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llvm-mirror/test/CodeGen/X86/widen_load-2.ll

191 lines
4.6 KiB
LLVM

; RUN: llc < %s -o - -mcpu=generic -march=x86-64 -mattr=+sse42 | FileCheck %s
; Test based on pr5626 to load/store
;
%i32vec3 = type <3 x i32>
; CHECK: add3i32
define void @add3i32(%i32vec3* sret %ret, %i32vec3* %ap, %i32vec3* %bp) {
; CHECK: movdqa
; CHECK: paddd
; CHECK: pextrd
; CHECK: movq
%a = load %i32vec3* %ap, align 16
%b = load %i32vec3* %bp, align 16
%x = add %i32vec3 %a, %b
store %i32vec3 %x, %i32vec3* %ret, align 16
ret void
}
; CHECK: add3i32_2
define void @add3i32_2(%i32vec3* sret %ret, %i32vec3* %ap, %i32vec3* %bp) {
; CHECK: movq
; CHECK: pinsrd
; CHECK: movq
; CHECK: pinsrd
; CHECK: paddd
; CHECK: pextrd
; CHECK: movq
%a = load %i32vec3* %ap, align 8
%b = load %i32vec3* %bp, align 8
%x = add %i32vec3 %a, %b
store %i32vec3 %x, %i32vec3* %ret, align 8
ret void
}
%i32vec7 = type <7 x i32>
; CHECK: add7i32
define void @add7i32(%i32vec7* sret %ret, %i32vec7* %ap, %i32vec7* %bp) {
; CHECK: movdqa
; CHECK: movdqa
; CHECK: paddd
; CHECK: paddd
; CHECK: pextrd
; CHECK: movq
; CHECK: movdqa
%a = load %i32vec7* %ap, align 16
%b = load %i32vec7* %bp, align 16
%x = add %i32vec7 %a, %b
store %i32vec7 %x, %i32vec7* %ret, align 16
ret void
}
; CHECK: add12i32
%i32vec12 = type <12 x i32>
define void @add12i32(%i32vec12* sret %ret, %i32vec12* %ap, %i32vec12* %bp) {
; CHECK: movdqa
; CHECK: movdqa
; CHECK: movdqa
; CHECK: paddd
; CHECK: paddd
; CHECK: paddd
; CHECK: movdqa
; CHECK: movdqa
; CHECK: movdqa
%a = load %i32vec12* %ap, align 16
%b = load %i32vec12* %bp, align 16
%x = add %i32vec12 %a, %b
store %i32vec12 %x, %i32vec12* %ret, align 16
ret void
}
; CHECK: add3i16
%i16vec3 = type <3 x i16>
define void @add3i16(%i16vec3* nocapture sret %ret, %i16vec3* %ap, %i16vec3* %bp) nounwind {
; CHECK: addl
; CHECK: addl
; CHECK: addl
; CHECK: ret
%a = load %i16vec3* %ap, align 16
%b = load %i16vec3* %bp, align 16
%x = add %i16vec3 %a, %b
store %i16vec3 %x, %i16vec3* %ret, align 16
ret void
}
; CHECK: add4i16
%i16vec4 = type <4 x i16>
define void @add4i16(%i16vec4* nocapture sret %ret, %i16vec4* %ap, %i16vec4* %bp) nounwind {
; CHECK: paddd
; CHECK: movq
%a = load %i16vec4* %ap, align 16
%b = load %i16vec4* %bp, align 16
%x = add %i16vec4 %a, %b
store %i16vec4 %x, %i16vec4* %ret, align 16
ret void
}
; CHECK: add12i16
%i16vec12 = type <12 x i16>
define void @add12i16(%i16vec12* nocapture sret %ret, %i16vec12* %ap, %i16vec12* %bp) nounwind {
; CHECK: movdqa
; CHECK: movdqa
; CHECK: paddw
; CHECK: paddw
; CHECK: movq
; CHECK: movdqa
%a = load %i16vec12* %ap, align 16
%b = load %i16vec12* %bp, align 16
%x = add %i16vec12 %a, %b
store %i16vec12 %x, %i16vec12* %ret, align 16
ret void
}
; CHECK: add18i16
%i16vec18 = type <18 x i16>
define void @add18i16(%i16vec18* nocapture sret %ret, %i16vec18* %ap, %i16vec18* %bp) nounwind {
; CHECK: movdqa
; CHECK: movdqa
; CHECK: movdqa
; CHECK: paddw
; CHECK: paddw
; CHECK: paddw
; CHECK: movd
; CHECK: movdqa
; CHECK: movdqa
%a = load %i16vec18* %ap, align 16
%b = load %i16vec18* %bp, align 16
%x = add %i16vec18 %a, %b
store %i16vec18 %x, %i16vec18* %ret, align 16
ret void
}
; CHECK: add3i8
%i8vec3 = type <3 x i8>
define void @add3i8(%i8vec3* nocapture sret %ret, %i8vec3* %ap, %i8vec3* %bp) nounwind {
; CHECK: addb
; CHECK: addb
; CHECK: addb
; CHECK: ret
%a = load %i8vec3* %ap, align 16
%b = load %i8vec3* %bp, align 16
%x = add %i8vec3 %a, %b
store %i8vec3 %x, %i8vec3* %ret, align 16
ret void
}
; CHECK-LABEL: add31i8:
%i8vec31 = type <31 x i8>
define void @add31i8(%i8vec31* nocapture sret %ret, %i8vec31* %ap, %i8vec31* %bp) nounwind {
; CHECK: movdqa
; CHECK: movdqa
; CHECK: paddb
; CHECK: paddb
; CHECK: movq
; CHECK: pextrb
; CHECK: pextrw
; CHECK: ret
%a = load %i8vec31* %ap, align 16
%b = load %i8vec31* %bp, align 16
%x = add %i8vec31 %a, %b
store %i8vec31 %x, %i8vec31* %ret, align 16
ret void
}
; CHECK: rot
%i8vec3pack = type { <3 x i8>, i8 }
define %i8vec3pack @rot() nounwind {
; CHECK: pmovzxbd {{-?[0-9]+}}(%rsp), {{%xmm[0-9]}}
entry:
%X = alloca %i8vec3pack, align 4
%rot = alloca %i8vec3pack, align 4
%result = alloca %i8vec3pack, align 4
%storetmp = bitcast %i8vec3pack* %X to <3 x i8>*
store <3 x i8> <i8 -98, i8 -98, i8 -98>, <3 x i8>* %storetmp
%storetmp1 = bitcast %i8vec3pack* %rot to <3 x i8>*
store <3 x i8> <i8 1, i8 1, i8 1>, <3 x i8>* %storetmp1
%tmp = load %i8vec3pack* %X
%extractVec = extractvalue %i8vec3pack %tmp, 0
%tmp2 = load %i8vec3pack* %rot
%extractVec3 = extractvalue %i8vec3pack %tmp2, 0
%shr = lshr <3 x i8> %extractVec, %extractVec3
%storetmp4 = bitcast %i8vec3pack* %result to <3 x i8>*
store <3 x i8> %shr, <3 x i8>* %storetmp4
%tmp5 = load %i8vec3pack* %result
ret %i8vec3pack %tmp5
}