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llvm-mirror/include/llvm/TextAPI/MachO/Target.h
Cyndy Ishida cd2fbbf9fc Reland "[TextAPI] Introduce TBDv4"
Original Patch broke for compilations w/ gcc and exposed asan fail.
This reland repairs those bugs.

Differential Revision: https://reviews.llvm.org/D67529

llvm-svn: 374277
2019-10-10 04:24:44 +00:00

69 lines
2.1 KiB
C++

//===- llvm/TextAPI/Target.h - TAPI Target ----------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TEXTAPI_MACHO_TARGET_H
#define LLVM_TEXTAPI_MACHO_TARGET_H
#include "llvm/ADT/Triple.h"
#include "llvm/Support/Error.h"
#include "llvm/TextAPI/MachO/Architecture.h"
#include "llvm/TextAPI/MachO/ArchitectureSet.h"
#include "llvm/TextAPI/MachO/Platform.h"
namespace llvm {
namespace MachO {
// This is similar to a llvm Triple, but the triple doesn't have all the
// information we need. For example there is no enum value for x86_64h. The
// only way to get that information is to parse the triple string.
class Target {
public:
Target() = default;
Target(Architecture Arch, PlatformKind Platform)
: Arch(Arch), Platform(Platform) {}
explicit Target(const llvm::Triple &Triple)
: Arch(mapToArchitecture(Triple)), Platform(mapToPlatformKind(Triple)) {}
static llvm::Expected<Target> create(StringRef Target);
operator std::string() const;
Architecture Arch;
PlatformKind Platform;
};
inline bool operator==(const Target &LHS, const Target &RHS) {
return std::tie(LHS.Arch, LHS.Platform) == std::tie(RHS.Arch, RHS.Platform);
}
inline bool operator!=(const Target &LHS, const Target &RHS) {
return std::tie(LHS.Arch, LHS.Platform) != std::tie(RHS.Arch, RHS.Platform);
}
inline bool operator<(const Target &LHS, const Target &RHS) {
return std::tie(LHS.Arch, LHS.Platform) < std::tie(RHS.Arch, RHS.Platform);
}
inline bool operator==(const Target &LHS, const Architecture &RHS) {
return LHS.Arch == RHS;
}
inline bool operator!=(const Target &LHS, const Architecture &RHS) {
return LHS.Arch != RHS;
}
PlatformSet mapToPlatformSet(ArrayRef<Target> Targets);
ArchitectureSet mapToArchitectureSet(ArrayRef<Target> Targets);
raw_ostream &operator<<(raw_ostream &OS, const Target &Target);
} // namespace MachO
} // namespace llvm
#endif // LLVM_TEXTAPI_MACHO_TARGET_H