number of functions.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_OBJECT_RELOCVISITOR_H
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#define LLVM_OBJECT_RELOCVISITOR_H
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#include "llvm/ADT/Triple.h"
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#include "llvm/BinaryFormat/ELF.h"
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#include "llvm/BinaryFormat/MachO.h"
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#include "llvm/Object/COFF.h"
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#include "llvm/Object/ELFObjectFile.h"
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#include "llvm/Object/MachO.h"
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#include "llvm/Object/ObjectFile.h"
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#include "llvm/Object/Wasm.h"
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#include "llvm/Support/Casting.h"
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#include "llvm/Support/ErrorHandling.h"
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#include <cstdint>
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#include <system_error>
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namespace llvm {
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namespace object {
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using SupportsRelocation = bool (*)(uint64_t);
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using RelocationResolver = uint64_t (*)(uint64_t Type, uint64_t Offset,
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uint64_t S, uint64_t LocData,
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int64_t Addend);
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std::pair<SupportsRelocation, RelocationResolver>
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getRelocationResolver(const ObjectFile &Obj);
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uint64_t resolveRelocation(RelocationResolver Resolver, const RelocationRef &R,
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uint64_t S, uint64_t LocData);
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} // end namespace object
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} // end namespace llvm
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#endif // LLVM_OBJECT_RELOCVISITOR_H
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