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llvm-mirror/lib/CodeGen/MachineSink.cpp
Sjoerd Meijer 215e8fb34a [MachineLICM][MachineSink] Move SinkIntoLoop to MachineSink.
This moves SinkIntoLoop from MachineLICM to MachineSink. The motivation for
this work is that hoisting is a canonicalisation transformation, but we do not
really have a good story to sink instructions back if that is better, e.g. to
reduce live-ranges, register pressure and spilling. This has been discussed a
few times on the list, the latest thread is:

https://lists.llvm.org/pipermail/llvm-dev/2020-December/147184.html

There it was pointed out that we have the LoopSink IR pass, but that works on
IR, lacks register pressure informatiom, and is focused on profile guided
optimisations, and then we have MachineLICM and MachineSink that both perform
sinking. MachineLICM is more about hoisting and CSE'ing of hoisted
instructions. It also contained a very incomplete and disabled-by-default
SinkIntoLoop feature, which we now move to MachineSink.

Getting loop-sinking to do something useful is going to be at least a 3-step
approach:

1) This is just moving the code and is almost a NFC, but contains a bug fix.
This uses helper function `isLoopInvariant` that was factored out in D94082 and
added to MachineLoop.
2) A first functional change to make loop-sink a little bit less restrictive,
which it really is at the moment, is the change in D94308. This lets it do
more (alias) analysis using functions in MachineSink, making it a bit more
powerful. Nothing changes much: still off by default. But it shows that
MachineSink is a better home for this, and it starts using its functionality
like `hasStoreBetween`, and in the next step we can use `isProfitableToSinkTo`.
3) This is the going to be he interesting step: decision making when and how
many instructions to sink. This will be driven by the register pressure, and
deciding if reducing live-ranges and loop sinking will help in better
performance.
4) Once we are happy with 3), this should be enabled by default, that should be
the end goal of this exercise.

Differential Revision: https://reviews.llvm.org/D93694
2021-01-27 10:49:56 +00:00

1787 lines
66 KiB
C++

//===- MachineSink.cpp - Sinking for machine instructions -----------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This pass moves instructions into successor blocks when possible, so that
// they aren't executed on paths where their results aren't needed.
//
// This pass is not intended to be a replacement or a complete alternative
// for an LLVM-IR-level sinking pass. It is only designed to sink simple
// constructs that are not exposed before lowering and instruction selection.
//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/PointerIntPair.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/SparseBitVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
#include "llvm/CodeGen/MachineBranchProbabilityInfo.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineOperand.h"
#include "llvm/CodeGen/MachinePostDominators.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/RegisterClassInfo.h"
#include "llvm/CodeGen/RegisterPressure.h"
#include "llvm/CodeGen/TargetInstrInfo.h"
#include "llvm/CodeGen/TargetRegisterInfo.h"
#include "llvm/CodeGen/TargetSubtargetInfo.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/DebugInfoMetadata.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/InitializePasses.h"
#include "llvm/MC/MCRegisterInfo.h"
#include "llvm/Pass.h"
#include "llvm/Support/BranchProbability.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include <algorithm>
#include <cassert>
#include <cstdint>
#include <map>
#include <utility>
#include <vector>
using namespace llvm;
#define DEBUG_TYPE "machine-sink"
static cl::opt<bool>
SplitEdges("machine-sink-split",
cl::desc("Split critical edges during machine sinking"),
cl::init(true), cl::Hidden);
static cl::opt<bool>
UseBlockFreqInfo("machine-sink-bfi",
cl::desc("Use block frequency info to find successors to sink"),
cl::init(true), cl::Hidden);
static cl::opt<unsigned> SplitEdgeProbabilityThreshold(
"machine-sink-split-probability-threshold",
cl::desc(
"Percentage threshold for splitting single-instruction critical edge. "
"If the branch threshold is higher than this threshold, we allow "
"speculative execution of up to 1 instruction to avoid branching to "
"splitted critical edge"),
cl::init(40), cl::Hidden);
static cl::opt<unsigned> SinkLoadInstsPerBlockThreshold(
"machine-sink-load-instrs-threshold",
cl::desc("Do not try to find alias store for a load if there is a in-path "
"block whose instruction number is higher than this threshold."),
cl::init(2000), cl::Hidden);
static cl::opt<unsigned> SinkLoadBlocksThreshold(
"machine-sink-load-blocks-threshold",
cl::desc("Do not try to find alias store for a load if the block number in "
"the straight line is higher than this threshold."),
cl::init(20), cl::Hidden);
static cl::opt<bool>
SinkInstsIntoLoop("sink-insts-to-avoid-spills",
cl::desc("Sink instructions into loops to avoid "
"register spills"),
cl::init(false), cl::Hidden);
STATISTIC(NumSunk, "Number of machine instructions sunk");
STATISTIC(NumLoopSunk, "Number of machine instructions sunk into a loop");
STATISTIC(NumSplit, "Number of critical edges split");
STATISTIC(NumCoalesces, "Number of copies coalesced");
STATISTIC(NumPostRACopySink, "Number of copies sunk after RA");
namespace {
class MachineSinking : public MachineFunctionPass {
const TargetInstrInfo *TII;
const TargetRegisterInfo *TRI;
MachineRegisterInfo *MRI; // Machine register information
MachineDominatorTree *DT; // Machine dominator tree
MachinePostDominatorTree *PDT; // Machine post dominator tree
MachineLoopInfo *LI;
MachineBlockFrequencyInfo *MBFI;
const MachineBranchProbabilityInfo *MBPI;
AliasAnalysis *AA;
RegisterClassInfo RegClassInfo;
// Remember which edges have been considered for breaking.
SmallSet<std::pair<MachineBasicBlock*, MachineBasicBlock*>, 8>
CEBCandidates;
// Remember which edges we are about to split.
// This is different from CEBCandidates since those edges
// will be split.
SetVector<std::pair<MachineBasicBlock *, MachineBasicBlock *>> ToSplit;
SparseBitVector<> RegsToClearKillFlags;
using AllSuccsCache =
std::map<MachineBasicBlock *, SmallVector<MachineBasicBlock *, 4>>;
/// DBG_VALUE pointer and flag. The flag is true if this DBG_VALUE is
/// post-dominated by another DBG_VALUE of the same variable location.
/// This is necessary to detect sequences such as:
/// %0 = someinst
/// DBG_VALUE %0, !123, !DIExpression()
/// %1 = anotherinst
/// DBG_VALUE %1, !123, !DIExpression()
/// Where if %0 were to sink, the DBG_VAUE should not sink with it, as that
/// would re-order assignments.
using SeenDbgUser = PointerIntPair<MachineInstr *, 1>;
/// Record of DBG_VALUE uses of vregs in a block, so that we can identify
/// debug instructions to sink.
SmallDenseMap<unsigned, TinyPtrVector<SeenDbgUser>> SeenDbgUsers;
/// Record of debug variables that have had their locations set in the
/// current block.
DenseSet<DebugVariable> SeenDbgVars;
std::map<std::pair<MachineBasicBlock *, MachineBasicBlock *>, bool>
HasStoreCache;
std::map<std::pair<MachineBasicBlock *, MachineBasicBlock *>,
std::vector<MachineInstr *>>
StoreInstrCache;
/// Cached BB's register pressure.
std::map<MachineBasicBlock *, std::vector<unsigned>> CachedRegisterPressure;
public:
static char ID; // Pass identification
MachineSinking() : MachineFunctionPass(ID) {
initializeMachineSinkingPass(*PassRegistry::getPassRegistry());
}
bool runOnMachineFunction(MachineFunction &MF) override;
void getAnalysisUsage(AnalysisUsage &AU) const override {
MachineFunctionPass::getAnalysisUsage(AU);
AU.addRequired<AAResultsWrapperPass>();
AU.addRequired<MachineDominatorTree>();
AU.addRequired<MachinePostDominatorTree>();
AU.addRequired<MachineLoopInfo>();
AU.addRequired<MachineBranchProbabilityInfo>();
AU.addPreserved<MachineLoopInfo>();
if (UseBlockFreqInfo)
AU.addRequired<MachineBlockFrequencyInfo>();
}
void releaseMemory() override {
CEBCandidates.clear();
}
private:
bool ProcessBlock(MachineBasicBlock &MBB);
void ProcessDbgInst(MachineInstr &MI);
bool isWorthBreakingCriticalEdge(MachineInstr &MI,
MachineBasicBlock *From,
MachineBasicBlock *To);
bool hasStoreBetween(MachineBasicBlock *From, MachineBasicBlock *To,
MachineInstr &MI);
/// Postpone the splitting of the given critical
/// edge (\p From, \p To).
///
/// We do not split the edges on the fly. Indeed, this invalidates
/// the dominance information and thus triggers a lot of updates
/// of that information underneath.
/// Instead, we postpone all the splits after each iteration of
/// the main loop. That way, the information is at least valid
/// for the lifetime of an iteration.
///
/// \return True if the edge is marked as toSplit, false otherwise.
/// False can be returned if, for instance, this is not profitable.
bool PostponeSplitCriticalEdge(MachineInstr &MI,
MachineBasicBlock *From,
MachineBasicBlock *To,
bool BreakPHIEdge);
bool SinkInstruction(MachineInstr &MI, bool &SawStore,
AllSuccsCache &AllSuccessors);
/// If we sink a COPY inst, some debug users of it's destination may no
/// longer be dominated by the COPY, and will eventually be dropped.
/// This is easily rectified by forwarding the non-dominated debug uses
/// to the copy source.
void SalvageUnsunkDebugUsersOfCopy(MachineInstr &,
MachineBasicBlock *TargetBlock);
bool AllUsesDominatedByBlock(Register Reg, MachineBasicBlock *MBB,
MachineBasicBlock *DefMBB, bool &BreakPHIEdge,
bool &LocalUse) const;
MachineBasicBlock *FindSuccToSinkTo(MachineInstr &MI, MachineBasicBlock *MBB,
bool &BreakPHIEdge, AllSuccsCache &AllSuccessors);
void FindLoopSinkCandidates(MachineLoop *L, MachineBasicBlock *BB,
SmallVectorImpl<MachineInstr *> &Candidates);
bool SinkIntoLoop(MachineLoop *L, MachineInstr &I);
bool isProfitableToSinkTo(Register Reg, MachineInstr &MI,
MachineBasicBlock *MBB,
MachineBasicBlock *SuccToSinkTo,
AllSuccsCache &AllSuccessors);
bool PerformTrivialForwardCoalescing(MachineInstr &MI,
MachineBasicBlock *MBB);
SmallVector<MachineBasicBlock *, 4> &
GetAllSortedSuccessors(MachineInstr &MI, MachineBasicBlock *MBB,
AllSuccsCache &AllSuccessors) const;
std::vector<unsigned> &getBBRegisterPressure(MachineBasicBlock &MBB);
};
} // end anonymous namespace
char MachineSinking::ID = 0;
char &llvm::MachineSinkingID = MachineSinking::ID;
INITIALIZE_PASS_BEGIN(MachineSinking, DEBUG_TYPE,
"Machine code sinking", false, false)
INITIALIZE_PASS_DEPENDENCY(MachineBranchProbabilityInfo)
INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
INITIALIZE_PASS_DEPENDENCY(AAResultsWrapperPass)
INITIALIZE_PASS_END(MachineSinking, DEBUG_TYPE,
"Machine code sinking", false, false)
bool MachineSinking::PerformTrivialForwardCoalescing(MachineInstr &MI,
MachineBasicBlock *MBB) {
if (!MI.isCopy())
return false;
Register SrcReg = MI.getOperand(1).getReg();
Register DstReg = MI.getOperand(0).getReg();
if (!Register::isVirtualRegister(SrcReg) ||
!Register::isVirtualRegister(DstReg) || !MRI->hasOneNonDBGUse(SrcReg))
return false;
const TargetRegisterClass *SRC = MRI->getRegClass(SrcReg);
const TargetRegisterClass *DRC = MRI->getRegClass(DstReg);
if (SRC != DRC)
return false;
MachineInstr *DefMI = MRI->getVRegDef(SrcReg);
if (DefMI->isCopyLike())
return false;
LLVM_DEBUG(dbgs() << "Coalescing: " << *DefMI);
LLVM_DEBUG(dbgs() << "*** to: " << MI);
MRI->replaceRegWith(DstReg, SrcReg);
MI.eraseFromParent();
// Conservatively, clear any kill flags, since it's possible that they are no
// longer correct.
MRI->clearKillFlags(SrcReg);
++NumCoalesces;
return true;
}
/// AllUsesDominatedByBlock - Return true if all uses of the specified register
/// occur in blocks dominated by the specified block. If any use is in the
/// definition block, then return false since it is never legal to move def
/// after uses.
bool MachineSinking::AllUsesDominatedByBlock(Register Reg,
MachineBasicBlock *MBB,
MachineBasicBlock *DefMBB,
bool &BreakPHIEdge,
bool &LocalUse) const {
assert(Register::isVirtualRegister(Reg) && "Only makes sense for vregs");
// Ignore debug uses because debug info doesn't affect the code.
if (MRI->use_nodbg_empty(Reg))
return true;
// BreakPHIEdge is true if all the uses are in the successor MBB being sunken
// into and they are all PHI nodes. In this case, machine-sink must break
// the critical edge first. e.g.
//
// %bb.1:
// Predecessors according to CFG: %bb.0
// ...
// %def = DEC64_32r %x, implicit-def dead %eflags
// ...
// JE_4 <%bb.37>, implicit %eflags
// Successors according to CFG: %bb.37 %bb.2
//
// %bb.2:
// %p = PHI %y, %bb.0, %def, %bb.1
if (all_of(MRI->use_nodbg_operands(Reg), [&](MachineOperand &MO) {
MachineInstr *UseInst = MO.getParent();
unsigned OpNo = UseInst->getOperandNo(&MO);
MachineBasicBlock *UseBlock = UseInst->getParent();
return UseBlock == MBB && UseInst->isPHI() &&
UseInst->getOperand(OpNo + 1).getMBB() == DefMBB;
})) {
BreakPHIEdge = true;
return true;
}
for (MachineOperand &MO : MRI->use_nodbg_operands(Reg)) {
// Determine the block of the use.
MachineInstr *UseInst = MO.getParent();
unsigned OpNo = &MO - &UseInst->getOperand(0);
MachineBasicBlock *UseBlock = UseInst->getParent();
if (UseInst->isPHI()) {
// PHI nodes use the operand in the predecessor block, not the block with
// the PHI.
UseBlock = UseInst->getOperand(OpNo+1).getMBB();
} else if (UseBlock == DefMBB) {
LocalUse = true;
return false;
}
// Check that it dominates.
if (!DT->dominates(MBB, UseBlock))
return false;
}
return true;
}
/// Return true if this machine instruction loads from global offset table or
/// constant pool.
static bool mayLoadFromGOTOrConstantPool(MachineInstr &MI) {
assert(MI.mayLoad() && "Expected MI that loads!");
// If we lost memory operands, conservatively assume that the instruction
// reads from everything..
if (MI.memoperands_empty())
return true;
for (MachineMemOperand *MemOp : MI.memoperands())
if (const PseudoSourceValue *PSV = MemOp->getPseudoValue())
if (PSV->isGOT() || PSV->isConstantPool())
return true;
return false;
}
void MachineSinking::FindLoopSinkCandidates(MachineLoop *L, MachineBasicBlock *BB,
SmallVectorImpl<MachineInstr *> &Candidates) {
for (auto &MI : *BB) {
LLVM_DEBUG(dbgs() << "LoopSink: Analysing candidate: " << MI);
if (!TII->shouldSink(MI)) {
LLVM_DEBUG(dbgs() << "LoopSink: Instruction not a candidate for this "
"target\n");
continue;
}
if (!L->isLoopInvariant(MI)) {
LLVM_DEBUG(dbgs() << "LoopSink: Instruction is not loop invariant\n");
continue;
}
bool DontMoveAcrossStore = true;
if (!MI.isSafeToMove(AA, DontMoveAcrossStore)) {
LLVM_DEBUG(dbgs() << "LoopSink: Instruction not safe to move.\n");
continue;
}
if (MI.mayLoad() && !mayLoadFromGOTOrConstantPool(MI)) {
LLVM_DEBUG(dbgs() << "LoopSink: Dont sink GOT or constant pool loads\n");
continue;
}
if (MI.isConvergent())
continue;
const MachineOperand &MO = MI.getOperand(0);
if (!MO.isReg() || !MO.getReg() || !MO.isDef())
continue;
if (!MRI->hasOneDef(MO.getReg()))
continue;
LLVM_DEBUG(dbgs() << "LoopSink: Instruction added as candidate.\n");
Candidates.push_back(&MI);
}
}
bool MachineSinking::runOnMachineFunction(MachineFunction &MF) {
if (skipFunction(MF.getFunction()))
return false;
LLVM_DEBUG(dbgs() << "******** Machine Sinking ********\n");
TII = MF.getSubtarget().getInstrInfo();
TRI = MF.getSubtarget().getRegisterInfo();
MRI = &MF.getRegInfo();
DT = &getAnalysis<MachineDominatorTree>();
PDT = &getAnalysis<MachinePostDominatorTree>();
LI = &getAnalysis<MachineLoopInfo>();
MBFI = UseBlockFreqInfo ? &getAnalysis<MachineBlockFrequencyInfo>() : nullptr;
MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
AA = &getAnalysis<AAResultsWrapperPass>().getAAResults();
RegClassInfo.runOnMachineFunction(MF);
bool EverMadeChange = false;
while (true) {
bool MadeChange = false;
// Process all basic blocks.
CEBCandidates.clear();
ToSplit.clear();
for (auto &MBB: MF)
MadeChange |= ProcessBlock(MBB);
// If we have anything we marked as toSplit, split it now.
for (auto &Pair : ToSplit) {
auto NewSucc = Pair.first->SplitCriticalEdge(Pair.second, *this);
if (NewSucc != nullptr) {
LLVM_DEBUG(dbgs() << " *** Splitting critical edge: "
<< printMBBReference(*Pair.first) << " -- "
<< printMBBReference(*NewSucc) << " -- "
<< printMBBReference(*Pair.second) << '\n');
if (MBFI)
MBFI->onEdgeSplit(*Pair.first, *NewSucc, *MBPI);
MadeChange = true;
++NumSplit;
} else
LLVM_DEBUG(dbgs() << " *** Not legal to break critical edge\n");
}
// If this iteration over the code changed anything, keep iterating.
if (!MadeChange) break;
EverMadeChange = true;
}
if (SinkInstsIntoLoop) {
SmallVector<MachineLoop *, 8> Loops(LI->begin(), LI->end());
for (auto *L : Loops) {
MachineBasicBlock *Preheader = LI->findLoopPreheader(L);
if (!Preheader) {
LLVM_DEBUG(dbgs() << "LoopSink: Can't find preheader\n");
continue;
}
SmallVector<MachineInstr *, 8> Candidates;
FindLoopSinkCandidates(L, Preheader, Candidates);
// Walk the candidates in reverse order so that we start with the use
// of a def-use chain, if there is any.
for (auto It = Candidates.rbegin(); It != Candidates.rend(); ++It) {
MachineInstr *I = *It;
if (!SinkIntoLoop(L, *I))
break;
EverMadeChange = true;
++NumLoopSunk;
}
}
}
HasStoreCache.clear();
StoreInstrCache.clear();
// Now clear any kill flags for recorded registers.
for (auto I : RegsToClearKillFlags)
MRI->clearKillFlags(I);
RegsToClearKillFlags.clear();
return EverMadeChange;
}
bool MachineSinking::ProcessBlock(MachineBasicBlock &MBB) {
// Can't sink anything out of a block that has less than two successors.
if (MBB.succ_size() <= 1 || MBB.empty()) return false;
// Don't bother sinking code out of unreachable blocks. In addition to being
// unprofitable, it can also lead to infinite looping, because in an
// unreachable loop there may be nowhere to stop.
if (!DT->isReachableFromEntry(&MBB)) return false;
bool MadeChange = false;
// Cache all successors, sorted by frequency info and loop depth.
AllSuccsCache AllSuccessors;
// Walk the basic block bottom-up. Remember if we saw a store.
MachineBasicBlock::iterator I = MBB.end();
--I;
bool ProcessedBegin, SawStore = false;
do {
MachineInstr &MI = *I; // The instruction to sink.
// Predecrement I (if it's not begin) so that it isn't invalidated by
// sinking.
ProcessedBegin = I == MBB.begin();
if (!ProcessedBegin)
--I;
if (MI.isDebugInstr()) {
if (MI.isDebugValue())
ProcessDbgInst(MI);
continue;
}
bool Joined = PerformTrivialForwardCoalescing(MI, &MBB);
if (Joined) {
MadeChange = true;
continue;
}
if (SinkInstruction(MI, SawStore, AllSuccessors)) {
++NumSunk;
MadeChange = true;
}
// If we just processed the first instruction in the block, we're done.
} while (!ProcessedBegin);
SeenDbgUsers.clear();
SeenDbgVars.clear();
// recalculate the bb register pressure after sinking one BB.
CachedRegisterPressure.clear();
return MadeChange;
}
void MachineSinking::ProcessDbgInst(MachineInstr &MI) {
// When we see DBG_VALUEs for registers, record any vreg it reads, so that
// we know what to sink if the vreg def sinks.
assert(MI.isDebugValue() && "Expected DBG_VALUE for processing");
DebugVariable Var(MI.getDebugVariable(), MI.getDebugExpression(),
MI.getDebugLoc()->getInlinedAt());
bool SeenBefore = SeenDbgVars.contains(Var);
MachineOperand &MO = MI.getDebugOperand(0);
if (MO.isReg() && MO.getReg().isVirtual())
SeenDbgUsers[MO.getReg()].push_back(SeenDbgUser(&MI, SeenBefore));
// Record the variable for any DBG_VALUE, to avoid re-ordering any of them.
SeenDbgVars.insert(Var);
}
bool MachineSinking::isWorthBreakingCriticalEdge(MachineInstr &MI,
MachineBasicBlock *From,
MachineBasicBlock *To) {
// FIXME: Need much better heuristics.
// If the pass has already considered breaking this edge (during this pass
// through the function), then let's go ahead and break it. This means
// sinking multiple "cheap" instructions into the same block.
if (!CEBCandidates.insert(std::make_pair(From, To)).second)
return true;
if (!MI.isCopy() && !TII->isAsCheapAsAMove(MI))
return true;
if (From->isSuccessor(To) && MBPI->getEdgeProbability(From, To) <=
BranchProbability(SplitEdgeProbabilityThreshold, 100))
return true;
// MI is cheap, we probably don't want to break the critical edge for it.
// However, if this would allow some definitions of its source operands
// to be sunk then it's probably worth it.
for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI.getOperand(i);
if (!MO.isReg() || !MO.isUse())
continue;
Register Reg = MO.getReg();
if (Reg == 0)
continue;
// We don't move live definitions of physical registers,
// so sinking their uses won't enable any opportunities.
if (Register::isPhysicalRegister(Reg))
continue;
// If this instruction is the only user of a virtual register,
// check if breaking the edge will enable sinking
// both this instruction and the defining instruction.
if (MRI->hasOneNonDBGUse(Reg)) {
// If the definition resides in same MBB,
// claim it's likely we can sink these together.
// If definition resides elsewhere, we aren't
// blocking it from being sunk so don't break the edge.
MachineInstr *DefMI = MRI->getVRegDef(Reg);
if (DefMI->getParent() == MI.getParent())
return true;
}
}
return false;
}
bool MachineSinking::PostponeSplitCriticalEdge(MachineInstr &MI,
MachineBasicBlock *FromBB,
MachineBasicBlock *ToBB,
bool BreakPHIEdge) {
if (!isWorthBreakingCriticalEdge(MI, FromBB, ToBB))
return false;
// Avoid breaking back edge. From == To means backedge for single BB loop.
if (!SplitEdges || FromBB == ToBB)
return false;
// Check for backedges of more "complex" loops.
if (LI->getLoopFor(FromBB) == LI->getLoopFor(ToBB) &&
LI->isLoopHeader(ToBB))
return false;
// It's not always legal to break critical edges and sink the computation
// to the edge.
//
// %bb.1:
// v1024
// Beq %bb.3
// <fallthrough>
// %bb.2:
// ... no uses of v1024
// <fallthrough>
// %bb.3:
// ...
// = v1024
//
// If %bb.1 -> %bb.3 edge is broken and computation of v1024 is inserted:
//
// %bb.1:
// ...
// Bne %bb.2
// %bb.4:
// v1024 =
// B %bb.3
// %bb.2:
// ... no uses of v1024
// <fallthrough>
// %bb.3:
// ...
// = v1024
//
// This is incorrect since v1024 is not computed along the %bb.1->%bb.2->%bb.3
// flow. We need to ensure the new basic block where the computation is
// sunk to dominates all the uses.
// It's only legal to break critical edge and sink the computation to the
// new block if all the predecessors of "To", except for "From", are
// not dominated by "From". Given SSA property, this means these
// predecessors are dominated by "To".
//
// There is no need to do this check if all the uses are PHI nodes. PHI
// sources are only defined on the specific predecessor edges.
if (!BreakPHIEdge) {
for (MachineBasicBlock::pred_iterator PI = ToBB->pred_begin(),
E = ToBB->pred_end(); PI != E; ++PI) {
if (*PI == FromBB)
continue;
if (!DT->dominates(ToBB, *PI))
return false;
}
}
ToSplit.insert(std::make_pair(FromBB, ToBB));
return true;
}
std::vector<unsigned> &
MachineSinking::getBBRegisterPressure(MachineBasicBlock &MBB) {
// Currently to save compiling time, MBB's register pressure will not change
// in one ProcessBlock iteration because of CachedRegisterPressure. but MBB's
// register pressure is changed after sinking any instructions into it.
// FIXME: need a accurate and cheap register pressure estiminate model here.
auto RP = CachedRegisterPressure.find(&MBB);
if (RP != CachedRegisterPressure.end())
return RP->second;
RegionPressure Pressure;
RegPressureTracker RPTracker(Pressure);
// Initialize the register pressure tracker.
RPTracker.init(MBB.getParent(), &RegClassInfo, nullptr, &MBB, MBB.end(),
/*TrackLaneMasks*/ false, /*TrackUntiedDefs=*/true);
for (MachineBasicBlock::iterator MII = MBB.instr_end(),
MIE = MBB.instr_begin();
MII != MIE; --MII) {
MachineInstr &MI = *std::prev(MII);
if (MI.isDebugValue() || MI.isDebugLabel())
continue;
RegisterOperands RegOpers;
RegOpers.collect(MI, *TRI, *MRI, false, false);
RPTracker.recedeSkipDebugValues();
assert(&*RPTracker.getPos() == &MI && "RPTracker sync error!");
RPTracker.recede(RegOpers);
}
RPTracker.closeRegion();
auto It = CachedRegisterPressure.insert(
std::make_pair(&MBB, RPTracker.getPressure().MaxSetPressure));
return It.first->second;
}
/// isProfitableToSinkTo - Return true if it is profitable to sink MI.
bool MachineSinking::isProfitableToSinkTo(Register Reg, MachineInstr &MI,
MachineBasicBlock *MBB,
MachineBasicBlock *SuccToSinkTo,
AllSuccsCache &AllSuccessors) {
assert (SuccToSinkTo && "Invalid SinkTo Candidate BB");
if (MBB == SuccToSinkTo)
return false;
// It is profitable if SuccToSinkTo does not post dominate current block.
if (!PDT->dominates(SuccToSinkTo, MBB))
return true;
// It is profitable to sink an instruction from a deeper loop to a shallower
// loop, even if the latter post-dominates the former (PR21115).
if (LI->getLoopDepth(MBB) > LI->getLoopDepth(SuccToSinkTo))
return true;
// Check if only use in post dominated block is PHI instruction.
bool NonPHIUse = false;
for (MachineInstr &UseInst : MRI->use_nodbg_instructions(Reg)) {
MachineBasicBlock *UseBlock = UseInst.getParent();
if (UseBlock == SuccToSinkTo && !UseInst.isPHI())
NonPHIUse = true;
}
if (!NonPHIUse)
return true;
// If SuccToSinkTo post dominates then also it may be profitable if MI
// can further profitably sinked into another block in next round.
bool BreakPHIEdge = false;
// FIXME - If finding successor is compile time expensive then cache results.
if (MachineBasicBlock *MBB2 =
FindSuccToSinkTo(MI, SuccToSinkTo, BreakPHIEdge, AllSuccessors))
return isProfitableToSinkTo(Reg, MI, SuccToSinkTo, MBB2, AllSuccessors);
MachineLoop *ML = LI->getLoopFor(MBB);
// If the instruction is not inside a loop, it is not profitable to sink MI to
// a post dominate block SuccToSinkTo.
if (!ML)
return false;
auto isRegisterPressureSetExceedLimit = [&](const TargetRegisterClass *RC) {
unsigned Weight = TRI->getRegClassWeight(RC).RegWeight;
const int *PS = TRI->getRegClassPressureSets(RC);
// Get register pressure for block SuccToSinkTo.
std::vector<unsigned> BBRegisterPressure =
getBBRegisterPressure(*SuccToSinkTo);
for (; *PS != -1; PS++)
// check if any register pressure set exceeds limit in block SuccToSinkTo
// after sinking.
if (Weight + BBRegisterPressure[*PS] >=
TRI->getRegPressureSetLimit(*MBB->getParent(), *PS))
return true;
return false;
};
// If this instruction is inside a loop and sinking this instruction can make
// more registers live range shorten, it is still prifitable.
for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI.getOperand(i);
// Ignore non-register operands.
if (!MO.isReg())
continue;
Register Reg = MO.getReg();
if (Reg == 0)
continue;
// Don't handle physical register.
if (Register::isPhysicalRegister(Reg))
return false;
// Users for the defs are all dominated by SuccToSinkTo.
if (MO.isDef()) {
// This def register's live range is shortened after sinking.
bool LocalUse = false;
if (!AllUsesDominatedByBlock(Reg, SuccToSinkTo, MBB, BreakPHIEdge,
LocalUse))
return false;
} else {
MachineInstr *DefMI = MRI->getVRegDef(Reg);
// DefMI is defined outside of loop. There should be no live range
// impact for this operand. Defination outside of loop means:
// 1: defination is outside of loop.
// 2: defination is in this loop, but it is a PHI in the loop header.
if (LI->getLoopFor(DefMI->getParent()) != ML ||
(DefMI->isPHI() && LI->isLoopHeader(DefMI->getParent())))
continue;
// The DefMI is defined inside the loop.
// If sinking this operand makes some register pressure set exceed limit,
// it is not profitable.
if (isRegisterPressureSetExceedLimit(MRI->getRegClass(Reg))) {
LLVM_DEBUG(dbgs() << "register pressure exceed limit, not profitable.");
return false;
}
}
}
// If MI is in loop and all its operands are alive across the whole loop or if
// no operand sinking make register pressure set exceed limit, it is
// profitable to sink MI.
return true;
}
/// Get the sorted sequence of successors for this MachineBasicBlock, possibly
/// computing it if it was not already cached.
SmallVector<MachineBasicBlock *, 4> &
MachineSinking::GetAllSortedSuccessors(MachineInstr &MI, MachineBasicBlock *MBB,
AllSuccsCache &AllSuccessors) const {
// Do we have the sorted successors in cache ?
auto Succs = AllSuccessors.find(MBB);
if (Succs != AllSuccessors.end())
return Succs->second;
SmallVector<MachineBasicBlock *, 4> AllSuccs(MBB->successors());
// Handle cases where sinking can happen but where the sink point isn't a
// successor. For example:
//
// x = computation
// if () {} else {}
// use x
//
for (MachineDomTreeNode *DTChild : DT->getNode(MBB)->children()) {
// DomTree children of MBB that have MBB as immediate dominator are added.
if (DTChild->getIDom()->getBlock() == MI.getParent() &&
// Skip MBBs already added to the AllSuccs vector above.
!MBB->isSuccessor(DTChild->getBlock()))
AllSuccs.push_back(DTChild->getBlock());
}
// Sort Successors according to their loop depth or block frequency info.
llvm::stable_sort(
AllSuccs, [this](const MachineBasicBlock *L, const MachineBasicBlock *R) {
uint64_t LHSFreq = MBFI ? MBFI->getBlockFreq(L).getFrequency() : 0;
uint64_t RHSFreq = MBFI ? MBFI->getBlockFreq(R).getFrequency() : 0;
bool HasBlockFreq = LHSFreq != 0 && RHSFreq != 0;
return HasBlockFreq ? LHSFreq < RHSFreq
: LI->getLoopDepth(L) < LI->getLoopDepth(R);
});
auto it = AllSuccessors.insert(std::make_pair(MBB, AllSuccs));
return it.first->second;
}
/// FindSuccToSinkTo - Find a successor to sink this instruction to.
MachineBasicBlock *
MachineSinking::FindSuccToSinkTo(MachineInstr &MI, MachineBasicBlock *MBB,
bool &BreakPHIEdge,
AllSuccsCache &AllSuccessors) {
assert (MBB && "Invalid MachineBasicBlock!");
// Loop over all the operands of the specified instruction. If there is
// anything we can't handle, bail out.
// SuccToSinkTo - This is the successor to sink this instruction to, once we
// decide.
MachineBasicBlock *SuccToSinkTo = nullptr;
for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI.getOperand(i);
if (!MO.isReg()) continue; // Ignore non-register operands.
Register Reg = MO.getReg();
if (Reg == 0) continue;
if (Register::isPhysicalRegister(Reg)) {
if (MO.isUse()) {
// If the physreg has no defs anywhere, it's just an ambient register
// and we can freely move its uses. Alternatively, if it's allocatable,
// it could get allocated to something with a def during allocation.
if (!MRI->isConstantPhysReg(Reg))
return nullptr;
} else if (!MO.isDead()) {
// A def that isn't dead. We can't move it.
return nullptr;
}
} else {
// Virtual register uses are always safe to sink.
if (MO.isUse()) continue;
// If it's not safe to move defs of the register class, then abort.
if (!TII->isSafeToMoveRegClassDefs(MRI->getRegClass(Reg)))
return nullptr;
// Virtual register defs can only be sunk if all their uses are in blocks
// dominated by one of the successors.
if (SuccToSinkTo) {
// If a previous operand picked a block to sink to, then this operand
// must be sinkable to the same block.
bool LocalUse = false;
if (!AllUsesDominatedByBlock(Reg, SuccToSinkTo, MBB,
BreakPHIEdge, LocalUse))
return nullptr;
continue;
}
// Otherwise, we should look at all the successors and decide which one
// we should sink to. If we have reliable block frequency information
// (frequency != 0) available, give successors with smaller frequencies
// higher priority, otherwise prioritize smaller loop depths.
for (MachineBasicBlock *SuccBlock :
GetAllSortedSuccessors(MI, MBB, AllSuccessors)) {
bool LocalUse = false;
if (AllUsesDominatedByBlock(Reg, SuccBlock, MBB,
BreakPHIEdge, LocalUse)) {
SuccToSinkTo = SuccBlock;
break;
}
if (LocalUse)
// Def is used locally, it's never safe to move this def.
return nullptr;
}
// If we couldn't find a block to sink to, ignore this instruction.
if (!SuccToSinkTo)
return nullptr;
if (!isProfitableToSinkTo(Reg, MI, MBB, SuccToSinkTo, AllSuccessors))
return nullptr;
}
}
// It is not possible to sink an instruction into its own block. This can
// happen with loops.
if (MBB == SuccToSinkTo)
return nullptr;
// It's not safe to sink instructions to EH landing pad. Control flow into
// landing pad is implicitly defined.
if (SuccToSinkTo && SuccToSinkTo->isEHPad())
return nullptr;
// It ought to be okay to sink instructions into an INLINEASM_BR target, but
// only if we make sure that MI occurs _before_ an INLINEASM_BR instruction in
// the source block (which this code does not yet do). So for now, forbid
// doing so.
if (SuccToSinkTo && SuccToSinkTo->isInlineAsmBrIndirectTarget())
return nullptr;
return SuccToSinkTo;
}
/// Return true if MI is likely to be usable as a memory operation by the
/// implicit null check optimization.
///
/// This is a "best effort" heuristic, and should not be relied upon for
/// correctness. This returning true does not guarantee that the implicit null
/// check optimization is legal over MI, and this returning false does not
/// guarantee MI cannot possibly be used to do a null check.
static bool SinkingPreventsImplicitNullCheck(MachineInstr &MI,
const TargetInstrInfo *TII,
const TargetRegisterInfo *TRI) {
using MachineBranchPredicate = TargetInstrInfo::MachineBranchPredicate;
auto *MBB = MI.getParent();
if (MBB->pred_size() != 1)
return false;
auto *PredMBB = *MBB->pred_begin();
auto *PredBB = PredMBB->getBasicBlock();
// Frontends that don't use implicit null checks have no reason to emit
// branches with make.implicit metadata, and this function should always
// return false for them.
if (!PredBB ||
!PredBB->getTerminator()->getMetadata(LLVMContext::MD_make_implicit))
return false;
const MachineOperand *BaseOp;
int64_t Offset;
bool OffsetIsScalable;
if (!TII->getMemOperandWithOffset(MI, BaseOp, Offset, OffsetIsScalable, TRI))
return false;
if (!BaseOp->isReg())
return false;
if (!(MI.mayLoad() && !MI.isPredicable()))
return false;
MachineBranchPredicate MBP;
if (TII->analyzeBranchPredicate(*PredMBB, MBP, false))
return false;
return MBP.LHS.isReg() && MBP.RHS.isImm() && MBP.RHS.getImm() == 0 &&
(MBP.Predicate == MachineBranchPredicate::PRED_NE ||
MBP.Predicate == MachineBranchPredicate::PRED_EQ) &&
MBP.LHS.getReg() == BaseOp->getReg();
}
/// If the sunk instruction is a copy, try to forward the copy instead of
/// leaving an 'undef' DBG_VALUE in the original location. Don't do this if
/// there's any subregister weirdness involved. Returns true if copy
/// propagation occurred.
static bool attemptDebugCopyProp(MachineInstr &SinkInst, MachineInstr &DbgMI) {
const MachineRegisterInfo &MRI = SinkInst.getMF()->getRegInfo();
const TargetInstrInfo &TII = *SinkInst.getMF()->getSubtarget().getInstrInfo();
// Copy DBG_VALUE operand and set the original to undef. We then check to
// see whether this is something that can be copy-forwarded. If it isn't,
// continue around the loop.
MachineOperand &DbgMO = DbgMI.getDebugOperand(0);
const MachineOperand *SrcMO = nullptr, *DstMO = nullptr;
auto CopyOperands = TII.isCopyInstr(SinkInst);
if (!CopyOperands)
return false;
SrcMO = CopyOperands->Source;
DstMO = CopyOperands->Destination;
// Check validity of forwarding this copy.
bool PostRA = MRI.getNumVirtRegs() == 0;
// Trying to forward between physical and virtual registers is too hard.
if (DbgMO.getReg().isVirtual() != SrcMO->getReg().isVirtual())
return false;
// Only try virtual register copy-forwarding before regalloc, and physical
// register copy-forwarding after regalloc.
bool arePhysRegs = !DbgMO.getReg().isVirtual();
if (arePhysRegs != PostRA)
return false;
// Pre-regalloc, only forward if all subregisters agree (or there are no
// subregs at all). More analysis might recover some forwardable copies.
if (!PostRA && (DbgMO.getSubReg() != SrcMO->getSubReg() ||
DbgMO.getSubReg() != DstMO->getSubReg()))
return false;
// Post-regalloc, we may be sinking a DBG_VALUE of a sub or super-register
// of this copy. Only forward the copy if the DBG_VALUE operand exactly
// matches the copy destination.
if (PostRA && DbgMO.getReg() != DstMO->getReg())
return false;
DbgMO.setReg(SrcMO->getReg());
DbgMO.setSubReg(SrcMO->getSubReg());
return true;
}
/// Sink an instruction and its associated debug instructions.
static void performSink(MachineInstr &MI, MachineBasicBlock &SuccToSinkTo,
MachineBasicBlock::iterator InsertPos,
SmallVectorImpl<MachineInstr *> &DbgValuesToSink) {
// If we cannot find a location to use (merge with), then we erase the debug
// location to prevent debug-info driven tools from potentially reporting
// wrong location information.
if (!SuccToSinkTo.empty() && InsertPos != SuccToSinkTo.end())
MI.setDebugLoc(DILocation::getMergedLocation(MI.getDebugLoc(),
InsertPos->getDebugLoc()));
else
MI.setDebugLoc(DebugLoc());
// Move the instruction.
MachineBasicBlock *ParentBlock = MI.getParent();
SuccToSinkTo.splice(InsertPos, ParentBlock, MI,
++MachineBasicBlock::iterator(MI));
// Sink a copy of debug users to the insert position. Mark the original
// DBG_VALUE location as 'undef', indicating that any earlier variable
// location should be terminated as we've optimised away the value at this
// point.
for (SmallVectorImpl<MachineInstr *>::iterator DBI = DbgValuesToSink.begin(),
DBE = DbgValuesToSink.end();
DBI != DBE; ++DBI) {
MachineInstr *DbgMI = *DBI;
MachineInstr *NewDbgMI = DbgMI->getMF()->CloneMachineInstr(*DBI);
SuccToSinkTo.insert(InsertPos, NewDbgMI);
if (!attemptDebugCopyProp(MI, *DbgMI))
DbgMI->setDebugValueUndef();
}
}
/// hasStoreBetween - check if there is store betweeen straight line blocks From
/// and To.
bool MachineSinking::hasStoreBetween(MachineBasicBlock *From,
MachineBasicBlock *To, MachineInstr &MI) {
// Make sure From and To are in straight line which means From dominates To
// and To post dominates From.
if (!DT->dominates(From, To) || !PDT->dominates(To, From))
return true;
auto BlockPair = std::make_pair(From, To);
// Does these two blocks pair be queried before and have a definite cached
// result?
if (HasStoreCache.find(BlockPair) != HasStoreCache.end())
return HasStoreCache[BlockPair];
if (StoreInstrCache.find(BlockPair) != StoreInstrCache.end())
return llvm::any_of(StoreInstrCache[BlockPair], [&](MachineInstr *I) {
return I->mayAlias(AA, MI, false);
});
bool SawStore = false;
bool HasAliasedStore = false;
DenseSet<MachineBasicBlock *> HandledBlocks;
DenseSet<MachineBasicBlock *> HandledDomBlocks;
// Go through all reachable blocks from From.
for (MachineBasicBlock *BB : depth_first(From)) {
// We insert the instruction at the start of block To, so no need to worry
// about stores inside To.
// Store in block From should be already considered when just enter function
// SinkInstruction.
if (BB == To || BB == From)
continue;
// We already handle this BB in previous iteration.
if (HandledBlocks.count(BB))
continue;
HandledBlocks.insert(BB);
// To post dominates BB, it must be a path from block From.
if (PDT->dominates(To, BB)) {
if (!HandledDomBlocks.count(BB))
HandledDomBlocks.insert(BB);
// If this BB is too big or the block number in straight line between From
// and To is too big, stop searching to save compiling time.
if (BB->size() > SinkLoadInstsPerBlockThreshold ||
HandledDomBlocks.size() > SinkLoadBlocksThreshold) {
for (auto *DomBB : HandledDomBlocks) {
if (DomBB != BB && DT->dominates(DomBB, BB))
HasStoreCache[std::make_pair(DomBB, To)] = true;
else if(DomBB != BB && DT->dominates(BB, DomBB))
HasStoreCache[std::make_pair(From, DomBB)] = true;
}
HasStoreCache[BlockPair] = true;
return true;
}
for (MachineInstr &I : *BB) {
// Treat as alias conservatively for a call or an ordered memory
// operation.
if (I.isCall() || I.hasOrderedMemoryRef()) {
for (auto *DomBB : HandledDomBlocks) {
if (DomBB != BB && DT->dominates(DomBB, BB))
HasStoreCache[std::make_pair(DomBB, To)] = true;
else if(DomBB != BB && DT->dominates(BB, DomBB))
HasStoreCache[std::make_pair(From, DomBB)] = true;
}
HasStoreCache[BlockPair] = true;
return true;
}
if (I.mayStore()) {
SawStore = true;
// We still have chance to sink MI if all stores between are not
// aliased to MI.
// Cache all store instructions, so that we don't need to go through
// all From reachable blocks for next load instruction.
if (I.mayAlias(AA, MI, false))
HasAliasedStore = true;
StoreInstrCache[BlockPair].push_back(&I);
}
}
}
}
// If there is no store at all, cache the result.
if (!SawStore)
HasStoreCache[BlockPair] = false;
return HasAliasedStore;
}
/// Sink instructions into loops if profitable. This especially tries to prevent
/// register spills caused by register pressure if there is little to no
/// overhead moving instructions into loops.
bool MachineSinking::SinkIntoLoop(MachineLoop *L, MachineInstr &I) {
LLVM_DEBUG(dbgs() << "LoopSink: Finding sink block for: " << I);
MachineBasicBlock *Preheader = L->getLoopPreheader();
assert(Preheader && "Loop sink needs a preheader block");
MachineBasicBlock *SinkBlock = nullptr;
bool CanSink = true;
const MachineOperand &MO = I.getOperand(0);
for (MachineInstr &MI : MRI->use_instructions(MO.getReg())) {
LLVM_DEBUG(dbgs() << "LoopSink: Analysing use: " << MI);
if (!L->contains(&MI)) {
LLVM_DEBUG(dbgs() << "LoopSink: Use not in loop, can't sink.\n");
CanSink = false;
break;
}
// FIXME: Come up with a proper cost model that estimates whether sinking
// the instruction (and thus possibly executing it on every loop
// iteration) is more expensive than a register.
// For now assumes that copies are cheap and thus almost always worth it.
if (!MI.isCopy()) {
LLVM_DEBUG(dbgs() << "LoopSink: Use is not a copy\n");
CanSink = false;
break;
}
if (!SinkBlock) {
SinkBlock = MI.getParent();
LLVM_DEBUG(dbgs() << "LoopSink: Setting sink block to: "
<< printMBBReference(*SinkBlock) << "\n");
continue;
}
SinkBlock = DT->findNearestCommonDominator(SinkBlock, MI.getParent());
if (!SinkBlock) {
LLVM_DEBUG(dbgs() << "LoopSink: Can't find nearest dominator\n");
CanSink = false;
break;
}
LLVM_DEBUG(dbgs() << "LoopSink: Setting nearest common dom block: " <<
printMBBReference(*SinkBlock) << "\n");
}
if (!CanSink) {
LLVM_DEBUG(dbgs() << "LoopSink: Can't sink instruction.\n");
return false;
}
if (!SinkBlock) {
LLVM_DEBUG(dbgs() << "LoopSink: Not sinking, can't find sink block.\n");
return false;
}
if (SinkBlock == Preheader) {
LLVM_DEBUG(dbgs() << "LoopSink: Not sinking, sink block is the preheader\n");
return false;
}
LLVM_DEBUG(dbgs() << "LoopSink: Sinking instruction!\n");
SinkBlock->splice(SinkBlock->getFirstNonPHI(), Preheader, I);
// The instruction is moved from its basic block, so do not retain the
// debug information.
assert(!I.isDebugInstr() && "Should not sink debug inst");
I.setDebugLoc(DebugLoc());
return true;
}
/// SinkInstruction - Determine whether it is safe to sink the specified machine
/// instruction out of its current block into a successor.
bool MachineSinking::SinkInstruction(MachineInstr &MI, bool &SawStore,
AllSuccsCache &AllSuccessors) {
// Don't sink instructions that the target prefers not to sink.
if (!TII->shouldSink(MI))
return false;
// Check if it's safe to move the instruction.
if (!MI.isSafeToMove(AA, SawStore))
return false;
// Convergent operations may not be made control-dependent on additional
// values.
if (MI.isConvergent())
return false;
// Don't break implicit null checks. This is a performance heuristic, and not
// required for correctness.
if (SinkingPreventsImplicitNullCheck(MI, TII, TRI))
return false;
// FIXME: This should include support for sinking instructions within the
// block they are currently in to shorten the live ranges. We often get
// instructions sunk into the top of a large block, but it would be better to
// also sink them down before their first use in the block. This xform has to
// be careful not to *increase* register pressure though, e.g. sinking
// "x = y + z" down if it kills y and z would increase the live ranges of y
// and z and only shrink the live range of x.
bool BreakPHIEdge = false;
MachineBasicBlock *ParentBlock = MI.getParent();
MachineBasicBlock *SuccToSinkTo =
FindSuccToSinkTo(MI, ParentBlock, BreakPHIEdge, AllSuccessors);
// If there are no outputs, it must have side-effects.
if (!SuccToSinkTo)
return false;
// If the instruction to move defines a dead physical register which is live
// when leaving the basic block, don't move it because it could turn into a
// "zombie" define of that preg. E.g., EFLAGS. (<rdar://problem/8030636>)
for (unsigned I = 0, E = MI.getNumOperands(); I != E; ++I) {
const MachineOperand &MO = MI.getOperand(I);
if (!MO.isReg()) continue;
Register Reg = MO.getReg();
if (Reg == 0 || !Register::isPhysicalRegister(Reg))
continue;
if (SuccToSinkTo->isLiveIn(Reg))
return false;
}
LLVM_DEBUG(dbgs() << "Sink instr " << MI << "\tinto block " << *SuccToSinkTo);
// If the block has multiple predecessors, this is a critical edge.
// Decide if we can sink along it or need to break the edge.
if (SuccToSinkTo->pred_size() > 1) {
// We cannot sink a load across a critical edge - there may be stores in
// other code paths.
bool TryBreak = false;
bool Store =
MI.mayLoad() ? hasStoreBetween(ParentBlock, SuccToSinkTo, MI) : true;
if (!MI.isSafeToMove(AA, Store)) {
LLVM_DEBUG(dbgs() << " *** NOTE: Won't sink load along critical edge.\n");
TryBreak = true;
}
// We don't want to sink across a critical edge if we don't dominate the
// successor. We could be introducing calculations to new code paths.
if (!TryBreak && !DT->dominates(ParentBlock, SuccToSinkTo)) {
LLVM_DEBUG(dbgs() << " *** NOTE: Critical edge found\n");
TryBreak = true;
}
// Don't sink instructions into a loop.
if (!TryBreak && LI->isLoopHeader(SuccToSinkTo)) {
LLVM_DEBUG(dbgs() << " *** NOTE: Loop header found\n");
TryBreak = true;
}
// Otherwise we are OK with sinking along a critical edge.
if (!TryBreak)
LLVM_DEBUG(dbgs() << "Sinking along critical edge.\n");
else {
// Mark this edge as to be split.
// If the edge can actually be split, the next iteration of the main loop
// will sink MI in the newly created block.
bool Status =
PostponeSplitCriticalEdge(MI, ParentBlock, SuccToSinkTo, BreakPHIEdge);
if (!Status)
LLVM_DEBUG(dbgs() << " *** PUNTING: Not legal or profitable to "
"break critical edge\n");
// The instruction will not be sunk this time.
return false;
}
}
if (BreakPHIEdge) {
// BreakPHIEdge is true if all the uses are in the successor MBB being
// sunken into and they are all PHI nodes. In this case, machine-sink must
// break the critical edge first.
bool Status = PostponeSplitCriticalEdge(MI, ParentBlock,
SuccToSinkTo, BreakPHIEdge);
if (!Status)
LLVM_DEBUG(dbgs() << " *** PUNTING: Not legal or profitable to "
"break critical edge\n");
// The instruction will not be sunk this time.
return false;
}
// Determine where to insert into. Skip phi nodes.
MachineBasicBlock::iterator InsertPos = SuccToSinkTo->begin();
while (InsertPos != SuccToSinkTo->end() && InsertPos->isPHI())
++InsertPos;
// Collect debug users of any vreg that this inst defines.
SmallVector<MachineInstr *, 4> DbgUsersToSink;
for (auto &MO : MI.operands()) {
if (!MO.isReg() || !MO.isDef() || !MO.getReg().isVirtual())
continue;
if (!SeenDbgUsers.count(MO.getReg()))
continue;
// Sink any users that don't pass any other DBG_VALUEs for this variable.
auto &Users = SeenDbgUsers[MO.getReg()];
for (auto &User : Users) {
MachineInstr *DbgMI = User.getPointer();
if (User.getInt()) {
// This DBG_VALUE would re-order assignments. If we can't copy-propagate
// it, it can't be recovered. Set it undef.
if (!attemptDebugCopyProp(MI, *DbgMI))
DbgMI->setDebugValueUndef();
} else {
DbgUsersToSink.push_back(DbgMI);
}
}
}
// After sinking, some debug users may not be dominated any more. If possible,
// copy-propagate their operands. As it's expensive, don't do this if there's
// no debuginfo in the program.
if (MI.getMF()->getFunction().getSubprogram() && MI.isCopy())
SalvageUnsunkDebugUsersOfCopy(MI, SuccToSinkTo);
performSink(MI, *SuccToSinkTo, InsertPos, DbgUsersToSink);
// Conservatively, clear any kill flags, since it's possible that they are no
// longer correct.
// Note that we have to clear the kill flags for any register this instruction
// uses as we may sink over another instruction which currently kills the
// used registers.
for (MachineOperand &MO : MI.operands()) {
if (MO.isReg() && MO.isUse())
RegsToClearKillFlags.set(MO.getReg()); // Remember to clear kill flags.
}
return true;
}
void MachineSinking::SalvageUnsunkDebugUsersOfCopy(
MachineInstr &MI, MachineBasicBlock *TargetBlock) {
assert(MI.isCopy());
assert(MI.getOperand(1).isReg());
// Enumerate all users of vreg operands that are def'd. Skip those that will
// be sunk. For the rest, if they are not dominated by the block we will sink
// MI into, propagate the copy source to them.
SmallVector<MachineInstr *, 4> DbgDefUsers;
const MachineRegisterInfo &MRI = MI.getMF()->getRegInfo();
for (auto &MO : MI.operands()) {
if (!MO.isReg() || !MO.isDef() || !MO.getReg().isVirtual())
continue;
for (auto &User : MRI.use_instructions(MO.getReg())) {
if (!User.isDebugValue() || DT->dominates(TargetBlock, User.getParent()))
continue;
// If is in same block, will either sink or be use-before-def.
if (User.getParent() == MI.getParent())
continue;
assert(User.getDebugOperand(0).isReg() &&
"DBG_VALUE user of vreg, but non reg operand?");
DbgDefUsers.push_back(&User);
}
}
// Point the users of this copy that are no longer dominated, at the source
// of the copy.
for (auto *User : DbgDefUsers) {
User->getDebugOperand(0).setReg(MI.getOperand(1).getReg());
User->getDebugOperand(0).setSubReg(MI.getOperand(1).getSubReg());
}
}
//===----------------------------------------------------------------------===//
// This pass is not intended to be a replacement or a complete alternative
// for the pre-ra machine sink pass. It is only designed to sink COPY
// instructions which should be handled after RA.
//
// This pass sinks COPY instructions into a successor block, if the COPY is not
// used in the current block and the COPY is live-in to a single successor
// (i.e., doesn't require the COPY to be duplicated). This avoids executing the
// copy on paths where their results aren't needed. This also exposes
// additional opportunites for dead copy elimination and shrink wrapping.
//
// These copies were either not handled by or are inserted after the MachineSink
// pass. As an example of the former case, the MachineSink pass cannot sink
// COPY instructions with allocatable source registers; for AArch64 these type
// of copy instructions are frequently used to move function parameters (PhyReg)
// into virtual registers in the entry block.
//
// For the machine IR below, this pass will sink %w19 in the entry into its
// successor (%bb.1) because %w19 is only live-in in %bb.1.
// %bb.0:
// %wzr = SUBSWri %w1, 1
// %w19 = COPY %w0
// Bcc 11, %bb.2
// %bb.1:
// Live Ins: %w19
// BL @fun
// %w0 = ADDWrr %w0, %w19
// RET %w0
// %bb.2:
// %w0 = COPY %wzr
// RET %w0
// As we sink %w19 (CSR in AArch64) into %bb.1, the shrink-wrapping pass will be
// able to see %bb.0 as a candidate.
//===----------------------------------------------------------------------===//
namespace {
class PostRAMachineSinking : public MachineFunctionPass {
public:
bool runOnMachineFunction(MachineFunction &MF) override;
static char ID;
PostRAMachineSinking() : MachineFunctionPass(ID) {}
StringRef getPassName() const override { return "PostRA Machine Sink"; }
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesCFG();
MachineFunctionPass::getAnalysisUsage(AU);
}
MachineFunctionProperties getRequiredProperties() const override {
return MachineFunctionProperties().set(
MachineFunctionProperties::Property::NoVRegs);
}
private:
/// Track which register units have been modified and used.
LiveRegUnits ModifiedRegUnits, UsedRegUnits;
/// Track DBG_VALUEs of (unmodified) register units. Each DBG_VALUE has an
/// entry in this map for each unit it touches.
DenseMap<unsigned, TinyPtrVector<MachineInstr *>> SeenDbgInstrs;
/// Sink Copy instructions unused in the same block close to their uses in
/// successors.
bool tryToSinkCopy(MachineBasicBlock &BB, MachineFunction &MF,
const TargetRegisterInfo *TRI, const TargetInstrInfo *TII);
};
} // namespace
char PostRAMachineSinking::ID = 0;
char &llvm::PostRAMachineSinkingID = PostRAMachineSinking::ID;
INITIALIZE_PASS(PostRAMachineSinking, "postra-machine-sink",
"PostRA Machine Sink", false, false)
static bool aliasWithRegsInLiveIn(MachineBasicBlock &MBB, unsigned Reg,
const TargetRegisterInfo *TRI) {
LiveRegUnits LiveInRegUnits(*TRI);
LiveInRegUnits.addLiveIns(MBB);
return !LiveInRegUnits.available(Reg);
}
static MachineBasicBlock *
getSingleLiveInSuccBB(MachineBasicBlock &CurBB,
const SmallPtrSetImpl<MachineBasicBlock *> &SinkableBBs,
unsigned Reg, const TargetRegisterInfo *TRI) {
// Try to find a single sinkable successor in which Reg is live-in.
MachineBasicBlock *BB = nullptr;
for (auto *SI : SinkableBBs) {
if (aliasWithRegsInLiveIn(*SI, Reg, TRI)) {
// If BB is set here, Reg is live-in to at least two sinkable successors,
// so quit.
if (BB)
return nullptr;
BB = SI;
}
}
// Reg is not live-in to any sinkable successors.
if (!BB)
return nullptr;
// Check if any register aliased with Reg is live-in in other successors.
for (auto *SI : CurBB.successors()) {
if (!SinkableBBs.count(SI) && aliasWithRegsInLiveIn(*SI, Reg, TRI))
return nullptr;
}
return BB;
}
static MachineBasicBlock *
getSingleLiveInSuccBB(MachineBasicBlock &CurBB,
const SmallPtrSetImpl<MachineBasicBlock *> &SinkableBBs,
ArrayRef<unsigned> DefedRegsInCopy,
const TargetRegisterInfo *TRI) {
MachineBasicBlock *SingleBB = nullptr;
for (auto DefReg : DefedRegsInCopy) {
MachineBasicBlock *BB =
getSingleLiveInSuccBB(CurBB, SinkableBBs, DefReg, TRI);
if (!BB || (SingleBB && SingleBB != BB))
return nullptr;
SingleBB = BB;
}
return SingleBB;
}
static void clearKillFlags(MachineInstr *MI, MachineBasicBlock &CurBB,
SmallVectorImpl<unsigned> &UsedOpsInCopy,
LiveRegUnits &UsedRegUnits,
const TargetRegisterInfo *TRI) {
for (auto U : UsedOpsInCopy) {
MachineOperand &MO = MI->getOperand(U);
Register SrcReg = MO.getReg();
if (!UsedRegUnits.available(SrcReg)) {
MachineBasicBlock::iterator NI = std::next(MI->getIterator());
for (MachineInstr &UI : make_range(NI, CurBB.end())) {
if (UI.killsRegister(SrcReg, TRI)) {
UI.clearRegisterKills(SrcReg, TRI);
MO.setIsKill(true);
break;
}
}
}
}
}
static void updateLiveIn(MachineInstr *MI, MachineBasicBlock *SuccBB,
SmallVectorImpl<unsigned> &UsedOpsInCopy,
SmallVectorImpl<unsigned> &DefedRegsInCopy) {
MachineFunction &MF = *SuccBB->getParent();
const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
for (unsigned DefReg : DefedRegsInCopy)
for (MCSubRegIterator S(DefReg, TRI, true); S.isValid(); ++S)
SuccBB->removeLiveIn(*S);
for (auto U : UsedOpsInCopy) {
Register SrcReg = MI->getOperand(U).getReg();
LaneBitmask Mask;
for (MCRegUnitMaskIterator S(SrcReg, TRI); S.isValid(); ++S) {
Mask |= (*S).second;
}
SuccBB->addLiveIn(SrcReg, Mask.any() ? Mask : LaneBitmask::getAll());
}
SuccBB->sortUniqueLiveIns();
}
static bool hasRegisterDependency(MachineInstr *MI,
SmallVectorImpl<unsigned> &UsedOpsInCopy,
SmallVectorImpl<unsigned> &DefedRegsInCopy,
LiveRegUnits &ModifiedRegUnits,
LiveRegUnits &UsedRegUnits) {
bool HasRegDependency = false;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg())
continue;
Register Reg = MO.getReg();
if (!Reg)
continue;
if (MO.isDef()) {
if (!ModifiedRegUnits.available(Reg) || !UsedRegUnits.available(Reg)) {
HasRegDependency = true;
break;
}
DefedRegsInCopy.push_back(Reg);
// FIXME: instead of isUse(), readsReg() would be a better fix here,
// For example, we can ignore modifications in reg with undef. However,
// it's not perfectly clear if skipping the internal read is safe in all
// other targets.
} else if (MO.isUse()) {
if (!ModifiedRegUnits.available(Reg)) {
HasRegDependency = true;
break;
}
UsedOpsInCopy.push_back(i);
}
}
return HasRegDependency;
}
static SmallSet<MCRegister, 4> getRegUnits(MCRegister Reg,
const TargetRegisterInfo *TRI) {
SmallSet<MCRegister, 4> RegUnits;
for (auto RI = MCRegUnitIterator(Reg, TRI); RI.isValid(); ++RI)
RegUnits.insert(*RI);
return RegUnits;
}
bool PostRAMachineSinking::tryToSinkCopy(MachineBasicBlock &CurBB,
MachineFunction &MF,
const TargetRegisterInfo *TRI,
const TargetInstrInfo *TII) {
SmallPtrSet<MachineBasicBlock *, 2> SinkableBBs;
// FIXME: For now, we sink only to a successor which has a single predecessor
// so that we can directly sink COPY instructions to the successor without
// adding any new block or branch instruction.
for (MachineBasicBlock *SI : CurBB.successors())
if (!SI->livein_empty() && SI->pred_size() == 1)
SinkableBBs.insert(SI);
if (SinkableBBs.empty())
return false;
bool Changed = false;
// Track which registers have been modified and used between the end of the
// block and the current instruction.
ModifiedRegUnits.clear();
UsedRegUnits.clear();
SeenDbgInstrs.clear();
for (auto I = CurBB.rbegin(), E = CurBB.rend(); I != E;) {
MachineInstr *MI = &*I;
++I;
// Track the operand index for use in Copy.
SmallVector<unsigned, 2> UsedOpsInCopy;
// Track the register number defed in Copy.
SmallVector<unsigned, 2> DefedRegsInCopy;
// We must sink this DBG_VALUE if its operand is sunk. To avoid searching
// for DBG_VALUEs later, record them when they're encountered.
if (MI->isDebugValue()) {
auto &MO = MI->getDebugOperand(0);
if (MO.isReg() && Register::isPhysicalRegister(MO.getReg())) {
// Bail if we can already tell the sink would be rejected, rather
// than needlessly accumulating lots of DBG_VALUEs.
if (hasRegisterDependency(MI, UsedOpsInCopy, DefedRegsInCopy,
ModifiedRegUnits, UsedRegUnits))
continue;
// Record debug use of each reg unit.
SmallSet<MCRegister, 4> Units = getRegUnits(MO.getReg(), TRI);
for (MCRegister Reg : Units)
SeenDbgInstrs[Reg].push_back(MI);
}
continue;
}
if (MI->isDebugInstr())
continue;
// Do not move any instruction across function call.
if (MI->isCall())
return false;
if (!MI->isCopy() || !MI->getOperand(0).isRenamable()) {
LiveRegUnits::accumulateUsedDefed(*MI, ModifiedRegUnits, UsedRegUnits,
TRI);
continue;
}
// Don't sink the COPY if it would violate a register dependency.
if (hasRegisterDependency(MI, UsedOpsInCopy, DefedRegsInCopy,
ModifiedRegUnits, UsedRegUnits)) {
LiveRegUnits::accumulateUsedDefed(*MI, ModifiedRegUnits, UsedRegUnits,
TRI);
continue;
}
assert((!UsedOpsInCopy.empty() && !DefedRegsInCopy.empty()) &&
"Unexpect SrcReg or DefReg");
MachineBasicBlock *SuccBB =
getSingleLiveInSuccBB(CurBB, SinkableBBs, DefedRegsInCopy, TRI);
// Don't sink if we cannot find a single sinkable successor in which Reg
// is live-in.
if (!SuccBB) {
LiveRegUnits::accumulateUsedDefed(*MI, ModifiedRegUnits, UsedRegUnits,
TRI);
continue;
}
assert((SuccBB->pred_size() == 1 && *SuccBB->pred_begin() == &CurBB) &&
"Unexpected predecessor");
// Collect DBG_VALUEs that must sink with this copy. We've previously
// recorded which reg units that DBG_VALUEs read, if this instruction
// writes any of those units then the corresponding DBG_VALUEs must sink.
SetVector<MachineInstr *> DbgValsToSinkSet;
for (auto &MO : MI->operands()) {
if (!MO.isReg() || !MO.isDef())
continue;
SmallSet<MCRegister, 4> Units = getRegUnits(MO.getReg(), TRI);
for (MCRegister Reg : Units)
for (auto *MI : SeenDbgInstrs.lookup(Reg))
DbgValsToSinkSet.insert(MI);
}
SmallVector<MachineInstr *, 4> DbgValsToSink(DbgValsToSinkSet.begin(),
DbgValsToSinkSet.end());
// Clear the kill flag if SrcReg is killed between MI and the end of the
// block.
clearKillFlags(MI, CurBB, UsedOpsInCopy, UsedRegUnits, TRI);
MachineBasicBlock::iterator InsertPos = SuccBB->getFirstNonPHI();
performSink(*MI, *SuccBB, InsertPos, DbgValsToSink);
updateLiveIn(MI, SuccBB, UsedOpsInCopy, DefedRegsInCopy);
Changed = true;
++NumPostRACopySink;
}
return Changed;
}
bool PostRAMachineSinking::runOnMachineFunction(MachineFunction &MF) {
if (skipFunction(MF.getFunction()))
return false;
bool Changed = false;
const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo();
ModifiedRegUnits.init(*TRI);
UsedRegUnits.init(*TRI);
for (auto &BB : MF)
Changed |= tryToSinkCopy(BB, MF, TRI, TII);
return Changed;
}