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Local values are constants or addresses that can't be folded into the instruction that uses them. FastISel materializes these in a "local value" area that always dominates the current insertion point, to try to avoid materializing these values more than once (per block). https://reviews.llvm.org/D43093 added code to sink these local value instructions to their first use, which has two beneficial effects. One, it is likely to avoid some unnecessary spills and reloads; two, it allows us to attach the debug location of the user to the local value instruction. The latter effect can improve the debugging experience for debuggers with a "set next statement" feature, such as the Visual Studio debugger and PS4 debugger, because instructions to set up constants for a given statement will be associated with the appropriate source line. There are also some constants (primarily addresses) that could be produced by no-op casts or GEP instructions; the main difference from "local value" instructions is that these are values from separate IR instructions, and therefore could have multiple users across multiple basic blocks. D43093 avoided sinking these, even though they were emitted to the same "local value" area as the other instructions. The patch comment for D43093 states: Local values may also be used by no-op casts, which adds the register to the RegFixups table. Without reversing the RegFixups map direction, we don't have enough information to sink these instructions. This patch undoes most of D43093, and instead flushes the local value map after(*) every IR instruction, using that instruction's debug location. This avoids sometimes incorrect locations used previously, and emits instructions in a more natural order. In addition, constants materialized due to PHI instructions are not assigned a debug location immediately; instead, when the local value map is flushed, if the first local value instruction has no debug location, it is given the same location as the first non-local-value-map instruction. This prevents PHIs from introducing unattributed instructions, which would either be implicitly attributed to the location for the preceding IR instruction, or given line 0 if they are at the beginning of a machine basic block. Neither of those consequences is good for debugging. This does mean materialized values are not re-used across IR instruction boundaries; however, only about 5% of those values were reused in an experimental self-build of clang. (*) Actually, just prior to the next instruction. It seems like it would be cleaner the other way, but I was having trouble getting that to work. This reapplies commits cf1c774d and dc35368c, and adds the modification to PHI handling, which should avoid problems with debugging under gdb. Differential Revision: https://reviews.llvm.org/D91734
200 lines
4.7 KiB
LLVM
200 lines
4.7 KiB
LLVM
; RUN: llc < %s -O0 -fast-isel-abort=1 -relocation-model=dynamic-no-pic -mtriple=armv7-apple-ios -verify-machineinstrs | FileCheck %s --check-prefix=ARM --check-prefix=ARM-MACHO
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; RUN: llc < %s -O0 -fast-isel-abort=1 -relocation-model=dynamic-no-pic -mtriple=armv7-linux-gnueabi -verify-machineinstrs | FileCheck %s --check-prefix=ARM --check-prefix=ARM-ELF
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; RUN: llc < %s -O0 -fast-isel-abort=1 -relocation-model=dynamic-no-pic -mtriple=thumbv7-apple-ios -verify-machineinstrs | FileCheck %s --check-prefix=THUMB
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; Very basic fast-isel functionality.
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define i32 @test0(i32 %a, i32 %b) nounwind {
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entry:
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%a.addr = alloca i32, align 4
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%b.addr = alloca i32, align 4
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store i32 %a, i32* %a.addr
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store i32 %b, i32* %b.addr
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%tmp = load i32, i32* %a.addr
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%tmp1 = load i32, i32* %b.addr
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%add = add nsw i32 %tmp, %tmp1
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ret i32 %add
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}
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; Check truncate to bool
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define void @test1(i32 %tmp) nounwind {
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entry:
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%tobool = trunc i32 %tmp to i1
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br i1 %tobool, label %if.then, label %if.end
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if.then: ; preds = %entry
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call void @test1(i32 0)
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br label %if.end
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if.end: ; preds = %if.then, %entry
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ret void
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; ARM-LABEL: test1:
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; ARM: tst r0, #1
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; THUMB-LABEL: test1:
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; THUMB: tst.w r0, #1
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}
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; Check some simple operations with immediates
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define void @test2(i32 %tmp, i32* %ptr) nounwind {
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; THUMB-LABEL: test2:
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; ARM-LABEL: test2:
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b1:
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%a = add i32 %tmp, 4096
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store i32 %a, i32* %ptr
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br label %b2
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; THUMB: add.w {{.*}} #4096
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; ARM: add {{.*}} #4096
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b2:
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%b = add i32 %tmp, 4095
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store i32 %b, i32* %ptr
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br label %b3
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; THUMB: addw {{.*}} #4095
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; ARM: movw {{.*}} #4095
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; ARM: add
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b3:
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%c = or i32 %tmp, 4
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store i32 %c, i32* %ptr
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ret void
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; THUMB: orr {{.*}} #4
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; ARM: orr {{.*}} #4
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}
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define void @test3(i32 %tmp, i32* %ptr1, i16* %ptr2, i8* %ptr3) nounwind {
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; THUMB-LABEL: test3:
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; ARM-LABEL: test3:
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bb1:
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%a1 = trunc i32 %tmp to i16
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%a2 = trunc i16 %a1 to i8
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%a3 = trunc i8 %a2 to i1
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%a4 = zext i1 %a3 to i8
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store i8 %a4, i8* %ptr3
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%a5 = zext i8 %a4 to i16
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store i16 %a5, i16* %ptr2
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%a6 = zext i16 %a5 to i32
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store i32 %a6, i32* %ptr1
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br label %bb2
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; THUMB: and
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; THUMB: strb
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; THUMB: and{{.*}}, #255
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; THUMB: strh
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; THUMB: uxth
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; ARM: and
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; ARM: strb
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; ARM: and{{.*}}, #255
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; ARM: strh
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; ARM: uxth
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bb2:
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%b1 = trunc i32 %tmp to i16
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%b2 = trunc i16 %b1 to i8
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store i8 %b2, i8* %ptr3
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%b3 = sext i8 %b2 to i16
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store i16 %b3, i16* %ptr2
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%b4 = sext i16 %b3 to i32
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store i32 %b4, i32* %ptr1
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br label %bb3
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; THUMB: strb
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; THUMB: sxtb
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; THUMB: strh
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; THUMB: sxth
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; ARM: strb
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; ARM: sxtb
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; ARM: strh
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; ARM: sxth
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bb3:
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%c1 = load i8, i8* %ptr3
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%c2 = load i16, i16* %ptr2
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%c3 = load i32, i32* %ptr1
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%c4 = zext i8 %c1 to i32
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%c5 = sext i16 %c2 to i32
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%c6 = add i32 %c4, %c5
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%c7 = sub i32 %c3, %c6
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store i32 %c7, i32* %ptr1
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ret void
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; THUMB: ldrb
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; THUMB: ldrh
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; THUMB: and{{.*}}, #255
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; THUMB: sxth
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; THUMB: add
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; THUMB: sub
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; ARM: ldrb
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; ARM: ldrh
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; ARM: and{{.*}}, #255
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; ARM: sxth
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; ARM: add
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; ARM: sub
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}
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; Check loads/stores with globals
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@test4g = external global i32
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define void @test4() {
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%a = load i32, i32* @test4g
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%b = add i32 %a, 1
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store i32 %b, i32* @test4g
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ret void
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; Note that relocations are either movw/movt or constant pool
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; loads. Different platforms will select different approaches.
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; THUMB: {{(movw r0, :lower16:L_test4g\$non_lazy_ptr)|(ldr.n r0, .LCPI)}}
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; THUMB: {{(movt r0, :upper16:L_test4g\$non_lazy_ptr)?}}
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; THUMB: ldr [[REG:r[0-9]+]], [r0]
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; THUMB: ldr [[REG1:r[0-9]+]], {{\[}}[[REG]]]
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; THUMB: adds [[REG1]], #1
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; THUMB: {{(movw r1, :lower16:L_test4g\$non_lazy_ptr)|(ldr.n r0, .LCPI)}}
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; THUMB: {{(movt r1, :upper16:L_test4g\$non_lazy_ptr)?}}
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; THUMB: ldr [[REG2:r[0-9]+]], [r1]
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; THUMB: str [[REG1]], {{\[}}[[REG2]]]
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; ARM-MACHO: {{(movw r0, :lower16:L_test4g\$non_lazy_ptr)|(ldr r0, .LCPI)}}
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; ARM-MACHO: {{(movt r0, :upper16:L_test4g\$non_lazy_ptr)?}}
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; ARM-MACHO: ldr [[REG:r[0-9]+]], [r0]
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; ARM-ELF: movw [[REG:r[0-9]+]], :lower16:test4g
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; ARM-ELF: movt [[REG]], :upper16:test4g
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; ARM: ldr [[REG1:r[0-9]+]], {{\[}}[[REG]]]
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; ARM: add [[REG2:r[0-9]+]], [[REG1]], #1
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; ARM-MACHO: {{(movw r1, :lower16:L_test4g\$non_lazy_ptr)|(ldr r0, .LCPI)}}
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; ARM-MACHO: {{(movt r1, :upper16:L_test4g\$non_lazy_ptr)?}}
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; ARM-MACHO: ldr [[REG3:r[0-9]+]], [r1]
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; ARM-ELF: movw [[REG3:r[0-9]+]], :lower16:test4g
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; ARM-ELF: movt [[REG3]], :upper16:test4g
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; ARM: str [[REG2]], {{\[}}[[REG3]]]
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}
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; ARM: @urem_fold
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; THUMB: @urem_fold
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; ARM: and r0, r0, #31
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; THUMB: and r0, r0, #31
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define i32 @urem_fold(i32 %a) nounwind {
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%rem = urem i32 %a, 32
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ret i32 %rem
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}
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define i32 @trap_intrinsic() noreturn nounwind {
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entry:
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; ARM: @trap_intrinsic
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; THUMB: @trap_intrinsic
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; ARM: trap
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; THUMB: trap
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tail call void @llvm.trap( )
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unreachable
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}
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declare void @llvm.trap() nounwind
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