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llvm-mirror/test/CodeGen/X86/statepoint-allocas.ll
Sanjoy Das 6d67db8c09 [Statepoints] Support for "patchable" statepoints.
Summary:
This change adds two new parameters to the statepoint intrinsic, `i64 id`
and `i32 num_patch_bytes`.  `id` gets propagated to the ID field
in the generated StackMap section.  If the `num_patch_bytes` is
non-zero then the statepoint is lowered to `num_patch_bytes` bytes of
nops instead of a call (the spill and reload code remains unchanged).
A non-zero `num_patch_bytes` is useful in situations where a language
runtime requires complete control over how a call is lowered.

This change brings statepoints one step closer to patchpoints.  With
some additional work (that is not part of this patch) it should be
possible to get rid of `TargetOpcode::STATEPOINT` altogether.

PlaceSafepoints generates `statepoint` wrappers with `id` set to
`0xABCDEF00` (the old default value for the ID reported in the stackmap)
and `num_patch_bytes` set to `0`.  This can be made more sophisticated
later.

Reviewers: reames, pgavlin, swaroop.sridhar, AndyAyers

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D9546

llvm-svn: 237214
2015-05-12 23:52:24 +00:00

131 lines
3.2 KiB
LLVM

; RUN: llc < %s | FileCheck %s
; Check that we can lower a use of an alloca both as a deopt value (where the
; exact meaning is up to the consumer of the stackmap) and as an explicit spill
; slot used for GC.
target datalayout = "e-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-pc-linux-gnu"
declare zeroext i1 @return_i1()
; Can we handle an explicit relocation slot (in the form of an alloca) given
; to the statepoint?
define i32 addrspace(1)* @test(i32 addrspace(1)* %ptr) gc "statepoint-example" {
; CHECK-LABEL: test
; CHECK: pushq %rax
; CHECK: movq %rdi, (%rsp)
; CHECK: callq return_i1
; CHECK: movq (%rsp), %rax
; CHECK: popq %rdx
; CHECK: retq
entry:
%alloca = alloca i32 addrspace(1)*, align 8
store i32 addrspace(1)* %ptr, i32 addrspace(1)** %alloca
call i32 (i64, i32, i1 ()*, i32, i32, ...) @llvm.experimental.gc.statepoint.p0f_i1f(i64 0, i32 0, i1 ()* @return_i1, i32 0, i32 0, i32 0, i32 0, i32 addrspace(1)** %alloca)
%rel = load i32 addrspace(1)*, i32 addrspace(1)** %alloca
ret i32 addrspace(1)* %rel
}
; Can we handle an alloca as a deopt value?
define i32 addrspace(1)* @test2(i32 addrspace(1)* %ptr) gc "statepoint-example" {
; CHECK-LABEL: test2
; CHECK: pushq %rax
; CHECK: movq %rdi, (%rsp)
; CHECK: callq return_i1
; CHECK: xorl %eax, %eax
; CHECK: popq %rdx
; CHECK: retq
entry:
%alloca = alloca i32 addrspace(1)*, align 8
store i32 addrspace(1)* %ptr, i32 addrspace(1)** %alloca
call i32 (i64, i32, i1 ()*, i32, i32, ...) @llvm.experimental.gc.statepoint.p0f_i1f(i64 0, i32 0, i1 ()* @return_i1, i32 0, i32 0, i32 0, i32 1, i32 addrspace(1)** %alloca)
ret i32 addrspace(1)* null
}
declare i32 @llvm.experimental.gc.statepoint.p0f_i1f(i64, i32, i1 ()*, i32, i32, ...)
; CHECK-LABEL: .section .llvm_stackmaps
; CHECK-NEXT: __LLVM_StackMaps:
; Header
; CHECK-NEXT: .byte 1
; CHECK-NEXT: .byte 0
; CHECK-NEXT: .short 0
; Num Functions
; CHECK-NEXT: .long 2
; Num LargeConstants
; CHECK-NEXT: .long 0
; Num Callsites
; CHECK-NEXT: .long 2
; Functions and stack size
; CHECK-NEXT: .quad test
; CHECK-NEXT: .quad 8
; CHECK-NEXT: .quad test2
; CHECK-NEXT: .quad 8
; Large Constants
; Statepoint ID only
; CHECK: .quad 0
; Callsites
; The GC one
; CHECK: .long .Ltmp1-test
; CHECK: .short 0
; CHECK: .short 4
; SmallConstant (0)
; CHECK: .byte 4
; CHECK: .byte 8
; CHECK: .short 0
; CHECK: .long 0
; SmallConstant (0)
; CHECK: .byte 4
; CHECK: .byte 8
; CHECK: .short 0
; CHECK: .long 0
; SmallConstant (0)
; CHECK: .byte 4
; CHECK: .byte 8
; CHECK: .short 0
; CHECK: .long 0
; Direct Spill Slot [RSP+0]
; CHECK: .byte 2
; CHECK: .byte 8
; CHECK: .short 7
; CHECK: .long 0
; No Padding or LiveOuts
; CHECK: .short 0
; CHECK: .short 0
; CHECK: .align 8
; The Deopt one
; CHECK: .long .Ltmp3-test2
; CHECK: .short 0
; CHECK: .short 4
; SmallConstant (0)
; CHECK: .byte 4
; CHECK: .byte 8
; CHECK: .short 0
; CHECK: .long 0
; SmallConstant (0)
; CHECK: .byte 4
; CHECK: .byte 8
; CHECK: .short 0
; CHECK: .long 0
; SmallConstant (1)
; CHECK: .byte 4
; CHECK: .byte 8
; CHECK: .short 0
; CHECK: .long 1
; Direct Spill Slot [RSP+0]
; CHECK: .byte 2
; CHECK: .byte 8
; CHECK: .short 7
; CHECK: .long 0
; No Padding or LiveOuts
; CHECK: .short 0
; CHECK: .short 0
; CHECK: .align 8