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llvm-mirror/test/CodeGen/PowerPC/fast-isel-load-store.ll
Jinsong Ji 8695739f8c [NFC][PowerPC] Fast-isel VSX support test
We have fixed most of the VSX limitation in Fast-isel,
so we can remove the -mattr=-vsx for most testcases now.

llvm-svn: 372345
2019-09-19 18:18:18 +00:00

221 lines
4.6 KiB
LLVM

; RUN: llc -relocation-model=static < %s -O0 -verify-machineinstrs -fast-isel -fast-isel-abort=1 -mattr=-vsx -mtriple=powerpc64-unknown-linux-gnu -mcpu=pwr7 | FileCheck %s --check-prefix=ELF64
; RUN: llc -relocation-model=static < %s -O0 -verify-machineinstrs -fast-isel -fast-isel-abort=1 -mattr=+vsx -mtriple=powerpc64-unknown-linux-gnu -mcpu=pwr7 | FileCheck %s --check-prefix=VSX
; RUN: llc -relocation-model=static < %s -O0 -verify-machineinstrs -fast-isel -fast-isel-abort=1 -mattr=spe -mtriple=powerpc-unknown-linux-gnu -mcpu=e500 | FileCheck %s --check-prefix=SPE
; This test verifies that load/store instructions are properly generated,
; and that they pass MI verification.
@a = global i8 1, align 1
@b = global i16 2, align 2
@c = global i32 4, align 4
@d = global i64 8, align 8
@e = global float 1.25, align 4
@f = global double 3.5, align 8
%struct.s = type<{ i8, i32 }>
%struct.t = type<{ i8, i64 }>
@g = global %struct.s <{ i8 1, i32 2 }>, align 1
@h = global %struct.t <{ i8 1, i64 2 }>, align 1
@i = common global [8192 x i64] zeroinitializer, align 8
; load
define i8 @t1() nounwind {
; ELF64: t1
%1 = load i8, i8* @a, align 1
; ELF64: lbz
%2 = add nsw i8 %1, 1
; ELF64: addi
ret i8 %2
}
define i16 @t2() nounwind {
; ELF64: t2
%1 = load i16, i16* @b, align 2
; ELF64: lhz
%2 = add nsw i16 %1, 1
; ELF64: addi
ret i16 %2
}
define i32 @t3() nounwind {
; ELF64: t3
%1 = load i32, i32* @c, align 4
; ELF64: lwz
%2 = add nsw i32 %1, 1
; ELF64: addi
ret i32 %2
}
define i64 @t4() nounwind {
; ELF64: t4
%1 = load i64, i64* @d, align 4
; ELF64: ld
%2 = add nsw i64 %1, 1
; ELF64: addi
ret i64 %2
}
define float @t5() nounwind {
; ELF64: t5
; SPE: t5
%1 = load float, float* @e, align 4
; ELF64: lfs
; SPE: lwz
%2 = fadd float %1, 1.0
; ELF64: fadds
; SPE: efsadd
ret float %2
}
define double @t6() nounwind {
; ELF64: t6
; SPE: t6
%1 = load double, double* @f, align 8
; ELF64: lfd
; VSX: lxsdx
; SPE: evldd
%2 = fadd double %1, 1.0
; ELF64: fadd
; VSX: xsadddp
; SPE: efdadd
ret double %2
}
; store
define void @t7(i8 %v) nounwind {
; ELF64: t7
%1 = add nsw i8 %v, 1
store i8 %1, i8* @a, align 1
; ELF64: addis
; ELF64: addi
; ELF64: addi
; ELF64: stb
ret void
}
define void @t8(i16 %v) nounwind {
; ELF64: t8
%1 = add nsw i16 %v, 1
store i16 %1, i16* @b, align 2
; ELF64: addis
; ELF64: addi
; ELF64: addi
; ELF64: sth
ret void
}
define void @t9(i32 %v) nounwind {
; ELF64: t9
%1 = add nsw i32 %v, 1
store i32 %1, i32* @c, align 4
; ELF64: addis
; ELF64: addi
; ELF64: addi
; ELF64: stw
ret void
}
define void @t10(i64 %v) nounwind {
; ELF64: t10
%1 = add nsw i64 %v, 1
store i64 %1, i64* @d, align 4
; ELF64: addis
; ELF64: addi
; ELF64: addi
; ELF64: std
ret void
}
define void @t11(float %v) nounwind {
; ELF64: t11
; SPE: t11
%1 = fadd float %v, 1.0
store float %1, float* @e, align 4
; ELF64: fadds
; ELF64: stfs
; SPE: efsadd
; SPE: stw
ret void
}
define void @t12(double %v) nounwind {
; ELF64: t12
; SPE: t12
%1 = fadd double %v, 1.0
store double %1, double* @f, align 8
; ELF64: fadd
; ELF64: stfd
; VSX: xsadddp
; VSX: stxsdx
; SPE: efdadd
; SPE: evstdd
ret void
}
;; lwa requires an offset divisible by 4, so we need lwax here.
define i64 @t13() nounwind {
; ELF64: t13
%1 = load i32, i32* getelementptr inbounds (%struct.s, %struct.s* @g, i32 0, i32 1), align 1
%2 = sext i32 %1 to i64
; ELF64: li
; ELF64: lwax
%3 = add nsw i64 %2, 1
; ELF64: addi
ret i64 %3
}
;; ld requires an offset divisible by 4, so we need ldx here.
define i64 @t14() nounwind {
; ELF64: t14
%1 = load i64, i64* getelementptr inbounds (%struct.t, %struct.t* @h, i32 0, i32 1), align 1
; ELF64: li
; ELF64: ldx
%2 = add nsw i64 %1, 1
; ELF64: addi
ret i64 %2
}
;; std requires an offset divisible by 4, so we need stdx here.
define void @t15(i64 %v) nounwind {
; ELF64: t15
%1 = add nsw i64 %v, 1
store i64 %1, i64* getelementptr inbounds (%struct.t, %struct.t* @h, i32 0, i32 1), align 1
; ELF64: addis
; ELF64: addi
; ELF64: addi
; ELF64: li
; ELF64: stdx
ret void
}
;; ld requires an offset that fits in 16 bits, so we need ldx here.
define i64 @t16() nounwind {
; ELF64: t16
%1 = load i64, i64* getelementptr inbounds ([8192 x i64], [8192 x i64]* @i, i32 0, i64 5000), align 8
; ELF64: lis
; ELF64: ori
; ELF64: ldx
%2 = add nsw i64 %1, 1
; ELF64: addi
ret i64 %2
}
;; std requires an offset that fits in 16 bits, so we need stdx here.
define void @t17(i64 %v) nounwind {
; ELF64: t17
%1 = add nsw i64 %v, 1
store i64 %1, i64* getelementptr inbounds ([8192 x i64], [8192 x i64]* @i, i32 0, i64 5000), align 8
; ELF64: addis
; ELF64: addi
; ELF64: addi
; ELF64: lis
; ELF64: ori
; ELF64: stdx
ret void
}